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-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/CM_Api.cs1
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs533
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LS_Api.cs3
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs3
4 files changed, 0 insertions, 540 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/CM_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/CM_Api.cs
index 3509968..c848555 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/CM_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/CM_Api.cs
@@ -93,7 +93,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
93 93
94 public string cmDetectedCountry(int number) 94 public string cmDetectedCountry(int number)
95 { 95 {
96 m_host.AddScriptLPS(1);
97 if(!m_CMFunctionsEnabled) 96 if(!m_CMFunctionsEnabled)
98 return String.Empty; 97 return String.Empty;
99 if(World.UserAccountService == null) 98 if(World.UserAccountService == null)
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
index bac1468..3a3703c 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
@@ -446,7 +446,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
446 446
447 Sleep(delay); 447 Sleep(delay);
448 } 448 }
449
450 protected virtual void Sleep(int delay) 449 protected virtual void Sleep(int delay)
451 { 450 {
452 if (m_item == null) // Some unit tests don't set this 451 if (m_item == null) // Some unit tests don't set this
@@ -481,8 +480,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
481 [DebuggerNonUserCode] 480 [DebuggerNonUserCode]
482 public void llResetScript() 481 public void llResetScript()
483 { 482 {
484 m_host.AddScriptLPS(1);
485
486 // We need to tell the URL module, if we hav one, to release 483 // We need to tell the URL module, if we hav one, to release
487 // the allocated URLs 484 // the allocated URLs
488 if (m_UrlModule != null) 485 if (m_UrlModule != null)
@@ -497,7 +494,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
497 494
498 if ((item = GetScriptByName(name)) == UUID.Zero) 495 if ((item = GetScriptByName(name)) == UUID.Zero)
499 { 496 {
500 m_host.AddScriptLPS(1);
501 Error("llResetOtherScript", "Can't find script '" + name + "'"); 497 Error("llResetOtherScript", "Can't find script '" + name + "'");
502 return; 498 return;
503 } 499 }
@@ -505,7 +501,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
505 llResetScript(); 501 llResetScript();
506 else 502 else
507 { 503 {
508 m_host.AddScriptLPS(1);
509 m_ScriptEngine.ResetScript(item); 504 m_ScriptEngine.ResetScript(item);
510 } 505 }
511 } 506 }
@@ -514,8 +509,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
514 { 509 {
515 UUID item; 510 UUID item;
516 511
517 m_host.AddScriptLPS(1);
518
519 if ((item = GetScriptByName(name)) != UUID.Zero) 512 if ((item = GetScriptByName(name)) != UUID.Zero)
520 { 513 {
521 return m_ScriptEngine.GetScriptState(item) ?1:0; 514 return m_ScriptEngine.GetScriptState(item) ?1:0;
@@ -533,8 +526,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
533 { 526 {
534 UUID item; 527 UUID item;
535 528
536 m_host.AddScriptLPS(1);
537
538 // These functions are supposed to be robust, 529 // These functions are supposed to be robust,
539 // so get the state one step at a time. 530 // so get the state one step at a time.
540 531
@@ -773,44 +764,37 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
773 //These are the implementations of the various ll-functions used by the LSL scripts. 764 //These are the implementations of the various ll-functions used by the LSL scripts.
774 public LSL_Float llSin(double f) 765 public LSL_Float llSin(double f)
775 { 766 {
776 m_host.AddScriptLPS(1);
777 return (double)Math.Sin(f); 767 return (double)Math.Sin(f);
778 } 768 }
779 769
780 public LSL_Float llCos(double f) 770 public LSL_Float llCos(double f)
781 { 771 {
782 m_host.AddScriptLPS(1);
783 return (double)Math.Cos(f); 772 return (double)Math.Cos(f);
784 } 773 }
785 774
786 public LSL_Float llTan(double f) 775 public LSL_Float llTan(double f)
787 { 776 {
788 m_host.AddScriptLPS(1);
789 return (double)Math.Tan(f); 777 return (double)Math.Tan(f);
790 } 778 }
791 779
792 public LSL_Float llAtan2(double x, double y) 780 public LSL_Float llAtan2(double x, double y)
793 { 781 {
794 m_host.AddScriptLPS(1);
795 return (double)Math.Atan2(x, y); 782 return (double)Math.Atan2(x, y);
796 } 783 }
797 784
798 public LSL_Float llSqrt(double f) 785 public LSL_Float llSqrt(double f)
799 { 786 {
800 m_host.AddScriptLPS(1);
801 return (double)Math.Sqrt(f); 787 return (double)Math.Sqrt(f);
802 } 788 }
803 789
804 public LSL_Float llPow(double fbase, double fexponent) 790 public LSL_Float llPow(double fbase, double fexponent)
805 { 791 {
806 m_host.AddScriptLPS(1);
807 return (double)Math.Pow(fbase, fexponent); 792 return (double)Math.Pow(fbase, fexponent);
808 } 793 }
809 794
810 public LSL_Integer llAbs(int i) 795 public LSL_Integer llAbs(int i)
811 { 796 {
812 // changed to replicate LSL behaviour whereby minimum int value is returned untouched. 797 // changed to replicate LSL behaviour whereby minimum int value is returned untouched.
813 m_host.AddScriptLPS(1);
814 if (i == Int32.MinValue) 798 if (i == Int32.MinValue)
815 return i; 799 return i;
816 else 800 else
@@ -819,13 +803,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
819 803
820 public LSL_Float llFabs(double f) 804 public LSL_Float llFabs(double f)
821 { 805 {
822 m_host.AddScriptLPS(1);
823 return (double)Math.Abs(f); 806 return (double)Math.Abs(f);
824 } 807 }
825 808
826 public LSL_Float llFrand(double mag) 809 public LSL_Float llFrand(double mag)
827 { 810 {
828 m_host.AddScriptLPS(1);
829 lock (Util.RandomClass) 811 lock (Util.RandomClass)
830 { 812 {
831 return Util.RandomClass.NextDouble() * mag; 813 return Util.RandomClass.NextDouble() * mag;
@@ -834,33 +816,28 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
834 816
835 public LSL_Integer llFloor(double f) 817 public LSL_Integer llFloor(double f)
836 { 818 {
837 m_host.AddScriptLPS(1);
838 return (int)Math.Floor(f); 819 return (int)Math.Floor(f);
839 } 820 }
840 821
841 public LSL_Integer llCeil(double f) 822 public LSL_Integer llCeil(double f)
842 { 823 {
843 m_host.AddScriptLPS(1);
844 return (int)Math.Ceiling(f); 824 return (int)Math.Ceiling(f);
845 } 825 }
846 826
847 // Xantor 01/May/2008 fixed midpointrounding (2.5 becomes 3.0 instead of 2.0, default = ToEven) 827 // Xantor 01/May/2008 fixed midpointrounding (2.5 becomes 3.0 instead of 2.0, default = ToEven)
848 public LSL_Integer llRound(double f) 828 public LSL_Integer llRound(double f)
849 { 829 {
850 m_host.AddScriptLPS(1);
851 return (int)Math.Round(f, MidpointRounding.AwayFromZero); 830 return (int)Math.Round(f, MidpointRounding.AwayFromZero);
852 } 831 }
853 832
854 //This next group are vector operations involving squaring and square root. ckrinke 833 //This next group are vector operations involving squaring and square root. ckrinke
855 public LSL_Float llVecMag(LSL_Vector v) 834 public LSL_Float llVecMag(LSL_Vector v)
856 { 835 {
857 m_host.AddScriptLPS(1);
858 return LSL_Vector.Mag(v); 836 return LSL_Vector.Mag(v);
859 } 837 }
860 838
861 public LSL_Vector llVecNorm(LSL_Vector v) 839 public LSL_Vector llVecNorm(LSL_Vector v)
862 { 840 {
863 m_host.AddScriptLPS(1);
864 return LSL_Vector.Norm(v); 841 return LSL_Vector.Norm(v);
865 } 842 }
866 843
@@ -874,7 +851,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
874 851
875 public LSL_Float llVecDist(LSL_Vector a, LSL_Vector b) 852 public LSL_Float llVecDist(LSL_Vector a, LSL_Vector b)
876 { 853 {
877 m_host.AddScriptLPS(1);
878 return VecDist(a, b); 854 return VecDist(a, b);
879 } 855 }
880 856
@@ -884,7 +860,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
884 860
885 public LSL_Vector llRot2Euler(LSL_Rotation q1) 861 public LSL_Vector llRot2Euler(LSL_Rotation q1)
886 { 862 {
887 m_host.AddScriptLPS(1);
888 LSL_Vector eul = new LSL_Vector(); 863 LSL_Vector eul = new LSL_Vector();
889 864
890 double sqw = q1.s*q1.s; 865 double sqw = q1.s*q1.s;
@@ -958,8 +933,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
958 933
959 public LSL_Rotation llEuler2Rot(LSL_Vector v) 934 public LSL_Rotation llEuler2Rot(LSL_Vector v)
960 { 935 {
961 m_host.AddScriptLPS(1);
962
963 double x,y,z,s; 936 double x,y,z,s;
964 v.x *= 0.5; 937 v.x *= 0.5;
965 v.y *= 0.5; 938 v.y *= 0.5;
@@ -985,7 +958,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
985 958
986 public LSL_Rotation llAxes2Rot(LSL_Vector fwd, LSL_Vector left, LSL_Vector up) 959 public LSL_Rotation llAxes2Rot(LSL_Vector fwd, LSL_Vector left, LSL_Vector up)
987 { 960 {
988 m_host.AddScriptLPS(1);
989 double s; 961 double s;
990 double tr = fwd.x + left.y + up.z + 1.0; 962 double tr = fwd.x + left.y + up.z + 1.0;
991 963
@@ -1040,8 +1012,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
1040 1012
1041 public LSL_Vector llRot2Fwd(LSL_Rotation r) 1013 public LSL_Vector llRot2Fwd(LSL_Rotation r)
1042 { 1014 {
1043 m_host.AddScriptLPS(1);
1044
1045 double x, y, z, m; 1015 double x, y, z, m;
1046 1016
1047 m = r.x * r.x + r.y * r.y + r.z * r.z + r.s * r.s; 1017 m = r.x * r.x + r.y * r.y + r.z * r.z + r.s * r.s;
@@ -1065,8 +1035,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
1065 1035
1066 public LSL_Vector llRot2Left(LSL_Rotation r) 1036 public LSL_Vector llRot2Left(LSL_Rotation r)
1067 { 1037 {
1068 m_host.AddScriptLPS(1);
1069
1070 double x, y, z, m; 1038 double x, y, z, m;
1071 1039
1072 m = r.x * r.x + r.y * r.y + r.z * r.z + r.s * r.s; 1040 m = r.x * r.x + r.y * r.y + r.z * r.z + r.s * r.s;
@@ -1090,7 +1058,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
1090 1058
1091 public LSL_Vector llRot2Up(LSL_Rotation r) 1059 public LSL_Vector llRot2Up(LSL_Rotation r)
1092 { 1060 {
1093 m_host.AddScriptLPS(1);
1094 double x, y, z, m; 1061 double x, y, z, m;
1095 1062
1096 m = r.x * r.x + r.y * r.y + r.z * r.z + r.s * r.s; 1063 m = r.x * r.x + r.y * r.y + r.z * r.z + r.s * r.s;
@@ -1115,7 +1082,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
1115 public LSL_Rotation llRotBetween(LSL_Vector a, LSL_Vector b) 1082 public LSL_Rotation llRotBetween(LSL_Vector a, LSL_Vector b)
1116 { 1083 {
1117 //A and B should both be normalized 1084 //A and B should both be normalized
1118 m_host.AddScriptLPS(1);
1119 /* This method is more accurate than the SL one, and thus causes problems 1085 /* This method is more accurate than the SL one, and thus causes problems
1120 for scripts that deal with the SL inaccuracy around 180-degrees -.- .._. 1086 for scripts that deal with the SL inaccuracy around 180-degrees -.- .._.
1121 1087
@@ -1188,8 +1154,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
1188 1154
1189 public void llWhisper(int channelID, string text) 1155 public void llWhisper(int channelID, string text)
1190 { 1156 {
1191 m_host.AddScriptLPS(1);
1192
1193 if (text.Length > 1023) 1157 if (text.Length > 1023)
1194 text = text.Substring(0, 1023); 1158 text = text.Substring(0, 1023);
1195 1159
@@ -1215,8 +1179,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
1215 1179
1216 public void llSay(int channelID, string text) 1180 public void llSay(int channelID, string text)
1217 { 1181 {
1218 m_host.AddScriptLPS(1);
1219
1220 if (channelID == 0) 1182 if (channelID == 0)
1221// m_SayShoutCount++; 1183// m_SayShoutCount++;
1222 CheckSayShoutTime(); 1184 CheckSayShoutTime();
@@ -1244,8 +1206,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
1244 1206
1245 public void llShout(int channelID, string text) 1207 public void llShout(int channelID, string text)
1246 { 1208 {
1247 m_host.AddScriptLPS(1);
1248
1249 if (channelID == 0) 1209 if (channelID == 0)
1250// m_SayShoutCount++; 1210// m_SayShoutCount++;
1251 CheckSayShoutTime(); 1211 CheckSayShoutTime();
@@ -1275,8 +1235,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
1275 if (text.Length > 1023) 1235 if (text.Length > 1023)
1276 text = text.Substring(0, 1023); 1236 text = text.Substring(0, 1023);
1277 1237
1278 m_host.AddScriptLPS(1);
1279
1280 // debug channel is also sent to avatars 1238 // debug channel is also sent to avatars
1281 if (channelID == ScriptBaseClass.DEBUG_CHANNEL) 1239 if (channelID == ScriptBaseClass.DEBUG_CHANNEL)
1282 { 1240 {
@@ -1295,8 +1253,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
1295 if (msg.Length > 1023) 1253 if (msg.Length > 1023)
1296 msg = msg.Substring(0, 1023); 1254 msg = msg.Substring(0, 1023);
1297 1255
1298 m_host.AddScriptLPS(1);
1299
1300 if (channel == ScriptBaseClass.DEBUG_CHANNEL) 1256 if (channel == ScriptBaseClass.DEBUG_CHANNEL)
1301 return; 1257 return;
1302 1258
@@ -1310,7 +1266,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
1310 1266
1311 public LSL_Integer llListen(int channelID, string name, string ID, string msg) 1267 public LSL_Integer llListen(int channelID, string name, string ID, string msg)
1312 { 1268 {
1313 m_host.AddScriptLPS(1);
1314 UUID keyID; 1269 UUID keyID;
1315 UUID.TryParse(ID, out keyID); 1270 UUID.TryParse(ID, out keyID);
1316 IWorldComm wComm = m_ScriptEngine.World.RequestModuleInterface<IWorldComm>(); 1271 IWorldComm wComm = m_ScriptEngine.World.RequestModuleInterface<IWorldComm>();
@@ -1322,7 +1277,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
1322 1277
1323 public void llListenControl(int number, int active) 1278 public void llListenControl(int number, int active)
1324 { 1279 {
1325 m_host.AddScriptLPS(1);
1326 IWorldComm wComm = m_ScriptEngine.World.RequestModuleInterface<IWorldComm>(); 1280 IWorldComm wComm = m_ScriptEngine.World.RequestModuleInterface<IWorldComm>();
1327 if (wComm != null) 1281 if (wComm != null)
1328 wComm.ListenControl(m_item.ItemID, number, active); 1282 wComm.ListenControl(m_item.ItemID, number, active);
@@ -1330,7 +1284,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
1330 1284
1331 public void llListenRemove(int number) 1285 public void llListenRemove(int number)
1332 { 1286 {
1333 m_host.AddScriptLPS(1);
1334 IWorldComm wComm = m_ScriptEngine.World.RequestModuleInterface<IWorldComm>(); 1287 IWorldComm wComm = m_ScriptEngine.World.RequestModuleInterface<IWorldComm>();
1335 if (wComm != null) 1288 if (wComm != null)
1336 wComm.ListenRemove(m_item.ItemID, number); 1289 wComm.ListenRemove(m_item.ItemID, number);
@@ -1338,7 +1291,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
1338 1291
1339 public void llSensor(string name, string id, int type, double range, double arc) 1292 public void llSensor(string name, string id, int type, double range, double arc)
1340 { 1293 {
1341 m_host.AddScriptLPS(1);
1342 UUID keyID = UUID.Zero; 1294 UUID keyID = UUID.Zero;
1343 UUID.TryParse(id, out keyID); 1295 UUID.TryParse(id, out keyID);
1344 1296
@@ -1347,7 +1299,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
1347 1299
1348 public void llSensorRepeat(string name, string id, int type, double range, double arc, double rate) 1300 public void llSensorRepeat(string name, string id, int type, double range, double arc, double rate)
1349 { 1301 {
1350 m_host.AddScriptLPS(1);
1351 UUID keyID = UUID.Zero; 1302 UUID keyID = UUID.Zero;
1352 UUID.TryParse(id, out keyID); 1303 UUID.TryParse(id, out keyID);
1353 1304
@@ -1356,7 +1307,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
1356 1307
1357 public void llSensorRemove() 1308 public void llSensorRemove()
1358 { 1309 {
1359 m_host.AddScriptLPS(1);
1360 AsyncCommands.SensorRepeatPlugin.UnSetSenseRepeaterEvents(m_host.LocalId, m_item.ItemID); 1310 AsyncCommands.SensorRepeatPlugin.UnSetSenseRepeaterEvents(m_host.LocalId, m_item.ItemID);
1361 } 1311 }
1362 1312
@@ -1397,7 +1347,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
1397 1347
1398 public LSL_String llDetectedName(int number) 1348 public LSL_String llDetectedName(int number)
1399 { 1349 {
1400 m_host.AddScriptLPS(1);
1401 DetectParams detectedParams = m_ScriptEngine.GetDetectParams(m_item.ItemID, number); 1350 DetectParams detectedParams = m_ScriptEngine.GetDetectParams(m_item.ItemID, number);
1402 if (detectedParams == null) 1351 if (detectedParams == null)
1403 return String.Empty; 1352 return String.Empty;
@@ -1406,7 +1355,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
1406 1355
1407 public LSL_String llDetectedKey(int number) 1356 public LSL_String llDetectedKey(int number)
1408 { 1357 {
1409 m_host.AddScriptLPS(1);
1410 DetectParams detectedParams = m_ScriptEngine.GetDetectParams(m_item.ItemID, number); 1358 DetectParams detectedParams = m_ScriptEngine.GetDetectParams(m_item.ItemID, number);
1411 if (detectedParams == null) 1359 if (detectedParams == null)
1412 return String.Empty; 1360 return String.Empty;
@@ -1415,7 +1363,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
1415 1363
1416 public LSL_String llDetectedOwner(int number) 1364 public LSL_String llDetectedOwner(int number)
1417 { 1365 {
1418 m_host.AddScriptLPS(1);
1419 DetectParams detectedParams = m_ScriptEngine.GetDetectParams(m_item.ItemID, number); 1366 DetectParams detectedParams = m_ScriptEngine.GetDetectParams(m_item.ItemID, number);
1420 if (detectedParams == null) 1367 if (detectedParams == null)
1421 return String.Empty; 1368 return String.Empty;
@@ -1424,7 +1371,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
1424 1371
1425 public LSL_Integer llDetectedType(int number) 1372 public LSL_Integer llDetectedType(int number)
1426 { 1373 {
1427 m_host.AddScriptLPS(1);
1428 DetectParams detectedParams = m_ScriptEngine.GetDetectParams(m_item.ItemID, number); 1374 DetectParams detectedParams = m_ScriptEngine.GetDetectParams(m_item.ItemID, number);
1429 if (detectedParams == null) 1375 if (detectedParams == null)
1430 return 0; 1376 return 0;
@@ -1433,7 +1379,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
1433 1379
1434 public LSL_Vector llDetectedPos(int number) 1380 public LSL_Vector llDetectedPos(int number)
1435 { 1381 {
1436 m_host.AddScriptLPS(1);
1437 DetectParams detectedParams = m_ScriptEngine.GetDetectParams(m_item.ItemID, number); 1382 DetectParams detectedParams = m_ScriptEngine.GetDetectParams(m_item.ItemID, number);
1438 if (detectedParams == null) 1383 if (detectedParams == null)
1439 return new LSL_Vector(); 1384 return new LSL_Vector();
@@ -1442,7 +1387,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
1442 1387
1443 public LSL_Vector llDetectedVel(int number) 1388 public LSL_Vector llDetectedVel(int number)
1444 { 1389 {
1445 m_host.AddScriptLPS(1);
1446 DetectParams detectedParams = m_ScriptEngine.GetDetectParams(m_item.ItemID, number); 1390 DetectParams detectedParams = m_ScriptEngine.GetDetectParams(m_item.ItemID, number);
1447 if (detectedParams == null) 1391 if (detectedParams == null)
1448 return new LSL_Vector(); 1392 return new LSL_Vector();
@@ -1451,7 +1395,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
1451 1395
1452 public LSL_Vector llDetectedGrab(int number) 1396 public LSL_Vector llDetectedGrab(int number)
1453 { 1397 {
1454 m_host.AddScriptLPS(1);
1455 DetectParams parms = m_ScriptEngine.GetDetectParams(m_item.ItemID, number); 1398 DetectParams parms = m_ScriptEngine.GetDetectParams(m_item.ItemID, number);
1456 if (parms == null) 1399 if (parms == null)
1457 return new LSL_Vector(0, 0, 0); 1400 return new LSL_Vector(0, 0, 0);
@@ -1461,7 +1404,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
1461 1404
1462 public LSL_Rotation llDetectedRot(int number) 1405 public LSL_Rotation llDetectedRot(int number)
1463 { 1406 {
1464 m_host.AddScriptLPS(1);
1465 DetectParams detectedParams = m_ScriptEngine.GetDetectParams(m_item.ItemID, number); 1407 DetectParams detectedParams = m_ScriptEngine.GetDetectParams(m_item.ItemID, number);
1466 if (detectedParams == null) 1408 if (detectedParams == null)
1467 return new LSL_Rotation(); 1409 return new LSL_Rotation();
@@ -1470,7 +1412,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
1470 1412
1471 public LSL_Integer llDetectedGroup(int number) 1413 public LSL_Integer llDetectedGroup(int number)
1472 { 1414 {
1473 m_host.AddScriptLPS(1);
1474 DetectParams detectedParams = m_ScriptEngine.GetDetectParams(m_item.ItemID, number); 1415 DetectParams detectedParams = m_ScriptEngine.GetDetectParams(m_item.ItemID, number);
1475 if (detectedParams == null) 1416 if (detectedParams == null)
1476 return new LSL_Integer(0); 1417 return new LSL_Integer(0);
@@ -1481,7 +1422,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
1481 1422
1482 public LSL_Integer llDetectedLinkNumber(int number) 1423 public LSL_Integer llDetectedLinkNumber(int number)
1483 { 1424 {
1484 m_host.AddScriptLPS(1);
1485 DetectParams parms = m_ScriptEngine.GetDetectParams(m_item.ItemID, number); 1425 DetectParams parms = m_ScriptEngine.GetDetectParams(m_item.ItemID, number);
1486 if (parms == null) 1426 if (parms == null)
1487 return new LSL_Integer(0); 1427 return new LSL_Integer(0);
@@ -1494,7 +1434,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
1494 /// </summary> 1434 /// </summary>
1495 public LSL_Vector llDetectedTouchBinormal(int index) 1435 public LSL_Vector llDetectedTouchBinormal(int index)
1496 { 1436 {
1497 m_host.AddScriptLPS(1);
1498 DetectParams detectedParams = m_ScriptEngine.GetDetectParams(m_item.ItemID, index); 1437 DetectParams detectedParams = m_ScriptEngine.GetDetectParams(m_item.ItemID, index);
1499 if (detectedParams == null) 1438 if (detectedParams == null)
1500 return new LSL_Vector(); 1439 return new LSL_Vector();
@@ -1506,7 +1445,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
1506 /// </summary> 1445 /// </summary>
1507 public LSL_Integer llDetectedTouchFace(int index) 1446 public LSL_Integer llDetectedTouchFace(int index)
1508 { 1447 {
1509 m_host.AddScriptLPS(1);
1510 DetectParams detectedParams = m_ScriptEngine.GetDetectParams(m_item.ItemID, index); 1448 DetectParams detectedParams = m_ScriptEngine.GetDetectParams(m_item.ItemID, index);
1511 if (detectedParams == null) 1449 if (detectedParams == null)
1512 return new LSL_Integer(-1); 1450 return new LSL_Integer(-1);
@@ -1518,7 +1456,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
1518 /// </summary> 1456 /// </summary>
1519 public LSL_Vector llDetectedTouchNormal(int index) 1457 public LSL_Vector llDetectedTouchNormal(int index)
1520 { 1458 {
1521 m_host.AddScriptLPS(1);
1522 DetectParams detectedParams = m_ScriptEngine.GetDetectParams(m_item.ItemID, index); 1459 DetectParams detectedParams = m_ScriptEngine.GetDetectParams(m_item.ItemID, index);
1523 if (detectedParams == null) 1460 if (detectedParams == null)
1524 return new LSL_Vector(); 1461 return new LSL_Vector();
@@ -1530,7 +1467,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
1530 /// </summary> 1467 /// </summary>
1531 public LSL_Vector llDetectedTouchPos(int index) 1468 public LSL_Vector llDetectedTouchPos(int index)
1532 { 1469 {
1533 m_host.AddScriptLPS(1);
1534 DetectParams detectedParams = m_ScriptEngine.GetDetectParams(m_item.ItemID, index); 1470 DetectParams detectedParams = m_ScriptEngine.GetDetectParams(m_item.ItemID, index);
1535 if (detectedParams == null) 1471 if (detectedParams == null)
1536 return new LSL_Vector(); 1472 return new LSL_Vector();
@@ -1542,7 +1478,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
1542 /// </summary> 1478 /// </summary>
1543 public LSL_Vector llDetectedTouchST(int index) 1479 public LSL_Vector llDetectedTouchST(int index)
1544 { 1480 {
1545 m_host.AddScriptLPS(1);
1546 DetectParams detectedParams = m_ScriptEngine.GetDetectParams(m_item.ItemID, index); 1481 DetectParams detectedParams = m_ScriptEngine.GetDetectParams(m_item.ItemID, index);
1547 if (detectedParams == null) 1482 if (detectedParams == null)
1548 return new LSL_Vector(-1.0, -1.0, 0.0); 1483 return new LSL_Vector(-1.0, -1.0, 0.0);
@@ -1554,7 +1489,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
1554 /// </summary> 1489 /// </summary>
1555 public LSL_Vector llDetectedTouchUV(int index) 1490 public LSL_Vector llDetectedTouchUV(int index)
1556 { 1491 {
1557 m_host.AddScriptLPS(1);
1558 DetectParams detectedParams = m_ScriptEngine.GetDetectParams(m_item.ItemID, index); 1492 DetectParams detectedParams = m_ScriptEngine.GetDetectParams(m_item.ItemID, index);
1559 if (detectedParams == null) 1493 if (detectedParams == null)
1560 return new LSL_Vector(-1.0, -1.0, 0.0); 1494 return new LSL_Vector(-1.0, -1.0, 0.0);
@@ -1564,13 +1498,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
1564 [DebuggerNonUserCode] 1498 [DebuggerNonUserCode]
1565 public virtual void llDie() 1499 public virtual void llDie()
1566 { 1500 {
1567 m_host.AddScriptLPS(1);
1568 if (!m_host.ParentGroup.IsAttachment) throw new SelfDeleteException(); 1501 if (!m_host.ParentGroup.IsAttachment) throw new SelfDeleteException();
1569 } 1502 }
1570 1503
1571 public LSL_Float llGround(LSL_Vector offset) 1504 public LSL_Float llGround(LSL_Vector offset)
1572 { 1505 {
1573 m_host.AddScriptLPS(1);
1574 Vector3 pos = m_host.GetWorldPosition() + (Vector3)offset; 1506 Vector3 pos = m_host.GetWorldPosition() + (Vector3)offset;
1575 1507
1576 //Get the slope normal. This gives us the equation of the plane tangent to the slope. 1508 //Get the slope normal. This gives us the equation of the plane tangent to the slope.
@@ -1600,7 +1532,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
1600 1532
1601 public LSL_Float llCloud(LSL_Vector offset) 1533 public LSL_Float llCloud(LSL_Vector offset)
1602 { 1534 {
1603 m_host.AddScriptLPS(1);
1604 float cloudCover = 0f; 1535 float cloudCover = 0f;
1605 ICloudModule module = World.RequestModuleInterface<ICloudModule>(); 1536 ICloudModule module = World.RequestModuleInterface<ICloudModule>();
1606 if (module != null) 1537 if (module != null)
@@ -1617,7 +1548,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
1617 1548
1618 public LSL_Vector llWind(LSL_Vector offset) 1549 public LSL_Vector llWind(LSL_Vector offset)
1619 { 1550 {
1620 m_host.AddScriptLPS(1);
1621 LSL_Vector wind = new LSL_Vector(0, 0, 0); 1551 LSL_Vector wind = new LSL_Vector(0, 0, 0);
1622 IWindModule module = World.RequestModuleInterface<IWindModule>(); 1552 IWindModule module = World.RequestModuleInterface<IWindModule>();
1623 if (module != null) 1553 if (module != null)
@@ -1638,7 +1568,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
1638 { 1568 {
1639 if (m_host == null || m_host.ParentGroup == null || m_host.ParentGroup.IsDeleted) 1569 if (m_host == null || m_host.ParentGroup == null || m_host.ParentGroup.IsDeleted)
1640 return; 1570 return;
1641 m_host.AddScriptLPS(1);
1642 1571
1643 int statusrotationaxis = 0; 1572 int statusrotationaxis = 0;
1644 1573
@@ -1755,7 +1684,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
1755 1684
1756 public LSL_Integer llGetStatus(int status) 1685 public LSL_Integer llGetStatus(int status)
1757 { 1686 {
1758 m_host.AddScriptLPS(1);
1759 // m_log.Debug(m_host.ToString() + " status is " + m_host.GetEffectiveObjectFlags().ToString()); 1687 // m_log.Debug(m_host.ToString() + " status is " + m_host.GetEffectiveObjectFlags().ToString());
1760 switch (status) 1688 switch (status)
1761 { 1689 {
@@ -1824,7 +1752,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
1824 1752
1825 public LSL_Integer llScaleByFactor(double scaling_factor) 1753 public LSL_Integer llScaleByFactor(double scaling_factor)
1826 { 1754 {
1827 m_host.AddScriptLPS(1);
1828 SceneObjectGroup group = m_host.ParentGroup; 1755 SceneObjectGroup group = m_host.ParentGroup;
1829 1756
1830 if(scaling_factor < 1e-6) 1757 if(scaling_factor < 1e-6)
@@ -1849,7 +1776,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
1849 1776
1850 public LSL_Float llGetMaxScaleFactor() 1777 public LSL_Float llGetMaxScaleFactor()
1851 { 1778 {
1852 m_host.AddScriptLPS(1);
1853 SceneObjectGroup group = m_host.ParentGroup; 1779 SceneObjectGroup group = m_host.ParentGroup;
1854 1780
1855 if (group == null || group.IsDeleted || group.inTransit) 1781 if (group == null || group.IsDeleted || group.inTransit)
@@ -1860,7 +1786,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
1860 1786
1861 public LSL_Float llGetMinScaleFactor() 1787 public LSL_Float llGetMinScaleFactor()
1862 { 1788 {
1863 m_host.AddScriptLPS(1);
1864 SceneObjectGroup group = m_host.ParentGroup; 1789 SceneObjectGroup group = m_host.ParentGroup;
1865 1790
1866 if (group == null || group.IsDeleted || group.inTransit) 1791 if (group == null || group.IsDeleted || group.inTransit)
@@ -1871,7 +1796,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
1871 1796
1872 public void llSetScale(LSL_Vector scale) 1797 public void llSetScale(LSL_Vector scale)
1873 { 1798 {
1874 m_host.AddScriptLPS(1);
1875 SetScale(m_host, scale); 1799 SetScale(m_host, scale);
1876 } 1800 }
1877 1801
@@ -1907,13 +1831,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
1907 1831
1908 public LSL_Vector llGetScale() 1832 public LSL_Vector llGetScale()
1909 { 1833 {
1910 m_host.AddScriptLPS(1);
1911 return new LSL_Vector(m_host.Scale.X, m_host.Scale.Y, m_host.Scale.Z); 1834 return new LSL_Vector(m_host.Scale.X, m_host.Scale.Y, m_host.Scale.Z);
1912 } 1835 }
1913 1836
1914 public void llSetClickAction(int action) 1837 public void llSetClickAction(int action)
1915 { 1838 {
1916 m_host.AddScriptLPS(1);
1917 m_host.ClickAction = (byte)action; 1839 m_host.ClickAction = (byte)action;
1918 m_host.ParentGroup.HasGroupChanged = true; 1840 m_host.ParentGroup.HasGroupChanged = true;
1919 m_host.ScheduleFullUpdate(); 1841 m_host.ScheduleFullUpdate();
@@ -1922,8 +1844,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
1922 1844
1923 public void llSetColor(LSL_Vector color, int face) 1845 public void llSetColor(LSL_Vector color, int face)
1924 { 1846 {
1925 m_host.AddScriptLPS(1);
1926
1927 SetColor(m_host, color, face); 1847 SetColor(m_host, color, face);
1928 } 1848 }
1929 1849
@@ -1976,8 +1896,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
1976 1896
1977 public void llSetContentType(LSL_Key id, LSL_Integer type) 1897 public void llSetContentType(LSL_Key id, LSL_Integer type)
1978 { 1898 {
1979 m_host.AddScriptLPS(1);
1980
1981 if (m_UrlModule == null) 1899 if (m_UrlModule == null)
1982 return; 1900 return;
1983 1901
@@ -2204,8 +2122,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
2204 2122
2205 public LSL_Float llGetAlpha(int face) 2123 public LSL_Float llGetAlpha(int face)
2206 { 2124 {
2207 m_host.AddScriptLPS(1);
2208
2209 return GetAlpha(m_host, face); 2125 return GetAlpha(m_host, face);
2210 } 2126 }
2211 2127
@@ -2230,15 +2146,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
2230 2146
2231 public void llSetAlpha(double alpha, int face) 2147 public void llSetAlpha(double alpha, int face)
2232 { 2148 {
2233 m_host.AddScriptLPS(1);
2234
2235 SetAlpha(m_host, alpha, face); 2149 SetAlpha(m_host, alpha, face);
2236 } 2150 }
2237 2151
2238 public void llSetLinkAlpha(int linknumber, double alpha, int face) 2152 public void llSetLinkAlpha(int linknumber, double alpha, int face)
2239 { 2153 {
2240 m_host.AddScriptLPS(1);
2241
2242 List<SceneObjectPart> parts = GetLinkParts(linknumber); 2154 List<SceneObjectPart> parts = GetLinkParts(linknumber);
2243 if (parts.Count > 0) 2155 if (parts.Count > 0)
2244 { 2156 {
@@ -2375,7 +2287,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
2375 2287
2376 public LSL_Vector llGetColor(int face) 2288 public LSL_Vector llGetColor(int face)
2377 { 2289 {
2378 m_host.AddScriptLPS(1);
2379 return GetColor(m_host, face); 2290 return GetColor(m_host, face);
2380 } 2291 }
2381 2292
@@ -2422,15 +2333,12 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
2422 2333
2423 public void llSetTexture(string texture, int face) 2334 public void llSetTexture(string texture, int face)
2424 { 2335 {
2425 m_host.AddScriptLPS(1);
2426 SetTexture(m_host, texture, face); 2336 SetTexture(m_host, texture, face);
2427 ScriptSleep(m_sleepMsOnSetTexture); 2337 ScriptSleep(m_sleepMsOnSetTexture);
2428 } 2338 }
2429 2339
2430 public void llSetLinkTexture(int linknumber, string texture, int face) 2340 public void llSetLinkTexture(int linknumber, string texture, int face)
2431 { 2341 {
2432 m_host.AddScriptLPS(1);
2433
2434 List<SceneObjectPart> parts = GetLinkParts(linknumber); 2342 List<SceneObjectPart> parts = GetLinkParts(linknumber);
2435 if (parts.Count > 0) 2343 if (parts.Count > 0)
2436 { 2344 {
@@ -2487,8 +2395,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
2487 2395
2488 public void llScaleTexture(double u, double v, int face) 2396 public void llScaleTexture(double u, double v, int face)
2489 { 2397 {
2490 m_host.AddScriptLPS(1);
2491
2492 ScaleTexture(m_host, u, v, face); 2398 ScaleTexture(m_host, u, v, face);
2493 ScriptSleep(m_sleepMsOnScaleTexture); 2399 ScriptSleep(m_sleepMsOnScaleTexture);
2494 } 2400 }
@@ -2529,7 +2435,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
2529 2435
2530 public void llOffsetTexture(double u, double v, int face) 2436 public void llOffsetTexture(double u, double v, int face)
2531 { 2437 {
2532 m_host.AddScriptLPS(1);
2533 OffsetTexture(m_host, u, v, face); 2438 OffsetTexture(m_host, u, v, face);
2534 ScriptSleep(m_sleepMsOnOffsetTexture); 2439 ScriptSleep(m_sleepMsOnOffsetTexture);
2535 } 2440 }
@@ -2570,7 +2475,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
2570 2475
2571 public void llRotateTexture(double rotation, int face) 2476 public void llRotateTexture(double rotation, int face)
2572 { 2477 {
2573 m_host.AddScriptLPS(1);
2574 RotateTexture(m_host, rotation, face); 2478 RotateTexture(m_host, rotation, face);
2575 ScriptSleep(m_sleepMsOnRotateTexture); 2479 ScriptSleep(m_sleepMsOnRotateTexture);
2576 } 2480 }
@@ -2608,7 +2512,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
2608 2512
2609 public LSL_String llGetTexture(int face) 2513 public LSL_String llGetTexture(int face)
2610 { 2514 {
2611 m_host.AddScriptLPS(1);
2612 return GetTexture(m_host, face); 2515 return GetTexture(m_host, face);
2613 } 2516 }
2614 2517
@@ -2650,8 +2553,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
2650 2553
2651 public void llSetPos(LSL_Vector pos) 2554 public void llSetPos(LSL_Vector pos)
2652 { 2555 {
2653 m_host.AddScriptLPS(1);
2654
2655 SetPos(m_host, pos, true); 2556 SetPos(m_host, pos, true);
2656 2557
2657 ScriptSleep(m_sleepMsOnSetPos); 2558 ScriptSleep(m_sleepMsOnSetPos);
@@ -2666,8 +2567,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
2666 /// <returns>1 if successful, 0 otherwise.</returns> 2567 /// <returns>1 if successful, 0 otherwise.</returns>
2667 public LSL_Integer llSetRegionPos(LSL_Vector pos) 2568 public LSL_Integer llSetRegionPos(LSL_Vector pos)
2668 { 2569 {
2669 m_host.AddScriptLPS(1);
2670
2671 // BEGIN WORKAROUND 2570 // BEGIN WORKAROUND
2672 // IF YOU GET REGION CROSSINGS WORKING WITH THIS FUNCTION, REPLACE THE WORKAROUND. 2571 // IF YOU GET REGION CROSSINGS WORKING WITH THIS FUNCTION, REPLACE THE WORKAROUND.
2673 // 2572 //
@@ -2782,20 +2681,16 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
2782 2681
2783 public LSL_Vector llGetPos() 2682 public LSL_Vector llGetPos()
2784 { 2683 {
2785 m_host.AddScriptLPS(1);
2786 return m_host.GetWorldPosition(); 2684 return m_host.GetWorldPosition();
2787 } 2685 }
2788 2686
2789 public LSL_Vector llGetLocalPos() 2687 public LSL_Vector llGetLocalPos()
2790 { 2688 {
2791 m_host.AddScriptLPS(1);
2792 return GetPartLocalPos(m_host); 2689 return GetPartLocalPos(m_host);
2793 } 2690 }
2794 2691
2795 protected LSL_Vector GetPartLocalPos(SceneObjectPart part) 2692 protected LSL_Vector GetPartLocalPos(SceneObjectPart part)
2796 { 2693 {
2797 m_host.AddScriptLPS(1);
2798
2799 Vector3 pos; 2694 Vector3 pos;
2800 2695
2801 if (!part.IsRoot) 2696 if (!part.IsRoot)
@@ -2817,8 +2712,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
2817 2712
2818 public void llSetRot(LSL_Rotation rot) 2713 public void llSetRot(LSL_Rotation rot)
2819 { 2714 {
2820 m_host.AddScriptLPS(1);
2821
2822 // try to let this work as in SL... 2715 // try to let this work as in SL...
2823 if (m_host.ParentID == 0 || (m_host.ParentGroup != null && m_host == m_host.ParentGroup.RootPart)) 2716 if (m_host.ParentID == 0 || (m_host.ParentGroup != null && m_host == m_host.ParentGroup.RootPart))
2824 { 2717 {
@@ -2840,7 +2733,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
2840 2733
2841 public void llSetLocalRot(LSL_Rotation rot) 2734 public void llSetLocalRot(LSL_Rotation rot)
2842 { 2735 {
2843 m_host.AddScriptLPS(1);
2844 SetRot(m_host, rot); 2736 SetRot(m_host, rot);
2845 ScriptSleep(m_sleepMsOnSetLocalRot); 2737 ScriptSleep(m_sleepMsOnSetLocalRot);
2846 } 2738 }
@@ -2902,7 +2794,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
2902 return llGetRootRotation(); 2794 return llGetRootRotation();
2903 } 2795 }
2904 2796
2905 m_host.AddScriptLPS(1);
2906 Quaternion q = m_host.GetWorldRotation(); 2797 Quaternion q = m_host.GetWorldRotation();
2907 2798
2908 if (m_host.ParentGroup != null && m_host.ParentGroup.AttachmentPoint != 0) 2799 if (m_host.ParentGroup != null && m_host.ParentGroup.AttachmentPoint != 0)
@@ -2967,15 +2858,12 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
2967 2858
2968 private LSL_Rotation GetPartLocalRot(SceneObjectPart part) 2859 private LSL_Rotation GetPartLocalRot(SceneObjectPart part)
2969 { 2860 {
2970 m_host.AddScriptLPS(1);
2971 Quaternion rot = part.RotationOffset; 2861 Quaternion rot = part.RotationOffset;
2972 return new LSL_Rotation(rot.X, rot.Y, rot.Z, rot.W); 2862 return new LSL_Rotation(rot.X, rot.Y, rot.Z, rot.W);
2973 } 2863 }
2974 2864
2975 public void llSetForce(LSL_Vector force, int local) 2865 public void llSetForce(LSL_Vector force, int local)
2976 { 2866 {
2977 m_host.AddScriptLPS(1);
2978
2979 if (!m_host.ParentGroup.IsDeleted) 2867 if (!m_host.ParentGroup.IsDeleted)
2980 { 2868 {
2981 if (local != 0) 2869 if (local != 0)
@@ -2989,8 +2877,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
2989 { 2877 {
2990 LSL_Vector force = new LSL_Vector(0.0, 0.0, 0.0); 2878 LSL_Vector force = new LSL_Vector(0.0, 0.0, 0.0);
2991 2879
2992 m_host.AddScriptLPS(1);
2993
2994 if (!m_host.ParentGroup.IsDeleted) 2880 if (!m_host.ParentGroup.IsDeleted)
2995 { 2881 {
2996 force = m_host.ParentGroup.RootPart.GetForce(); 2882 force = m_host.ParentGroup.RootPart.GetForce();
@@ -3001,55 +2887,46 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
3001 2887
3002 public void llSetVelocity(LSL_Vector vel, int local) 2888 public void llSetVelocity(LSL_Vector vel, int local)
3003 { 2889 {
3004 m_host.AddScriptLPS(1);
3005 m_host.SetVelocity(new Vector3((float)vel.x, (float)vel.y, (float)vel.z), local != 0); 2890 m_host.SetVelocity(new Vector3((float)vel.x, (float)vel.y, (float)vel.z), local != 0);
3006 } 2891 }
3007 2892
3008 public void llSetAngularVelocity(LSL_Vector avel, int local) 2893 public void llSetAngularVelocity(LSL_Vector avel, int local)
3009 { 2894 {
3010 m_host.AddScriptLPS(1);
3011 m_host.SetAngularVelocity(new Vector3((float)avel.x, (float)avel.y, (float)avel.z), local != 0); 2895 m_host.SetAngularVelocity(new Vector3((float)avel.x, (float)avel.y, (float)avel.z), local != 0);
3012 } 2896 }
3013 public LSL_Integer llTarget(LSL_Vector position, double range) 2897 public LSL_Integer llTarget(LSL_Vector position, double range)
3014 { 2898 {
3015 m_host.AddScriptLPS(1);
3016 return m_host.ParentGroup.registerTargetWaypoint(position, 2899 return m_host.ParentGroup.registerTargetWaypoint(position,
3017 (float)range); 2900 (float)range);
3018 } 2901 }
3019 2902
3020 public void llTargetRemove(int number) 2903 public void llTargetRemove(int number)
3021 { 2904 {
3022 m_host.AddScriptLPS(1);
3023 m_host.ParentGroup.unregisterTargetWaypoint(number); 2905 m_host.ParentGroup.unregisterTargetWaypoint(number);
3024 } 2906 }
3025 2907
3026 public LSL_Integer llRotTarget(LSL_Rotation rot, double error) 2908 public LSL_Integer llRotTarget(LSL_Rotation rot, double error)
3027 { 2909 {
3028 m_host.AddScriptLPS(1);
3029 return m_host.ParentGroup.registerRotTargetWaypoint(rot, (float)error); 2910 return m_host.ParentGroup.registerRotTargetWaypoint(rot, (float)error);
3030 } 2911 }
3031 2912
3032 public void llRotTargetRemove(int number) 2913 public void llRotTargetRemove(int number)
3033 { 2914 {
3034 m_host.AddScriptLPS(1);
3035 m_host.ParentGroup.unregisterRotTargetWaypoint(number); 2915 m_host.ParentGroup.unregisterRotTargetWaypoint(number);
3036 } 2916 }
3037 2917
3038 public void llMoveToTarget(LSL_Vector target, double tau) 2918 public void llMoveToTarget(LSL_Vector target, double tau)
3039 { 2919 {
3040 m_host.AddScriptLPS(1);
3041 m_host.MoveToTarget(target, (float)tau); 2920 m_host.MoveToTarget(target, (float)tau);
3042 } 2921 }
3043 2922
3044 public void llStopMoveToTarget() 2923 public void llStopMoveToTarget()
3045 { 2924 {
3046 m_host.AddScriptLPS(1);
3047 m_host.StopMoveToTarget(); 2925 m_host.StopMoveToTarget();
3048 } 2926 }
3049 2927
3050 public void llApplyImpulse(LSL_Vector force, int local) 2928 public void llApplyImpulse(LSL_Vector force, int local)
3051 { 2929 {
3052 m_host.AddScriptLPS(1);
3053 //No energy force yet 2930 //No energy force yet
3054 Vector3 v = force; 2931 Vector3 v = force;
3055 if (v.Length() > 20000.0f) 2932 if (v.Length() > 20000.0f)
@@ -3063,26 +2940,21 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
3063 2940
3064 public void llApplyRotationalImpulse(LSL_Vector force, int local) 2941 public void llApplyRotationalImpulse(LSL_Vector force, int local)
3065 { 2942 {
3066 m_host.AddScriptLPS(1);
3067 m_host.ParentGroup.RootPart.ApplyAngularImpulse(force, local != 0); 2943 m_host.ParentGroup.RootPart.ApplyAngularImpulse(force, local != 0);
3068 } 2944 }
3069 2945
3070 public void llSetTorque(LSL_Vector torque, int local) 2946 public void llSetTorque(LSL_Vector torque, int local)
3071 { 2947 {
3072 m_host.AddScriptLPS(1);
3073 m_host.ParentGroup.RootPart.SetAngularImpulse(torque, local != 0); 2948 m_host.ParentGroup.RootPart.SetAngularImpulse(torque, local != 0);
3074 } 2949 }
3075 2950
3076 public LSL_Vector llGetTorque() 2951 public LSL_Vector llGetTorque()
3077 { 2952 {
3078 m_host.AddScriptLPS(1);
3079
3080 return new LSL_Vector(m_host.ParentGroup.GetTorque()); 2953 return new LSL_Vector(m_host.ParentGroup.GetTorque());
3081 } 2954 }
3082 2955
3083 public void llSetForceAndTorque(LSL_Vector force, LSL_Vector torque, int local) 2956 public void llSetForceAndTorque(LSL_Vector force, LSL_Vector torque, int local)
3084 { 2957 {
3085 m_host.AddScriptLPS(1);
3086 llSetForce(force, local); 2958 llSetForce(force, local);
3087 llSetTorque(torque, local); 2959 llSetTorque(torque, local);
3088 } 2960 }
@@ -3090,8 +2962,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
3090 2962
3091 public LSL_Vector llGetVel() 2963 public LSL_Vector llGetVel()
3092 { 2964 {
3093 m_host.AddScriptLPS(1);
3094
3095 Vector3 vel = Vector3.Zero; 2965 Vector3 vel = Vector3.Zero;
3096 2966
3097 if (m_host.ParentGroup.IsAttachment) 2967 if (m_host.ParentGroup.IsAttachment)
@@ -3110,46 +2980,38 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
3110 2980
3111 public LSL_Vector llGetAccel() 2981 public LSL_Vector llGetAccel()
3112 { 2982 {
3113 m_host.AddScriptLPS(1);
3114
3115 return new LSL_Vector(m_host.Acceleration); 2983 return new LSL_Vector(m_host.Acceleration);
3116 } 2984 }
3117 2985
3118 public LSL_Vector llGetOmega() 2986 public LSL_Vector llGetOmega()
3119 { 2987 {
3120 m_host.AddScriptLPS(1);
3121 Vector3 avel = m_host.AngularVelocity; 2988 Vector3 avel = m_host.AngularVelocity;
3122 return new LSL_Vector(avel.X, avel.Y, avel.Z); 2989 return new LSL_Vector(avel.X, avel.Y, avel.Z);
3123 } 2990 }
3124 2991
3125 public LSL_Float llGetTimeOfDay() 2992 public LSL_Float llGetTimeOfDay()
3126 { 2993 {
3127 m_host.AddScriptLPS(1);
3128 return (double)((DateTime.Now.TimeOfDay.TotalMilliseconds / 1000) % (3600 * 4)); 2994 return (double)((DateTime.Now.TimeOfDay.TotalMilliseconds / 1000) % (3600 * 4));
3129 } 2995 }
3130 2996
3131 public LSL_Float llGetWallclock() 2997 public LSL_Float llGetWallclock()
3132 { 2998 {
3133 m_host.AddScriptLPS(1);
3134 return DateTime.Now.TimeOfDay.TotalSeconds; 2999 return DateTime.Now.TimeOfDay.TotalSeconds;
3135 } 3000 }
3136 3001
3137 public LSL_Float llGetTime() 3002 public LSL_Float llGetTime()
3138 { 3003 {
3139 m_host.AddScriptLPS(1);
3140 double ScriptTime = Util.GetTimeStampMS() - m_timer; 3004 double ScriptTime = Util.GetTimeStampMS() - m_timer;
3141 return (float)Math.Round((ScriptTime / 1000.0), 3); 3005 return (float)Math.Round((ScriptTime / 1000.0), 3);
3142 } 3006 }
3143 3007
3144 public void llResetTime() 3008 public void llResetTime()
3145 { 3009 {
3146 m_host.AddScriptLPS(1);
3147 m_timer = Util.GetTimeStampMS(); 3010 m_timer = Util.GetTimeStampMS();
3148 } 3011 }
3149 3012
3150 public LSL_Float llGetAndResetTime() 3013 public LSL_Float llGetAndResetTime()
3151 { 3014 {
3152 m_host.AddScriptLPS(1);
3153 double now = Util.GetTimeStampMS(); 3015 double now = Util.GetTimeStampMS();
3154 double ScriptTime = now - m_timer; 3016 double ScriptTime = now - m_timer;
3155 m_timer = now; 3017 m_timer = now;
@@ -3158,7 +3020,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
3158 3020
3159 public void llSound(string sound, double volume, int queue, int loop) 3021 public void llSound(string sound, double volume, int queue, int loop)
3160 { 3022 {
3161 m_host.AddScriptLPS(1);
3162 Deprecated("llSound", "Use llPlaySound instead"); 3023 Deprecated("llSound", "Use llPlaySound instead");
3163 } 3024 }
3164 3025
@@ -3166,8 +3027,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
3166 // 20080530 Updated to remove code duplication 3027 // 20080530 Updated to remove code duplication
3167 public void llPlaySound(string sound, double volume) 3028 public void llPlaySound(string sound, double volume)
3168 { 3029 {
3169 m_host.AddScriptLPS(1);
3170
3171 // send the sound, once, to all clients in range 3030 // send the sound, once, to all clients in range
3172 if (m_SoundModule != null) 3031 if (m_SoundModule != null)
3173 { 3032 {
@@ -3181,7 +3040,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
3181 3040
3182 public void llLoopSound(string sound, double volume) 3041 public void llLoopSound(string sound, double volume)
3183 { 3042 {
3184 m_host.AddScriptLPS(1);
3185 if (m_SoundModule != null) 3043 if (m_SoundModule != null)
3186 { 3044 {
3187 m_SoundModule.LoopSound(m_host.UUID, ScriptUtils.GetAssetIdFromKeyOrItemName(m_host, sound), 3045 m_SoundModule.LoopSound(m_host.UUID, ScriptUtils.GetAssetIdFromKeyOrItemName(m_host, sound),
@@ -3191,7 +3049,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
3191 3049
3192 public void llLoopSoundMaster(string sound, double volume) 3050 public void llLoopSoundMaster(string sound, double volume)
3193 { 3051 {
3194 m_host.AddScriptLPS(1);
3195 if (m_SoundModule != null) 3052 if (m_SoundModule != null)
3196 { 3053 {
3197 m_SoundModule.LoopSound(m_host.UUID, ScriptUtils.GetAssetIdFromKeyOrItemName(m_host, sound), 3054 m_SoundModule.LoopSound(m_host.UUID, ScriptUtils.GetAssetIdFromKeyOrItemName(m_host, sound),
@@ -3201,7 +3058,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
3201 3058
3202 public void llLoopSoundSlave(string sound, double volume) 3059 public void llLoopSoundSlave(string sound, double volume)
3203 { 3060 {
3204 m_host.AddScriptLPS(1);
3205 if (m_SoundModule != null) 3061 if (m_SoundModule != null)
3206 { 3062 {
3207 m_SoundModule.LoopSound(m_host.UUID, ScriptUtils.GetAssetIdFromKeyOrItemName(m_host, sound), 3063 m_SoundModule.LoopSound(m_host.UUID, ScriptUtils.GetAssetIdFromKeyOrItemName(m_host, sound),
@@ -3211,8 +3067,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
3211 3067
3212 public void llPlaySoundSlave(string sound, double volume) 3068 public void llPlaySoundSlave(string sound, double volume)
3213 { 3069 {
3214 m_host.AddScriptLPS(1);
3215
3216 // send the sound, once, to all clients in range 3070 // send the sound, once, to all clients in range
3217 if (m_SoundModule != null) 3071 if (m_SoundModule != null)
3218 { 3072 {
@@ -3224,7 +3078,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
3224 3078
3225 public void llTriggerSound(string sound, double volume) 3079 public void llTriggerSound(string sound, double volume)
3226 { 3080 {
3227 m_host.AddScriptLPS(1);
3228 // send the sound, once, to all clients in rangeTrigger or play an attached sound in this part's inventory. 3081 // send the sound, once, to all clients in rangeTrigger or play an attached sound in this part's inventory.
3229 if (m_SoundModule != null) 3082 if (m_SoundModule != null)
3230 { 3083 {
@@ -3236,15 +3089,12 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
3236 3089
3237 public void llStopSound() 3090 public void llStopSound()
3238 { 3091 {
3239 m_host.AddScriptLPS(1);
3240
3241 if (m_SoundModule != null) 3092 if (m_SoundModule != null)
3242 m_SoundModule.StopSound(m_host.UUID); 3093 m_SoundModule.StopSound(m_host.UUID);
3243 } 3094 }
3244 3095
3245 public void llPreloadSound(string sound) 3096 public void llPreloadSound(string sound)
3246 { 3097 {
3247 m_host.AddScriptLPS(1);
3248 if (m_SoundModule != null) 3098 if (m_SoundModule != null)
3249 m_SoundModule.PreloadSound(m_host.UUID, ScriptUtils.GetAssetIdFromKeyOrItemName(m_host, sound), 0); 3099 m_SoundModule.PreloadSound(m_host.UUID, ScriptUtils.GetAssetIdFromKeyOrItemName(m_host, sound), 0);
3250 ScriptSleep(m_sleepMsOnPreloadSound); 3100 ScriptSleep(m_sleepMsOnPreloadSound);
@@ -3258,8 +3108,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
3258 /// </summary> 3108 /// </summary>
3259 public LSL_String llGetSubString(string src, int start, int end) 3109 public LSL_String llGetSubString(string src, int start, int end)
3260 { 3110 {
3261 m_host.AddScriptLPS(1);
3262
3263 // Normalize indices (if negative). 3111 // Normalize indices (if negative).
3264 // After normlaization they may still be 3112 // After normlaization they may still be
3265 // negative, but that is now relative to 3113 // negative, but that is now relative to
@@ -3352,8 +3200,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
3352 /// </summary> 3200 /// </summary>
3353 public LSL_String llDeleteSubString(string src, int start, int end) 3201 public LSL_String llDeleteSubString(string src, int start, int end)
3354 { 3202 {
3355 m_host.AddScriptLPS(1);
3356
3357 // Normalize indices (if negative). 3203 // Normalize indices (if negative).
3358 // After normlaization they may still be 3204 // After normlaization they may still be
3359 // negative, but that is now relative to 3205 // negative, but that is now relative to
@@ -3433,8 +3279,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
3433 /// </summary> 3279 /// </summary>
3434 public LSL_String llInsertString(string dest, int index, string src) 3280 public LSL_String llInsertString(string dest, int index, string src)
3435 { 3281 {
3436 m_host.AddScriptLPS(1);
3437
3438 // Normalize indices (if negative). 3282 // Normalize indices (if negative).
3439 // After normlaization they may still be 3283 // After normlaization they may still be
3440 // negative, but that is now relative to 3284 // negative, but that is now relative to
@@ -3470,13 +3314,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
3470 3314
3471 public LSL_String llToUpper(string src) 3315 public LSL_String llToUpper(string src)
3472 { 3316 {
3473 m_host.AddScriptLPS(1);
3474 return src.ToUpper(); 3317 return src.ToUpper();
3475 } 3318 }
3476 3319
3477 public LSL_String llToLower(string src) 3320 public LSL_String llToLower(string src)
3478 { 3321 {
3479 m_host.AddScriptLPS(1);
3480 return src.ToLower(); 3322 return src.ToLower();
3481 } 3323 }
3482 3324
@@ -3484,8 +3326,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
3484 { 3326 {
3485 Util.FireAndForget(x => 3327 Util.FireAndForget(x =>
3486 { 3328 {
3487 m_host.AddScriptLPS(1);
3488
3489 if (m_item.PermsGranter == UUID.Zero) 3329 if (m_item.PermsGranter == UUID.Zero)
3490 return; 3330 return;
3491 3331
@@ -3522,28 +3362,24 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
3522 3362
3523 public void llMakeExplosion(int particles, double scale, double vel, double lifetime, double arc, string texture, LSL_Vector offset) 3363 public void llMakeExplosion(int particles, double scale, double vel, double lifetime, double arc, string texture, LSL_Vector offset)
3524 { 3364 {
3525 m_host.AddScriptLPS(1);
3526 Deprecated("llMakeExplosion", "Use llParticleSystem instead"); 3365 Deprecated("llMakeExplosion", "Use llParticleSystem instead");
3527 ScriptSleep(m_sleepMsOnMakeExplosion); 3366 ScriptSleep(m_sleepMsOnMakeExplosion);
3528 } 3367 }
3529 3368
3530 public void llMakeFountain(int particles, double scale, double vel, double lifetime, double arc, int bounce, string texture, LSL_Vector offset, double bounce_offset) 3369 public void llMakeFountain(int particles, double scale, double vel, double lifetime, double arc, int bounce, string texture, LSL_Vector offset, double bounce_offset)
3531 { 3370 {
3532 m_host.AddScriptLPS(1);
3533 Deprecated("llMakeFountain", "Use llParticleSystem instead"); 3371 Deprecated("llMakeFountain", "Use llParticleSystem instead");
3534 ScriptSleep(m_sleepMsOnMakeFountain); 3372 ScriptSleep(m_sleepMsOnMakeFountain);
3535 } 3373 }
3536 3374
3537 public void llMakeSmoke(int particles, double scale, double vel, double lifetime, double arc, string texture, LSL_Vector offset) 3375 public void llMakeSmoke(int particles, double scale, double vel, double lifetime, double arc, string texture, LSL_Vector offset)
3538 { 3376 {
3539 m_host.AddScriptLPS(1);
3540 Deprecated("llMakeSmoke", "Use llParticleSystem instead"); 3377 Deprecated("llMakeSmoke", "Use llParticleSystem instead");
3541 ScriptSleep(m_sleepMsOnMakeSmoke); 3378 ScriptSleep(m_sleepMsOnMakeSmoke);
3542 } 3379 }
3543 3380
3544 public void llMakeFire(int particles, double scale, double vel, double lifetime, double arc, string texture, LSL_Vector offset) 3381 public void llMakeFire(int particles, double scale, double vel, double lifetime, double arc, string texture, LSL_Vector offset)
3545 { 3382 {
3546 m_host.AddScriptLPS(1);
3547 Deprecated("llMakeFire", "Use llParticleSystem instead"); 3383 Deprecated("llMakeFire", "Use llParticleSystem instead");
3548 ScriptSleep(m_sleepMsOnMakeFire); 3384 ScriptSleep(m_sleepMsOnMakeFire);
3549 } 3385 }
@@ -3555,7 +3391,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
3555 3391
3556 public void doObjectRez(string inventory, LSL_Vector pos, LSL_Vector vel, LSL_Rotation rot, int param, bool atRoot) 3392 public void doObjectRez(string inventory, LSL_Vector pos, LSL_Vector vel, LSL_Rotation rot, int param, bool atRoot)
3557 { 3393 {
3558 m_host.AddScriptLPS(1);
3559 if (Double.IsNaN(rot.x) || Double.IsNaN(rot.y) || Double.IsNaN(rot.z) || Double.IsNaN(rot.s)) 3394 if (Double.IsNaN(rot.x) || Double.IsNaN(rot.y) || Double.IsNaN(rot.z) || Double.IsNaN(rot.s))
3560 return; 3395 return;
3561 3396
@@ -3634,8 +3469,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
3634 3469
3635 public void llLookAt(LSL_Vector target, double strength, double damping) 3470 public void llLookAt(LSL_Vector target, double strength, double damping)
3636 { 3471 {
3637 m_host.AddScriptLPS(1);
3638
3639 // Get the normalized vector to the target 3472 // Get the normalized vector to the target
3640 LSL_Vector from = llGetPos(); 3473 LSL_Vector from = llGetPos();
3641 3474
@@ -3682,7 +3515,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
3682 3515
3683 public void llStopLookAt() 3516 public void llStopLookAt()
3684 { 3517 {
3685 m_host.AddScriptLPS(1);
3686 m_host.StopLookAt(); 3518 m_host.StopLookAt();
3687 } 3519 }
3688 3520
@@ -3690,7 +3522,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
3690 { 3522 {
3691 if (sec != 0.0 && sec < m_MinTimerInterval) 3523 if (sec != 0.0 && sec < m_MinTimerInterval)
3692 sec = m_MinTimerInterval; 3524 sec = m_MinTimerInterval;
3693 m_host.AddScriptLPS(1);
3694 // Setting timer repeat 3525 // Setting timer repeat
3695 AsyncCommands.TimerPlugin.SetTimerEvent(m_host.LocalId, m_item.ItemID, sec); 3526 AsyncCommands.TimerPlugin.SetTimerEvent(m_host.LocalId, m_item.ItemID, sec);
3696 } 3527 }
@@ -3698,15 +3529,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
3698 public virtual void llSleep(double sec) 3529 public virtual void llSleep(double sec)
3699 { 3530 {
3700// m_log.Info("llSleep snoozing " + sec + "s."); 3531// m_log.Info("llSleep snoozing " + sec + "s.");
3701 m_host.AddScriptLPS(1);
3702
3703 Sleep((int)(sec * 1000)); 3532 Sleep((int)(sec * 1000));
3704 } 3533 }
3705 3534
3706 public LSL_Float llGetMass() 3535 public LSL_Float llGetMass()
3707 { 3536 {
3708 m_host.AddScriptLPS(1);
3709
3710 if (m_host.ParentGroup.IsAttachment) 3537 if (m_host.ParentGroup.IsAttachment)
3711 { 3538 {
3712 ScenePresence attachedAvatar = World.GetScenePresence(m_host.ParentGroup.AttachedAvatar); 3539 ScenePresence attachedAvatar = World.GetScenePresence(m_host.ParentGroup.AttachedAvatar);
@@ -3741,7 +3568,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
3741 3568
3742 public void llCollisionFilter(string name, string id, int accept) 3569 public void llCollisionFilter(string name, string id, int accept)
3743 { 3570 {
3744 m_host.AddScriptLPS(1);
3745 m_host.CollisionFilter.Clear(); 3571 m_host.CollisionFilter.Clear();
3746 UUID objectID; 3572 UUID objectID;
3747 3573
@@ -3768,14 +3594,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
3768 } 3594 }
3769 } 3595 }
3770 } 3596 }
3771
3772 m_host.AddScriptLPS(1);
3773 } 3597 }
3774 3598
3775 public void llReleaseControls() 3599 public void llReleaseControls()
3776 { 3600 {
3777 m_host.AddScriptLPS(1);
3778
3779 if (m_item.PermsGranter != UUID.Zero) 3601 if (m_item.PermsGranter != UUID.Zero)
3780 { 3602 {
3781 ScenePresence presence = World.GetScenePresence(m_item.PermsGranter); 3603 ScenePresence presence = World.GetScenePresence(m_item.PermsGranter);
@@ -3795,7 +3617,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
3795 3617
3796 public void llReleaseURL(string url) 3618 public void llReleaseURL(string url)
3797 { 3619 {
3798 m_host.AddScriptLPS(1);
3799 if (m_UrlModule != null) 3620 if (m_UrlModule != null)
3800 m_UrlModule.ReleaseURL(url); 3621 m_UrlModule.ReleaseURL(url);
3801 } 3622 }
@@ -3843,8 +3664,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
3843 3664
3844 public void llAttachToAvatar(int attachmentPoint) 3665 public void llAttachToAvatar(int attachmentPoint)
3845 { 3666 {
3846 m_host.AddScriptLPS(1);
3847
3848 if (m_item.PermsGranter != m_host.OwnerID) 3667 if (m_item.PermsGranter != m_host.OwnerID)
3849 return; 3668 return;
3850 3669
@@ -3854,8 +3673,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
3854 3673
3855 public void llDetachFromAvatar() 3674 public void llDetachFromAvatar()
3856 { 3675 {
3857 m_host.AddScriptLPS(1);
3858
3859 if (m_host.ParentGroup.AttachmentPoint == 0) 3676 if (m_host.ParentGroup.AttachmentPoint == 0)
3860 return; 3677 return;
3861 3678
@@ -3868,26 +3685,21 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
3868 3685
3869 public void llTakeCamera(string avatar) 3686 public void llTakeCamera(string avatar)
3870 { 3687 {
3871 m_host.AddScriptLPS(1);
3872 Deprecated("llTakeCamera", "Use llSetCameraParams instead"); 3688 Deprecated("llTakeCamera", "Use llSetCameraParams instead");
3873 } 3689 }
3874 3690
3875 public void llReleaseCamera(string avatar) 3691 public void llReleaseCamera(string avatar)
3876 { 3692 {
3877 m_host.AddScriptLPS(1);
3878 Deprecated("llReleaseCamera", "Use llClearCameraParams instead"); 3693 Deprecated("llReleaseCamera", "Use llClearCameraParams instead");
3879 } 3694 }
3880 3695
3881 public LSL_String llGetOwner() 3696 public LSL_String llGetOwner()
3882 { 3697 {
3883 m_host.AddScriptLPS(1);
3884
3885 return m_host.OwnerID.ToString(); 3698 return m_host.OwnerID.ToString();
3886 } 3699 }
3887 3700
3888 public void llInstantMessage(string user, string message) 3701 public void llInstantMessage(string user, string message)
3889 { 3702 {
3890 m_host.AddScriptLPS(1);
3891 UUID result; 3703 UUID result;
3892 if (!UUID.TryParse(user, out result) || result == UUID.Zero) 3704 if (!UUID.TryParse(user, out result) || result == UUID.Zero)
3893 { 3705 {
@@ -3946,7 +3758,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
3946 3758
3947 public void llEmail(string address, string subject, string message) 3759 public void llEmail(string address, string subject, string message)
3948 { 3760 {
3949 m_host.AddScriptLPS(1);
3950 IEmailModule emailModule = m_ScriptEngine.World.RequestModuleInterface<IEmailModule>(); 3761 IEmailModule emailModule = m_ScriptEngine.World.RequestModuleInterface<IEmailModule>();
3951 if (emailModule == null) 3762 if (emailModule == null)
3952 { 3763 {
@@ -3984,7 +3795,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
3984 3795
3985 public void llGetNextEmail(string address, string subject) 3796 public void llGetNextEmail(string address, string subject)
3986 { 3797 {
3987 m_host.AddScriptLPS(1);
3988 IEmailModule emailModule = m_ScriptEngine.World.RequestModuleInterface<IEmailModule>(); 3798 IEmailModule emailModule = m_ScriptEngine.World.RequestModuleInterface<IEmailModule>();
3989 if (emailModule == null) 3799 if (emailModule == null)
3990 { 3800 {
@@ -4012,20 +3822,16 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
4012 3822
4013 public LSL_String llGetKey() 3823 public LSL_String llGetKey()
4014 { 3824 {
4015 m_host.AddScriptLPS(1);
4016 return m_host.UUID.ToString(); 3825 return m_host.UUID.ToString();
4017 } 3826 }
4018 3827
4019 public LSL_Key llGenerateKey() 3828 public LSL_Key llGenerateKey()
4020 { 3829 {
4021 m_host.AddScriptLPS(1);
4022 return UUID.Random().ToString(); 3830 return UUID.Random().ToString();
4023 } 3831 }
4024 3832
4025 public void llSetBuoyancy(double buoyancy) 3833 public void llSetBuoyancy(double buoyancy)
4026 { 3834 {
4027 m_host.AddScriptLPS(1);
4028
4029 if (!m_host.ParentGroup.IsDeleted) 3835 if (!m_host.ParentGroup.IsDeleted)
4030 { 3836 {
4031 m_host.ParentGroup.RootPart.SetBuoyancy((float)buoyancy); 3837 m_host.ParentGroup.RootPart.SetBuoyancy((float)buoyancy);
@@ -4040,8 +3846,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
4040 /// <param name="tau">Number of seconds over which to reach target</param> 3846 /// <param name="tau">Number of seconds over which to reach target</param>
4041 public void llSetHoverHeight(double height, int water, double tau) 3847 public void llSetHoverHeight(double height, int water, double tau)
4042 { 3848 {
4043 m_host.AddScriptLPS(1);
4044
4045 PIDHoverType hoverType = PIDHoverType.Ground; 3849 PIDHoverType hoverType = PIDHoverType.Ground;
4046 if (water != 0) 3850 if (water != 0)
4047 { 3851 {
@@ -4052,13 +3856,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
4052 3856
4053 public void llStopHover() 3857 public void llStopHover()
4054 { 3858 {
4055 m_host.AddScriptLPS(1);
4056 m_host.SetHoverHeight(0f, PIDHoverType.Ground, 0f); 3859 m_host.SetHoverHeight(0f, PIDHoverType.Ground, 0f);
4057 } 3860 }
4058 3861
4059 public void llMinEventDelay(double delay) 3862 public void llMinEventDelay(double delay)
4060 { 3863 {
4061 m_host.AddScriptLPS(1);
4062 try 3864 try
4063 { 3865 {
4064 m_ScriptEngine.SetMinEventDelay(m_item.ItemID, delay); 3866 m_ScriptEngine.SetMinEventDelay(m_item.ItemID, delay);
@@ -4072,14 +3874,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
4072 3874
4073 public void llSoundPreload(string sound) 3875 public void llSoundPreload(string sound)
4074 { 3876 {
4075 m_host.AddScriptLPS(1);
4076 Deprecated("llSoundPreload", "Use llPreloadSound instead"); 3877 Deprecated("llSoundPreload", "Use llPreloadSound instead");
4077 } 3878 }
4078 3879
4079 public void llRotLookAt(LSL_Rotation target, double strength, double damping) 3880 public void llRotLookAt(LSL_Rotation target, double strength, double damping)
4080 { 3881 {
4081 m_host.AddScriptLPS(1);
4082
4083 // Per discussion with Melanie, for non-physical objects llLookAt appears to simply 3882 // Per discussion with Melanie, for non-physical objects llLookAt appears to simply
4084 // set the rotation of the object, copy that behavior 3883 // set the rotation of the object, copy that behavior
4085 SceneObjectGroup sog = m_host.ParentGroup; 3884 SceneObjectGroup sog = m_host.ParentGroup;
@@ -4098,7 +3897,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
4098 3897
4099 public LSL_Integer llStringLength(string str) 3898 public LSL_Integer llStringLength(string str)
4100 { 3899 {
4101 m_host.AddScriptLPS(1);
4102 if (str.Length > 0) 3900 if (str.Length > 0)
4103 { 3901 {
4104 return str.Length; 3902 return str.Length;
@@ -4111,8 +3909,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
4111 3909
4112 public void llStartAnimation(string anim) 3910 public void llStartAnimation(string anim)
4113 { 3911 {
4114 m_host.AddScriptLPS(1);
4115
4116 if (m_item.PermsGranter == UUID.Zero) 3912 if (m_item.PermsGranter == UUID.Zero)
4117 return; 3913 return;
4118 3914
@@ -4134,8 +3930,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
4134 3930
4135 public void llStopAnimation(string anim) 3931 public void llStopAnimation(string anim)
4136 { 3932 {
4137 m_host.AddScriptLPS(1);
4138
4139 if (m_item.PermsGranter == UUID.Zero) 3933 if (m_item.PermsGranter == UUID.Zero)
4140 return; 3934 return;
4141 3935
@@ -4157,17 +3951,14 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
4157 3951
4158 public void llPointAt(LSL_Vector pos) 3952 public void llPointAt(LSL_Vector pos)
4159 { 3953 {
4160 m_host.AddScriptLPS(1);
4161 } 3954 }
4162 3955
4163 public void llStopPointAt() 3956 public void llStopPointAt()
4164 { 3957 {
4165 m_host.AddScriptLPS(1);
4166 } 3958 }
4167 3959
4168 public void llTargetOmega(LSL_Vector axis, double spinrate, double gain) 3960 public void llTargetOmega(LSL_Vector axis, double spinrate, double gain)
4169 { 3961 {
4170 m_host.AddScriptLPS(1);
4171 TargetOmega(m_host, axis, spinrate, gain); 3962 TargetOmega(m_host, axis, spinrate, gain);
4172 } 3963 }
4173 3964
@@ -4181,7 +3972,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
4181 3972
4182 public LSL_Integer llGetStartParameter() 3973 public LSL_Integer llGetStartParameter()
4183 { 3974 {
4184 m_host.AddScriptLPS(1);
4185 return m_ScriptEngine.GetStartParameter(m_item.ItemID); 3975 return m_ScriptEngine.GetStartParameter(m_item.ItemID);
4186 } 3976 }
4187 3977
@@ -4210,8 +4000,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
4210 if (m_item.PermsGranter != agentID || (perm & ScriptBaseClass.PERMISSION_TAKE_CONTROLS) == 0) 4000 if (m_item.PermsGranter != agentID || (perm & ScriptBaseClass.PERMISSION_TAKE_CONTROLS) == 0)
4211 llReleaseControls(); 4001 llReleaseControls();
4212 4002
4213 m_host.AddScriptLPS(1);
4214
4215 int implicitPerms = 0; 4003 int implicitPerms = 0;
4216 4004
4217 if (m_host.ParentGroup.IsAttachment && (UUID)agent == m_host.ParentGroup.AttachedAvatar) 4005 if (m_host.ParentGroup.IsAttachment && (UUID)agent == m_host.ParentGroup.AttachedAvatar)
@@ -4338,15 +4126,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
4338 4126
4339 public LSL_String llGetPermissionsKey() 4127 public LSL_String llGetPermissionsKey()
4340 { 4128 {
4341 m_host.AddScriptLPS(1);
4342
4343 return m_item.PermsGranter.ToString(); 4129 return m_item.PermsGranter.ToString();
4344 } 4130 }
4345 4131
4346 public LSL_Integer llGetPermissions() 4132 public LSL_Integer llGetPermissions()
4347 { 4133 {
4348 m_host.AddScriptLPS(1);
4349
4350 int perms = m_item.PermsMask; 4134 int perms = m_item.PermsMask;
4351 4135
4352 if (m_automaticLinkPermission) 4136 if (m_automaticLinkPermission)
@@ -4357,8 +4141,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
4357 4141
4358 public LSL_Integer llGetLinkNumber() 4142 public LSL_Integer llGetLinkNumber()
4359 { 4143 {
4360 m_host.AddScriptLPS(1);
4361
4362 if (m_host.ParentGroup.PrimCount > 1) 4144 if (m_host.ParentGroup.PrimCount > 1)
4363 { 4145 {
4364 return m_host.LinkNum; 4146 return m_host.LinkNum;
@@ -4385,8 +4167,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
4385 4167
4386 public void llCreateLink(string target, int parent) 4168 public void llCreateLink(string target, int parent)
4387 { 4169 {
4388 m_host.AddScriptLPS(1);
4389
4390 UUID targetID; 4170 UUID targetID;
4391 4171
4392 if (!UUID.TryParse(target, out targetID)) 4172 if (!UUID.TryParse(target, out targetID))
@@ -4449,14 +4229,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
4449 4229
4450 if (client != null) 4230 if (client != null)
4451 parentPrim.SendPropertiesToClient(client); 4231 parentPrim.SendPropertiesToClient(client);
4452
4453 ScriptSleep(m_sleepMsOnCreateLink);
4454 } 4232 }
4455 4233
4456 public void llBreakLink(int linknum) 4234 public void llBreakLink(int linknum)
4457 { 4235 {
4458 m_host.AddScriptLPS(1);
4459
4460 if ((m_item.PermsMask & ScriptBaseClass.PERMISSION_CHANGE_LINKS) == 0 4236 if ((m_item.PermsMask & ScriptBaseClass.PERMISSION_CHANGE_LINKS) == 0
4461 && !m_automaticLinkPermission) 4237 && !m_automaticLinkPermission)
4462 { 4238 {
@@ -4556,8 +4332,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
4556 4332
4557 public void llBreakAllLinks() 4333 public void llBreakAllLinks()
4558 { 4334 {
4559 m_host.AddScriptLPS(1);
4560
4561 TaskInventoryItem item = m_item; 4335 TaskInventoryItem item = m_item;
4562 4336
4563 if ((item.PermsMask & ScriptBaseClass.PERMISSION_CHANGE_LINKS) == 0 4337 if ((item.PermsMask & ScriptBaseClass.PERMISSION_CHANGE_LINKS) == 0
@@ -4589,7 +4363,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
4589 4363
4590 public LSL_String llGetLinkKey(int linknum) 4364 public LSL_String llGetLinkKey(int linknum)
4591 { 4365 {
4592 m_host.AddScriptLPS(1);
4593 SceneObjectPart part = m_host.ParentGroup.GetLinkNumPart(linknum); 4366 SceneObjectPart part = m_host.ParentGroup.GetLinkNumPart(linknum);
4594 if (part != null) 4367 if (part != null)
4595 { 4368 {
@@ -4655,8 +4428,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
4655 /// </remarks> 4428 /// </remarks>
4656 public LSL_String llGetLinkName(int linknum) 4429 public LSL_String llGetLinkName(int linknum)
4657 { 4430 {
4658 m_host.AddScriptLPS(1);
4659
4660 ISceneEntity entity = GetLinkEntity(m_host, linknum); 4431 ISceneEntity entity = GetLinkEntity(m_host, linknum);
4661 4432
4662 if (entity != null) 4433 if (entity != null)
@@ -4667,7 +4438,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
4667 4438
4668 public LSL_Integer llGetInventoryNumber(int type) 4439 public LSL_Integer llGetInventoryNumber(int type)
4669 { 4440 {
4670 m_host.AddScriptLPS(1);
4671 int count = 0; 4441 int count = 0;
4672 4442
4673 m_host.TaskInventory.LockItemsForRead(true); 4443 m_host.TaskInventory.LockItemsForRead(true);
@@ -4685,7 +4455,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
4685 4455
4686 public LSL_String llGetInventoryName(int type, int number) 4456 public LSL_String llGetInventoryName(int type, int number)
4687 { 4457 {
4688 m_host.AddScriptLPS(1);
4689 ArrayList keys = new ArrayList(); 4458 ArrayList keys = new ArrayList();
4690 4459
4691 m_host.TaskInventory.LockItemsForRead(true); 4460 m_host.TaskInventory.LockItemsForRead(true);
@@ -4712,15 +4481,12 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
4712 4481
4713 public LSL_Float llGetEnergy() 4482 public LSL_Float llGetEnergy()
4714 { 4483 {
4715 m_host.AddScriptLPS(1);
4716 // TODO: figure out real energy value 4484 // TODO: figure out real energy value
4717 return 1.0f; 4485 return 1.0f;
4718 } 4486 }
4719 4487
4720 public void llGiveInventory(string destination, string inventory) 4488 public void llGiveInventory(string destination, string inventory)
4721 { 4489 {
4722 m_host.AddScriptLPS(1);
4723
4724 UUID destId = UUID.Zero; 4490 UUID destId = UUID.Zero;
4725 4491
4726 if (!UUID.TryParse(destination, out destId)) 4492 if (!UUID.TryParse(destination, out destId))
@@ -4811,8 +4577,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
4811 [DebuggerNonUserCode] 4577 [DebuggerNonUserCode]
4812 public void llRemoveInventory(string name) 4578 public void llRemoveInventory(string name)
4813 { 4579 {
4814 m_host.AddScriptLPS(1);
4815
4816 TaskInventoryItem item = m_host.Inventory.GetInventoryItem(name); 4580 TaskInventoryItem item = m_host.Inventory.GetInventoryItem(name);
4817 4581
4818 if (item == null) 4582 if (item == null)
@@ -4826,7 +4590,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
4826 4590
4827 public void llSetText(string text, LSL_Vector color, double alpha) 4591 public void llSetText(string text, LSL_Vector color, double alpha)
4828 { 4592 {
4829 m_host.AddScriptLPS(1);
4830 Vector3 av3 = Util.Clip(color, 0.0f, 1.0f); 4593 Vector3 av3 = Util.Clip(color, 0.0f, 1.0f);
4831 byte[] data; 4594 byte[] data;
4832 data = Util.StringToBytes256(text); 4595 data = Util.StringToBytes256(text);
@@ -4836,13 +4599,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
4836 4599
4837 public LSL_Float llWater(LSL_Vector offset) 4600 public LSL_Float llWater(LSL_Vector offset)
4838 { 4601 {
4839 m_host.AddScriptLPS(1);
4840 return World.RegionInfo.RegionSettings.WaterHeight; 4602 return World.RegionInfo.RegionSettings.WaterHeight;
4841 } 4603 }
4842 4604
4843 public void llPassTouches(int pass) 4605 public void llPassTouches(int pass)
4844 { 4606 {
4845 m_host.AddScriptLPS(1);
4846 if (pass != 0) 4607 if (pass != 0)
4847 m_host.PassTouches = true; 4608 m_host.PassTouches = true;
4848 else 4609 else
@@ -4851,8 +4612,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
4851 4612
4852 public LSL_String llRequestAgentData(string id, int data) 4613 public LSL_String llRequestAgentData(string id, int data)
4853 { 4614 {
4854 m_host.AddScriptLPS(1);
4855
4856 UUID uuid; 4615 UUID uuid;
4857 if (UUID.TryParse(id, out uuid)) 4616 if (UUID.TryParse(id, out uuid))
4858 { 4617 {
@@ -4957,7 +4716,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
4957 AsyncCommands. 4716 AsyncCommands.
4958 DataserverPlugin.DataserverReply(rq.ToString(), reply); 4717 DataserverPlugin.DataserverReply(rq.ToString(), reply);
4959 4718
4960 ScriptSleep(m_sleepMsOnRequestAgentData);
4961 return tid.ToString(); 4719 return tid.ToString();
4962 } 4720 }
4963 else 4721 else
@@ -4969,8 +4727,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
4969 4727
4970 public LSL_String llRequestInventoryData(string name) 4728 public LSL_String llRequestInventoryData(string name)
4971 { 4729 {
4972 m_host.AddScriptLPS(1);
4973
4974 foreach (TaskInventoryItem item in m_host.Inventory.GetInventoryItems()) 4730 foreach (TaskInventoryItem item in m_host.Inventory.GetInventoryItems())
4975 { 4731 {
4976 if (item.Type == 3 && item.Name == name) 4732 if (item.Type == 3 && item.Name == name)
@@ -5007,13 +4763,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
5007 4763
5008 public void llSetDamage(double damage) 4764 public void llSetDamage(double damage)
5009 { 4765 {
5010 m_host.AddScriptLPS(1);
5011 m_host.ParentGroup.Damage = (float)damage; 4766 m_host.ParentGroup.Damage = (float)damage;
5012 } 4767 }
5013 4768
5014 public void llTeleportAgentHome(string agent) 4769 public void llTeleportAgentHome(string agent)
5015 { 4770 {
5016 m_host.AddScriptLPS(1);
5017 UUID agentId = new UUID(); 4771 UUID agentId = new UUID();
5018 if (UUID.TryParse(agent, out agentId)) 4772 if (UUID.TryParse(agent, out agentId))
5019 { 4773 {
@@ -5046,7 +4800,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
5046 4800
5047 public void llTeleportAgent(string agent, string destination, LSL_Vector targetPos, LSL_Vector targetLookAt) 4801 public void llTeleportAgent(string agent, string destination, LSL_Vector targetPos, LSL_Vector targetLookAt)
5048 { 4802 {
5049 m_host.AddScriptLPS(1);
5050 UUID agentId = new UUID(); 4803 UUID agentId = new UUID();
5051 4804
5052 if (UUID.TryParse(agent, out agentId)) 4805 if (UUID.TryParse(agent, out agentId))
@@ -5089,7 +4842,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
5089 4842
5090 public void llTeleportAgentGlobalCoords(string agent, LSL_Vector global_coords, LSL_Vector targetPos, LSL_Vector targetLookAt) 4843 public void llTeleportAgentGlobalCoords(string agent, LSL_Vector global_coords, LSL_Vector targetPos, LSL_Vector targetLookAt)
5091 { 4844 {
5092 m_host.AddScriptLPS(1);
5093 UUID agentId = new UUID(); 4845 UUID agentId = new UUID();
5094 4846
5095 ulong regionHandle = Util.RegionWorldLocToHandle((uint)global_coords.x, (uint)global_coords.y); 4847 ulong regionHandle = Util.RegionWorldLocToHandle((uint)global_coords.x, (uint)global_coords.y);
@@ -5154,7 +4906,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
5154 if (dm == null) 4906 if (dm == null)
5155 return; 4907 return;
5156 4908
5157 m_host.AddScriptLPS(1);
5158 UUID av = new UUID(); 4909 UUID av = new UUID();
5159 if (!UUID.TryParse(agent,out av)) 4910 if (!UUID.TryParse(agent,out av))
5160 { 4911 {
@@ -5179,7 +4930,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
5179 4930
5180 public void llModifyLand(int action, int brush) 4931 public void llModifyLand(int action, int brush)
5181 { 4932 {
5182 m_host.AddScriptLPS(1);
5183 ITerrainModule tm = m_ScriptEngine.World.RequestModuleInterface<ITerrainModule>(); 4933 ITerrainModule tm = m_ScriptEngine.World.RequestModuleInterface<ITerrainModule>();
5184 if (tm != null) 4934 if (tm != null)
5185 { 4935 {
@@ -5189,8 +4939,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
5189 4939
5190 public void llCollisionSound(string impact_sound, double impact_volume) 4940 public void llCollisionSound(string impact_sound, double impact_volume)
5191 { 4941 {
5192 m_host.AddScriptLPS(1);
5193
5194 if(impact_sound == "") 4942 if(impact_sound == "")
5195 { 4943 {
5196 m_host.CollisionSoundVolume = (float)impact_volume; 4944 m_host.CollisionSoundVolume = (float)impact_volume;
@@ -5217,7 +4965,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
5217 public LSL_String llGetAnimation(string id) 4965 public LSL_String llGetAnimation(string id)
5218 { 4966 {
5219 // This should only return a value if the avatar is in the same region 4967 // This should only return a value if the avatar is in the same region
5220 m_host.AddScriptLPS(1);
5221 UUID avatar = (UUID)id; 4968 UUID avatar = (UUID)id;
5222 ScenePresence presence = World.GetScenePresence(avatar); 4969 ScenePresence presence = World.GetScenePresence(avatar);
5223 if (presence == null) 4970 if (presence == null)
@@ -5245,8 +4992,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
5245 4992
5246 public void llMessageLinked(int linknumber, int num, string msg, string id) 4993 public void llMessageLinked(int linknumber, int num, string msg, string id)
5247 { 4994 {
5248 m_host.AddScriptLPS(1);
5249
5250 List<SceneObjectPart> parts = GetLinkParts(linknumber); 4995 List<SceneObjectPart> parts = GetLinkParts(linknumber);
5251 4996
5252 UUID partItemID; 4997 UUID partItemID;
@@ -5276,7 +5021,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
5276 5021
5277 public void llPushObject(string target, LSL_Vector impulse, LSL_Vector ang_impulse, int local) 5022 public void llPushObject(string target, LSL_Vector impulse, LSL_Vector ang_impulse, int local)
5278 { 5023 {
5279 m_host.AddScriptLPS(1);
5280 bool pushrestricted = World.RegionInfo.RegionSettings.RestrictPushing; 5024 bool pushrestricted = World.RegionInfo.RegionSettings.RestrictPushing;
5281 bool pushAllowed = false; 5025 bool pushAllowed = false;
5282 5026
@@ -5443,7 +5187,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
5443 5187
5444 public void llPassCollisions(int pass) 5188 public void llPassCollisions(int pass)
5445 { 5189 {
5446 m_host.AddScriptLPS(1);
5447 if (pass == 0) 5190 if (pass == 0)
5448 { 5191 {
5449 m_host.PassCollisions = false; 5192 m_host.PassCollisions = false;
@@ -5456,15 +5199,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
5456 5199
5457 public LSL_String llGetScriptName() 5200 public LSL_String llGetScriptName()
5458 { 5201 {
5459 m_host.AddScriptLPS(1);
5460
5461 return m_item.Name != null ? m_item.Name : String.Empty; 5202 return m_item.Name != null ? m_item.Name : String.Empty;
5462 } 5203 }
5463 5204
5464 public LSL_Integer llGetLinkNumberOfSides(int link) 5205 public LSL_Integer llGetLinkNumberOfSides(int link)
5465 { 5206 {
5466 m_host.AddScriptLPS(1);
5467
5468 SceneObjectPart linkedPart; 5207 SceneObjectPart linkedPart;
5469 5208
5470 if (link == ScriptBaseClass.LINK_ROOT) 5209 if (link == ScriptBaseClass.LINK_ROOT)
@@ -5479,8 +5218,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
5479 5218
5480 public LSL_Integer llGetNumberOfSides() 5219 public LSL_Integer llGetNumberOfSides()
5481 { 5220 {
5482 m_host.AddScriptLPS(1);
5483
5484 return m_host.GetNumberOfSides(); 5221 return m_host.GetNumberOfSides();
5485 } 5222 }
5486 5223
@@ -5518,8 +5255,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
5518 // q = cos(a/2) + i (x * sin(a/2)) + j (y * sin(a/2)) + k (z * sin(a/2)) 5255 // q = cos(a/2) + i (x * sin(a/2)) + j (y * sin(a/2)) + k (z * sin(a/2))
5519 public LSL_Rotation llAxisAngle2Rot(LSL_Vector axis, double angle) 5256 public LSL_Rotation llAxisAngle2Rot(LSL_Vector axis, double angle)
5520 { 5257 {
5521 m_host.AddScriptLPS(1);
5522
5523 double x, y, z, s, t; 5258 double x, y, z, s, t;
5524 5259
5525 s = Math.Cos(angle * 0.5); 5260 s = Math.Cos(angle * 0.5);
@@ -5539,8 +5274,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
5539 /// <param name='rot'></param> 5274 /// <param name='rot'></param>
5540 public LSL_Vector llRot2Axis(LSL_Rotation rot) 5275 public LSL_Vector llRot2Axis(LSL_Rotation rot)
5541 { 5276 {
5542 m_host.AddScriptLPS(1);
5543
5544 rot.Normalize(); 5277 rot.Normalize();
5545 5278
5546 double s = Math.Sqrt(1 - rot.s * rot.s); 5279 double s = Math.Sqrt(1 - rot.s * rot.s);
@@ -5557,8 +5290,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
5557 // Returns the angle of a quaternion (see llRot2Axis for the axis) 5290 // Returns the angle of a quaternion (see llRot2Axis for the axis)
5558 public LSL_Float llRot2Angle(LSL_Rotation rot) 5291 public LSL_Float llRot2Angle(LSL_Rotation rot)
5559 { 5292 {
5560 m_host.AddScriptLPS(1);
5561
5562 rot.Normalize(); 5293 rot.Normalize();
5563 5294
5564 double angle = 2 * Math.Acos(rot.s); 5295 double angle = 2 * Math.Acos(rot.s);
@@ -5570,21 +5301,17 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
5570 5301
5571 public LSL_Float llAcos(double val) 5302 public LSL_Float llAcos(double val)
5572 { 5303 {
5573 m_host.AddScriptLPS(1);
5574 return (double)Math.Acos(val); 5304 return (double)Math.Acos(val);
5575 } 5305 }
5576 5306
5577 public LSL_Float llAsin(double val) 5307 public LSL_Float llAsin(double val)
5578 { 5308 {
5579 m_host.AddScriptLPS(1);
5580 return (double)Math.Asin(val); 5309 return (double)Math.Asin(val);
5581 } 5310 }
5582 5311
5583 // jcochran 5/jan/2012 5312 // jcochran 5/jan/2012
5584 public LSL_Float llAngleBetween(LSL_Rotation a, LSL_Rotation b) 5313 public LSL_Float llAngleBetween(LSL_Rotation a, LSL_Rotation b)
5585 { 5314 {
5586 m_host.AddScriptLPS(1);
5587
5588 double aa = (a.x * a.x + a.y * a.y + a.z * a.z + a.s * a.s); 5315 double aa = (a.x * a.x + a.y * a.y + a.z * a.z + a.s * a.s);
5589 double bb = (b.x * b.x + b.y * b.y + b.z * b.z + b.s * b.s); 5316 double bb = (b.x * b.x + b.y * b.y + b.z * b.z + b.s * b.s);
5590 double aa_bb = aa * bb; 5317 double aa_bb = aa * bb;
@@ -5597,8 +5324,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
5597 5324
5598 public LSL_String llGetInventoryKey(string name) 5325 public LSL_String llGetInventoryKey(string name)
5599 { 5326 {
5600 m_host.AddScriptLPS(1);
5601
5602 TaskInventoryItem item = m_host.Inventory.GetInventoryItem(name); 5327 TaskInventoryItem item = m_host.Inventory.GetInventoryItem(name);
5603 5328
5604 if (item == null) 5329 if (item == null)
@@ -5616,8 +5341,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
5616 5341
5617 public void llAllowInventoryDrop(int add) 5342 public void llAllowInventoryDrop(int add)
5618 { 5343 {
5619 m_host.AddScriptLPS(1);
5620
5621 if (add != 0) 5344 if (add != 0)
5622 m_host.ParentGroup.RootPart.AllowedDrop = true; 5345 m_host.ParentGroup.RootPart.AllowedDrop = true;
5623 else 5346 else
@@ -5629,8 +5352,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
5629 5352
5630 public LSL_Vector llGetSunDirection() 5353 public LSL_Vector llGetSunDirection()
5631 { 5354 {
5632 m_host.AddScriptLPS(1);
5633
5634 LSL_Vector SunDoubleVector3; 5355 LSL_Vector SunDoubleVector3;
5635 Vector3 SunFloatVector3; 5356 Vector3 SunFloatVector3;
5636 5357
@@ -5646,7 +5367,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
5646 5367
5647 public LSL_Vector llGetTextureOffset(int face) 5368 public LSL_Vector llGetTextureOffset(int face)
5648 { 5369 {
5649 m_host.AddScriptLPS(1);
5650 return GetTextureOffset(m_host, face); 5370 return GetTextureOffset(m_host, face);
5651 } 5371 }
5652 5372
@@ -5673,7 +5393,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
5673 5393
5674 public LSL_Vector llGetTextureScale(int side) 5394 public LSL_Vector llGetTextureScale(int side)
5675 { 5395 {
5676 m_host.AddScriptLPS(1);
5677 Primitive.TextureEntry tex = m_host.Shape.Textures; 5396 Primitive.TextureEntry tex = m_host.Shape.Textures;
5678 LSL_Vector scale; 5397 LSL_Vector scale;
5679 if (side == -1) 5398 if (side == -1)
@@ -5688,7 +5407,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
5688 5407
5689 public LSL_Float llGetTextureRot(int face) 5408 public LSL_Float llGetTextureRot(int face)
5690 { 5409 {
5691 m_host.AddScriptLPS(1);
5692 return GetTextureRot(m_host, face); 5410 return GetTextureRot(m_host, face);
5693 } 5411 }
5694 5412
@@ -5711,13 +5429,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
5711 5429
5712 public LSL_Integer llSubStringIndex(string source, string pattern) 5430 public LSL_Integer llSubStringIndex(string source, string pattern)
5713 { 5431 {
5714 m_host.AddScriptLPS(1);
5715 return source.IndexOf(pattern); 5432 return source.IndexOf(pattern);
5716 } 5433 }
5717 5434
5718 public LSL_String llGetOwnerKey(string id) 5435 public LSL_String llGetOwnerKey(string id)
5719 { 5436 {
5720 m_host.AddScriptLPS(1);
5721 UUID key = new UUID(); 5437 UUID key = new UUID();
5722 if (UUID.TryParse(id, out key)) 5438 if (UUID.TryParse(id, out key))
5723 { 5439 {
@@ -5742,15 +5458,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
5742 5458
5743 public LSL_Vector llGetCenterOfMass() 5459 public LSL_Vector llGetCenterOfMass()
5744 { 5460 {
5745 m_host.AddScriptLPS(1);
5746
5747 return new LSL_Vector(m_host.GetCenterOfMass()); 5461 return new LSL_Vector(m_host.GetCenterOfMass());
5748 } 5462 }
5749 5463
5750 public LSL_List llListSort(LSL_List src, int stride, int ascending) 5464 public LSL_List llListSort(LSL_List src, int stride, int ascending)
5751 { 5465 {
5752 m_host.AddScriptLPS(1);
5753
5754 if (stride <= 0) 5466 if (stride <= 0)
5755 { 5467 {
5756 stride = 1; 5468 stride = 1;
@@ -5760,14 +5472,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
5760 5472
5761 public LSL_Integer llGetListLength(LSL_List src) 5473 public LSL_Integer llGetListLength(LSL_List src)
5762 { 5474 {
5763 m_host.AddScriptLPS(1);
5764
5765 return src.Length; 5475 return src.Length;
5766 } 5476 }
5767 5477
5768 public LSL_Integer llList2Integer(LSL_List src, int index) 5478 public LSL_Integer llList2Integer(LSL_List src, int index)
5769 { 5479 {
5770 m_host.AddScriptLPS(1);
5771 if (index < 0) 5480 if (index < 0)
5772 index = src.Length + index; 5481 index = src.Length + index;
5773 5482
@@ -5797,7 +5506,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
5797 5506
5798 public LSL_Float llList2Float(LSL_List src, int index) 5507 public LSL_Float llList2Float(LSL_List src, int index)
5799 { 5508 {
5800 m_host.AddScriptLPS(1);
5801 if (index < 0) 5509 if (index < 0)
5802 index = src.Length + index; 5510 index = src.Length + index;
5803 5511
@@ -5852,7 +5560,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
5852 5560
5853 public LSL_String llList2String(LSL_List src, int index) 5561 public LSL_String llList2String(LSL_List src, int index)
5854 { 5562 {
5855 m_host.AddScriptLPS(1);
5856 if (index < 0) 5563 if (index < 0)
5857 index = src.Length + index; 5564 index = src.Length + index;
5858 5565
@@ -5864,7 +5571,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
5864 5571
5865 public LSL_Key llList2Key(LSL_List src, int index) 5572 public LSL_Key llList2Key(LSL_List src, int index)
5866 { 5573 {
5867 m_host.AddScriptLPS(1);
5868 if (index < 0) 5574 if (index < 0)
5869 index = src.Length + index; 5575 index = src.Length + index;
5870 5576
@@ -5892,7 +5598,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
5892 5598
5893 public LSL_Vector llList2Vector(LSL_List src, int index) 5599 public LSL_Vector llList2Vector(LSL_List src, int index)
5894 { 5600 {
5895 m_host.AddScriptLPS(1);
5896 if (index < 0) 5601 if (index < 0)
5897 index = src.Length + index; 5602 index = src.Length + index;
5898 5603
@@ -5921,7 +5626,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
5921 5626
5922 public LSL_Rotation llList2Rot(LSL_List src, int index) 5627 public LSL_Rotation llList2Rot(LSL_List src, int index)
5923 { 5628 {
5924 m_host.AddScriptLPS(1);
5925 if (index < 0) 5629 if (index < 0)
5926 index = src.Length + index; 5630 index = src.Length + index;
5927 5631
@@ -5948,7 +5652,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
5948 5652
5949 public LSL_List llList2List(LSL_List src, int start, int end) 5653 public LSL_List llList2List(LSL_List src, int start, int end)
5950 { 5654 {
5951 m_host.AddScriptLPS(1);
5952 return src.GetSublist(start, end); 5655 return src.GetSublist(start, end);
5953 } 5656 }
5954 5657
@@ -5959,7 +5662,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
5959 5662
5960 public LSL_Integer llGetListEntryType(LSL_List src, int index) 5663 public LSL_Integer llGetListEntryType(LSL_List src, int index)
5961 { 5664 {
5962 m_host.AddScriptLPS(1);
5963 if (index < 0) 5665 if (index < 0)
5964 { 5666 {
5965 index = src.Length + index; 5667 index = src.Length + index;
@@ -6003,8 +5705,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
6003 /// </summary> 5705 /// </summary>
6004 public LSL_String llList2CSV(LSL_List src) 5706 public LSL_String llList2CSV(LSL_List src)
6005 { 5707 {
6006 m_host.AddScriptLPS(1);
6007
6008 return string.Join(", ", 5708 return string.Join(", ",
6009 (new List<object>(src.Data)).ConvertAll<string>(o => 5709 (new List<object>(src.Data)).ConvertAll<string>(o =>
6010 { 5710 {
@@ -6028,8 +5728,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
6028 int start = 0; 5728 int start = 0;
6029 int length = 0; 5729 int length = 0;
6030 5730
6031 m_host.AddScriptLPS(1);
6032
6033 for (int i = 0; i < src.Length; i++) 5731 for (int i = 0; i < src.Length; i++)
6034 { 5732 {
6035 switch (src[i]) 5733 switch (src[i])
@@ -6085,8 +5783,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
6085 int chunkk; 5783 int chunkk;
6086 int[] chunks; 5784 int[] chunks;
6087 5785
6088 m_host.AddScriptLPS(1);
6089
6090 if (stride <= 0) 5786 if (stride <= 0)
6091 { 5787 {
6092 stride = 1; 5788 stride = 1;
@@ -6157,8 +5853,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
6157 int[] ei = new int[2]; 5853 int[] ei = new int[2];
6158 bool twopass = false; 5854 bool twopass = false;
6159 5855
6160 m_host.AddScriptLPS(1);
6161
6162 // First step is always to deal with negative indices 5856 // First step is always to deal with negative indices
6163 5857
6164 if (start < 0) 5858 if (start < 0)
@@ -6238,8 +5932,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
6238 5932
6239 public LSL_Integer llGetRegionAgentCount() 5933 public LSL_Integer llGetRegionAgentCount()
6240 { 5934 {
6241 m_host.AddScriptLPS(1);
6242
6243 int count = 0; 5935 int count = 0;
6244 World.ForEachRootScenePresence(delegate(ScenePresence sp) { 5936 World.ForEachRootScenePresence(delegate(ScenePresence sp) {
6245 count++; 5937 count++;
@@ -6250,13 +5942,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
6250 5942
6251 public LSL_Vector llGetRegionCorner() 5943 public LSL_Vector llGetRegionCorner()
6252 { 5944 {
6253 m_host.AddScriptLPS(1);
6254 return new LSL_Vector(World.RegionInfo.WorldLocX, World.RegionInfo.WorldLocY, 0); 5945 return new LSL_Vector(World.RegionInfo.WorldLocX, World.RegionInfo.WorldLocY, 0);
6255 } 5946 }
6256 5947
6257 public LSL_String llGetEnv(LSL_String name) 5948 public LSL_String llGetEnv(LSL_String name)
6258 { 5949 {
6259 m_host.AddScriptLPS(1);
6260 if (name == "agent_limit") 5950 if (name == "agent_limit")
6261 { 5951 {
6262 return World.RegionInfo.RegionSettings.AgentLimit.ToString(); 5952 return World.RegionInfo.RegionSettings.AgentLimit.ToString();
@@ -6340,8 +6030,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
6340 LSL_List pref; 6030 LSL_List pref;
6341 LSL_List suff; 6031 LSL_List suff;
6342 6032
6343 m_host.AddScriptLPS(1);
6344
6345 if (index < 0) 6033 if (index < 0)
6346 { 6034 {
6347 index = index+dest.Length; 6035 index = index+dest.Length;
@@ -6394,8 +6082,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
6394 int index = -1; 6082 int index = -1;
6395 int length = src.Length - test.Length + 1; 6083 int length = src.Length - test.Length + 1;
6396 6084
6397 m_host.AddScriptLPS(1);
6398
6399 // If either list is empty, do not match 6085 // If either list is empty, do not match
6400 if (src.Length != 0 && test.Length != 0) 6086 if (src.Length != 0 && test.Length != 0)
6401 { 6087 {
@@ -6435,19 +6121,16 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
6435 6121
6436 public LSL_String llGetObjectName() 6122 public LSL_String llGetObjectName()
6437 { 6123 {
6438 m_host.AddScriptLPS(1);
6439 return m_host.Name !=null ? m_host.Name : String.Empty; 6124 return m_host.Name !=null ? m_host.Name : String.Empty;
6440 } 6125 }
6441 6126
6442 public void llSetObjectName(string name) 6127 public void llSetObjectName(string name)
6443 { 6128 {
6444 m_host.AddScriptLPS(1);
6445 m_host.Name = name != null ? name : String.Empty; 6129 m_host.Name = name != null ? name : String.Empty;
6446 } 6130 }
6447 6131
6448 public LSL_String llGetDate() 6132 public LSL_String llGetDate()
6449 { 6133 {
6450 m_host.AddScriptLPS(1);
6451 DateTime date = DateTime.Now.ToUniversalTime(); 6134 DateTime date = DateTime.Now.ToUniversalTime();
6452 string result = date.ToString("yyyy-MM-dd"); 6135 string result = date.ToString("yyyy-MM-dd");
6453 return result; 6136 return result;
@@ -6455,8 +6138,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
6455 6138
6456 public LSL_Integer llEdgeOfWorld(LSL_Vector pos, LSL_Vector dir) 6139 public LSL_Integer llEdgeOfWorld(LSL_Vector pos, LSL_Vector dir)
6457 { 6140 {
6458 m_host.AddScriptLPS(1);
6459
6460 if(dir.x == 0 && dir.y == 0) 6141 if(dir.x == 0 && dir.y == 0)
6461 return 1; // SL wiki 6142 return 1; // SL wiki
6462 6143
@@ -6522,8 +6203,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
6522 /// </summary> 6203 /// </summary>
6523 public LSL_Integer llGetAgentInfo(string id) 6204 public LSL_Integer llGetAgentInfo(string id)
6524 { 6205 {
6525 m_host.AddScriptLPS(1);
6526
6527 UUID key = new UUID(); 6206 UUID key = new UUID();
6528 if (!UUID.TryParse(id, out key)) 6207 if (!UUID.TryParse(id, out key))
6529 { 6208 {
@@ -6630,7 +6309,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
6630 public LSL_String llGetAgentLanguage(string id) 6309 public LSL_String llGetAgentLanguage(string id)
6631 { 6310 {
6632 // This should only return a value if the avatar is in the same region, but eh. idc. 6311 // This should only return a value if the avatar is in the same region, but eh. idc.
6633 m_host.AddScriptLPS(1);
6634 if (World.AgentPreferencesService == null) 6312 if (World.AgentPreferencesService == null)
6635 { 6313 {
6636 Error("llGetAgentLanguage", "No AgentPreferencesService present"); 6314 Error("llGetAgentLanguage", "No AgentPreferencesService present");
@@ -6657,8 +6335,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
6657 /// </summary> 6335 /// </summary>
6658 public LSL_List llGetAgentList(LSL_Integer scope, LSL_List options) 6336 public LSL_List llGetAgentList(LSL_Integer scope, LSL_List options)
6659 { 6337 {
6660 m_host.AddScriptLPS(1);
6661
6662 // do our bit masks part 6338 // do our bit masks part
6663 bool noNPC = (scope & ScriptBaseClass.AGENT_LIST_EXCLUDENPC) !=0; 6339 bool noNPC = (scope & ScriptBaseClass.AGENT_LIST_EXCLUDENPC) !=0;
6664 6340
@@ -6740,20 +6416,17 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
6740 6416
6741 public void llAdjustSoundVolume(double volume) 6417 public void llAdjustSoundVolume(double volume)
6742 { 6418 {
6743 m_host.AddScriptLPS(1);
6744 m_host.AdjustSoundGain(volume); 6419 m_host.AdjustSoundGain(volume);
6745 ScriptSleep(m_sleepMsOnAdjustSoundVolume); 6420 ScriptSleep(m_sleepMsOnAdjustSoundVolume);
6746 } 6421 }
6747 6422
6748 public void llSetSoundRadius(double radius) 6423 public void llSetSoundRadius(double radius)
6749 { 6424 {
6750 m_host.AddScriptLPS(1);
6751 m_host.SoundRadius = radius; 6425 m_host.SoundRadius = radius;
6752 } 6426 }
6753 6427
6754 public LSL_String llKey2Name(string id) 6428 public LSL_String llKey2Name(string id)
6755 { 6429 {
6756 m_host.AddScriptLPS(1);
6757 UUID key = new UUID(); 6430 UUID key = new UUID();
6758 if (UUID.TryParse(id,out key)) 6431 if (UUID.TryParse(id,out key))
6759 { 6432 {
@@ -6777,15 +6450,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
6777 6450
6778 public void llSetTextureAnim(int mode, int face, int sizex, int sizey, double start, double length, double rate) 6451 public void llSetTextureAnim(int mode, int face, int sizex, int sizey, double start, double length, double rate)
6779 { 6452 {
6780 m_host.AddScriptLPS(1);
6781
6782 SetTextureAnim(m_host, mode, face, sizex, sizey, start, length, rate); 6453 SetTextureAnim(m_host, mode, face, sizex, sizey, start, length, rate);
6783 } 6454 }
6784 6455
6785 public void llSetLinkTextureAnim(int linknumber, int mode, int face, int sizex, int sizey, double start, double length, double rate) 6456 public void llSetLinkTextureAnim(int linknumber, int mode, int face, int sizex, int sizey, double start, double length, double rate)
6786 { 6457 {
6787 m_host.AddScriptLPS(1);
6788
6789 List<SceneObjectPart> parts = GetLinkParts(linknumber); 6458 List<SceneObjectPart> parts = GetLinkParts(linknumber);
6790 6459
6791 try 6460 try
@@ -6825,7 +6494,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
6825 public void llTriggerSoundLimited(string sound, double volume, LSL_Vector top_north_east, 6494 public void llTriggerSoundLimited(string sound, double volume, LSL_Vector top_north_east,
6826 LSL_Vector bottom_south_west) 6495 LSL_Vector bottom_south_west)
6827 { 6496 {
6828 m_host.AddScriptLPS(1);
6829 if (m_SoundModule != null) 6497 if (m_SoundModule != null)
6830 { 6498 {
6831 m_SoundModule.TriggerSoundLimited(m_host.UUID, 6499 m_SoundModule.TriggerSoundLimited(m_host.UUID,
@@ -6836,7 +6504,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
6836 6504
6837 public void llEjectFromLand(string pest) 6505 public void llEjectFromLand(string pest)
6838 { 6506 {
6839 m_host.AddScriptLPS(1);
6840 UUID agentID = new UUID(); 6507 UUID agentID = new UUID();
6841 if (UUID.TryParse(pest, out agentID)) 6508 if (UUID.TryParse(pest, out agentID))
6842 { 6509 {
@@ -6866,7 +6533,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
6866 6533
6867 public LSL_Integer llOverMyLand(string id) 6534 public LSL_Integer llOverMyLand(string id)
6868 { 6535 {
6869 m_host.AddScriptLPS(1);
6870 UUID key = new UUID(); 6536 UUID key = new UUID();
6871 if (UUID.TryParse(id, out key)) 6537 if (UUID.TryParse(id, out key))
6872 { 6538 {
@@ -6893,7 +6559,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
6893 6559
6894 public LSL_String llGetLandOwnerAt(LSL_Vector pos) 6560 public LSL_String llGetLandOwnerAt(LSL_Vector pos)
6895 { 6561 {
6896 m_host.AddScriptLPS(1);
6897 ILandObject land = World.LandChannel.GetLandObject((float)pos.x, (float)pos.y); 6562 ILandObject land = World.LandChannel.GetLandObject((float)pos.x, (float)pos.y);
6898 if (land == null) 6563 if (land == null)
6899 return UUID.Zero.ToString(); 6564 return UUID.Zero.ToString();
@@ -6907,7 +6572,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
6907 /// </summary> 6572 /// </summary>
6908 public LSL_Vector llGetAgentSize(string id) 6573 public LSL_Vector llGetAgentSize(string id)
6909 { 6574 {
6910 m_host.AddScriptLPS(1);
6911 ScenePresence avatar = World.GetScenePresence((UUID)id); 6575 ScenePresence avatar = World.GetScenePresence((UUID)id);
6912 LSL_Vector agentSize; 6576 LSL_Vector agentSize;
6913 if (avatar == null || avatar.IsChildAgent) // Fail if not in the same region 6577 if (avatar == null || avatar.IsChildAgent) // Fail if not in the same region
@@ -6925,7 +6589,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
6925 6589
6926 public LSL_Integer llSameGroup(string id) 6590 public LSL_Integer llSameGroup(string id)
6927 { 6591 {
6928 m_host.AddScriptLPS(1);
6929 UUID uuid = new UUID(); 6592 UUID uuid = new UUID();
6930 if (!UUID.TryParse(id, out uuid)) 6593 if (!UUID.TryParse(id, out uuid))
6931 return new LSL_Integer(0); 6594 return new LSL_Integer(0);
@@ -6973,8 +6636,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
6973 6636
6974 public void llUnSit(string id) 6637 public void llUnSit(string id)
6975 { 6638 {
6976 m_host.AddScriptLPS(1);
6977
6978 UUID key = new UUID(); 6639 UUID key = new UUID();
6979 if (UUID.TryParse(id, out key)) 6640 if (UUID.TryParse(id, out key))
6980 { 6641 {
@@ -7014,8 +6675,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
7014 6675
7015 public LSL_Vector llGroundSlope(LSL_Vector offset) 6676 public LSL_Vector llGroundSlope(LSL_Vector offset)
7016 { 6677 {
7017 m_host.AddScriptLPS(1);
7018
7019 //Get the slope normal. This gives us the equation of the plane tangent to the slope. 6678 //Get the slope normal. This gives us the equation of the plane tangent to the slope.
7020 LSL_Vector vsn = llGroundNormal(offset); 6679 LSL_Vector vsn = llGroundNormal(offset);
7021 6680
@@ -7035,7 +6694,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
7035 6694
7036 public LSL_Vector llGroundNormal(LSL_Vector offset) 6695 public LSL_Vector llGroundNormal(LSL_Vector offset)
7037 { 6696 {
7038 m_host.AddScriptLPS(1);
7039 Vector3 pos = m_host.GetWorldPosition() + (Vector3)offset; 6697 Vector3 pos = m_host.GetWorldPosition() + (Vector3)offset;
7040 // Clamp to valid position 6698 // Clamp to valid position
7041 if (pos.X < 0) 6699 if (pos.X < 0)
@@ -7085,21 +6743,17 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
7085 6743
7086 public LSL_Vector llGroundContour(LSL_Vector offset) 6744 public LSL_Vector llGroundContour(LSL_Vector offset)
7087 { 6745 {
7088 m_host.AddScriptLPS(1);
7089 LSL_Vector x = llGroundSlope(offset); 6746 LSL_Vector x = llGroundSlope(offset);
7090 return new LSL_Vector(-x.y, x.x, 0.0); 6747 return new LSL_Vector(-x.y, x.x, 0.0);
7091 } 6748 }
7092 6749
7093 public LSL_Integer llGetAttached() 6750 public LSL_Integer llGetAttached()
7094 { 6751 {
7095 m_host.AddScriptLPS(1);
7096 return m_host.ParentGroup.AttachmentPoint; 6752 return m_host.ParentGroup.AttachmentPoint;
7097 } 6753 }
7098 6754
7099 public LSL_List llGetAttachedList(string id) 6755 public LSL_List llGetAttachedList(string id)
7100 { 6756 {
7101 m_host.AddScriptLPS(1);
7102
7103 ScenePresence av = World.GetScenePresence((UUID)id); 6757 ScenePresence av = World.GetScenePresence((UUID)id);
7104 6758
7105 if (av == null || av.IsDeleted) 6759 if (av == null || av.IsDeleted)
@@ -7125,14 +6779,12 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
7125 6779
7126 public virtual LSL_Integer llGetFreeMemory() 6780 public virtual LSL_Integer llGetFreeMemory()
7127 { 6781 {
7128 m_host.AddScriptLPS(1);
7129 // Make scripts designed for Mono happy 6782 // Make scripts designed for Mono happy
7130 return 65536; 6783 return 65536;
7131 } 6784 }
7132 6785
7133 public LSL_Integer llGetFreeURLs() 6786 public LSL_Integer llGetFreeURLs()
7134 { 6787 {
7135 m_host.AddScriptLPS(1);
7136 if (m_UrlModule != null) 6788 if (m_UrlModule != null)
7137 return new LSL_Integer(m_UrlModule.GetFreeUrls()); 6789 return new LSL_Integer(m_UrlModule.GetFreeUrls());
7138 return new LSL_Integer(0); 6790 return new LSL_Integer(0);
@@ -7141,13 +6793,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
7141 6793
7142 public LSL_String llGetRegionName() 6794 public LSL_String llGetRegionName()
7143 { 6795 {
7144 m_host.AddScriptLPS(1);
7145 return World.RegionInfo.RegionName; 6796 return World.RegionInfo.RegionName;
7146 } 6797 }
7147 6798
7148 public LSL_Float llGetRegionTimeDilation() 6799 public LSL_Float llGetRegionTimeDilation()
7149 { 6800 {
7150 m_host.AddScriptLPS(1);
7151 return (double)World.TimeDilation; 6801 return (double)World.TimeDilation;
7152 } 6802 }
7153 6803
@@ -7156,7 +6806,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
7156 /// </summary> 6806 /// </summary>
7157 public LSL_Float llGetRegionFPS() 6807 public LSL_Float llGetRegionFPS()
7158 { 6808 {
7159 m_host.AddScriptLPS(1);
7160 return World.StatsReporter.LastReportedSimFPS; 6809 return World.StatsReporter.LastReportedSimFPS;
7161 } 6810 }
7162 6811
@@ -7234,8 +6883,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
7234 6883
7235 public void llLinkParticleSystem(int linknumber, LSL_List rules) 6884 public void llLinkParticleSystem(int linknumber, LSL_List rules)
7236 { 6885 {
7237 m_host.AddScriptLPS(1);
7238
7239 List<SceneObjectPart> parts = GetLinkParts(linknumber); 6886 List<SceneObjectPart> parts = GetLinkParts(linknumber);
7240 6887
7241 foreach (SceneObjectPart part in parts) 6888 foreach (SceneObjectPart part in parts)
@@ -7246,7 +6893,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
7246 6893
7247 public void llParticleSystem(LSL_List rules) 6894 public void llParticleSystem(LSL_List rules)
7248 { 6895 {
7249 m_host.AddScriptLPS(1);
7250 SetParticleSystem(m_host, rules, "llParticleSystem"); 6896 SetParticleSystem(m_host, rules, "llParticleSystem");
7251 } 6897 }
7252 6898
@@ -7663,7 +7309,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
7663 7309
7664 public void llGroundRepel(double height, int water, double tau) 7310 public void llGroundRepel(double height, int water, double tau)
7665 { 7311 {
7666 m_host.AddScriptLPS(1);
7667 if (m_host.PhysActor != null) 7312 if (m_host.PhysActor != null)
7668 { 7313 {
7669 float ground = (float)llGround(new LSL_Types.Vector3(0, 0, 0)); 7314 float ground = (float)llGround(new LSL_Types.Vector3(0, 0, 0));
@@ -7688,8 +7333,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
7688 7333
7689 public void llGiveInventoryList(string destination, string category, LSL_List inventory) 7334 public void llGiveInventoryList(string destination, string category, LSL_List inventory)
7690 { 7335 {
7691 m_host.AddScriptLPS(1);
7692
7693 UUID destID; 7336 UUID destID;
7694 if (!UUID.TryParse(destination, out destID)) 7337 if (!UUID.TryParse(destination, out destID))
7695 return; 7338 return;
@@ -7743,8 +7386,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
7743 7386
7744 public void llSetVehicleType(int type) 7387 public void llSetVehicleType(int type)
7745 { 7388 {
7746 m_host.AddScriptLPS(1);
7747
7748 if (!m_host.ParentGroup.IsDeleted) 7389 if (!m_host.ParentGroup.IsDeleted)
7749 { 7390 {
7750 m_host.ParentGroup.RootPart.SetVehicleType(type); 7391 m_host.ParentGroup.RootPart.SetVehicleType(type);
@@ -7755,8 +7396,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
7755 //CFK 9/28: so these are not complete yet. 7396 //CFK 9/28: so these are not complete yet.
7756 public void llSetVehicleFloatParam(int param, LSL_Float value) 7397 public void llSetVehicleFloatParam(int param, LSL_Float value)
7757 { 7398 {
7758 m_host.AddScriptLPS(1);
7759
7760 if (!m_host.ParentGroup.IsDeleted) 7399 if (!m_host.ParentGroup.IsDeleted)
7761 { 7400 {
7762 m_host.ParentGroup.RootPart.SetVehicleFloatParam(param, (float)value); 7401 m_host.ParentGroup.RootPart.SetVehicleFloatParam(param, (float)value);
@@ -7767,8 +7406,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
7767 //CFK 9/28: so these are not complete yet. 7406 //CFK 9/28: so these are not complete yet.
7768 public void llSetVehicleVectorParam(int param, LSL_Vector vec) 7407 public void llSetVehicleVectorParam(int param, LSL_Vector vec)
7769 { 7408 {
7770 m_host.AddScriptLPS(1);
7771
7772 if (!m_host.ParentGroup.IsDeleted) 7409 if (!m_host.ParentGroup.IsDeleted)
7773 { 7410 {
7774 m_host.ParentGroup.RootPart.SetVehicleVectorParam(param, vec); 7411 m_host.ParentGroup.RootPart.SetVehicleVectorParam(param, vec);
@@ -7779,8 +7416,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
7779 //CFK 9/28: so these are not complete yet. 7416 //CFK 9/28: so these are not complete yet.
7780 public void llSetVehicleRotationParam(int param, LSL_Rotation rot) 7417 public void llSetVehicleRotationParam(int param, LSL_Rotation rot)
7781 { 7418 {
7782 m_host.AddScriptLPS(1);
7783
7784 if (!m_host.ParentGroup.IsDeleted) 7419 if (!m_host.ParentGroup.IsDeleted)
7785 { 7420 {
7786 m_host.ParentGroup.RootPart.SetVehicleRotationParam(param, rot); 7421 m_host.ParentGroup.RootPart.SetVehicleRotationParam(param, rot);
@@ -7789,8 +7424,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
7789 7424
7790 public void llSetVehicleFlags(int flags) 7425 public void llSetVehicleFlags(int flags)
7791 { 7426 {
7792 m_host.AddScriptLPS(1);
7793
7794 if (!m_host.ParentGroup.IsDeleted) 7427 if (!m_host.ParentGroup.IsDeleted)
7795 { 7428 {
7796 m_host.ParentGroup.RootPart.SetVehicleFlags(flags, false); 7429 m_host.ParentGroup.RootPart.SetVehicleFlags(flags, false);
@@ -7799,8 +7432,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
7799 7432
7800 public void llRemoveVehicleFlags(int flags) 7433 public void llRemoveVehicleFlags(int flags)
7801 { 7434 {
7802 m_host.AddScriptLPS(1);
7803
7804 if (!m_host.ParentGroup.IsDeleted) 7435 if (!m_host.ParentGroup.IsDeleted)
7805 { 7436 {
7806 m_host.ParentGroup.RootPart.SetVehicleFlags(flags, true); 7437 m_host.ParentGroup.RootPart.SetVehicleFlags(flags, true);
@@ -7820,13 +7451,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
7820 7451
7821 public void llSitTarget(LSL_Vector offset, LSL_Rotation rot) 7452 public void llSitTarget(LSL_Vector offset, LSL_Rotation rot)
7822 { 7453 {
7823 m_host.AddScriptLPS(1);
7824 SitTarget(m_host, offset, rot); 7454 SitTarget(m_host, offset, rot);
7825 } 7455 }
7826 7456
7827 public void llLinkSitTarget(LSL_Integer link, LSL_Vector offset, LSL_Rotation rot) 7457 public void llLinkSitTarget(LSL_Integer link, LSL_Vector offset, LSL_Rotation rot)
7828 { 7458 {
7829 m_host.AddScriptLPS(1);
7830 if (link == ScriptBaseClass.LINK_ROOT) 7459 if (link == ScriptBaseClass.LINK_ROOT)
7831 SitTarget(m_host.ParentGroup.RootPart, offset, rot); 7460 SitTarget(m_host.ParentGroup.RootPart, offset, rot);
7832 else if (link == ScriptBaseClass.LINK_THIS) 7461 else if (link == ScriptBaseClass.LINK_THIS)
@@ -7843,14 +7472,12 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
7843 7472
7844 public LSL_String llAvatarOnSitTarget() 7473 public LSL_String llAvatarOnSitTarget()
7845 { 7474 {
7846 m_host.AddScriptLPS(1);
7847 return m_host.SitTargetAvatar.ToString(); 7475 return m_host.SitTargetAvatar.ToString();
7848 } 7476 }
7849 7477
7850 // http://wiki.secondlife.com/wiki/LlAvatarOnLinkSitTarget 7478 // http://wiki.secondlife.com/wiki/LlAvatarOnLinkSitTarget
7851 public LSL_String llAvatarOnLinkSitTarget(int linknum) 7479 public LSL_String llAvatarOnLinkSitTarget(int linknum)
7852 { 7480 {
7853 m_host.AddScriptLPS(1);
7854 if(linknum == ScriptBaseClass.LINK_SET || 7481 if(linknum == ScriptBaseClass.LINK_SET ||
7855 linknum == ScriptBaseClass.LINK_ALL_CHILDREN || 7482 linknum == ScriptBaseClass.LINK_ALL_CHILDREN ||
7856 linknum == ScriptBaseClass.LINK_ALL_OTHERS || 7483 linknum == ScriptBaseClass.LINK_ALL_OTHERS ||
@@ -7866,7 +7493,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
7866 7493
7867 public void llAddToLandPassList(string avatar, double hours) 7494 public void llAddToLandPassList(string avatar, double hours)
7868 { 7495 {
7869 m_host.AddScriptLPS(1);
7870 UUID key; 7496 UUID key;
7871 ILandObject land = World.LandChannel.GetLandObject(m_host.AbsolutePosition); 7497 ILandObject land = World.LandChannel.GetLandObject(m_host.AbsolutePosition);
7872 7498
@@ -7903,24 +7529,20 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
7903 World.EventManager.TriggerLandObjectUpdated((uint)land.LandData.LocalID, land); 7529 World.EventManager.TriggerLandObjectUpdated((uint)land.LandData.LocalID, land);
7904 } 7530 }
7905 } 7531 }
7906 ScriptSleep(m_sleepMsOnAddToLandPassList);
7907 } 7532 }
7908 7533
7909 public void llSetTouchText(string text) 7534 public void llSetTouchText(string text)
7910 { 7535 {
7911 m_host.AddScriptLPS(1);
7912 m_host.TouchName = text; 7536 m_host.TouchName = text;
7913 } 7537 }
7914 7538
7915 public void llSetSitText(string text) 7539 public void llSetSitText(string text)
7916 { 7540 {
7917 m_host.AddScriptLPS(1);
7918 m_host.SitName = text; 7541 m_host.SitName = text;
7919 } 7542 }
7920 7543
7921 public void llSetCameraEyeOffset(LSL_Vector offset) 7544 public void llSetCameraEyeOffset(LSL_Vector offset)
7922 { 7545 {
7923 m_host.AddScriptLPS(1);
7924 m_host.SetCameraEyeOffset(offset); 7546 m_host.SetCameraEyeOffset(offset);
7925 7547
7926 if (m_host.ParentGroup.RootPart.GetCameraEyeOffset() == Vector3.Zero) 7548 if (m_host.ParentGroup.RootPart.GetCameraEyeOffset() == Vector3.Zero)
@@ -7929,7 +7551,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
7929 7551
7930 public void llSetCameraAtOffset(LSL_Vector offset) 7552 public void llSetCameraAtOffset(LSL_Vector offset)
7931 { 7553 {
7932 m_host.AddScriptLPS(1);
7933 m_host.SetCameraAtOffset(offset); 7554 m_host.SetCameraAtOffset(offset);
7934 7555
7935 if (m_host.ParentGroup.RootPart.GetCameraAtOffset() == Vector3.Zero) 7556 if (m_host.ParentGroup.RootPart.GetCameraAtOffset() == Vector3.Zero)
@@ -7938,8 +7559,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
7938 7559
7939 public void llSetLinkCamera(LSL_Integer link, LSL_Vector eye, LSL_Vector at) 7560 public void llSetLinkCamera(LSL_Integer link, LSL_Vector eye, LSL_Vector at)
7940 { 7561 {
7941 m_host.AddScriptLPS(1);
7942
7943 if (link == ScriptBaseClass.LINK_SET || 7562 if (link == ScriptBaseClass.LINK_SET ||
7944 link == ScriptBaseClass.LINK_ALL_CHILDREN || 7563 link == ScriptBaseClass.LINK_ALL_CHILDREN ||
7945 link == ScriptBaseClass.LINK_ALL_OTHERS) return; 7564 link == ScriptBaseClass.LINK_ALL_OTHERS) return;
@@ -7968,7 +7587,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
7968 7587
7969 public LSL_String llDumpList2String(LSL_List src, string seperator) 7588 public LSL_String llDumpList2String(LSL_List src, string seperator)
7970 { 7589 {
7971 m_host.AddScriptLPS(1);
7972 if (src.Length == 0) 7590 if (src.Length == 0)
7973 { 7591 {
7974 return String.Empty; 7592 return String.Empty;
@@ -7984,7 +7602,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
7984 7602
7985 public LSL_Integer llScriptDanger(LSL_Vector pos) 7603 public LSL_Integer llScriptDanger(LSL_Vector pos)
7986 { 7604 {
7987 m_host.AddScriptLPS(1);
7988 bool result = World.LSLScriptDanger(m_host, pos); 7605 bool result = World.LSLScriptDanger(m_host, pos);
7989 if (result) 7606 if (result)
7990 { 7607 {
@@ -8003,7 +7620,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
8003 if (dm == null) 7620 if (dm == null)
8004 return; 7621 return;
8005 7622
8006 m_host.AddScriptLPS(1);
8007 UUID av = new UUID(); 7623 UUID av = new UUID();
8008 if (!UUID.TryParse(avatar,out av)) 7624 if (!UUID.TryParse(avatar,out av))
8009 { 7625 {
@@ -8059,29 +7675,23 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
8059 7675
8060 public void llVolumeDetect(int detect) 7676 public void llVolumeDetect(int detect)
8061 { 7677 {
8062 m_host.AddScriptLPS(1);
8063
8064 if (!m_host.ParentGroup.IsDeleted) 7678 if (!m_host.ParentGroup.IsDeleted)
8065 m_host.ParentGroup.ScriptSetVolumeDetect(detect != 0); 7679 m_host.ParentGroup.ScriptSetVolumeDetect(detect != 0);
8066 } 7680 }
8067 7681
8068 public void llRemoteLoadScript(string target, string name, int running, int start_param) 7682 public void llRemoteLoadScript(string target, string name, int running, int start_param)
8069 { 7683 {
8070 m_host.AddScriptLPS(1);
8071 Deprecated("llRemoteLoadScript", "Use llRemoteLoadScriptPin instead"); 7684 Deprecated("llRemoteLoadScript", "Use llRemoteLoadScriptPin instead");
8072 ScriptSleep(m_sleepMsOnRemoteLoadScript); 7685 ScriptSleep(m_sleepMsOnRemoteLoadScript);
8073 } 7686 }
8074 7687
8075 public void llSetRemoteScriptAccessPin(int pin) 7688 public void llSetRemoteScriptAccessPin(int pin)
8076 { 7689 {
8077 m_host.AddScriptLPS(1);
8078 m_host.ScriptAccessPin = pin; 7690 m_host.ScriptAccessPin = pin;
8079 } 7691 }
8080 7692
8081 public void llRemoteLoadScriptPin(string target, string name, int pin, int running, int start_param) 7693 public void llRemoteLoadScriptPin(string target, string name, int pin, int running, int start_param)
8082 { 7694 {
8083 m_host.AddScriptLPS(1);
8084
8085 UUID destId = UUID.Zero; 7695 UUID destId = UUID.Zero;
8086 7696
8087 if (!UUID.TryParse(target, out destId)) 7697 if (!UUID.TryParse(target, out destId))
@@ -8124,7 +7734,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
8124 7734
8125 public void llOpenRemoteDataChannel() 7735 public void llOpenRemoteDataChannel()
8126 { 7736 {
8127 m_host.AddScriptLPS(1);
8128 IXMLRPC xmlrpcMod = m_ScriptEngine.World.RequestModuleInterface<IXMLRPC>(); 7737 IXMLRPC xmlrpcMod = m_ScriptEngine.World.RequestModuleInterface<IXMLRPC>();
8129 if (xmlrpcMod != null && xmlrpcMod.IsEnabled()) 7738 if (xmlrpcMod != null && xmlrpcMod.IsEnabled())
8130 { 7739 {
@@ -8155,7 +7764,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
8155 7764
8156 public LSL_String llSendRemoteData(string channel, string dest, int idata, string sdata) 7765 public LSL_String llSendRemoteData(string channel, string dest, int idata, string sdata)
8157 { 7766 {
8158 m_host.AddScriptLPS(1);
8159 IXMLRPC xmlrpcMod = m_ScriptEngine.World.RequestModuleInterface<IXMLRPC>(); 7767 IXMLRPC xmlrpcMod = m_ScriptEngine.World.RequestModuleInterface<IXMLRPC>();
8160 ScriptSleep(m_sleepMsOnSendRemoteData); 7768 ScriptSleep(m_sleepMsOnSendRemoteData);
8161 if (xmlrpcMod == null) 7769 if (xmlrpcMod == null)
@@ -8165,7 +7773,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
8165 7773
8166 public void llRemoteDataReply(string channel, string message_id, string sdata, int idata) 7774 public void llRemoteDataReply(string channel, string message_id, string sdata, int idata)
8167 { 7775 {
8168 m_host.AddScriptLPS(1);
8169 IXMLRPC xmlrpcMod = m_ScriptEngine.World.RequestModuleInterface<IXMLRPC>(); 7776 IXMLRPC xmlrpcMod = m_ScriptEngine.World.RequestModuleInterface<IXMLRPC>();
8170 if (xmlrpcMod != null) 7777 if (xmlrpcMod != null)
8171 xmlrpcMod.RemoteDataReply(channel, message_id, sdata, idata); 7778 xmlrpcMod.RemoteDataReply(channel, message_id, sdata, idata);
@@ -8174,8 +7781,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
8174 7781
8175 public void llCloseRemoteDataChannel(string channel) 7782 public void llCloseRemoteDataChannel(string channel)
8176 { 7783 {
8177 m_host.AddScriptLPS(1);
8178
8179 IXmlRpcRouter xmlRpcRouter = m_ScriptEngine.World.RequestModuleInterface<IXmlRpcRouter>(); 7784 IXmlRpcRouter xmlRpcRouter = m_ScriptEngine.World.RequestModuleInterface<IXmlRpcRouter>();
8180 if (xmlRpcRouter != null) 7785 if (xmlRpcRouter != null)
8181 { 7786 {
@@ -8190,13 +7795,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
8190 7795
8191 public LSL_String llMD5String(string src, int nonce) 7796 public LSL_String llMD5String(string src, int nonce)
8192 { 7797 {
8193 m_host.AddScriptLPS(1);
8194 return Util.Md5Hash(String.Format("{0}:{1}", src, nonce.ToString()), Encoding.UTF8); 7798 return Util.Md5Hash(String.Format("{0}:{1}", src, nonce.ToString()), Encoding.UTF8);
8195 } 7799 }
8196 7800
8197 public LSL_String llSHA1String(string src) 7801 public LSL_String llSHA1String(string src)
8198 { 7802 {
8199 m_host.AddScriptLPS(1);
8200 return Util.SHA1Hash(src, Encoding.UTF8).ToLower(); 7803 return Util.SHA1Hash(src, Encoding.UTF8).ToLower();
8201 } 7804 }
8202 7805
@@ -8588,8 +8191,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
8588 8191
8589 public void llSetPrimitiveParams(LSL_List rules) 8192 public void llSetPrimitiveParams(LSL_List rules)
8590 { 8193 {
8591 m_host.AddScriptLPS(1);
8592
8593 SetLinkPrimParams(ScriptBaseClass.LINK_THIS, rules, "llSetPrimitiveParams"); 8194 SetLinkPrimParams(ScriptBaseClass.LINK_THIS, rules, "llSetPrimitiveParams");
8594 8195
8595 ScriptSleep(m_sleepMsOnSetPrimitiveParams); 8196 ScriptSleep(m_sleepMsOnSetPrimitiveParams);
@@ -8597,8 +8198,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
8597 8198
8598 public void llSetLinkPrimitiveParams(int linknumber, LSL_List rules) 8199 public void llSetLinkPrimitiveParams(int linknumber, LSL_List rules)
8599 { 8200 {
8600 m_host.AddScriptLPS(1);
8601
8602 SetLinkPrimParams(linknumber, rules, "llSetLinkPrimitiveParams"); 8201 SetLinkPrimParams(linknumber, rules, "llSetLinkPrimitiveParams");
8603 8202
8604 ScriptSleep(m_sleepMsOnSetLinkPrimitiveParams); 8203 ScriptSleep(m_sleepMsOnSetLinkPrimitiveParams);
@@ -8606,8 +8205,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
8606 8205
8607 public void llSetLinkPrimitiveParamsFast(int linknumber, LSL_List rules) 8206 public void llSetLinkPrimitiveParamsFast(int linknumber, LSL_List rules)
8608 { 8207 {
8609 m_host.AddScriptLPS(1);
8610
8611 SetLinkPrimParams(linknumber, rules, "llSetLinkPrimitiveParamsFast"); 8208 SetLinkPrimParams(linknumber, rules, "llSetLinkPrimitiveParamsFast");
8612 } 8209 }
8613 8210
@@ -10359,7 +9956,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
10359 9956
10360 public LSL_String llStringToBase64(string str) 9957 public LSL_String llStringToBase64(string str)
10361 { 9958 {
10362 m_host.AddScriptLPS(1);
10363 try 9959 try
10364 { 9960 {
10365 byte[] encData_byte; 9961 byte[] encData_byte;
@@ -10376,7 +9972,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
10376 9972
10377 public LSL_String llBase64ToString(string str) 9973 public LSL_String llBase64ToString(string str)
10378 { 9974 {
10379 m_host.AddScriptLPS(1);
10380 try 9975 try
10381 { 9976 {
10382 byte[] b = Convert.FromBase64String(str); 9977 byte[] b = Convert.FromBase64String(str);
@@ -10396,8 +9991,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
10396 string b64 = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/"; 9991 string b64 = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";
10397 9992
10398 ScriptSleep(300); 9993 ScriptSleep(300);
10399 m_host.AddScriptLPS(1);
10400
10401 if (str1 == String.Empty) 9994 if (str1 == String.Empty)
10402 return String.Empty; 9995 return String.Empty;
10403 if (str2 == String.Empty) 9996 if (str2 == String.Empty)
@@ -10493,26 +10086,21 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
10493 10086
10494 public void llRemoteDataSetRegion() 10087 public void llRemoteDataSetRegion()
10495 { 10088 {
10496 m_host.AddScriptLPS(1);
10497 Deprecated("llRemoteDataSetRegion", "Use llOpenRemoteDataChannel instead"); 10089 Deprecated("llRemoteDataSetRegion", "Use llOpenRemoteDataChannel instead");
10498 } 10090 }
10499 10091
10500 public LSL_Float llLog10(double val) 10092 public LSL_Float llLog10(double val)
10501 { 10093 {
10502 m_host.AddScriptLPS(1);
10503 return (double)Math.Log10(val); 10094 return (double)Math.Log10(val);
10504 } 10095 }
10505 10096
10506 public LSL_Float llLog(double val) 10097 public LSL_Float llLog(double val)
10507 { 10098 {
10508 m_host.AddScriptLPS(1);
10509 return (double)Math.Log(val); 10099 return (double)Math.Log(val);
10510 } 10100 }
10511 10101
10512 public LSL_List llGetAnimationList(string id) 10102 public LSL_List llGetAnimationList(string id)
10513 { 10103 {
10514 m_host.AddScriptLPS(1);
10515
10516 LSL_List l = new LSL_List(); 10104 LSL_List l = new LSL_List();
10517 ScenePresence av = World.GetScenePresence((UUID)id); 10105 ScenePresence av = World.GetScenePresence((UUID)id);
10518 if (av == null || av.IsChildAgent) // only if in the region 10106 if (av == null || av.IsChildAgent) // only if in the region
@@ -10526,8 +10114,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
10526 10114
10527 public void llSetParcelMusicURL(string url) 10115 public void llSetParcelMusicURL(string url)
10528 { 10116 {
10529 m_host.AddScriptLPS(1);
10530
10531 ILandObject land = World.LandChannel.GetLandObject(m_host.AbsolutePosition); 10117 ILandObject land = World.LandChannel.GetLandObject(m_host.AbsolutePosition);
10532 10118
10533 if (land.LandData.OwnerID != m_host.OwnerID) 10119 if (land.LandData.OwnerID != m_host.OwnerID)
@@ -10540,8 +10126,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
10540 10126
10541 public LSL_String llGetParcelMusicURL() 10127 public LSL_String llGetParcelMusicURL()
10542 { 10128 {
10543 m_host.AddScriptLPS(1);
10544
10545 ILandObject land = World.LandChannel.GetLandObject(m_host.AbsolutePosition); 10129 ILandObject land = World.LandChannel.GetLandObject(m_host.AbsolutePosition);
10546 10130
10547 if (land.LandData.OwnerID != m_host.OwnerID) 10131 if (land.LandData.OwnerID != m_host.OwnerID)
@@ -10552,8 +10136,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
10552 10136
10553 public LSL_Vector llGetRootPosition() 10137 public LSL_Vector llGetRootPosition()
10554 { 10138 {
10555 m_host.AddScriptLPS(1);
10556
10557 return new LSL_Vector(m_host.ParentGroup.AbsolutePosition); 10139 return new LSL_Vector(m_host.ParentGroup.AbsolutePosition);
10558 } 10140 }
10559 10141
@@ -10568,7 +10150,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
10568 /// </summary> 10150 /// </summary>
10569 public LSL_Rotation llGetRootRotation() 10151 public LSL_Rotation llGetRootRotation()
10570 { 10152 {
10571 m_host.AddScriptLPS(1);
10572 Quaternion q; 10153 Quaternion q;
10573 if (m_host.ParentGroup.AttachmentPoint != 0) 10154 if (m_host.ParentGroup.AttachmentPoint != 0)
10574 { 10155 {
@@ -10594,26 +10175,21 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
10594 10175
10595 public void llSetObjectDesc(string desc) 10176 public void llSetObjectDesc(string desc)
10596 { 10177 {
10597 m_host.AddScriptLPS(1);
10598 m_host.Description = desc!=null?desc:String.Empty; 10178 m_host.Description = desc!=null?desc:String.Empty;
10599 } 10179 }
10600 10180
10601 public LSL_String llGetCreator() 10181 public LSL_String llGetCreator()
10602 { 10182 {
10603 m_host.AddScriptLPS(1);
10604 return m_host.CreatorID.ToString(); 10183 return m_host.CreatorID.ToString();
10605 } 10184 }
10606 10185
10607 public LSL_String llGetTimestamp() 10186 public LSL_String llGetTimestamp()
10608 { 10187 {
10609 m_host.AddScriptLPS(1);
10610 return DateTime.Now.ToUniversalTime().ToString("yyyy-MM-ddTHH:mm:ss.fffffffZ"); 10188 return DateTime.Now.ToUniversalTime().ToString("yyyy-MM-ddTHH:mm:ss.fffffffZ");
10611 } 10189 }
10612 10190
10613 public LSL_Integer llGetNumberOfPrims() 10191 public LSL_Integer llGetNumberOfPrims()
10614 { 10192 {
10615 m_host.AddScriptLPS(1);
10616
10617 return m_host.ParentGroup.PrimCount + m_host.ParentGroup.GetSittingAvatarsCount(); 10193 return m_host.ParentGroup.PrimCount + m_host.ParentGroup.GetSittingAvatarsCount();
10618 } 10194 }
10619 10195
@@ -10630,7 +10206,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
10630 /// </summary> 10206 /// </summary>
10631 public LSL_List llGetBoundingBox(string obj) 10207 public LSL_List llGetBoundingBox(string obj)
10632 { 10208 {
10633 m_host.AddScriptLPS(1);
10634 UUID objID = UUID.Zero; 10209 UUID objID = UUID.Zero;
10635 LSL_List result = new LSL_List(); 10210 LSL_List result = new LSL_List();
10636 10211
@@ -10796,8 +10371,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
10796 10371
10797 public LSL_List llGetPrimitiveParams(LSL_List rules) 10372 public LSL_List llGetPrimitiveParams(LSL_List rules)
10798 { 10373 {
10799 m_host.AddScriptLPS(1);
10800
10801 LSL_List result = new LSL_List(); 10374 LSL_List result = new LSL_List();
10802 10375
10803 LSL_List remaining = GetPrimParams(m_host, rules, ref result); 10376 LSL_List remaining = GetPrimParams(m_host, rules, ref result);
@@ -10817,8 +10390,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
10817 10390
10818 public LSL_List llGetLinkPrimitiveParams(int linknumber, LSL_List rules) 10391 public LSL_List llGetLinkPrimitiveParams(int linknumber, LSL_List rules)
10819 { 10392 {
10820 m_host.AddScriptLPS(1);
10821
10822 // acording to SL wiki this must indicate a single link number or link_root or link_this. 10393 // acording to SL wiki this must indicate a single link number or link_root or link_this.
10823 // keep other options as before 10394 // keep other options as before
10824 10395
@@ -11468,14 +11039,12 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
11468 11039
11469 public LSL_List llGetPrimMediaParams(int face, LSL_List rules) 11040 public LSL_List llGetPrimMediaParams(int face, LSL_List rules)
11470 { 11041 {
11471 m_host.AddScriptLPS(1);
11472 ScriptSleep(m_sleepMsOnGetPrimMediaParams); 11042 ScriptSleep(m_sleepMsOnGetPrimMediaParams);
11473 return GetPrimMediaParams(m_host, face, rules); 11043 return GetPrimMediaParams(m_host, face, rules);
11474 } 11044 }
11475 11045
11476 public LSL_List llGetLinkMedia(LSL_Integer link, LSL_Integer face, LSL_List rules) 11046 public LSL_List llGetLinkMedia(LSL_Integer link, LSL_Integer face, LSL_List rules)
11477 { 11047 {
11478 m_host.AddScriptLPS(1);
11479 ScriptSleep(m_sleepMsOnGetLinkMedia); 11048 ScriptSleep(m_sleepMsOnGetLinkMedia);
11480 if (link == ScriptBaseClass.LINK_ROOT) 11049 if (link == ScriptBaseClass.LINK_ROOT)
11481 return GetPrimMediaParams(m_host.ParentGroup.RootPart, face, rules); 11050 return GetPrimMediaParams(m_host.ParentGroup.RootPart, face, rules);
@@ -11595,14 +11164,12 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
11595 11164
11596 public LSL_Integer llSetPrimMediaParams(LSL_Integer face, LSL_List rules) 11165 public LSL_Integer llSetPrimMediaParams(LSL_Integer face, LSL_List rules)
11597 { 11166 {
11598 m_host.AddScriptLPS(1);
11599 ScriptSleep(m_sleepMsOnSetPrimMediaParams); 11167 ScriptSleep(m_sleepMsOnSetPrimMediaParams);
11600 return SetPrimMediaParams(m_host, face, rules); 11168 return SetPrimMediaParams(m_host, face, rules);
11601 } 11169 }
11602 11170
11603 public LSL_Integer llSetLinkMedia(LSL_Integer link, LSL_Integer face, LSL_List rules) 11171 public LSL_Integer llSetLinkMedia(LSL_Integer link, LSL_Integer face, LSL_List rules)
11604 { 11172 {
11605 m_host.AddScriptLPS(1);
11606 ScriptSleep(m_sleepMsOnSetLinkMedia); 11173 ScriptSleep(m_sleepMsOnSetLinkMedia);
11607 if (link == ScriptBaseClass.LINK_ROOT) 11174 if (link == ScriptBaseClass.LINK_ROOT)
11608 return SetPrimMediaParams(m_host.ParentGroup.RootPart, face, rules); 11175 return SetPrimMediaParams(m_host.ParentGroup.RootPart, face, rules);
@@ -11721,14 +11288,12 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
11721 11288
11722 public LSL_Integer llClearPrimMedia(LSL_Integer face) 11289 public LSL_Integer llClearPrimMedia(LSL_Integer face)
11723 { 11290 {
11724 m_host.AddScriptLPS(1);
11725 ScriptSleep(m_sleepMsOnClearPrimMedia); 11291 ScriptSleep(m_sleepMsOnClearPrimMedia);
11726 return ClearPrimMedia(m_host, face); 11292 return ClearPrimMedia(m_host, face);
11727 } 11293 }
11728 11294
11729 public LSL_Integer llClearLinkMedia(LSL_Integer link, LSL_Integer face) 11295 public LSL_Integer llClearLinkMedia(LSL_Integer link, LSL_Integer face)
11730 { 11296 {
11731 m_host.AddScriptLPS(1);
11732 ScriptSleep(m_sleepMsOnClearLinkMedia); 11297 ScriptSleep(m_sleepMsOnClearLinkMedia);
11733 if (link == ScriptBaseClass.LINK_ROOT) 11298 if (link == ScriptBaseClass.LINK_ROOT)
11734 return ClearPrimMedia(m_host.ParentGroup.RootPart, face); 11299 return ClearPrimMedia(m_host.ParentGroup.RootPart, face);
@@ -11894,8 +11459,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
11894 11459
11895 char[] imdt = new char[8]; 11460 char[] imdt = new char[8];
11896 11461
11897 m_host.AddScriptLPS(1);
11898
11899 // Manually unroll the loop 11462 // Manually unroll the loop
11900 11463
11901 imdt[7] = '='; 11464 imdt[7] = '=';
@@ -11956,8 +11519,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
11956 int number = 0; 11519 int number = 0;
11957 int digit; 11520 int digit;
11958 11521
11959 m_host.AddScriptLPS(1);
11960
11961 // Require a well-fromed base64 string 11522 // Require a well-fromed base64 string
11962 11523
11963 if (str.Length > 8) 11524 if (str.Length > 8)
@@ -12013,14 +11574,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
12013 11574
12014 public LSL_Float llGetGMTclock() 11575 public LSL_Float llGetGMTclock()
12015 { 11576 {
12016 m_host.AddScriptLPS(1);
12017 return DateTime.UtcNow.TimeOfDay.TotalSeconds; 11577 return DateTime.UtcNow.TimeOfDay.TotalSeconds;
12018 } 11578 }
12019 11579
12020 public LSL_String llGetHTTPHeader(LSL_Key request_id, string header) 11580 public LSL_String llGetHTTPHeader(LSL_Key request_id, string header)
12021 { 11581 {
12022 m_host.AddScriptLPS(1);
12023
12024 if (m_UrlModule != null) 11582 if (m_UrlModule != null)
12025 return m_UrlModule.GetHttpHeader(new UUID(request_id), header); 11583 return m_UrlModule.GetHttpHeader(new UUID(request_id), header);
12026 return String.Empty; 11584 return String.Empty;
@@ -12029,7 +11587,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
12029 11587
12030 public LSL_String llGetSimulatorHostname() 11588 public LSL_String llGetSimulatorHostname()
12031 { 11589 {
12032 m_host.AddScriptLPS(1);
12033 IUrlModule UrlModule = World.RequestModuleInterface<IUrlModule>(); 11590 IUrlModule UrlModule = World.RequestModuleInterface<IUrlModule>();
12034 return UrlModule.ExternalHostNameForLSL; 11591 return UrlModule.ExternalHostNameForLSL;
12035 } 11592 }
@@ -12103,8 +11660,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
12103 int i, j; 11660 int i, j;
12104 string d; 11661 string d;
12105 11662
12106 m_host.AddScriptLPS(1);
12107
12108 /* 11663 /*
12109 * Convert separator and spacer lists to C# strings. 11664 * Convert separator and spacer lists to C# strings.
12110 * Also filter out null strings so we don't hang. 11665 * Also filter out null strings so we don't hang.
@@ -12200,8 +11755,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
12200 11755
12201 public LSL_Integer llGetObjectPermMask(int mask) 11756 public LSL_Integer llGetObjectPermMask(int mask)
12202 { 11757 {
12203 m_host.AddScriptLPS(1);
12204
12205 int permmask = 0; 11758 int permmask = 0;
12206 11759
12207 if (mask == ScriptBaseClass.MASK_BASE)//0 11760 if (mask == ScriptBaseClass.MASK_BASE)//0
@@ -12234,8 +11787,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
12234 11787
12235 public void llSetObjectPermMask(int mask, int value) 11788 public void llSetObjectPermMask(int mask, int value)
12236 { 11789 {
12237 m_host.AddScriptLPS(1);
12238
12239 if (m_ScriptEngine.Config.GetBoolean("AllowGodFunctions", false)) 11790 if (m_ScriptEngine.Config.GetBoolean("AllowGodFunctions", false))
12240 { 11791 {
12241 if (World.Permissions.IsAdministrator(m_host.OwnerID)) 11792 if (World.Permissions.IsAdministrator(m_host.OwnerID))
@@ -12270,8 +11821,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
12270 11821
12271 public LSL_Integer llGetInventoryPermMask(string itemName, int mask) 11822 public LSL_Integer llGetInventoryPermMask(string itemName, int mask)
12272 { 11823 {
12273 m_host.AddScriptLPS(1);
12274
12275 TaskInventoryItem item = m_host.Inventory.GetInventoryItem(itemName); 11824 TaskInventoryItem item = m_host.Inventory.GetInventoryItem(itemName);
12276 11825
12277 if (item == null) 11826 if (item == null)
@@ -12296,8 +11845,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
12296 11845
12297 public void llSetInventoryPermMask(string itemName, int mask, int value) 11846 public void llSetInventoryPermMask(string itemName, int mask, int value)
12298 { 11847 {
12299 m_host.AddScriptLPS(1);
12300
12301 if (m_ScriptEngine.Config.GetBoolean("AllowGodFunctions", false)) 11848 if (m_ScriptEngine.Config.GetBoolean("AllowGodFunctions", false))
12302 { 11849 {
12303 if (World.Permissions.IsAdministrator(m_host.OwnerID)) 11850 if (World.Permissions.IsAdministrator(m_host.OwnerID))
@@ -12331,8 +11878,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
12331 11878
12332 public LSL_String llGetInventoryCreator(string itemName) 11879 public LSL_String llGetInventoryCreator(string itemName)
12333 { 11880 {
12334 m_host.AddScriptLPS(1);
12335
12336 TaskInventoryItem item = m_host.Inventory.GetInventoryItem(itemName); 11881 TaskInventoryItem item = m_host.Inventory.GetInventoryItem(itemName);
12337 11882
12338 if (item == null) 11883 if (item == null)
@@ -12347,8 +11892,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
12347 11892
12348 public void llOwnerSay(string msg) 11893 public void llOwnerSay(string msg)
12349 { 11894 {
12350 m_host.AddScriptLPS(1);
12351
12352 World.SimChatBroadcast(Utils.StringToBytes(msg), ChatTypeEnum.Owner, 0, 11895 World.SimChatBroadcast(Utils.StringToBytes(msg), ChatTypeEnum.Owner, 0,
12353 m_host.AbsolutePosition, m_host.Name, m_host.UUID, false); 11896 m_host.AbsolutePosition, m_host.Name, m_host.UUID, false);
12354// IWorldComm wComm = m_ScriptEngine.World.RequestModuleInterface<IWorldComm>(); 11897// IWorldComm wComm = m_ScriptEngine.World.RequestModuleInterface<IWorldComm>();
@@ -12357,7 +11900,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
12357 11900
12358 public LSL_String llRequestSecureURL() 11901 public LSL_String llRequestSecureURL()
12359 { 11902 {
12360 m_host.AddScriptLPS(1);
12361 if (m_UrlModule != null) 11903 if (m_UrlModule != null)
12362 return m_UrlModule.RequestSecureURL(m_ScriptEngine.ScriptModule, m_host, m_item.ItemID, null).ToString(); 11904 return m_UrlModule.RequestSecureURL(m_ScriptEngine.ScriptModule, m_host, m_item.ItemID, null).ToString();
12363 return UUID.Zero.ToString(); 11905 return UUID.Zero.ToString();
@@ -12369,8 +11911,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
12369 11911
12370 try 11912 try
12371 { 11913 {
12372 m_host.AddScriptLPS(1);
12373
12374 string reply = String.Empty; 11914 string reply = String.Empty;
12375 11915
12376 GridRegion info; 11916 GridRegion info;
@@ -12474,8 +12014,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
12474 12014
12475 public LSL_String llRequestURL() 12015 public LSL_String llRequestURL()
12476 { 12016 {
12477 m_host.AddScriptLPS(1);
12478
12479 if (m_UrlModule != null) 12017 if (m_UrlModule != null)
12480 return m_UrlModule.RequestURL(m_ScriptEngine.ScriptModule, m_host, m_item.ItemID, null).ToString(); 12018 return m_UrlModule.RequestURL(m_ScriptEngine.ScriptModule, m_host, m_item.ItemID, null).ToString();
12481 return UUID.Zero.ToString(); 12019 return UUID.Zero.ToString();
@@ -12483,13 +12021,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
12483 12021
12484 public void llForceMouselook(int mouselook) 12022 public void llForceMouselook(int mouselook)
12485 { 12023 {
12486 m_host.AddScriptLPS(1);
12487 m_host.SetForceMouselook(mouselook != 0); 12024 m_host.SetForceMouselook(mouselook != 0);
12488 } 12025 }
12489 12026
12490 public LSL_Float llGetObjectMass(string id) 12027 public LSL_Float llGetObjectMass(string id)
12491 { 12028 {
12492 m_host.AddScriptLPS(1);
12493 UUID key = new UUID(); 12029 UUID key = new UUID();
12494 if (UUID.TryParse(id, out key)) 12030 if (UUID.TryParse(id, out key))
12495 { 12031 {
@@ -12533,8 +12069,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
12533 { 12069 {
12534 LSL_List pref; 12070 LSL_List pref;
12535 12071
12536 m_host.AddScriptLPS(1);
12537
12538 // Note that although we have normalized, both 12072 // Note that although we have normalized, both
12539 // indices could still be negative. 12073 // indices could still be negative.
12540 if (start < 0) 12074 if (start < 0)
@@ -12604,8 +12138,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
12604 12138
12605 public void llLoadURL(string avatar_id, string message, string url) 12139 public void llLoadURL(string avatar_id, string message, string url)
12606 { 12140 {
12607 m_host.AddScriptLPS(1);
12608
12609 IDialogModule dm = World.RequestModuleInterface<IDialogModule>(); 12141 IDialogModule dm = World.RequestModuleInterface<IDialogModule>();
12610 if (null != dm) 12142 if (null != dm)
12611 dm.SendUrlToUser( 12143 dm.SendUrlToUser(
@@ -12619,8 +12151,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
12619 // TODO: Not implemented yet (missing in libomv?): 12151 // TODO: Not implemented yet (missing in libomv?):
12620 // PARCEL_MEDIA_COMMAND_LOOP_SET float loop Use this to get or set the parcel's media loop duration. (1.19.1 RC0 or later) 12152 // PARCEL_MEDIA_COMMAND_LOOP_SET float loop Use this to get or set the parcel's media loop duration. (1.19.1 RC0 or later)
12621 12153
12622 m_host.AddScriptLPS(1);
12623
12624 // according to the docs, this command only works if script owner and land owner are the same 12154 // according to the docs, this command only works if script owner and land owner are the same
12625 // lets add estate owners and gods, too, and use the generic permission check. 12155 // lets add estate owners and gods, too, and use the generic permission check.
12626 ILandObject landObject = World.LandChannel.GetLandObject(m_host.AbsolutePosition); 12156 ILandObject landObject = World.LandChannel.GetLandObject(m_host.AbsolutePosition);
@@ -12857,7 +12387,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
12857 12387
12858 public LSL_List llParcelMediaQuery(LSL_List aList) 12388 public LSL_List llParcelMediaQuery(LSL_List aList)
12859 { 12389 {
12860 m_host.AddScriptLPS(1);
12861 LSL_List list = new LSL_List(); 12390 LSL_List list = new LSL_List();
12862 //TO DO: make the implementation for the missing commands 12391 //TO DO: make the implementation for the missing commands
12863 //PARCEL_MEDIA_COMMAND_LOOP_SET float loop Use this to get or set the parcel's media loop duration. (1.19.1 RC0 or later) 12392 //PARCEL_MEDIA_COMMAND_LOOP_SET float loop Use this to get or set the parcel's media loop duration. (1.19.1 RC0 or later)
@@ -12898,7 +12427,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
12898 12427
12899 public LSL_Integer llModPow(int a, int b, int c) 12428 public LSL_Integer llModPow(int a, int b, int c)
12900 { 12429 {
12901 m_host.AddScriptLPS(1);
12902 Int64 tmp = 0; 12430 Int64 tmp = 0;
12903 Math.DivRem(Convert.ToInt64(Math.Pow(a, b)), c, out tmp); 12431 Math.DivRem(Convert.ToInt64(Math.Pow(a, b)), c, out tmp);
12904 ScriptSleep(m_sleepMsOnModPow); 12432 ScriptSleep(m_sleepMsOnModPow);
@@ -12907,8 +12435,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
12907 12435
12908 public LSL_Integer llGetInventoryType(string name) 12436 public LSL_Integer llGetInventoryType(string name)
12909 { 12437 {
12910 m_host.AddScriptLPS(1);
12911
12912 TaskInventoryItem item = m_host.Inventory.GetInventoryItem(name); 12438 TaskInventoryItem item = m_host.Inventory.GetInventoryItem(name);
12913 12439
12914 if (item == null) 12440 if (item == null)
@@ -12919,8 +12445,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
12919 12445
12920 public void llSetPayPrice(int price, LSL_List quick_pay_buttons) 12446 public void llSetPayPrice(int price, LSL_List quick_pay_buttons)
12921 { 12447 {
12922 m_host.AddScriptLPS(1);
12923
12924 if (quick_pay_buttons.Data.Length < 4) 12448 if (quick_pay_buttons.Data.Length < 4)
12925 { 12449 {
12926 int x; 12450 int x;
@@ -12941,8 +12465,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
12941 12465
12942 public LSL_Vector llGetCameraPos() 12466 public LSL_Vector llGetCameraPos()
12943 { 12467 {
12944 m_host.AddScriptLPS(1);
12945
12946 if (m_item.PermsGranter == UUID.Zero) 12468 if (m_item.PermsGranter == UUID.Zero)
12947 return Vector3.Zero; 12469 return Vector3.Zero;
12948 12470
@@ -12965,8 +12487,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
12965 12487
12966 public LSL_Rotation llGetCameraRot() 12488 public LSL_Rotation llGetCameraRot()
12967 { 12489 {
12968 m_host.AddScriptLPS(1);
12969
12970 if (m_item.PermsGranter == UUID.Zero) 12490 if (m_item.PermsGranter == UUID.Zero)
12971 return Quaternion.Identity; 12491 return Quaternion.Identity;
12972 12492
@@ -12988,21 +12508,18 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
12988 12508
12989 public void llSetPrimURL(string url) 12509 public void llSetPrimURL(string url)
12990 { 12510 {
12991 m_host.AddScriptLPS(1);
12992 Deprecated("llSetPrimURL", "Use llSetPrimMediaParams instead"); 12511 Deprecated("llSetPrimURL", "Use llSetPrimMediaParams instead");
12993 ScriptSleep(m_sleepMsOnSetPrimURL); 12512 ScriptSleep(m_sleepMsOnSetPrimURL);
12994 } 12513 }
12995 12514
12996 public void llRefreshPrimURL() 12515 public void llRefreshPrimURL()
12997 { 12516 {
12998 m_host.AddScriptLPS(1);
12999 Deprecated("llRefreshPrimURL"); 12517 Deprecated("llRefreshPrimURL");
13000 ScriptSleep(m_sleepMsOnRefreshPrimURL); 12518 ScriptSleep(m_sleepMsOnRefreshPrimURL);
13001 } 12519 }
13002 12520
13003 public LSL_String llEscapeURL(string url) 12521 public LSL_String llEscapeURL(string url)
13004 { 12522 {
13005 m_host.AddScriptLPS(1);
13006 try 12523 try
13007 { 12524 {
13008 return Uri.EscapeDataString(url); 12525 return Uri.EscapeDataString(url);
@@ -13015,7 +12532,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
13015 12532
13016 public LSL_String llUnescapeURL(string url) 12533 public LSL_String llUnescapeURL(string url)
13017 { 12534 {
13018 m_host.AddScriptLPS(1);
13019 try 12535 try
13020 { 12536 {
13021 return Uri.UnescapeDataString(url); 12537 return Uri.UnescapeDataString(url);
@@ -13028,7 +12544,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
13028 12544
13029 public void llMapDestination(string simname, LSL_Vector pos, LSL_Vector lookAt) 12545 public void llMapDestination(string simname, LSL_Vector pos, LSL_Vector lookAt)
13030 { 12546 {
13031 m_host.AddScriptLPS(1);
13032 DetectParams detectedParams = m_ScriptEngine.GetDetectParams(m_item.ItemID, 0); 12547 DetectParams detectedParams = m_ScriptEngine.GetDetectParams(m_item.ItemID, 0);
13033 if (detectedParams == null) 12548 if (detectedParams == null)
13034 { 12549 {
@@ -13054,7 +12569,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
13054 12569
13055 public void llAddToLandBanList(string avatar, double hours) 12570 public void llAddToLandBanList(string avatar, double hours)
13056 { 12571 {
13057 m_host.AddScriptLPS(1);
13058 UUID key; 12572 UUID key;
13059 ILandObject land = World.LandChannel.GetLandObject(m_host.AbsolutePosition); 12573 ILandObject land = World.LandChannel.GetLandObject(m_host.AbsolutePosition);
13060 if (World.Permissions.CanEditParcelProperties(m_host.OwnerID, land, GroupPowers.LandManageBanned, false)) 12574 if (World.Permissions.CanEditParcelProperties(m_host.OwnerID, land, GroupPowers.LandManageBanned, false))
@@ -13095,7 +12609,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
13095 12609
13096 public void llRemoveFromLandPassList(string avatar) 12610 public void llRemoveFromLandPassList(string avatar)
13097 { 12611 {
13098 m_host.AddScriptLPS(1);
13099 UUID key; 12612 UUID key;
13100 ILandObject land = World.LandChannel.GetLandObject(m_host.AbsolutePosition); 12613 ILandObject land = World.LandChannel.GetLandObject(m_host.AbsolutePosition);
13101 if (World.Permissions.CanEditParcelProperties(m_host.OwnerID, land, GroupPowers.LandManagePasses, false)) 12614 if (World.Permissions.CanEditParcelProperties(m_host.OwnerID, land, GroupPowers.LandManagePasses, false))
@@ -13122,7 +12635,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
13122 12635
13123 public void llRemoveFromLandBanList(string avatar) 12636 public void llRemoveFromLandBanList(string avatar)
13124 { 12637 {
13125 m_host.AddScriptLPS(1);
13126 UUID key; 12638 UUID key;
13127 ILandObject land = World.LandChannel.GetLandObject(m_host.AbsolutePosition); 12639 ILandObject land = World.LandChannel.GetLandObject(m_host.AbsolutePosition);
13128 if (World.Permissions.CanEditParcelProperties(m_host.OwnerID, land, GroupPowers.LandManageBanned, false)) 12640 if (World.Permissions.CanEditParcelProperties(m_host.OwnerID, land, GroupPowers.LandManageBanned, false))
@@ -13149,8 +12661,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
13149 12661
13150 public void llSetCameraParams(LSL_List rules) 12662 public void llSetCameraParams(LSL_List rules)
13151 { 12663 {
13152 m_host.AddScriptLPS(1);
13153
13154 // the object we are in 12664 // the object we are in
13155 UUID objectID = m_host.ParentUUID; 12665 UUID objectID = m_host.ParentUUID;
13156 if (objectID == UUID.Zero) 12666 if (objectID == UUID.Zero)
@@ -13276,8 +12786,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
13276 12786
13277 public void llClearCameraParams() 12787 public void llClearCameraParams()
13278 { 12788 {
13279 m_host.AddScriptLPS(1);
13280
13281 // the object we are in 12789 // the object we are in
13282 UUID objectID = m_host.ParentUUID; 12790 UUID objectID = m_host.ParentUUID;
13283 if (objectID == UUID.Zero) 12791 if (objectID == UUID.Zero)
@@ -13303,7 +12811,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
13303 12811
13304 public LSL_Float llListStatistics(int operation, LSL_List src) 12812 public LSL_Float llListStatistics(int operation, LSL_List src)
13305 { 12813 {
13306 m_host.AddScriptLPS(1);
13307 switch (operation) 12814 switch (operation)
13308 { 12815 {
13309 case ScriptBaseClass.LIST_STAT_RANGE: 12816 case ScriptBaseClass.LIST_STAT_RANGE:
@@ -13335,19 +12842,16 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
13335 12842
13336 public LSL_Integer llGetUnixTime() 12843 public LSL_Integer llGetUnixTime()
13337 { 12844 {
13338 m_host.AddScriptLPS(1);
13339 return Util.UnixTimeSinceEpoch(); 12845 return Util.UnixTimeSinceEpoch();
13340 } 12846 }
13341 12847
13342 public LSL_Integer llGetParcelFlags(LSL_Vector pos) 12848 public LSL_Integer llGetParcelFlags(LSL_Vector pos)
13343 { 12849 {
13344 m_host.AddScriptLPS(1);
13345 return (int)World.LandChannel.GetLandObject((float)pos.x, (float)pos.y).LandData.Flags; 12850 return (int)World.LandChannel.GetLandObject((float)pos.x, (float)pos.y).LandData.Flags;
13346 } 12851 }
13347 12852
13348 public LSL_Integer llGetRegionFlags() 12853 public LSL_Integer llGetRegionFlags()
13349 { 12854 {
13350 m_host.AddScriptLPS(1);
13351 IEstateModule estate = World.RequestModuleInterface<IEstateModule>(); 12855 IEstateModule estate = World.RequestModuleInterface<IEstateModule>();
13352 if (estate == null) 12856 if (estate == null)
13353 return 67108864; 12857 return 67108864;
@@ -13356,8 +12860,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
13356 12860
13357 public LSL_String llXorBase64StringsCorrect(string str1, string str2) 12861 public LSL_String llXorBase64StringsCorrect(string str1, string str2)
13358 { 12862 {
13359 m_host.AddScriptLPS(1);
13360
13361 if (str1 == String.Empty) 12863 if (str1 == String.Empty)
13362 return String.Empty; 12864 return String.Empty;
13363 if (str2 == String.Empty) 12865 if (str2 == String.Empty)
@@ -13425,7 +12927,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
13425 // parameter flags support are implemented in ScriptsHttpRequests.cs 12927 // parameter flags support are implemented in ScriptsHttpRequests.cs
13426 // in StartHttpRequest 12928 // in StartHttpRequest
13427 12929
13428 m_host.AddScriptLPS(1);
13429 IHttpRequestModule httpScriptMod = 12930 IHttpRequestModule httpScriptMod =
13430 m_ScriptEngine.World.RequestModuleInterface<IHttpRequestModule>(); 12931 m_ScriptEngine.World.RequestModuleInterface<IHttpRequestModule>();
13431 List<string> param = new List<string>(); 12932 List<string> param = new List<string>();
@@ -13616,15 +13117,12 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
13616 // Partial implementation: support for parameter flags needed 13117 // Partial implementation: support for parameter flags needed
13617 // see http://wiki.secondlife.com/wiki/llHTTPResponse 13118 // see http://wiki.secondlife.com/wiki/llHTTPResponse
13618 13119
13619 m_host.AddScriptLPS(1);
13620
13621 if (m_UrlModule != null) 13120 if (m_UrlModule != null)
13622 m_UrlModule.HttpResponse(new UUID(id), status,body); 13121 m_UrlModule.HttpResponse(new UUID(id), status,body);
13623 } 13122 }
13624 13123
13625 public void llResetLandBanList() 13124 public void llResetLandBanList()
13626 { 13125 {
13627 m_host.AddScriptLPS(1);
13628 LandData land = World.LandChannel.GetLandObject(m_host.AbsolutePosition).LandData; 13126 LandData land = World.LandChannel.GetLandObject(m_host.AbsolutePosition).LandData;
13629 if (land.OwnerID == m_host.OwnerID) 13127 if (land.OwnerID == m_host.OwnerID)
13630 { 13128 {
@@ -13641,7 +13139,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
13641 13139
13642 public void llResetLandPassList() 13140 public void llResetLandPassList()
13643 { 13141 {
13644 m_host.AddScriptLPS(1);
13645 LandData land = World.LandChannel.GetLandObject(m_host.AbsolutePosition).LandData; 13142 LandData land = World.LandChannel.GetLandObject(m_host.AbsolutePosition).LandData;
13646 if (land.OwnerID == m_host.OwnerID) 13143 if (land.OwnerID == m_host.OwnerID)
13647 { 13144 {
@@ -13658,8 +13155,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
13658 13155
13659 public LSL_Integer llGetParcelPrimCount(LSL_Vector pos, int category, int sim_wide) 13156 public LSL_Integer llGetParcelPrimCount(LSL_Vector pos, int category, int sim_wide)
13660 { 13157 {
13661 m_host.AddScriptLPS(1);
13662
13663 ILandObject lo = World.LandChannel.GetLandObject((float)pos.x, (float)pos.y); 13158 ILandObject lo = World.LandChannel.GetLandObject((float)pos.x, (float)pos.y);
13664 13159
13665 if (lo == null) 13160 if (lo == null)
@@ -13700,7 +13195,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
13700 13195
13701 public LSL_List llGetParcelPrimOwners(LSL_Vector pos) 13196 public LSL_List llGetParcelPrimOwners(LSL_Vector pos)
13702 { 13197 {
13703 m_host.AddScriptLPS(1);
13704 LandObject land = (LandObject)World.LandChannel.GetLandObject((float)pos.x, (float)pos.y); 13198 LandObject land = (LandObject)World.LandChannel.GetLandObject((float)pos.x, (float)pos.y);
13705 LSL_List ret = new LSL_List(); 13199 LSL_List ret = new LSL_List();
13706 if (land != null) 13200 if (land != null)
@@ -13717,7 +13211,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
13717 13211
13718 public LSL_Integer llGetObjectPrimCount(string object_id) 13212 public LSL_Integer llGetObjectPrimCount(string object_id)
13719 { 13213 {
13720 m_host.AddScriptLPS(1);
13721 SceneObjectPart part = World.GetSceneObjectPart(new UUID(object_id)); 13214 SceneObjectPart part = World.GetSceneObjectPart(new UUID(object_id));
13722 if (part == null) 13215 if (part == null)
13723 { 13216 {
@@ -13731,8 +13224,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
13731 13224
13732 public LSL_Integer llGetParcelMaxPrims(LSL_Vector pos, int sim_wide) 13225 public LSL_Integer llGetParcelMaxPrims(LSL_Vector pos, int sim_wide)
13733 { 13226 {
13734 m_host.AddScriptLPS(1);
13735
13736 ILandObject lo = World.LandChannel.GetLandObject((float)pos.x, (float)pos.y); 13227 ILandObject lo = World.LandChannel.GetLandObject((float)pos.x, (float)pos.y);
13737 13228
13738 if (lo == null) 13229 if (lo == null)
@@ -13746,7 +13237,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
13746 13237
13747 public LSL_List llGetParcelDetails(LSL_Vector pos, LSL_List param) 13238 public LSL_List llGetParcelDetails(LSL_Vector pos, LSL_List param)
13748 { 13239 {
13749 m_host.AddScriptLPS(1);
13750 LandData land = World.GetLandData(pos); 13240 LandData land = World.GetLandData(pos);
13751 if (land == null) 13241 if (land == null)
13752 { 13242 {
@@ -13785,7 +13275,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
13785 13275
13786 public LSL_String llStringTrim(string src, int type) 13276 public LSL_String llStringTrim(string src, int type)
13787 { 13277 {
13788 m_host.AddScriptLPS(1);
13789 if (type == (int)ScriptBaseClass.STRING_TRIM_HEAD) { return src.TrimStart(); } 13278 if (type == (int)ScriptBaseClass.STRING_TRIM_HEAD) { return src.TrimStart(); }
13790 if (type == (int)ScriptBaseClass.STRING_TRIM_TAIL) { return src.TrimEnd(); } 13279 if (type == (int)ScriptBaseClass.STRING_TRIM_TAIL) { return src.TrimEnd(); }
13791 if (type == (int)ScriptBaseClass.STRING_TRIM) { return src.Trim(); } 13280 if (type == (int)ScriptBaseClass.STRING_TRIM) { return src.Trim(); }
@@ -13794,8 +13283,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
13794 13283
13795 public LSL_List llGetObjectDetails(string id, LSL_List args) 13284 public LSL_List llGetObjectDetails(string id, LSL_List args)
13796 { 13285 {
13797 m_host.AddScriptLPS(1);
13798
13799 LSL_List ret = new LSL_List(); 13286 LSL_List ret = new LSL_List();
13800 UUID key = new UUID(); 13287 UUID key = new UUID();
13801 13288
@@ -14276,8 +13763,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
14276 13763
14277 public LSL_String llGetNumberOfNotecardLines(string name) 13764 public LSL_String llGetNumberOfNotecardLines(string name)
14278 { 13765 {
14279 m_host.AddScriptLPS(1);
14280
14281 UUID assetID = UUID.Zero; 13766 UUID assetID = UUID.Zero;
14282 13767
14283 if (!UUID.TryParse(name, out assetID)) 13768 if (!UUID.TryParse(name, out assetID))
@@ -14327,8 +13812,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
14327 13812
14328 public LSL_String llGetNotecardLine(string name, int line) 13813 public LSL_String llGetNotecardLine(string name, int line)
14329 { 13814 {
14330 m_host.AddScriptLPS(1);
14331
14332 UUID assetID = UUID.Zero; 13815 UUID assetID = UUID.Zero;
14333 13816
14334 if (!UUID.TryParse(name, out assetID)) 13817 if (!UUID.TryParse(name, out assetID))
@@ -14801,8 +14284,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
14801 14284
14802 LSL_List list = new LSL_List(); 14285 LSL_List list = new LSL_List();
14803 14286
14804 m_host.AddScriptLPS(1);
14805
14806 Vector3 rayStart = start; 14287 Vector3 rayStart = start;
14807 Vector3 rayEnd = end; 14288 Vector3 rayEnd = end;
14808 Vector3 dir = rayEnd - rayStart; 14289 Vector3 dir = rayEnd - rayStart;
@@ -15022,7 +14503,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
15022 /// </summary> 14503 /// </summary>
15023 public LSL_List llCastRayV3(LSL_Vector start, LSL_Vector end, LSL_List options) 14504 public LSL_List llCastRayV3(LSL_Vector start, LSL_Vector end, LSL_List options)
15024 { 14505 {
15025 m_host.AddScriptLPS(1);
15026 LSL_List result = new LSL_List(); 14506 LSL_List result = new LSL_List();
15027 14507
15028 // Prepare throttle data 14508 // Prepare throttle data
@@ -15874,7 +15354,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
15874 15354
15875 public LSL_Integer llManageEstateAccess(int action, string avatar) 15355 public LSL_Integer llManageEstateAccess(int action, string avatar)
15876 { 15356 {
15877 m_host.AddScriptLPS(1);
15878 EstateSettings estate = World.RegionInfo.EstateSettings; 15357 EstateSettings estate = World.RegionInfo.EstateSettings;
15879 bool isAccount = false; 15358 bool isAccount = false;
15880 bool isGroup = false; 15359 bool isGroup = false;
@@ -15943,35 +15422,30 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
15943 15422
15944 public LSL_Integer llGetMemoryLimit() 15423 public LSL_Integer llGetMemoryLimit()
15945 { 15424 {
15946 m_host.AddScriptLPS(1);
15947 // The value returned for Mono scripts in SL 15425 // The value returned for Mono scripts in SL
15948 return 65536; 15426 return 65536;
15949 } 15427 }
15950 15428
15951 public LSL_Integer llSetMemoryLimit(LSL_Integer limit) 15429 public LSL_Integer llSetMemoryLimit(LSL_Integer limit)
15952 { 15430 {
15953 m_host.AddScriptLPS(1);
15954 // Treat as an LSO script 15431 // Treat as an LSO script
15955 return ScriptBaseClass.FALSE; 15432 return ScriptBaseClass.FALSE;
15956 } 15433 }
15957 15434
15958 public LSL_Integer llGetSPMaxMemory() 15435 public LSL_Integer llGetSPMaxMemory()
15959 { 15436 {
15960 m_host.AddScriptLPS(1);
15961 // The value returned for Mono scripts in SL 15437 // The value returned for Mono scripts in SL
15962 return 65536; 15438 return 65536;
15963 } 15439 }
15964 15440
15965 public virtual LSL_Integer llGetUsedMemory() 15441 public virtual LSL_Integer llGetUsedMemory()
15966 { 15442 {
15967 m_host.AddScriptLPS(1);
15968 // The value returned for Mono scripts in SL 15443 // The value returned for Mono scripts in SL
15969 return 65536; 15444 return 65536;
15970 } 15445 }
15971 15446
15972 public void llScriptProfiler(LSL_Integer flags) 15447 public void llScriptProfiler(LSL_Integer flags)
15973 { 15448 {
15974 m_host.AddScriptLPS(1);
15975 // This does nothing for LSO scripts in SL 15449 // This does nothing for LSO scripts in SL
15976 } 15450 }
15977 15451
@@ -15983,23 +15457,18 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
15983 15457
15984 public void llSetSoundQueueing(int queue) 15458 public void llSetSoundQueueing(int queue)
15985 { 15459 {
15986 m_host.AddScriptLPS(1);
15987
15988 if (m_SoundModule != null) 15460 if (m_SoundModule != null)
15989 m_SoundModule.SetSoundQueueing(m_host.UUID, queue == ScriptBaseClass.TRUE.value); 15461 m_SoundModule.SetSoundQueueing(m_host.UUID, queue == ScriptBaseClass.TRUE.value);
15990 } 15462 }
15991 15463
15992 public void llCollisionSprite(string impact_sprite) 15464 public void llCollisionSprite(string impact_sprite)
15993 { 15465 {
15994 m_host.AddScriptLPS(1);
15995 // Viewer 2.0 broke this and it's likely LL has no intention 15466 // Viewer 2.0 broke this and it's likely LL has no intention
15996 // of fixing it. Therefore, letting this be a NOP seems appropriate. 15467 // of fixing it. Therefore, letting this be a NOP seems appropriate.
15997 } 15468 }
15998 15469
15999 public void llGodLikeRezObject(string inventory, LSL_Vector pos) 15470 public void llGodLikeRezObject(string inventory, LSL_Vector pos)
16000 { 15471 {
16001 m_host.AddScriptLPS(1);
16002
16003 if (!World.Permissions.IsGod(m_host.OwnerID)) 15472 if (!World.Permissions.IsGod(m_host.OwnerID))
16004 NotImplemented("llGodLikeRezObject"); 15473 NotImplemented("llGodLikeRezObject");
16005 15474
@@ -16080,8 +15549,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
16080 return; 15549 return;
16081 } 15550 }
16082 15551
16083 m_host.AddScriptLPS(1);
16084
16085 if (item.PermsGranter == UUID.Zero) 15552 if (item.PermsGranter == UUID.Zero)
16086 { 15553 {
16087 replydata = "MISSING_PERMISSION_DEBIT"; 15554 replydata = "MISSING_PERMISSION_DEBIT";
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LS_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LS_Api.cs
index 238fefb..e50b7fd 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LS_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LS_Api.cs
@@ -120,7 +120,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
120 LSShoutError("LightShare functions are not enabled."); 120 LSShoutError("LightShare functions are not enabled.");
121 return new LSL_List(); 121 return new LSL_List();
122 } 122 }
123 m_host.AddScriptLPS(1);
124 RegionLightShareData wl = m_host.ParentGroup.Scene.RegionInfo.WindlightSettings; 123 RegionLightShareData wl = m_host.ParentGroup.Scene.RegionInfo.WindlightSettings;
125 124
126 LSL_List values = new LSL_List(); 125 LSL_List values = new LSL_List();
@@ -729,7 +728,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
729 } 728 }
730 729
731 int success = 0; 730 int success = 0;
732 m_host.AddScriptLPS(1);
733 731
734 if (LightShareModule.EnableWindlight) 732 if (LightShareModule.EnableWindlight)
735 { 733 {
@@ -807,7 +805,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
807 } 805 }
808 806
809 int success = 0; 807 int success = 0;
810 m_host.AddScriptLPS(1);
811 808
812 if (LightShareModule.EnableWindlight) 809 if (LightShareModule.EnableWindlight)
813 { 810 {
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
index 5c03191..2c025c1 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
@@ -264,7 +264,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
264 // for safe funtions always active 264 // for safe funtions always active
265 public void CheckThreatLevel() 265 public void CheckThreatLevel()
266 { 266 {
267 m_host.AddScriptLPS(1);
268 if (!m_OSFunctionsEnabled) 267 if (!m_OSFunctionsEnabled)
269 OSSLError(String.Format("{0} permission denied. All OS functions are disabled.")); // throws 268 OSSLError(String.Format("{0} permission denied. All OS functions are disabled.")); // throws
270 } 269 }
@@ -272,7 +271,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
272 // Returns if the function is allowed. Throws a script exception if not allowed. 271 // Returns if the function is allowed. Throws a script exception if not allowed.
273 public void CheckThreatLevel(ThreatLevel level, string function) 272 public void CheckThreatLevel(ThreatLevel level, string function)
274 { 273 {
275 m_host.AddScriptLPS(1);
276 if (!m_OSFunctionsEnabled) 274 if (!m_OSFunctionsEnabled)
277 OSSLError(String.Format("{0} permission denied. All OS functions are disabled.", function)); // throws 275 OSSLError(String.Format("{0} permission denied. All OS functions are disabled.", function)); // throws
278 276
@@ -1811,7 +1809,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
1811 // the user does not have permission to see it. This as opposed to 1809 // the user does not have permission to see it. This as opposed to
1812 // throwing an exception. 1810 // throwing an exception.
1813 1811
1814 m_host.AddScriptLPS(1);
1815 string ret = String.Empty; 1812 string ret = String.Empty;
1816// if (String.IsNullOrEmpty(CheckThreatLevelTest(ThreatLevel.High, "osGetPhysicsEngineType"))) 1813// if (String.IsNullOrEmpty(CheckThreatLevelTest(ThreatLevel.High, "osGetPhysicsEngineType")))
1817 { 1814 {