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-rw-r--r--OpenSim/Region/Terrain.BasicTerrain/libTerrainBSD/Tools/Tools.cs104
1 files changed, 52 insertions, 52 deletions
diff --git a/OpenSim/Region/Terrain.BasicTerrain/libTerrainBSD/Tools/Tools.cs b/OpenSim/Region/Terrain.BasicTerrain/libTerrainBSD/Tools/Tools.cs
index 3f7ab68..60dbf62 100644
--- a/OpenSim/Region/Terrain.BasicTerrain/libTerrainBSD/Tools/Tools.cs
+++ b/OpenSim/Region/Terrain.BasicTerrain/libTerrainBSD/Tools/Tools.cs
@@ -1,52 +1,52 @@
1/* 1/*
2Redistribution and use in source and binary forms, with or without 2Redistribution and use in source and binary forms, with or without
3modification, are permitted provided that the following conditions are 3modification, are permitted provided that the following conditions are
4met: 4met:
5 5
6 * Redistributions of source code must retain the above copyright 6 * Redistributions of source code must retain the above copyright
7 notice, this list of conditions and the following disclaimer. 7 notice, this list of conditions and the following disclaimer.
8 8
9 * Redistributions in binary form must reproduce the above 9 * Redistributions in binary form must reproduce the above
10 copyright notice, this list of conditions and the following 10 copyright notice, this list of conditions and the following
11 disclaimer in the documentation and/or other materials provided 11 disclaimer in the documentation and/or other materials provided
12 with the distribution. 12 with the distribution.
13 13
14 * Neither the name of libTerrain nor the names of 14 * Neither the name of libTerrain nor the names of
15 its contributors may be used to endorse or promote products 15 its contributors may be used to endorse or promote products
16 derived from this software without specific prior written 16 derived from this software without specific prior written
17 permission. 17 permission.
18 18
19THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS 19THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
20"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT 20"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
21LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR 21LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
22A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT 22A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
23OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, 23OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
24SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT 24SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
25LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, 25LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
26DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY 26DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
27THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 27THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
28(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 28(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
29OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 29OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
30*/ 30*/
31 31
32using System; 32using System;
33using System.Collections.Generic; 33using System.Collections.Generic;
34using System.Text; 34using System.Text;
35 35
36namespace libTerrain 36namespace libTerrain
37{ 37{
38 class Tools 38 class Tools
39 { 39 {
40 public static double linearInterpolate(double a, double b, double amount) 40 public static double linearInterpolate(double a, double b, double amount)
41 { 41 {
42 return a + ((b - a) * amount); 42 return a + ((b - a) * amount);
43 } 43 }
44 public static double exponentialInterpolate(double a, double b, double amount) 44 public static double exponentialInterpolate(double a, double b, double amount)
45 { 45 {
46 a = Math.Pow(a, amount); 46 a = Math.Pow(a, amount);
47 b = Math.Pow(b - a, 1.0 - amount); 47 b = Math.Pow(b - a, 1.0 - amount);
48 return a+b; 48 return a+b;
49 } 49 }
50 public static int powerOf2Log2(int n) { 50 public static int powerOf2Log2(int n) {
51 for (int i = 0; i < 31; i++) { 51 for (int i = 0; i < 31; i++) {
52 if ((n & 1) == 1) { 52 if ((n & 1) == 1) {
@@ -55,6 +55,6 @@ namespace libTerrain
55 n >>= 1; 55 n >>= 1;
56 } 56 }
57 return 0; 57 return 0;
58 } 58 }
59 } 59 }
60} 60}