diff options
Diffstat (limited to 'OpenSim/Region')
17 files changed, 56 insertions, 53 deletions
diff --git a/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs b/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs index 985451c..774202e 100644 --- a/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs +++ b/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs | |||
@@ -554,8 +554,8 @@ namespace OpenSim.Region.ClientStack.Linden | |||
554 | 554 | ||
555 | if (core.TryGet<IClientInventory>(out clientInv)) | 555 | if (core.TryGet<IClientInventory>(out clientInv)) |
556 | { | 556 | { |
557 | var systemTextureFolder = m_Scene.InventoryService.GetFolderForType(m_HostCapsObj.AgentID, AssetType.Texture); | 557 | var systemTextureFolder = m_Scene.InventoryService.GetFolderForType(m_HostCapsObj.AgentID, FolderType.Texture); |
558 | textureUploadFolder = new InventoryFolderBase(UUID.Random(), assetName, m_HostCapsObj.AgentID, (short)AssetType.Unknown, systemTextureFolder.ID, 1); | 558 | textureUploadFolder = new InventoryFolderBase(UUID.Random(), assetName, m_HostCapsObj.AgentID, (short)FolderType.None, systemTextureFolder.ID, 1); |
559 | if (m_Scene.InventoryService.AddFolder(textureUploadFolder)) | 559 | if (m_Scene.InventoryService.AddFolder(textureUploadFolder)) |
560 | { | 560 | { |
561 | foldersToUpdate.Add(textureUploadFolder); | 561 | foldersToUpdate.Add(textureUploadFolder); |
diff --git a/OpenSim/Region/ClientStack/Linden/Caps/Tests/WebFetchInvDescModuleTests.cs b/OpenSim/Region/ClientStack/Linden/Caps/Tests/WebFetchInvDescModuleTests.cs index 39209ec..dd4a691 100644 --- a/OpenSim/Region/ClientStack/Linden/Caps/Tests/WebFetchInvDescModuleTests.cs +++ b/OpenSim/Region/ClientStack/Linden/Caps/Tests/WebFetchInvDescModuleTests.cs | |||
@@ -116,7 +116,7 @@ namespace OpenSim.Region.ClientStack.Linden.Caps.Tests | |||
116 | PollServiceEventArgs pseArgs; | 116 | PollServiceEventArgs pseArgs; |
117 | userCaps.TryGetPollHandler("FetchInventoryDescendents2", out pseArgs); | 117 | userCaps.TryGetPollHandler("FetchInventoryDescendents2", out pseArgs); |
118 | req.UriPath = pseArgs.Url; | 118 | req.UriPath = pseArgs.Url; |
119 | req.Uri = new Uri(req.UriPath); | 119 | req.Uri = new Uri("file://" + req.UriPath); |
120 | 120 | ||
121 | // Retrieve root folder details directly so that we can request | 121 | // Retrieve root folder details directly so that we can request |
122 | InventoryFolderBase folder = scene.InventoryService.GetRootFolder(ua.PrincipalID); | 122 | InventoryFolderBase folder = scene.InventoryService.GetRootFolder(ua.PrincipalID); |
@@ -137,6 +137,8 @@ namespace OpenSim.Region.ClientStack.Linden.Caps.Tests | |||
137 | req.Body = new MemoryStream(OSDParser.SerializeLLSDXmlBytes(osdReqMap)); | 137 | req.Body = new MemoryStream(OSDParser.SerializeLLSDXmlBytes(osdReqMap)); |
138 | 138 | ||
139 | TestHttpClientContext context = new TestHttpClientContext(false); | 139 | TestHttpClientContext context = new TestHttpClientContext(false); |
140 | |||
141 | // WARNING: This results in a caught exception, because queryString is null | ||
140 | MainServer.Instance.OnRequest(context, new RequestEventArgs(req)); | 142 | MainServer.Instance.OnRequest(context, new RequestEventArgs(req)); |
141 | 143 | ||
142 | // Drive processing of the queued inventory request synchronously. | 144 | // Drive processing of the queued inventory request synchronously. |
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs index 284c5fa..c8e5881 100644 --- a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs +++ b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs | |||
@@ -1866,8 +1866,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
1866 | newBlock.Name = Util.StringToBytes256(folder.Name); | 1866 | newBlock.Name = Util.StringToBytes256(folder.Name); |
1867 | newBlock.ParentID = folder.ParentID; | 1867 | newBlock.ParentID = folder.ParentID; |
1868 | newBlock.Type = (sbyte)folder.Type; | 1868 | newBlock.Type = (sbyte)folder.Type; |
1869 | if (newBlock.Type == InventoryItemBase.SUITCASE_FOLDER_TYPE) | 1869 | //if (newBlock.Type == InventoryItemBase.SUITCASE_FOLDER_TYPE) |
1870 | newBlock.Type = InventoryItemBase.SUITCASE_FOLDER_FAKE_TYPE; | 1870 | // newBlock.Type = InventoryItemBase.SUITCASE_FOLDER_FAKE_TYPE; |
1871 | 1871 | ||
1872 | return newBlock; | 1872 | return newBlock; |
1873 | } | 1873 | } |
@@ -2118,8 +2118,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
2118 | folderBlock.FolderID = folder.ID; | 2118 | folderBlock.FolderID = folder.ID; |
2119 | folderBlock.ParentID = folder.ParentID; | 2119 | folderBlock.ParentID = folder.ParentID; |
2120 | folderBlock.Type = (sbyte)folder.Type; | 2120 | folderBlock.Type = (sbyte)folder.Type; |
2121 | if (folderBlock.Type == InventoryItemBase.SUITCASE_FOLDER_TYPE) | 2121 | // Leaving this here for now, just in case we need to do this for a while |
2122 | folderBlock.Type = InventoryItemBase.SUITCASE_FOLDER_FAKE_TYPE; | 2122 | //if (folderBlock.Type == InventoryItemBase.SUITCASE_FOLDER_TYPE) |
2123 | // folderBlock.Type = InventoryItemBase.SUITCASE_FOLDER_FAKE_TYPE; | ||
2123 | folderBlock.Name = Util.StringToBytes256(folder.Name); | 2124 | folderBlock.Name = Util.StringToBytes256(folder.Name); |
2124 | 2125 | ||
2125 | return folderBlock; | 2126 | return folderBlock; |
diff --git a/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs b/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs index 59c2179..2f67c4e 100644 --- a/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs | |||
@@ -908,7 +908,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments | |||
908 | InventoryItemBase newItem | 908 | InventoryItemBase newItem |
909 | = m_invAccessModule.CopyToInventory( | 909 | = m_invAccessModule.CopyToInventory( |
910 | DeRezAction.TakeCopy, | 910 | DeRezAction.TakeCopy, |
911 | m_scene.InventoryService.GetFolderForType(sp.UUID, AssetType.Object).ID, | 911 | m_scene.InventoryService.GetFolderForType(sp.UUID, FolderType.Object).ID, |
912 | new List<SceneObjectGroup> { grp }, | 912 | new List<SceneObjectGroup> { grp }, |
913 | sp.ControllingClient, true)[0]; | 913 | sp.ControllingClient, true)[0]; |
914 | 914 | ||
diff --git a/OpenSim/Region/CoreModules/Avatar/Attachments/Tests/AttachmentsModuleTests.cs b/OpenSim/Region/CoreModules/Avatar/Attachments/Tests/AttachmentsModuleTests.cs index f0dc238..f1b002b 100644 --- a/OpenSim/Region/CoreModules/Avatar/Attachments/Tests/AttachmentsModuleTests.cs +++ b/OpenSim/Region/CoreModules/Avatar/Attachments/Tests/AttachmentsModuleTests.cs | |||
@@ -224,7 +224,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments.Tests | |||
224 | Assert.That(attachmentItem, Is.Not.Null); | 224 | Assert.That(attachmentItem, Is.Not.Null); |
225 | Assert.That(attachmentItem.Name, Is.EqualTo(attName)); | 225 | Assert.That(attachmentItem.Name, Is.EqualTo(attName)); |
226 | 226 | ||
227 | InventoryFolderBase targetFolder = scene.InventoryService.GetFolderForType(sp.UUID, AssetType.Object); | 227 | InventoryFolderBase targetFolder = scene.InventoryService.GetFolderForType(sp.UUID, FolderType.Object); |
228 | Assert.That(attachmentItem.Folder, Is.EqualTo(targetFolder.ID)); | 228 | Assert.That(attachmentItem.Folder, Is.EqualTo(targetFolder.ID)); |
229 | 229 | ||
230 | Assert.That(scene.GetSceneObjectGroups().Count, Is.EqualTo(1)); | 230 | Assert.That(scene.GetSceneObjectGroups().Count, Is.EqualTo(1)); |
@@ -271,7 +271,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments.Tests | |||
271 | Assert.That(attachmentItem, Is.Not.Null); | 271 | Assert.That(attachmentItem, Is.Not.Null); |
272 | Assert.That(attachmentItem.Name, Is.EqualTo(so.Name)); | 272 | Assert.That(attachmentItem.Name, Is.EqualTo(so.Name)); |
273 | 273 | ||
274 | InventoryFolderBase targetFolder = scene.InventoryService.GetFolderForType(sp.UUID, AssetType.Object); | 274 | InventoryFolderBase targetFolder = scene.InventoryService.GetFolderForType(sp.UUID, FolderType.Object); |
275 | Assert.That(attachmentItem.Folder, Is.EqualTo(targetFolder.ID)); | 275 | Assert.That(attachmentItem.Folder, Is.EqualTo(targetFolder.ID)); |
276 | 276 | ||
277 | Assert.That(scene.GetSceneObjectGroups().Count, Is.EqualTo(2)); | 277 | Assert.That(scene.GetSceneObjectGroups().Count, Is.EqualTo(2)); |
@@ -304,7 +304,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments.Tests | |||
304 | Assert.That(attachmentItem, Is.Not.Null); | 304 | Assert.That(attachmentItem, Is.Not.Null); |
305 | Assert.That(attachmentItem.Name, Is.EqualTo(so2.Name)); | 305 | Assert.That(attachmentItem.Name, Is.EqualTo(so2.Name)); |
306 | 306 | ||
307 | InventoryFolderBase targetFolder = scene.InventoryService.GetFolderForType(sp.UUID, AssetType.Object); | 307 | InventoryFolderBase targetFolder = scene.InventoryService.GetFolderForType(sp.UUID, FolderType.Object); |
308 | Assert.That(attachmentItem.Folder, Is.EqualTo(targetFolder.ID)); | 308 | Assert.That(attachmentItem.Folder, Is.EqualTo(targetFolder.ID)); |
309 | 309 | ||
310 | Assert.That(scene.GetSceneObjectGroups().Count, Is.EqualTo(1)); | 310 | Assert.That(scene.GetSceneObjectGroups().Count, Is.EqualTo(1)); |
@@ -337,7 +337,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments.Tests | |||
337 | Assert.That(attachmentItem, Is.Not.Null); | 337 | Assert.That(attachmentItem, Is.Not.Null); |
338 | Assert.That(attachmentItem.Name, Is.EqualTo(so2.Name)); | 338 | Assert.That(attachmentItem.Name, Is.EqualTo(so2.Name)); |
339 | 339 | ||
340 | InventoryFolderBase targetFolder = scene.InventoryService.GetFolderForType(sp.UUID, AssetType.Object); | 340 | InventoryFolderBase targetFolder = scene.InventoryService.GetFolderForType(sp.UUID, FolderType.Object); |
341 | Assert.That(attachmentItem.Folder, Is.EqualTo(targetFolder.ID)); | 341 | Assert.That(attachmentItem.Folder, Is.EqualTo(targetFolder.ID)); |
342 | 342 | ||
343 | Assert.That(scene.GetSceneObjectGroups().Count, Is.EqualTo(1)); | 343 | Assert.That(scene.GetSceneObjectGroups().Count, Is.EqualTo(1)); |
diff --git a/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs b/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs index ea7481d..cfb082b 100644 --- a/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs | |||
@@ -908,8 +908,8 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory | |||
908 | AssetType | 908 | AssetType |
909 | = | 909 | = |
910 | (int) | 910 | (int) |
911 | AssetType | 911 | FolderType |
912 | .Bodypart, | 912 | .BodyPart, |
913 | CreatorId | 913 | CreatorId |
914 | = | 914 | = |
915 | userID | 915 | userID |
@@ -924,8 +924,8 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory | |||
924 | invService | 924 | invService |
925 | .GetFolderForType | 925 | .GetFolderForType |
926 | (userID, | 926 | (userID, |
927 | AssetType | 927 | FolderType |
928 | .Bodypart) | 928 | .BodyPart) |
929 | .ID, | 929 | .ID, |
930 | Flags = (uint) type, | 930 | Flags = (uint) type, |
931 | Name = Enum.GetName(typeof (WearableType), type), | 931 | Name = Enum.GetName(typeof (WearableType), type), |
@@ -960,8 +960,8 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory | |||
960 | invService | 960 | invService |
961 | .GetFolderForType | 961 | .GetFolderForType |
962 | (userID, | 962 | (userID, |
963 | AssetType | 963 | FolderType |
964 | .CurrentOutfitFolder) | 964 | .CurrentOutfit) |
965 | .ID, | 965 | .ID, |
966 | Flags = (uint) type, | 966 | Flags = (uint) type, |
967 | Name = Enum.GetName(typeof (WearableType), type), | 967 | Name = Enum.GetName(typeof (WearableType), type), |
@@ -978,8 +978,8 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory | |||
978 | { | 978 | { |
979 | m_scene.SendInventoryUpdate(presence.ControllingClient, | 979 | m_scene.SendInventoryUpdate(presence.ControllingClient, |
980 | invService.GetFolderForType(userID, | 980 | invService.GetFolderForType(userID, |
981 | AssetType | 981 | FolderType |
982 | .CurrentOutfitFolder), | 982 | .CurrentOutfit), |
983 | false, true); | 983 | false, true); |
984 | } | 984 | } |
985 | } | 985 | } |
diff --git a/OpenSim/Region/CoreModules/Avatar/Friends/CallingCardModule.cs b/OpenSim/Region/CoreModules/Avatar/Friends/CallingCardModule.cs index b44a5c9..eb23e83 100644 --- a/OpenSim/Region/CoreModules/Avatar/Friends/CallingCardModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Friends/CallingCardModule.cs | |||
@@ -181,7 +181,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends | |||
181 | if (folderID == UUID.Zero) | 181 | if (folderID == UUID.Zero) |
182 | { | 182 | { |
183 | InventoryFolderBase folder = inv.GetFolderForType(userID, | 183 | InventoryFolderBase folder = inv.GetFolderForType(userID, |
184 | AssetType.CallingCard); | 184 | FolderType.CallingCard); |
185 | 185 | ||
186 | if (folder == null) // Nowhere to put it | 186 | if (folder == null) // Nowhere to put it |
187 | return UUID.Zero; | 187 | return UUID.Zero; |
@@ -237,7 +237,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends | |||
237 | IInventoryService invService = m_Scenes[0].InventoryService; | 237 | IInventoryService invService = m_Scenes[0].InventoryService; |
238 | 238 | ||
239 | InventoryFolderBase trashFolder = | 239 | InventoryFolderBase trashFolder = |
240 | invService.GetFolderForType(client.AgentId, AssetType.TrashFolder); | 240 | invService.GetFolderForType(client.AgentId, FolderType.Trash); |
241 | 241 | ||
242 | InventoryItemBase item = new InventoryItemBase(transactionID, client.AgentId); | 242 | InventoryItemBase item = new InventoryItemBase(transactionID, client.AgentId); |
243 | item = invService.GetItem(item); | 243 | item = invService.GetItem(item); |
diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveReadRequest.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveReadRequest.cs index 2ecec9e..4a06fd1 100644 --- a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveReadRequest.cs +++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveReadRequest.cs | |||
@@ -412,14 +412,10 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
412 | newFolderName = InventoryArchiveUtils.UnescapeArchivePath(newFolderName); | 412 | newFolderName = InventoryArchiveUtils.UnescapeArchivePath(newFolderName); |
413 | UUID newFolderId = UUID.Random(); | 413 | UUID newFolderId = UUID.Random(); |
414 | 414 | ||
415 | // Asset type has to be Unknown here rather than Folder, otherwise the created folder can't be | ||
416 | // deleted once the client has relogged. | ||
417 | // The root folder appears to be labelled AssetType.Folder (shows up as "Category" in the client) | ||
418 | // even though there is a AssetType.RootCategory | ||
419 | destFolder | 415 | destFolder |
420 | = new InventoryFolderBase( | 416 | = new InventoryFolderBase( |
421 | newFolderId, newFolderName, m_userInfo.PrincipalID, | 417 | newFolderId, newFolderName, m_userInfo.PrincipalID, |
422 | (short)AssetType.Unknown, destFolder.ID, 1); | 418 | (short)FolderType.None, destFolder.ID, 1); |
423 | m_InventoryService.AddFolder(destFolder); | 419 | m_InventoryService.AddFolder(destFolder); |
424 | 420 | ||
425 | // Record that we have now created this folder | 421 | // Record that we have now created this folder |
diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Transfer/InventoryTransferModule.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Transfer/InventoryTransferModule.cs index c88141c..bba48cc 100644 --- a/OpenSim/Region/CoreModules/Avatar/Inventory/Transfer/InventoryTransferModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Transfer/InventoryTransferModule.cs | |||
@@ -372,7 +372,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Transfer | |||
372 | IInventoryService invService = scene.InventoryService; | 372 | IInventoryService invService = scene.InventoryService; |
373 | 373 | ||
374 | InventoryFolderBase trashFolder = | 374 | InventoryFolderBase trashFolder = |
375 | invService.GetFolderForType(client.AgentId, AssetType.TrashFolder); | 375 | invService.GetFolderForType(client.AgentId, FolderType.Trash); |
376 | 376 | ||
377 | UUID inventoryID = new UUID(im.imSessionID); // The inventory item/folder, back from it's trip | 377 | UUID inventoryID = new UUID(im.imSessionID); // The inventory item/folder, back from it's trip |
378 | 378 | ||
diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Transfer/Tests/InventoryTransferModuleTests.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Transfer/Tests/InventoryTransferModuleTests.cs index d615cce..7ddc396 100644 --- a/OpenSim/Region/CoreModules/Avatar/Inventory/Transfer/Tests/InventoryTransferModuleTests.cs +++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Transfer/Tests/InventoryTransferModuleTests.cs | |||
@@ -236,8 +236,8 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Transfer.Tests | |||
236 | InventoryItemBase receivedItem | 236 | InventoryItemBase receivedItem |
237 | = UserInventoryHelpers.GetInventoryItem(m_scene.InventoryService, receiverSp.UUID, "Trash/givenObj"); | 237 | = UserInventoryHelpers.GetInventoryItem(m_scene.InventoryService, receiverSp.UUID, "Trash/givenObj"); |
238 | 238 | ||
239 | InventoryFolderBase trashFolder | 239 | InventoryFolderBase trashFolder |
240 | = m_scene.InventoryService.GetFolderForType(receiverSp.UUID, AssetType.TrashFolder); | 240 | = m_scene.InventoryService.GetFolderForType(receiverSp.UUID, FolderType.Trash); |
241 | 241 | ||
242 | Assert.That(receivedItem, Is.Not.Null); | 242 | Assert.That(receivedItem, Is.Not.Null); |
243 | Assert.That(receivedItem.ID, Is.Not.EqualTo(originalItem.ID)); | 243 | Assert.That(receivedItem.ID, Is.Not.EqualTo(originalItem.ID)); |
@@ -429,8 +429,8 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Transfer.Tests | |||
429 | InventoryFolderBase receivedFolder | 429 | InventoryFolderBase receivedFolder |
430 | = UserInventoryHelpers.GetInventoryFolder(m_scene.InventoryService, receiverSp.UUID, "Trash/f1"); | 430 | = UserInventoryHelpers.GetInventoryFolder(m_scene.InventoryService, receiverSp.UUID, "Trash/f1"); |
431 | 431 | ||
432 | InventoryFolderBase trashFolder | 432 | InventoryFolderBase trashFolder |
433 | = m_scene.InventoryService.GetFolderForType(receiverSp.UUID, AssetType.TrashFolder); | 433 | = m_scene.InventoryService.GetFolderForType(receiverSp.UUID, FolderType.Trash); |
434 | 434 | ||
435 | Assert.That(receivedFolder, Is.Not.Null); | 435 | Assert.That(receivedFolder, Is.Not.Null); |
436 | Assert.That(receivedFolder.ID, Is.Not.EqualTo(originalFolder.ID)); | 436 | Assert.That(receivedFolder.ID, Is.Not.EqualTo(originalFolder.ID)); |
diff --git a/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs b/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs index a77bc63..5a9efb8 100644 --- a/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs +++ b/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs | |||
@@ -695,18 +695,18 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess | |||
695 | if (remoteClient == null || | 695 | if (remoteClient == null || |
696 | so.OwnerID != remoteClient.AgentId) | 696 | so.OwnerID != remoteClient.AgentId) |
697 | { | 697 | { |
698 | folder = m_Scene.InventoryService.GetFolderForType(userID, AssetType.LostAndFoundFolder); | 698 | folder = m_Scene.InventoryService.GetFolderForType(userID, FolderType.LostAndFound); |
699 | } | 699 | } |
700 | else | 700 | else |
701 | { | 701 | { |
702 | folder = m_Scene.InventoryService.GetFolderForType(userID, AssetType.TrashFolder); | 702 | folder = m_Scene.InventoryService.GetFolderForType(userID, FolderType.Trash); |
703 | } | 703 | } |
704 | } | 704 | } |
705 | else if (action == DeRezAction.Return) | 705 | else if (action == DeRezAction.Return) |
706 | { | 706 | { |
707 | // Dump to lost + found unconditionally | 707 | // Dump to lost + found unconditionally |
708 | // | 708 | // |
709 | folder = m_Scene.InventoryService.GetFolderForType(userID, AssetType.LostAndFoundFolder); | 709 | folder = m_Scene.InventoryService.GetFolderForType(userID, FolderType.LostAndFound); |
710 | } | 710 | } |
711 | 711 | ||
712 | if (folderID == UUID.Zero && folder == null) | 712 | if (folderID == UUID.Zero && folder == null) |
@@ -715,7 +715,7 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess | |||
715 | { | 715 | { |
716 | // Deletes go to trash by default | 716 | // Deletes go to trash by default |
717 | // | 717 | // |
718 | folder = m_Scene.InventoryService.GetFolderForType(userID, AssetType.TrashFolder); | 718 | folder = m_Scene.InventoryService.GetFolderForType(userID, FolderType.Trash); |
719 | } | 719 | } |
720 | else | 720 | else |
721 | { | 721 | { |
@@ -723,14 +723,14 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess | |||
723 | { | 723 | { |
724 | // Taking copy of another person's item. Take to | 724 | // Taking copy of another person's item. Take to |
725 | // Objects folder. | 725 | // Objects folder. |
726 | folder = m_Scene.InventoryService.GetFolderForType(userID, AssetType.Object); | 726 | folder = m_Scene.InventoryService.GetFolderForType(userID, FolderType.Object); |
727 | so.FromFolderID = UUID.Zero; | 727 | so.FromFolderID = UUID.Zero; |
728 | } | 728 | } |
729 | else | 729 | else |
730 | { | 730 | { |
731 | // Catch all. Use lost & found | 731 | // Catch all. Use lost & found |
732 | // | 732 | // |
733 | folder = m_Scene.InventoryService.GetFolderForType(userID, AssetType.LostAndFoundFolder); | 733 | folder = m_Scene.InventoryService.GetFolderForType(userID, FolderType.LostAndFound); |
734 | } | 734 | } |
735 | } | 735 | } |
736 | } | 736 | } |
@@ -748,7 +748,7 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess | |||
748 | if(folder.Type == 14 || folder.Type == 16) | 748 | if(folder.Type == 14 || folder.Type == 16) |
749 | { | 749 | { |
750 | // folder.Type = 6; | 750 | // folder.Type = 6; |
751 | folder = m_Scene.InventoryService.GetFolderForType(userID, AssetType.Object); | 751 | folder = m_Scene.InventoryService.GetFolderForType(userID, FolderType.Object); |
752 | } | 752 | } |
753 | } | 753 | } |
754 | } | 754 | } |
diff --git a/OpenSim/Region/CoreModules/Framework/Library/LocalInventoryService.cs b/OpenSim/Region/CoreModules/Framework/Library/LocalInventoryService.cs index e657f53..e1e1838 100644 --- a/OpenSim/Region/CoreModules/Framework/Library/LocalInventoryService.cs +++ b/OpenSim/Region/CoreModules/Framework/Library/LocalInventoryService.cs | |||
@@ -175,7 +175,7 @@ namespace OpenSim.Region.CoreModules.Framework.Library | |||
175 | /// <param name="userID"></param> | 175 | /// <param name="userID"></param> |
176 | /// <param name="type"></param> | 176 | /// <param name="type"></param> |
177 | /// <returns></returns> | 177 | /// <returns></returns> |
178 | public InventoryFolderBase GetFolderForType(UUID userID, AssetType type) { return null; } | 178 | public InventoryFolderBase GetFolderForType(UUID userID, FolderType type) { return null; } |
179 | 179 | ||
180 | 180 | ||
181 | /// <summary> | 181 | /// <summary> |
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/HGInventoryBroker.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/HGInventoryBroker.cs index 6a83b42..48f228a 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/HGInventoryBroker.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/HGInventoryBroker.cs | |||
@@ -345,7 +345,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory | |||
345 | return root; | 345 | return root; |
346 | } | 346 | } |
347 | 347 | ||
348 | public InventoryFolderBase GetFolderForType(UUID userID, AssetType type) | 348 | public InventoryFolderBase GetFolderForType(UUID userID, FolderType type) |
349 | { | 349 | { |
350 | //m_log.DebugFormat("[HG INVENTORY CONNECTOR]: GetFolderForType {0} type {1}", userID, type); | 350 | //m_log.DebugFormat("[HG INVENTORY CONNECTOR]: GetFolderForType {0} type {1}", userID, type); |
351 | InventoryFolderBase f = m_Cache.GetFolderForType(userID, type); | 351 | InventoryFolderBase f = m_Cache.GetFolderForType(userID, type); |
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/InventoryCache.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/InventoryCache.cs index 71dc337..3195e6b 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/InventoryCache.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/InventoryCache.cs | |||
@@ -41,7 +41,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory | |||
41 | private const double CACHE_EXPIRATION_SECONDS = 3600.0; // 1 hour | 41 | private const double CACHE_EXPIRATION_SECONDS = 3600.0; // 1 hour |
42 | 42 | ||
43 | private static ExpiringCache<UUID, InventoryFolderBase> m_RootFolders = new ExpiringCache<UUID, InventoryFolderBase>(); | 43 | private static ExpiringCache<UUID, InventoryFolderBase> m_RootFolders = new ExpiringCache<UUID, InventoryFolderBase>(); |
44 | private static ExpiringCache<UUID, Dictionary<AssetType, InventoryFolderBase>> m_FolderTypes = new ExpiringCache<UUID, Dictionary<AssetType, InventoryFolderBase>>(); | 44 | private static ExpiringCache<UUID, Dictionary<FolderType, InventoryFolderBase>> m_FolderTypes = new ExpiringCache<UUID, Dictionary<FolderType, InventoryFolderBase>>(); |
45 | private static ExpiringCache<UUID, InventoryCollection> m_Inventories = new ExpiringCache<UUID, InventoryCollection>(); | 45 | private static ExpiringCache<UUID, InventoryCollection> m_Inventories = new ExpiringCache<UUID, InventoryCollection>(); |
46 | 46 | ||
47 | public void Cache(UUID userID, InventoryFolderBase root) | 47 | public void Cache(UUID userID, InventoryFolderBase root) |
@@ -58,12 +58,12 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory | |||
58 | return null; | 58 | return null; |
59 | } | 59 | } |
60 | 60 | ||
61 | public void Cache(UUID userID, AssetType type, InventoryFolderBase folder) | 61 | public void Cache(UUID userID, FolderType type, InventoryFolderBase folder) |
62 | { | 62 | { |
63 | Dictionary<AssetType, InventoryFolderBase> ff = null; | 63 | Dictionary<FolderType, InventoryFolderBase> ff = null; |
64 | if (!m_FolderTypes.TryGetValue(userID, out ff)) | 64 | if (!m_FolderTypes.TryGetValue(userID, out ff)) |
65 | { | 65 | { |
66 | ff = new Dictionary<AssetType, InventoryFolderBase>(); | 66 | ff = new Dictionary<FolderType, InventoryFolderBase>(); |
67 | m_FolderTypes.Add(userID, ff, CACHE_EXPIRATION_SECONDS); | 67 | m_FolderTypes.Add(userID, ff, CACHE_EXPIRATION_SECONDS); |
68 | } | 68 | } |
69 | 69 | ||
@@ -77,9 +77,9 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory | |||
77 | } | 77 | } |
78 | } | 78 | } |
79 | 79 | ||
80 | public InventoryFolderBase GetFolderForType(UUID userID, AssetType type) | 80 | public InventoryFolderBase GetFolderForType(UUID userID, FolderType type) |
81 | { | 81 | { |
82 | Dictionary<AssetType, InventoryFolderBase> ff = null; | 82 | Dictionary<FolderType, InventoryFolderBase> ff = null; |
83 | if (m_FolderTypes.TryGetValue(userID, out ff)) | 83 | if (m_FolderTypes.TryGetValue(userID, out ff)) |
84 | { | 84 | { |
85 | InventoryFolderBase f = null; | 85 | InventoryFolderBase f = null; |
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/LocalInventoryServiceConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/LocalInventoryServiceConnector.cs index 2f29a7c..20d4e02 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/LocalInventoryServiceConnector.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/LocalInventoryServiceConnector.cs | |||
@@ -170,7 +170,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory | |||
170 | return m_InventoryService.GetRootFolder(userID); | 170 | return m_InventoryService.GetRootFolder(userID); |
171 | } | 171 | } |
172 | 172 | ||
173 | public InventoryFolderBase GetFolderForType(UUID userID, AssetType type) | 173 | public InventoryFolderBase GetFolderForType(UUID userID, FolderType type) |
174 | { | 174 | { |
175 | return m_InventoryService.GetFolderForType(userID, type); | 175 | return m_InventoryService.GetFolderForType(userID, type); |
176 | } | 176 | } |
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/RemoteXInventoryServiceConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/RemoteXInventoryServiceConnector.cs index e0cc1e8..978b9d9 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/RemoteXInventoryServiceConnector.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/RemoteXInventoryServiceConnector.cs | |||
@@ -177,7 +177,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory | |||
177 | return m_RemoteConnector.GetRootFolder(userID); | 177 | return m_RemoteConnector.GetRootFolder(userID); |
178 | } | 178 | } |
179 | 179 | ||
180 | public InventoryFolderBase GetFolderForType(UUID userID, AssetType type) | 180 | public InventoryFolderBase GetFolderForType(UUID userID, FolderType type) |
181 | { | 181 | { |
182 | return m_RemoteConnector.GetFolderForType(userID, type); | 182 | return m_RemoteConnector.GetFolderForType(userID, type); |
183 | } | 183 | } |
diff --git a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs index dde54d5..ac27716 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs | |||
@@ -156,7 +156,9 @@ namespace OpenSim.Region.Framework.Scenes | |||
156 | 156 | ||
157 | // OK so either the viewer didn't send a folderID or AddItem failed | 157 | // OK so either the viewer didn't send a folderID or AddItem failed |
158 | UUID originalFolder = item.Folder; | 158 | UUID originalFolder = item.Folder; |
159 | InventoryFolderBase f = InventoryService.GetFolderForType(item.Owner, (AssetType)item.AssetType); | 159 | InventoryFolderBase f = null; |
160 | if (Enum.IsDefined(typeof(FolderType), (sbyte)item.AssetType)) | ||
161 | f = InventoryService.GetFolderForType(item.Owner, (FolderType)item.AssetType); | ||
160 | if (f != null) | 162 | if (f != null) |
161 | { | 163 | { |
162 | m_log.DebugFormat( | 164 | m_log.DebugFormat( |
@@ -743,7 +745,9 @@ namespace OpenSim.Region.Framework.Scenes | |||
743 | 745 | ||
744 | if (itemCopy.Folder == UUID.Zero) | 746 | if (itemCopy.Folder == UUID.Zero) |
745 | { | 747 | { |
746 | InventoryFolderBase folder = InventoryService.GetFolderForType(recipient, (AssetType)itemCopy.AssetType); | 748 | InventoryFolderBase folder = null; |
749 | if (Enum.IsDefined(typeof(FolderType), (sbyte)item.AssetType)) | ||
750 | folder = InventoryService.GetFolderForType(recipient, (FolderType)itemCopy.AssetType); | ||
747 | 751 | ||
748 | if (folder != null) | 752 | if (folder != null) |
749 | { | 753 | { |
@@ -1155,7 +1159,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1155 | if (item == null) | 1159 | if (item == null) |
1156 | return; | 1160 | return; |
1157 | 1161 | ||
1158 | InventoryFolderBase destFolder = InventoryService.GetFolderForType(remoteClient.AgentId, AssetType.TrashFolder); | 1162 | InventoryFolderBase destFolder = InventoryService.GetFolderForType(remoteClient.AgentId, FolderType.Trash); |
1159 | 1163 | ||
1160 | // Move the item to trash. If this is a copyable item, only | 1164 | // Move the item to trash. If this is a copyable item, only |
1161 | // a copy will be moved and we will still need to delete | 1165 | // a copy will be moved and we will still need to delete |