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-rw-r--r--OpenSim/Region/Application/ConfigurationLoader.cs4
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/Application/ConfigurationLoader.cs b/OpenSim/Region/Application/ConfigurationLoader.cs
index 1fed6fc..bfaf5af 100644
--- a/OpenSim/Region/Application/ConfigurationLoader.cs
+++ b/OpenSim/Region/Application/ConfigurationLoader.cs
@@ -208,7 +208,7 @@ namespace OpenSim
208 IConfig standaloneConfig = m_config.Source.Configs["StandAlone"]; 208 IConfig standaloneConfig = m_config.Source.Configs["StandAlone"];
209 if (standaloneConfig != null) 209 if (standaloneConfig != null)
210 { 210 {
211 m_configSettings.StandaloneAuthenticate = standaloneConfig.GetBoolean("accounts_authenticate"); 211 m_configSettings.StandaloneAuthenticate = standaloneConfig.GetBoolean("accounts_authenticate", true);
212 m_configSettings.StandaloneWelcomeMessage = standaloneConfig.GetString("welcome_message"); 212 m_configSettings.StandaloneWelcomeMessage = standaloneConfig.GetString("welcome_message");
213 213
214 m_configSettings.StandaloneInventoryPlugin = standaloneConfig.GetString("inventory_plugin"); 214 m_configSettings.StandaloneInventoryPlugin = standaloneConfig.GetString("inventory_plugin");
@@ -218,7 +218,7 @@ namespace OpenSim
218 m_configSettings.StandaloneAssetPlugin = standaloneConfig.GetString("asset_plugin"); 218 m_configSettings.StandaloneAssetPlugin = standaloneConfig.GetString("asset_plugin");
219 m_configSettings.StandaloneAssetSource = standaloneConfig.GetString("asset_source"); 219 m_configSettings.StandaloneAssetSource = standaloneConfig.GetString("asset_source");
220 220
221 m_configSettings.DumpAssetsToFile = standaloneConfig.GetBoolean("dump_assets_to_file"); 221 m_configSettings.DumpAssetsToFile = standaloneConfig.GetBoolean("dump_assets_to_file", false);
222 } 222 }
223 223
224 m_networkServersInfo.loadFromConfiguration(m_config.Source); 224 m_networkServersInfo.loadFromConfiguration(m_config.Source);