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-rw-r--r--OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/Compiler.cs4
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/Compiler.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/Compiler.cs
index b50e823..4cb74fa 100644
--- a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/Compiler.cs
+++ b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/Compiler.cs
@@ -83,8 +83,8 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL
83 private static int instanceID = new Random().Next(0, int.MaxValue); // Unique number to use on our compiled files 83 private static int instanceID = new Random().Next(0, int.MaxValue); // Unique number to use on our compiled files
84 private static UInt64 scriptCompileCounter = 0; // And a counter 84 private static UInt64 scriptCompileCounter = 0; // And a counter
85 85
86 public Common.ScriptEngineBase.ScriptEngine m_scriptEngine; 86 public ScriptEngine m_scriptEngine;
87 public Compiler(Common.ScriptEngineBase.ScriptEngine scriptEngine) 87 public Compiler(ScriptEngine scriptEngine)
88 { 88 {
89 m_scriptEngine = scriptEngine; 89 m_scriptEngine = scriptEngine;
90 ReadConfig(); 90 ReadConfig();