diff options
Diffstat (limited to 'OpenSim/Region/Storage')
-rw-r--r-- | OpenSim/Region/Storage/OpenSim.DataStore.DB4o/DB4oDataStore.cs | 220 | ||||
-rw-r--r-- | OpenSim/Region/Storage/OpenSim.DataStore.DB4o/Properties/AssemblyInfo.cs | 70 |
2 files changed, 145 insertions, 145 deletions
diff --git a/OpenSim/Region/Storage/OpenSim.DataStore.DB4o/DB4oDataStore.cs b/OpenSim/Region/Storage/OpenSim.DataStore.DB4o/DB4oDataStore.cs index 91dab04..06c9069 100644 --- a/OpenSim/Region/Storage/OpenSim.DataStore.DB4o/DB4oDataStore.cs +++ b/OpenSim/Region/Storage/OpenSim.DataStore.DB4o/DB4oDataStore.cs | |||
@@ -1,110 +1,110 @@ | |||
1 | using System; | 1 | using System; |
2 | using System.Collections.Generic; | 2 | using System.Collections.Generic; |
3 | using System.Text; | 3 | using System.Text; |
4 | 4 | ||
5 | using OpenSim.Region.Environment.Scenes; | 5 | using OpenSim.Region.Environment.Scenes; |
6 | using OpenSim.Region.Environment.LandManagement; | 6 | using OpenSim.Region.Environment.LandManagement; |
7 | using OpenSim.Region.Environment; | 7 | using OpenSim.Region.Environment; |
8 | using OpenSim.Region.Interfaces; | 8 | using OpenSim.Region.Interfaces; |
9 | using OpenSim.Framework.Console; | 9 | using OpenSim.Framework.Console; |
10 | using libsecondlife; | 10 | using libsecondlife; |
11 | 11 | ||
12 | using Db4objects.Db4o; | 12 | using Db4objects.Db4o; |
13 | using Db4objects.Db4o.Query; | 13 | using Db4objects.Db4o.Query; |
14 | 14 | ||
15 | namespace OpenSim.DataStore.DB4oStorage | 15 | namespace OpenSim.DataStore.DB4oStorage |
16 | { | 16 | { |
17 | 17 | ||
18 | public class SceneObjectQuery : Predicate | 18 | public class SceneObjectQuery : Predicate |
19 | { | 19 | { |
20 | private LLUUID globalIDSearch; | 20 | private LLUUID globalIDSearch; |
21 | 21 | ||
22 | public SceneObjectQuery(LLUUID find) | 22 | public SceneObjectQuery(LLUUID find) |
23 | { | 23 | { |
24 | globalIDSearch = find; | 24 | globalIDSearch = find; |
25 | } | 25 | } |
26 | 26 | ||
27 | public bool Match(SceneObject obj) | 27 | public bool Match(SceneObject obj) |
28 | { | 28 | { |
29 | return obj.rootUUID == globalIDSearch; | 29 | return obj.rootUUID == globalIDSearch; |
30 | } | 30 | } |
31 | } | 31 | } |
32 | 32 | ||
33 | 33 | ||
34 | public class DB4oDataStore : IRegionDataStore | 34 | public class DB4oDataStore : IRegionDataStore |
35 | { | 35 | { |
36 | private IObjectContainer db; | 36 | private IObjectContainer db; |
37 | 37 | ||
38 | public void Initialise(string dbfile, string dbname) | 38 | public void Initialise(string dbfile, string dbname) |
39 | { | 39 | { |
40 | MainLog.Instance.Verbose("DATASTORE", "DB4O - Opening " + dbfile); | 40 | MainLog.Instance.Verbose("DATASTORE", "DB4O - Opening " + dbfile); |
41 | db = Db4oFactory.OpenFile(dbfile); | 41 | db = Db4oFactory.OpenFile(dbfile); |
42 | 42 | ||
43 | return; | 43 | return; |
44 | } | 44 | } |
45 | 45 | ||
46 | public void StoreObject(SceneObject obj) | 46 | public void StoreObject(SceneObject obj) |
47 | { | 47 | { |
48 | db.Set(obj); | 48 | db.Set(obj); |
49 | } | 49 | } |
50 | 50 | ||
51 | public void RemoveObject(LLUUID obj) | 51 | public void RemoveObject(LLUUID obj) |
52 | { | 52 | { |
53 | IObjectSet result = db.Query(new SceneObjectQuery(obj)); | 53 | IObjectSet result = db.Query(new SceneObjectQuery(obj)); |
54 | if (result.Count > 0) | 54 | if (result.Count > 0) |
55 | { | 55 | { |
56 | SceneObject item = (SceneObject)result.Next(); | 56 | SceneObject item = (SceneObject)result.Next(); |
57 | db.Delete(item); | 57 | db.Delete(item); |
58 | } | 58 | } |
59 | } | 59 | } |
60 | 60 | ||
61 | public List<SceneObject> LoadObjects() | 61 | public List<SceneObject> LoadObjects() |
62 | { | 62 | { |
63 | IObjectSet result = db.Get(typeof(SceneObject)); | 63 | IObjectSet result = db.Get(typeof(SceneObject)); |
64 | List<SceneObject> retvals = new List<SceneObject>(); | 64 | List<SceneObject> retvals = new List<SceneObject>(); |
65 | 65 | ||
66 | MainLog.Instance.Verbose("DATASTORE", "DB4O - LoadObjects found " + result.Count.ToString() + " objects"); | 66 | MainLog.Instance.Verbose("DATASTORE", "DB4O - LoadObjects found " + result.Count.ToString() + " objects"); |
67 | 67 | ||
68 | foreach (Object obj in result) | 68 | foreach (Object obj in result) |
69 | { | 69 | { |
70 | retvals.Add((SceneObject)obj); | 70 | retvals.Add((SceneObject)obj); |
71 | } | 71 | } |
72 | 72 | ||
73 | return retvals; | 73 | return retvals; |
74 | } | 74 | } |
75 | 75 | ||
76 | public void StoreTerrain(double[,] ter) | 76 | public void StoreTerrain(double[,] ter) |
77 | { | 77 | { |
78 | 78 | ||
79 | } | 79 | } |
80 | 80 | ||
81 | public double[,] LoadTerrain() | 81 | public double[,] LoadTerrain() |
82 | { | 82 | { |
83 | return null; | 83 | return null; |
84 | } | 84 | } |
85 | 85 | ||
86 | public void RemoveLandObject(uint id) | 86 | public void RemoveLandObject(uint id) |
87 | { | 87 | { |
88 | 88 | ||
89 | } | 89 | } |
90 | 90 | ||
91 | public void StoreParcel(Land parcel) | 91 | public void StoreParcel(Land parcel) |
92 | { | 92 | { |
93 | 93 | ||
94 | } | 94 | } |
95 | 95 | ||
96 | public List<Land> LoadLandObjects() | 96 | public List<Land> LoadLandObjects() |
97 | { | 97 | { |
98 | return new List<Land>(); | 98 | return new List<Land>(); |
99 | } | 99 | } |
100 | 100 | ||
101 | public void Shutdown() | 101 | public void Shutdown() |
102 | { | 102 | { |
103 | if (db != null) | 103 | if (db != null) |
104 | { | 104 | { |
105 | db.Commit(); | 105 | db.Commit(); |
106 | db.Close(); | 106 | db.Close(); |
107 | } | 107 | } |
108 | } | 108 | } |
109 | } | 109 | } |
110 | } | 110 | } |
diff --git a/OpenSim/Region/Storage/OpenSim.DataStore.DB4o/Properties/AssemblyInfo.cs b/OpenSim/Region/Storage/OpenSim.DataStore.DB4o/Properties/AssemblyInfo.cs index 0d6788b..6985947 100644 --- a/OpenSim/Region/Storage/OpenSim.DataStore.DB4o/Properties/AssemblyInfo.cs +++ b/OpenSim/Region/Storage/OpenSim.DataStore.DB4o/Properties/AssemblyInfo.cs | |||
@@ -1,35 +1,35 @@ | |||
1 | using System.Reflection; | 1 | using System.Reflection; |
2 | using System.Runtime.CompilerServices; | 2 | using System.Runtime.CompilerServices; |
3 | using System.Runtime.InteropServices; | 3 | using System.Runtime.InteropServices; |
4 | 4 | ||
5 | // General Information about an assembly is controlled through the following | 5 | // General Information about an assembly is controlled through the following |
6 | // set of attributes. Change these attribute values to modify the information | 6 | // set of attributes. Change these attribute values to modify the information |
7 | // associated with an assembly. | 7 | // associated with an assembly. |
8 | [assembly: AssemblyTitle("OpenSim.DataStore.DB4o")] | 8 | [assembly: AssemblyTitle("OpenSim.DataStore.DB4o")] |
9 | [assembly: AssemblyDescription("")] | 9 | [assembly: AssemblyDescription("")] |
10 | [assembly: AssemblyConfiguration("")] | 10 | [assembly: AssemblyConfiguration("")] |
11 | [assembly: AssemblyCompany("")] | 11 | [assembly: AssemblyCompany("")] |
12 | [assembly: AssemblyProduct("OpenSim.DataStore.DB4o")] | 12 | [assembly: AssemblyProduct("OpenSim.DataStore.DB4o")] |
13 | [assembly: AssemblyCopyright("Copyright © 2007")] | 13 | [assembly: AssemblyCopyright("Copyright © 2007")] |
14 | [assembly: AssemblyTrademark("")] | 14 | [assembly: AssemblyTrademark("")] |
15 | [assembly: AssemblyCulture("")] | 15 | [assembly: AssemblyCulture("")] |
16 | 16 | ||
17 | // Setting ComVisible to false makes the types in this assembly not visible | 17 | // Setting ComVisible to false makes the types in this assembly not visible |
18 | // to COM components. If you need to access a type in this assembly from | 18 | // to COM components. If you need to access a type in this assembly from |
19 | // COM, set the ComVisible attribute to true on that type. | 19 | // COM, set the ComVisible attribute to true on that type. |
20 | [assembly: ComVisible(false)] | 20 | [assembly: ComVisible(false)] |
21 | 21 | ||
22 | // The following GUID is for the ID of the typelib if this project is exposed to COM | 22 | // The following GUID is for the ID of the typelib if this project is exposed to COM |
23 | [assembly: Guid("7a12de8b-fdd1-48f5-89a9-8dc2dafbeebc")] | 23 | [assembly: Guid("7a12de8b-fdd1-48f5-89a9-8dc2dafbeebc")] |
24 | 24 | ||
25 | // Version information for an assembly consists of the following four values: | 25 | // Version information for an assembly consists of the following four values: |
26 | // | 26 | // |
27 | // Major Version | 27 | // Major Version |
28 | // Minor Version | 28 | // Minor Version |
29 | // Build Number | 29 | // Build Number |
30 | // Revision | 30 | // Revision |
31 | // | 31 | // |
32 | // You can specify all the values or you can default the Revision and Build Numbers | 32 | // You can specify all the values or you can default the Revision and Build Numbers |
33 | // by using the '*' as shown below: | 33 | // by using the '*' as shown below: |
34 | [assembly: AssemblyVersion("1.0.0.0")] | 34 | [assembly: AssemblyVersion("1.0.0.0")] |
35 | [assembly: AssemblyFileVersion("1.0.0.0")] | 35 | [assembly: AssemblyFileVersion("1.0.0.0")] |