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-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LS_Api.cs3
1 files changed, 3 insertions, 0 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LS_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LS_Api.cs
index 80daf5b..cb0d765 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LS_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LS_Api.cs
@@ -235,6 +235,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
235 case (int)ScriptBaseClass.WL_SUN_MOON_COLOR: 235 case (int)ScriptBaseClass.WL_SUN_MOON_COLOR:
236 toadd.Add(new LSL_Rotation(wl.sunMoonColor.X, wl.sunMoonColor.Y, wl.sunMoonColor.Z, wl.sunMoonColor.W)); 236 toadd.Add(new LSL_Rotation(wl.sunMoonColor.X, wl.sunMoonColor.Y, wl.sunMoonColor.Z, wl.sunMoonColor.W));
237 break; 237 break;
238 case (int)ScriptBaseClass.WL_SUN_MOON_POSITION:
239 toadd.Add(new LSL_Float(wl.sunMoonPosition));
240 break;
238 case (int)ScriptBaseClass.WL_UNDERWATER_FOG_MODIFIER: 241 case (int)ScriptBaseClass.WL_UNDERWATER_FOG_MODIFIER:
239 toadd.Add(new LSL_Float(wl.underwaterFogModifier)); 242 toadd.Add(new LSL_Float(wl.underwaterFogModifier));
240 break; 243 break;