diff options
Diffstat (limited to 'OpenSim/Region/ScriptEngine')
-rw-r--r-- | OpenSim/Region/ScriptEngine/Shared/Instance/ScriptSerializer.cs | 2 | ||||
-rw-r--r-- | OpenSim/Region/ScriptEngine/Shared/LSL_Types.cs | 32 |
2 files changed, 17 insertions, 17 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptSerializer.cs b/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptSerializer.cs index bf3d335..bcdc7bf 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptSerializer.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptSerializer.cs | |||
@@ -389,7 +389,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance | |||
389 | break; | 389 | break; |
390 | case "MinEventDelay": | 390 | case "MinEventDelay": |
391 | double minEventDelay = 0.0; | 391 | double minEventDelay = 0.0; |
392 | double.TryParse(part.InnerText, out minEventDelay); | 392 | double.TryParse(part.InnerText, NumberStyles.Float, Culture.NumberFormatInfo, out minEventDelay); |
393 | instance.MinEventDelay = minEventDelay; | 393 | instance.MinEventDelay = minEventDelay; |
394 | break; | 394 | break; |
395 | } | 395 | } |
diff --git a/OpenSim/Region/ScriptEngine/Shared/LSL_Types.cs b/OpenSim/Region/ScriptEngine/Shared/LSL_Types.cs index faf9c40..e87b1f4 100644 --- a/OpenSim/Region/ScriptEngine/Shared/LSL_Types.cs +++ b/OpenSim/Region/ScriptEngine/Shared/LSL_Types.cs | |||
@@ -72,9 +72,9 @@ namespace OpenSim.Region.ScriptEngine.Shared | |||
72 | return; | 72 | return; |
73 | } | 73 | } |
74 | bool res; | 74 | bool res; |
75 | res = Double.TryParse(tmps[0], out x); | 75 | res = Double.TryParse(tmps[0], NumberStyles.Float, Culture.NumberFormatInfo, out x); |
76 | res = res & Double.TryParse(tmps[1], out y); | 76 | res = res & Double.TryParse(tmps[1], NumberStyles.Float, Culture.NumberFormatInfo, out y); |
77 | res = res & Double.TryParse(tmps[2], out z); | 77 | res = res & Double.TryParse(tmps[2], NumberStyles.Float, Culture.NumberFormatInfo, out z); |
78 | } | 78 | } |
79 | 79 | ||
80 | #endregion | 80 | #endregion |
@@ -309,10 +309,10 @@ namespace OpenSim.Region.ScriptEngine.Shared | |||
309 | return; | 309 | return; |
310 | } | 310 | } |
311 | bool res; | 311 | bool res; |
312 | res = Double.TryParse(tmps[0], NumberStyles.Float, Culture.FormatProvider, out x); | 312 | res = Double.TryParse(tmps[0], NumberStyles.Float, Culture.NumberFormatInfo, out x); |
313 | res = res & Double.TryParse(tmps[1], NumberStyles.Float, Culture.FormatProvider, out y); | 313 | res = res & Double.TryParse(tmps[1], NumberStyles.Float, Culture.NumberFormatInfo, out y); |
314 | res = res & Double.TryParse(tmps[2], NumberStyles.Float, Culture.FormatProvider, out z); | 314 | res = res & Double.TryParse(tmps[2], NumberStyles.Float, Culture.NumberFormatInfo, out z); |
315 | res = res & Double.TryParse(tmps[3], NumberStyles.Float, Culture.FormatProvider, out s); | 315 | res = res & Double.TryParse(tmps[3], NumberStyles.Float, Culture.NumberFormatInfo, out s); |
316 | if (x == 0 && y == 0 && z == 0 && s == 0) | 316 | if (x == 0 && y == 0 && z == 0 && s == 0) |
317 | s = 1; | 317 | s = 1; |
318 | } | 318 | } |
@@ -1015,7 +1015,7 @@ namespace OpenSim.Region.ScriptEngine.Shared | |||
1015 | double entry; | 1015 | double entry; |
1016 | for (int i = 0; i < Data.Length; i++) | 1016 | for (int i = 0; i < Data.Length; i++) |
1017 | { | 1017 | { |
1018 | if (double.TryParse(Data[i].ToString(), out entry)) | 1018 | if (double.TryParse(Data[i].ToString(), NumberStyles.Float, Culture.NumberFormatInfo, out entry)) |
1019 | { | 1019 | { |
1020 | if (entry < minimum) minimum = entry; | 1020 | if (entry < minimum) minimum = entry; |
1021 | } | 1021 | } |
@@ -1029,7 +1029,7 @@ namespace OpenSim.Region.ScriptEngine.Shared | |||
1029 | double entry; | 1029 | double entry; |
1030 | for (int i = 0; i < Data.Length; i++) | 1030 | for (int i = 0; i < Data.Length; i++) |
1031 | { | 1031 | { |
1032 | if (double.TryParse(Data[i].ToString(), out entry)) | 1032 | if (double.TryParse(Data[i].ToString(), NumberStyles.Float, Culture.NumberFormatInfo, out entry)) |
1033 | { | 1033 | { |
1034 | if (entry > maximum) maximum = entry; | 1034 | if (entry > maximum) maximum = entry; |
1035 | } | 1035 | } |
@@ -1048,7 +1048,7 @@ namespace OpenSim.Region.ScriptEngine.Shared | |||
1048 | double entry; | 1048 | double entry; |
1049 | for (int i = 0; i < Data.Length; i++) | 1049 | for (int i = 0; i < Data.Length; i++) |
1050 | { | 1050 | { |
1051 | if (double.TryParse(Data[i].ToString(), out entry)) | 1051 | if (double.TryParse(Data[i].ToString(), NumberStyles.Float, Culture.NumberFormatInfo, out entry)) |
1052 | { | 1052 | { |
1053 | count++; | 1053 | count++; |
1054 | } | 1054 | } |
@@ -1062,7 +1062,7 @@ namespace OpenSim.Region.ScriptEngine.Shared | |||
1062 | double entry; | 1062 | double entry; |
1063 | for (int i = 0; i < src.Data.Length - 1; i++) | 1063 | for (int i = 0; i < src.Data.Length - 1; i++) |
1064 | { | 1064 | { |
1065 | if (double.TryParse(src.Data[i].ToString(), out entry)) | 1065 | if (double.TryParse(src.Data[i].ToString(), NumberStyles.Float, Culture.NumberFormatInfo, out entry)) |
1066 | { | 1066 | { |
1067 | ret.Add(entry); | 1067 | ret.Add(entry); |
1068 | } | 1068 | } |
@@ -1076,7 +1076,7 @@ namespace OpenSim.Region.ScriptEngine.Shared | |||
1076 | double entry; | 1076 | double entry; |
1077 | for (int i = 0; i < Data.Length; i++) | 1077 | for (int i = 0; i < Data.Length; i++) |
1078 | { | 1078 | { |
1079 | if (double.TryParse(Data[i].ToString(), out entry)) | 1079 | if (double.TryParse(Data[i].ToString(), NumberStyles.Float, Culture.NumberFormatInfo, out entry)) |
1080 | { | 1080 | { |
1081 | sum = sum + entry; | 1081 | sum = sum + entry; |
1082 | } | 1082 | } |
@@ -1090,7 +1090,7 @@ namespace OpenSim.Region.ScriptEngine.Shared | |||
1090 | double entry; | 1090 | double entry; |
1091 | for (int i = 0; i < Data.Length; i++) | 1091 | for (int i = 0; i < Data.Length; i++) |
1092 | { | 1092 | { |
1093 | if (double.TryParse(Data[i].ToString(), out entry)) | 1093 | if (double.TryParse(Data[i].ToString(), NumberStyles.Float, Culture.NumberFormatInfo, out entry)) |
1094 | { | 1094 | { |
1095 | sum = sum + Math.Pow(entry, 2); | 1095 | sum = sum + Math.Pow(entry, 2); |
1096 | } | 1096 | } |
@@ -1213,11 +1213,11 @@ namespace OpenSim.Region.ScriptEngine.Shared | |||
1213 | { | 1213 | { |
1214 | double a; | 1214 | double a; |
1215 | double b; | 1215 | double b; |
1216 | if (!double.TryParse(x.ToString(), out a)) | 1216 | if (!double.TryParse(x.ToString(), NumberStyles.Float, Culture.NumberFormatInfo, out a)) |
1217 | { | 1217 | { |
1218 | a = 0.0; | 1218 | a = 0.0; |
1219 | } | 1219 | } |
1220 | if (!double.TryParse(y.ToString(), out b)) | 1220 | if (!double.TryParse(y.ToString(), NumberStyles.Float, Culture.NumberFormatInfo, out b)) |
1221 | { | 1221 | { |
1222 | b = 0.0; | 1222 | b = 0.0; |
1223 | } | 1223 | } |
@@ -1857,7 +1857,7 @@ namespace OpenSim.Region.ScriptEngine.Shared | |||
1857 | else | 1857 | else |
1858 | if (v.EndsWith(".")) | 1858 | if (v.EndsWith(".")) |
1859 | v = v + "0"; | 1859 | v = v + "0"; |
1860 | this.value = double.Parse(v, System.Globalization.NumberStyles.Float, Culture.FormatProvider); | 1860 | this.value = double.Parse(v, System.Globalization.NumberStyles.Float, Culture.NumberFormatInfo); |
1861 | } | 1861 | } |
1862 | 1862 | ||
1863 | #endregion | 1863 | #endregion |