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-rw-r--r--OpenSim/Region/CoreModules/World/Media/Moap/MoapModule.cs17
1 files changed, 14 insertions, 3 deletions
diff --git a/OpenSim/Region/CoreModules/World/Media/Moap/MoapModule.cs b/OpenSim/Region/CoreModules/World/Media/Moap/MoapModule.cs
index 7c5d044..9132753 100644
--- a/OpenSim/Region/CoreModules/World/Media/Moap/MoapModule.cs
+++ b/OpenSim/Region/CoreModules/World/Media/Moap/MoapModule.cs
@@ -227,15 +227,24 @@ namespace OpenSim.Region.CoreModules.Media.Moap
227 227
228 public void SetMediaEntry(SceneObjectPart part, int face, MediaEntry me) 228 public void SetMediaEntry(SceneObjectPart part, int face, MediaEntry me)
229 { 229 {
230// m_log.DebugFormat("[MOAP]: SetMediaEntry for {0}, face {1}", part.Name, face);
231
230 CheckFaceParam(part, face); 232 CheckFaceParam(part, face);
231 233
232 if (null == part.Shape.Media) 234 if (null == part.Shape.Media)
233 part.Shape.Media = new PrimitiveBaseShape.MediaList(new MediaEntry[part.GetNumberOfSides()]); 235 part.Shape.Media = new PrimitiveBaseShape.MediaList(new MediaEntry[part.GetNumberOfSides()]);
234 236
235 lock (part.Shape.Media) 237 lock (part.Shape.Media)
236 part.Shape.Media[face] = me; 238 part.Shape.Media[face] = me;
237 239
238 UpdateMediaUrl(part, UUID.Zero); 240 UpdateMediaUrl(part, UUID.Zero);
241
242 // Temporary code to fix llSetPrimMediaParams() bug, pending refactoring
243 Primitive.TextureEntry te = part.Shape.Textures;
244 Primitive.TextureEntryFace teFace = te.CreateFace((uint)face);
245 teFace.MediaFlags = true;
246 part.Shape.Textures = te;
247
239 part.ScheduleFullUpdate(); 248 part.ScheduleFullUpdate();
240 part.TriggerScriptChangedEvent(Changed.MEDIA); 249 part.TriggerScriptChangedEvent(Changed.MEDIA);
241 } 250 }
@@ -333,7 +342,7 @@ namespace OpenSim.Region.CoreModules.Media.Moap
333 } 342 }
334 343
335// m_log.DebugFormat("[MOAP]: Received {0} media entries for prim {1}", omu.FaceMedia.Length, primId); 344// m_log.DebugFormat("[MOAP]: Received {0} media entries for prim {1}", omu.FaceMedia.Length, primId);
336 345//
337// for (int i = 0; i < omu.FaceMedia.Length; i++) 346// for (int i = 0; i < omu.FaceMedia.Length; i++)
338// { 347// {
339// MediaEntry me = omu.FaceMedia[i]; 348// MediaEntry me = omu.FaceMedia[i];
@@ -380,6 +389,8 @@ namespace OpenSim.Region.CoreModules.Media.Moap
380 } 389 }
381 else 390 else
382 { 391 {
392// m_log.DebugFormat("[MOAP]: Setting existing media list for {0}", part.Name);
393
383 // We need to go through the media textures one at a time to make sure that we have permission 394 // We need to go through the media textures one at a time to make sure that we have permission
384 // to change them 395 // to change them
385 396