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Diffstat (limited to 'OpenSim/Region/ScriptEngine/DotNetEngine/EventQueueThreadClass.cs')
-rw-r--r--OpenSim/Region/ScriptEngine/DotNetEngine/EventQueueThreadClass.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/EventQueueThreadClass.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/EventQueueThreadClass.cs
index a9de503..2d60ed5 100644
--- a/OpenSim/Region/ScriptEngine/DotNetEngine/EventQueueThreadClass.cs
+++ b/OpenSim/Region/ScriptEngine/DotNetEngine/EventQueueThreadClass.cs
@@ -43,7 +43,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine
43 // Because every thread needs some data set for it 43 // Because every thread needs some data set for it
44 // (time started to execute current function), it will do its work 44 // (time started to execute current function), it will do its work
45 // within a class 45 // within a class
46 public class EventQueueThreadClass : iScriptEngineFunctionModule 46 public class EventQueueThreadClass
47 { 47 {
48 // How many ms to sleep if queue is empty 48 // How many ms to sleep if queue is empty
49 private static int nothingToDoSleepms;// = 50; 49 private static int nothingToDoSleepms;// = 50;