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Diffstat (limited to 'OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs')
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs22
1 files changed, 22 insertions, 0 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
index 10165d3..7f739b1 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
@@ -1952,5 +1952,27 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
1952 1952
1953 return key.ToString(); 1953 return key.ToString();
1954 } 1954 }
1955
1956 /// <summary>
1957 /// Return information regarding various simulator statistics (sim fps, physics fps, time
1958 /// dilation, total number of prims, total number of active scripts, script lps, various
1959 /// timing data, packets in/out, etc. Basically much the information that's shown in the
1960 /// client's Statistics Bar (Ctrl-Shift-1)
1961 /// </summary>
1962 /// <returns>List of floats</returns>
1963 public LSL_List osGetRegionStats()
1964 {
1965 CheckThreatLevel(ThreatLevel.Moderate, "osGetRegionStats");
1966 m_host.AddScriptLPS(1);
1967 LSL_List ret = new LSL_List();
1968 float[] stats = World.SimulatorStats;
1969
1970 for (int i = 0; i < 21; i++)
1971 {
1972 ret.Add(new LSL_Float( stats[i] ));
1973 }
1974 return ret;
1975 }
1976
1955 } 1977 }
1956} 1978}