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1/*
2* Copyright (c) Contributors, http://www.openmetaverse.org/
3* See CONTRIBUTORS.TXT for a full list of copyright holders.
4*
5* Redistribution and use in source and binary forms, with or without
6* modification, are permitted provided that the following conditions are met:
7* * Redistributions of source code must retain the above copyright
8* notice, this list of conditions and the following disclaimer.
9* * Redistributions in binary form must reproduce the above copyright
10* notice, this list of conditions and the following disclaimer in the
11* documentation and/or other materials provided with the distribution.
12* * Neither the name of the OpenSim Project nor the
13* names of its contributors may be used to endorse or promote products
14* derived from this software without specific prior written permission.
15*
16* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
17* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26*
27*/
28/* Original code: Tedd Hansen */
29using System;
30using System.Collections.Generic;
31using System.Text;
32
33namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL
34{
35 public class LSL_CLRInterface
36 {
37 public interface LSLScript
38 {
39 //public virtual void Run(object arg)
40 //{
41 //}
42 //void Run(object arg);
43
44 //void event_state_entry(object arg);
45 //void event_state_exit();
46 //void event_touch_start(object arg);
47 //void event_touch();
48 //void event_touch_end();
49 //void event_collision_start();
50 //void event_collision();
51 //void event_collision_end();
52 //void event_land_collision_start();
53 //void event_land_collision();
54 //void event_land_collision_end();
55 //void event_timer();
56 //void event_listen();
57 //void event_on_rez();
58 //void event_sensor();
59 //void event_no_sensor();
60 //void event_control();
61 //void event_money();
62 //void event_email();
63 //void event_at_target();
64 //void event_not_at_target();
65 //void event_at_rot_target();
66 //void event_not_at_rot_target();
67 //void event_run_time_permissions();
68 //void event_changed();
69 //void event_attach();
70 //void event_dataserver();
71 //void event_link_message();
72 //void event_moving_start();
73 //void event_moving_end();
74 //void event_object_rez();
75 //void event_remote_data();
76 //void event_http_response();
77 }
78 }
79}