aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/ScriptEngine/Shared/Api/Implementation
diff options
context:
space:
mode:
Diffstat (limited to 'OpenSim/Region/ScriptEngine/Shared/Api/Implementation')
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs4
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs2
2 files changed, 3 insertions, 3 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
index e5f097f..5f6ea16 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
@@ -2854,9 +2854,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
2854 // Do NOT try to parse UUID, animations cannot be triggered by ID 2854 // Do NOT try to parse UUID, animations cannot be triggered by ID
2855 UUID animID=InventoryKey(anim, (int)AssetType.Animation); 2855 UUID animID=InventoryKey(anim, (int)AssetType.Animation);
2856 if (animID == UUID.Zero) 2856 if (animID == UUID.Zero)
2857 presence.AddAnimation(anim); 2857 presence.AddAnimation(anim, m_host.UUID);
2858 else 2858 else
2859 presence.AddAnimation(animID); 2859 presence.AddAnimation(animID, m_host.UUID);
2860 } 2860 }
2861 } 2861 }
2862 } 2862 }
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
index eeef58b..564648b 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
@@ -559,7 +559,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
559 if (World.Entities.ContainsKey((UUID)avatar) && World.Entities[avatarID] is ScenePresence) 559 if (World.Entities.ContainsKey((UUID)avatar) && World.Entities[avatarID] is ScenePresence)
560 { 560 {
561 ScenePresence target = (ScenePresence)World.Entities[avatarID]; 561 ScenePresence target = (ScenePresence)World.Entities[avatarID];
562 target.AddAnimation(animation); 562 target.AddAnimation(animation, m_host.UUID);
563 } 563 }
564 } 564 }
565 565