aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region
diff options
context:
space:
mode:
Diffstat (limited to 'OpenSim/Region')
-rw-r--r--OpenSim/Region/Communications/Local/LocalInventoryService.cs11
-rw-r--r--OpenSim/Region/Communications/OGS1/OGS1InventoryService.cs5
-rw-r--r--OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs2
-rw-r--r--OpenSim/Region/Environment/Scenes/Scene.cs72
4 files changed, 64 insertions, 26 deletions
diff --git a/OpenSim/Region/Communications/Local/LocalInventoryService.cs b/OpenSim/Region/Communications/Local/LocalInventoryService.cs
index 6ba024a..8295cfa 100644
--- a/OpenSim/Region/Communications/Local/LocalInventoryService.cs
+++ b/OpenSim/Region/Communications/Local/LocalInventoryService.cs
@@ -43,6 +43,12 @@ namespace OpenSim.Region.Communications.Local
43 { 43 {
44 InventoryFolder newfolder = new InventoryFolder(folder); 44 InventoryFolder newfolder = new InventoryFolder(folder);
45 folderCallBack(userID, newfolder); 45 folderCallBack(userID, newfolder);
46
47 List<InventoryItemBase> items = this.RequestFolderItems(newfolder.folderID);
48 foreach (InventoryItemBase item in items)
49 {
50 itemCallBack(userID, item);
51 }
46 } 52 }
47 } 53 }
48 } 54 }
@@ -52,5 +58,10 @@ namespace OpenSim.Region.Communications.Local
52 { 58 {
53 this.AddFolder(folder); 59 this.AddFolder(folder);
54 } 60 }
61
62 public void AddNewInventoryItem(LLUUID userID, InventoryItemBase item)
63 {
64 this.AddItem(item);
65 }
55 } 66 }
56} 67}
diff --git a/OpenSim/Region/Communications/OGS1/OGS1InventoryService.cs b/OpenSim/Region/Communications/OGS1/OGS1InventoryService.cs
index e8355c6..a98684e 100644
--- a/OpenSim/Region/Communications/OGS1/OGS1InventoryService.cs
+++ b/OpenSim/Region/Communications/OGS1/OGS1InventoryService.cs
@@ -24,5 +24,10 @@ namespace OpenSim.Region.Communications.OGS1
24 { 24 {
25 25
26 } 26 }
27
28 public void AddNewInventoryItem(LLUUID userID, InventoryItemBase item)
29 {
30
31 }
27 } 32 }
28} 33}
diff --git a/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs b/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs
index 72dc9c0..e61a5bd 100644
--- a/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs
+++ b/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs
@@ -727,7 +727,7 @@ namespace OpenSim.Region.Environment.Scenes
727 item.inventoryCurrentPermissions = 2147483647; 727 item.inventoryCurrentPermissions = 2147483647;
728 item.inventoryNextPermissions = nextOwnerMask; 728 item.inventoryNextPermissions = nextOwnerMask;
729 729
730 userInfo.ItemReceive(remoteClient.AgentId, item); 730 userInfo.AddItem(remoteClient.AgentId, item);
731 remoteClient.SendInventoryItemUpdate(item); 731 remoteClient.SendInventoryItemUpdate(item);
732 } 732 }
733 } 733 }
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs
index 4254f74..f83e43c 100644
--- a/OpenSim/Region/Environment/Scenes/Scene.cs
+++ b/OpenSim/Region/Environment/Scenes/Scene.cs
@@ -41,8 +41,9 @@ using OpenSim.Framework.Communications.Caches;
41using OpenSim.Region.Environment.LandManagement; 41using OpenSim.Region.Environment.LandManagement;
42using OpenSim.Region.Scripting; 42using OpenSim.Region.Scripting;
43using OpenSim.Region.Terrain; 43using OpenSim.Region.Terrain;
44using Caps=OpenSim.Region.Capabilities.Caps; 44using OpenSim.Framework.Data;
45using Timer=System.Timers.Timer; 45using Caps = OpenSim.Region.Capabilities.Caps;
46using Timer = System.Timers.Timer;
46 47
47namespace OpenSim.Region.Environment.Scenes 48namespace OpenSim.Region.Environment.Scenes
48{ 49{
@@ -205,7 +206,7 @@ namespace OpenSim.Region.Environment.Scenes
205 phyScene.GetResults(); 206 phyScene.GetResults();
206 } 207 }
207 208
208 List<EntityBase> moveEntities = new List<EntityBase>( Entities.Values ); 209 List<EntityBase> moveEntities = new List<EntityBase>(Entities.Values);
209 210
210 foreach (EntityBase entity in moveEntities) 211 foreach (EntityBase entity in moveEntities)
211 { 212 {
@@ -503,9 +504,9 @@ namespace OpenSim.Region.Environment.Scenes
503 { 504 {
504 if (obj is SceneObjectGroup) 505 if (obj is SceneObjectGroup)
505 { 506 {
506 if (((SceneObjectGroup) obj).LocalId == localID) 507 if (((SceneObjectGroup)obj).LocalId == localID)
507 { 508 {
508 RemoveEntity((SceneObjectGroup) obj); 509 RemoveEntity((SceneObjectGroup)obj);
509 return; 510 return;
510 } 511 }
511 } 512 }
@@ -607,8 +608,8 @@ namespace OpenSim.Region.Environment.Scenes
607 new ParcelObjectOwnerRequest(m_LandManager.handleParcelObjectOwnersRequest); 608 new ParcelObjectOwnerRequest(m_LandManager.handleParcelObjectOwnersRequest);
608 609
609 client.OnEstateOwnerMessage += new EstateOwnerMessageRequest(m_estateManager.handleEstateOwnerMessage); 610 client.OnEstateOwnerMessage += new EstateOwnerMessageRequest(m_estateManager.handleEstateOwnerMessage);
610 611
611 //client.OnCreateNewInventoryItem += CreateNewInventoryItem; 612 //client.OnCreateNewInventoryItem += CreateNewInventoryItem;
612 client.OnCreateNewInventoryFolder += commsManager.UserProfiles.HandleCreateInventoryFolder; 613 client.OnCreateNewInventoryFolder += commsManager.UserProfiles.HandleCreateInventoryFolder;
613 client.OnFetchInventoryDescendents += commsManager.UserProfiles.HandleFecthInventoryDescendents; 614 client.OnFetchInventoryDescendents += commsManager.UserProfiles.HandleFecthInventoryDescendents;
614 client.OnRequestTaskInventory += RequestTaskInventory; 615 client.OnRequestTaskInventory += RequestTaskInventory;
@@ -670,9 +671,9 @@ namespace OpenSim.Region.Environment.Scenes
670 671
671 ForEachScenePresence( 672 ForEachScenePresence(
672 delegate(ScenePresence presence) 673 delegate(ScenePresence presence)
673 { 674 {
674 presence.ControllingClient.SendKillObject(avatar.RegionHandle, avatar.LocalId); 675 presence.ControllingClient.SendKillObject(avatar.RegionHandle, avatar.LocalId);
675 }); 676 });
676 677
677 lock (Avatars) 678 lock (Avatars)
678 { 679 {
@@ -689,7 +690,7 @@ namespace OpenSim.Region.Environment.Scenes
689 } 690 }
690 } 691 }
691 // TODO: Add the removal from physics ? 692 // TODO: Add the removal from physics ?
692 693
693 // Remove client agent from profile, so new logins will work 694 // Remove client agent from profile, so new logins will work
694 commsManager.UserServer.clearUserAgent(agentID); 695 commsManager.UserServer.clearUserAgent(agentID);
695 696
@@ -787,7 +788,7 @@ namespace OpenSim.Region.Environment.Scenes
787 { 788 {
788 if (ent is SceneObjectGroup) 789 if (ent is SceneObjectGroup)
789 { 790 {
790 ((SceneObjectGroup) ent).SendFullUpdateToClient(client); 791 ((SceneObjectGroup)ent).SendFullUpdateToClient(client);
791 } 792 }
792 } 793 }
793 } 794 }
@@ -825,6 +826,7 @@ namespace OpenSim.Region.Environment.Scenes
825 new Caps(assetCache, httpListener, m_regInfo.ExternalHostName, m_regInfo.ExternalEndPoint.Port, 826 new Caps(assetCache, httpListener, m_regInfo.ExternalHostName, m_regInfo.ExternalEndPoint.Port,
826 agent.CapsPath, agent.AgentID); 827 agent.CapsPath, agent.AgentID);
827 cap.RegisterHandlers(); 828 cap.RegisterHandlers();
829 cap.AddNewInventoryItem = this.AddInventoryItem;
828 if (capsHandlers.ContainsKey(agent.AgentID)) 830 if (capsHandlers.ContainsKey(agent.AgentID))
829 { 831 {
830 MainLog.Instance.Warn("client", "Adding duplicate CAPS entry for user " + 832 MainLog.Instance.Warn("client", "Adding duplicate CAPS entry for user " +
@@ -1009,7 +1011,7 @@ namespace OpenSim.Region.Environment.Scenes
1009 string result = ""; 1011 string result = "";
1010 for (int i = pos; i < commandParams.Length; i++) 1012 for (int i = pos; i < commandParams.Length; i++)
1011 { 1013 {
1012 result += commandParams[i]+ " "; 1014 result += commandParams[i] + " ";
1013 } 1015 }
1014 return result; 1016 return result;
1015 } 1017 }
@@ -1020,25 +1022,45 @@ namespace OpenSim.Region.Environment.Scenes
1020 public void AddScriptEngine(OpenSim.Region.Environment.Scenes.Scripting.ScriptEngineInterface ScriptEngine, LogBase m_logger) 1022 public void AddScriptEngine(OpenSim.Region.Environment.Scenes.Scripting.ScriptEngineInterface ScriptEngine, LogBase m_logger)
1021 { 1023 {
1022 ScriptEngines.Add(ScriptEngine); 1024 ScriptEngines.Add(ScriptEngine);
1025
1023 ScriptEngine.InitializeEngine(this, m_logger); 1026 ScriptEngine.InitializeEngine(this, m_logger);
1024 } 1027 }
1025 #endregion 1028 #endregion
1026 1029
1027 public LLUUID ConvertLocalIDToFullID(uint localID) 1030 public LLUUID ConvertLocalIDToFullID(uint localID)
1028 { 1031 {
1029 bool hasPrim = false; 1032 bool hasPrim = false;
1030 foreach (EntityBase ent in Entities.Values) 1033 foreach (EntityBase ent in Entities.Values)
1031 { 1034 {
1032 if (ent is SceneObjectGroup) 1035 if (ent is SceneObjectGroup)
1033 { 1036 {
1034 hasPrim = ((SceneObjectGroup)ent).HasChildPrim(localID); 1037 hasPrim = ((SceneObjectGroup)ent).HasChildPrim(localID);
1035 if (hasPrim != false) 1038 if (hasPrim != false)
1036 { 1039 {
1037 return ((SceneObjectGroup)ent).GetPartsFullID(localID); 1040 return ((SceneObjectGroup)ent).GetPartsFullID(localID);
1038 } 1041 }
1039 } 1042 }
1040 } 1043 }
1041 return LLUUID.Zero; 1044 return LLUUID.Zero;
1045 }
1046
1047 public void AddInventoryItem(LLUUID userID, InventoryItemBase item)
1048 {
1049 if(this.Avatars.ContainsKey(userID))
1050 {
1051 this.AddInventoryItem(this.Avatars[userID].ControllingClient, item);
1052 }
1042 } 1053 }
1054
1055 public void AddInventoryItem(IClientAPI remoteClient, InventoryItemBase item)
1056 {
1057 CachedUserInfo userInfo = commsManager.UserProfiles.GetUserDetails(remoteClient.AgentId);
1058 if (userInfo != null)
1059 {
1060 userInfo.AddItem(remoteClient.AgentId, item);
1061 remoteClient.SendInventoryItemUpdate(item);
1062 }
1063 }
1064
1043 } 1065 }
1044} 1066}