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Diffstat (limited to 'OpenSim/Region/ScriptEngine/XEngine/XEngine.cs')
-rw-r--r--OpenSim/Region/ScriptEngine/XEngine/XEngine.cs6
1 files changed, 3 insertions, 3 deletions
diff --git a/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs b/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
index f27a144..3b48362 100644
--- a/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
+++ b/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
@@ -160,15 +160,15 @@ namespace OpenSim.Region.ScriptEngine.XEngine
160 } 160 }
161 161
162 int minThreads = m_ScriptConfig.GetInt("MinThreads", 2); 162 int minThreads = m_ScriptConfig.GetInt("MinThreads", 2);
163 int maxThreads = m_ScriptConfig.GetInt("MaxThreads", 2); 163 int maxThreads = m_ScriptConfig.GetInt("MaxThreads", 100);
164 int idleTimeout = m_ScriptConfig.GetInt("IdleTimeout", 60); 164 int idleTimeout = m_ScriptConfig.GetInt("IdleTimeout", 60);
165 string priority = m_ScriptConfig.GetString("Priority", "BelowNormal"); 165 string priority = m_ScriptConfig.GetString("Priority", "BelowNormal");
166 int maxScriptQueue = m_ScriptConfig.GetInt("MaxScriptEventQueue",300); 166 int maxScriptQueue = m_ScriptConfig.GetInt("MaxScriptEventQueue",300);
167 int stackSize = m_ScriptConfig.GetInt("ThreadStackSize", 262144); 167 int stackSize = m_ScriptConfig.GetInt("ThreadStackSize", 262144);
168 int sleepTime = m_ScriptConfig.GetInt("MaintenanceInterval", 10)*1000; 168 int sleepTime = m_ScriptConfig.GetInt("MaintenanceInterval", 10) * 1000;
169 m_EventLimit = m_ScriptConfig.GetInt("EventLimit", 30); 169 m_EventLimit = m_ScriptConfig.GetInt("EventLimit", 30);
170 m_KillTimedOutScripts = m_ScriptConfig.GetBoolean("KillTimedOutScripts", false); 170 m_KillTimedOutScripts = m_ScriptConfig.GetBoolean("KillTimedOutScripts", false);
171 int saveTime = m_ScriptConfig.GetInt("SaveInterval", 300)*1000; 171 int saveTime = m_ScriptConfig.GetInt("SaveInterval", 120) * 1000;
172 172
173 ThreadPriority prio = ThreadPriority.BelowNormal; 173 ThreadPriority prio = ThreadPriority.BelowNormal;
174 switch (priority) 174 switch (priority)