diff options
Diffstat (limited to 'OpenSim/Region/ScriptEngine/Shared')
-rw-r--r-- | OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | 36 |
1 files changed, 36 insertions, 0 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs index 57f9141..4bf3e93 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | |||
@@ -671,7 +671,24 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
671 | if ((status & ScriptBaseClass.STATUS_PHYSICS) == ScriptBaseClass.STATUS_PHYSICS) | 671 | if ((status & ScriptBaseClass.STATUS_PHYSICS) == ScriptBaseClass.STATUS_PHYSICS) |
672 | { | 672 | { |
673 | if (value == 1) | 673 | if (value == 1) |
674 | { | ||
675 | SceneObjectGroup group = m_host.ParentGroup; | ||
676 | if(group == null) | ||
677 | return; | ||
678 | bool allow = true; | ||
679 | foreach(SceneObjectPart part in group.Children.Values) | ||
680 | { | ||
681 | if(part.Scale.X > 10.0 || part.Scale.Y > 10.0 || part.Scale.Z > 10.0) | ||
682 | { | ||
683 | allow = false; | ||
684 | break; | ||
685 | } | ||
686 | } | ||
687 | |||
688 | if(!allow) | ||
689 | return; | ||
674 | m_host.ScriptSetPhysicsStatus(true); | 690 | m_host.ScriptSetPhysicsStatus(true); |
691 | } | ||
675 | else | 692 | else |
676 | m_host.ScriptSetPhysicsStatus(false); | 693 | m_host.ScriptSetPhysicsStatus(false); |
677 | } | 694 | } |
@@ -802,6 +819,25 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
802 | private void SetScale(SceneObjectPart part, LSL_Types.Vector3 scale) | 819 | private void SetScale(SceneObjectPart part, LSL_Types.Vector3 scale) |
803 | { | 820 | { |
804 | // TODO: this needs to trigger a persistance save as well | 821 | // TODO: this needs to trigger a persistance save as well |
822 | |||
823 | if(part == null || part.ParentGroup == null || part.ParentGroup.RootPart == null) | ||
824 | return; | ||
825 | |||
826 | if(part.ParentGroup.RootPart.PhysActor != null && part.ParentGroup.RootPart.PhysActor.IsPhysical) | ||
827 | { | ||
828 | if(scale.x > 10.0) | ||
829 | scale.x = 10.0; | ||
830 | if(scale.y > 10.0) | ||
831 | scale.y = 10.0; | ||
832 | if(scale.z > 10.0) | ||
833 | scale.z = 10.0; | ||
834 | } | ||
835 | if(scale.x > 65536.0) | ||
836 | scale.x = 65536.0; | ||
837 | if(scale.y > 65536.0) | ||
838 | scale.y = 65536.0; | ||
839 | if(scale.z > 65536.0) | ||
840 | scale.z = 65536.0; | ||
805 | LLVector3 tmp = part.Scale; | 841 | LLVector3 tmp = part.Scale; |
806 | tmp.X = (float)scale.x; | 842 | tmp.X = (float)scale.x; |
807 | tmp.Y = (float)scale.y; | 843 | tmp.Y = (float)scale.y; |