diff options
Diffstat (limited to 'OpenSim/Region/ScriptEngine')
-rw-r--r-- | OpenSim/Region/ScriptEngine/Shared/LSL_Types.cs | 20 |
1 files changed, 11 insertions, 9 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/LSL_Types.cs b/OpenSim/Region/ScriptEngine/Shared/LSL_Types.cs index 93a6300..cb1c7ce 100644 --- a/OpenSim/Region/ScriptEngine/Shared/LSL_Types.cs +++ b/OpenSim/Region/ScriptEngine/Shared/LSL_Types.cs | |||
@@ -27,7 +27,9 @@ | |||
27 | 27 | ||
28 | using System; | 28 | using System; |
29 | using System.Collections; | 29 | using System.Collections; |
30 | using System.Globalization; | ||
30 | using System.Text.RegularExpressions; | 31 | using System.Text.RegularExpressions; |
32 | using OpenSim.Framework; | ||
31 | 33 | ||
32 | namespace OpenSim.Region.ScriptEngine.Shared | 34 | namespace OpenSim.Region.ScriptEngine.Shared |
33 | { | 35 | { |
@@ -307,10 +309,10 @@ namespace OpenSim.Region.ScriptEngine.Shared | |||
307 | return; | 309 | return; |
308 | } | 310 | } |
309 | bool res; | 311 | bool res; |
310 | res = Double.TryParse(tmps[0], out x); | 312 | res = Double.TryParse(tmps[0], NumberStyles.Float, Culture.FormatProvider, out x); |
311 | res = res & Double.TryParse(tmps[1], out y); | 313 | res = res & Double.TryParse(tmps[1], NumberStyles.Float, Culture.FormatProvider, out y); |
312 | res = res & Double.TryParse(tmps[2], out z); | 314 | res = res & Double.TryParse(tmps[2], NumberStyles.Float, Culture.FormatProvider, out z); |
313 | res = res & Double.TryParse(tmps[3], out s); | 315 | res = res & Double.TryParse(tmps[3], NumberStyles.Float, Culture.FormatProvider, out s); |
314 | if (x == 0 && y == 0 && z == 0 && s == 0) | 316 | if (x == 0 && y == 0 && z == 0 && s == 0) |
315 | s = 1; | 317 | s = 1; |
316 | } | 318 | } |
@@ -335,7 +337,7 @@ namespace OpenSim.Region.ScriptEngine.Shared | |||
335 | 337 | ||
336 | public override string ToString() | 338 | public override string ToString() |
337 | { | 339 | { |
338 | string st=String.Format("<{0:0.000000},{1:0.000000},{2:0.000000},{3:0.000000}>", x, y, z, s); | 340 | string st=String.Format(Culture.FormatProvider, "<{0:0.000000},{1:0.000000},{2:0.000000},{3:0.000000}>", x, y, z, s); |
339 | return st; | 341 | return st; |
340 | } | 342 | } |
341 | 343 | ||
@@ -1319,13 +1321,13 @@ namespace OpenSim.Region.ScriptEngine.Shared | |||
1319 | 1321 | ||
1320 | public LSLString(double d) | 1322 | public LSLString(double d) |
1321 | { | 1323 | { |
1322 | string s=String.Format("{0:0.000000}", d); | 1324 | string s=String.Format(Culture.FormatProvider, "{0:0.000000}", d); |
1323 | m_string=s; | 1325 | m_string=s; |
1324 | } | 1326 | } |
1325 | 1327 | ||
1326 | public LSLString(LSLFloat f) | 1328 | public LSLString(LSLFloat f) |
1327 | { | 1329 | { |
1328 | string s=String.Format("{0:0.000000}", f.value); | 1330 | string s = String.Format(Culture.FormatProvider, "{0:0.000000}", f.value); |
1329 | m_string=s; | 1331 | m_string=s; |
1330 | } | 1332 | } |
1331 | 1333 | ||
@@ -1787,7 +1789,7 @@ namespace OpenSim.Region.ScriptEngine.Shared | |||
1787 | else | 1789 | else |
1788 | if (v.EndsWith(".")) | 1790 | if (v.EndsWith(".")) |
1789 | v = v + "0"; | 1791 | v = v + "0"; |
1790 | this.value = double.Parse(v, System.Globalization.NumberStyles.Float); | 1792 | this.value = double.Parse(v, System.Globalization.NumberStyles.Float, Culture.FormatProvider); |
1791 | } | 1793 | } |
1792 | 1794 | ||
1793 | #endregion | 1795 | #endregion |
@@ -1932,7 +1934,7 @@ namespace OpenSim.Region.ScriptEngine.Shared | |||
1932 | 1934 | ||
1933 | public override string ToString() | 1935 | public override string ToString() |
1934 | { | 1936 | { |
1935 | return String.Format("{0:0.000000}", this.value); | 1937 | return String.Format(Culture.FormatProvider, "{0:0.000000}", this.value); |
1936 | } | 1938 | } |
1937 | 1939 | ||
1938 | public override bool Equals(Object o) | 1940 | public override bool Equals(Object o) |