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-rw-r--r--OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs3
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs3
2 files changed, 4 insertions, 2 deletions
diff --git a/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs b/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs
index 1aa7ae3..e0b6e5d 100644
--- a/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs
+++ b/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs
@@ -4494,7 +4494,8 @@ namespace OpenSim.Region.ScriptEngine.Common
4494 if (rot.s == 0 && rot.x == 0 && rot.y == 0 && rot.z == 0) 4494 if (rot.s == 0 && rot.x == 0 && rot.y == 0 && rot.z == 0)
4495 rot.z = 1; // ZERO_ROTATION = 0,0,0,1 4495 rot.z = 1; // ZERO_ROTATION = 0,0,0,1
4496 4496
4497 m_host.SetSitTarget(new Vector3((float)offset.x, (float)offset.y, (float)offset.z), new Quaternion((float)rot.s, (float)rot.x, (float)rot.y, (float)rot.z)); 4497 m_host.SitTargetPosition = new Vector3((float)offset.x, (float)offset.y, (float)offset.z);
4498 m_host.SitTargetOrientation = new Quaternion((float)rot.s, (float)rot.x, (float)rot.y, (float)rot.z);
4498 } 4499 }
4499 4500
4500 public string llAvatarOnSitTarget() 4501 public string llAvatarOnSitTarget()
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
index 2525de0..b89965a 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
@@ -4369,7 +4369,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
4369 if (rot.s == 0 && rot.x == 0 && rot.y == 0 && rot.z == 0) 4369 if (rot.s == 0 && rot.x == 0 && rot.y == 0 && rot.z == 0)
4370 rot.z = 1; // ZERO_ROTATION = 0,0,0,1 4370 rot.z = 1; // ZERO_ROTATION = 0,0,0,1
4371 4371
4372 m_host.SetSitTarget(new Vector3((float)offset.x, (float)offset.y, (float)offset.z), new Quaternion((float)rot.s, (float)rot.x, (float)rot.y, (float)rot.z)); 4372 m_host.SitTargetPosition = new Vector3((float)offset.x, (float)offset.y, (float)offset.z);
4373 m_host.SitTargetOrientation = new Quaternion((float)rot.s, (float)rot.x, (float)rot.y, (float)rot.z);
4373 } 4374 }
4374 4375
4375 public string llAvatarOnSitTarget() 4376 public string llAvatarOnSitTarget()