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Diffstat (limited to 'OpenSim/Region/ScriptEngine/Common/TRPC/TCPServer.cs')
-rw-r--r--OpenSim/Region/ScriptEngine/Common/TRPC/TCPServer.cs128
1 files changed, 0 insertions, 128 deletions
diff --git a/OpenSim/Region/ScriptEngine/Common/TRPC/TCPServer.cs b/OpenSim/Region/ScriptEngine/Common/TRPC/TCPServer.cs
deleted file mode 100644
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--- a/OpenSim/Region/ScriptEngine/Common/TRPC/TCPServer.cs
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1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSim Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using System.Collections.Generic;
30using System.Diagnostics;
31using System.Net;
32using System.Net.Sockets;
33
34namespace OpenSim.Region.ScriptEngine.Common.TRPC
35{
36 public class TCPServer: TCPCommon.ServerInterface
37 {
38 public readonly int LocalPort;
39 public TCPServer(int localPort)
40 {
41 LocalPort = localPort;
42 }
43
44 private Socket server;
45
46 /// <summary>
47 /// Starts listening for new connections
48 /// </summary>
49 public void StartListen()
50 {
51 server = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
52 IPEndPoint ipe = new IPEndPoint(IPAddress.Any, LocalPort);
53 server.Bind(ipe);
54 server.Listen(10);
55 server.BeginAccept(new AsyncCallback(AsyncAcceptConnections), server);
56 }
57 /// <summary>
58 /// Stops listening for new connections
59 /// </summary>
60 public void StopListen()
61 {
62 server.Close();
63 server = null;
64 }
65
66 private readonly Dictionary<int, TCPSocket> Clients = new Dictionary<int, TCPSocket>();
67 private int ClientCount = 0;
68
69 public event TCPCommon.ClientConnectedDelegate ClientConnected;
70 public event TCPCommon.DataReceivedDelegate DataReceived;
71 public event TCPCommon.DataSentDelegate DataSent;
72 public event TCPCommon.CloseDelegate Close;
73
74 /// <summary>
75 /// Async callback for new connections
76 /// </summary>
77 /// <param name="ar"></param>
78 private void AsyncAcceptConnections(IAsyncResult ar)
79 {
80 int id = ClientCount++;
81 Socket oldserver = (Socket)ar.AsyncState;
82 Socket client = oldserver.EndAccept(ar);
83 TCPSocket S = new TCPSocket(id, client);
84
85 // Add to dictionary
86 Clients.Add(id, S);
87
88 // Add event handlers
89 S.Close += new TCPSocket.CloseDelegate(S_Close);
90 S.DataReceived += new TCPSocket.DataReceivedDelegate(S_DataReceived);
91 S.DataSent += new TCPSocket.DataSentDelegate(S_DataSent);
92
93 // Start it
94 S.Start();
95
96 Debug.WriteLine("Connection received: " + client.RemoteEndPoint.ToString());
97
98 // Fire Connected-event
99 if (ClientConnected != null)
100 ClientConnected(id, client.RemoteEndPoint);
101
102 }
103
104 void S_DataSent(int ID, int length)
105 {
106 if (DataSent != null)
107 DataSent(ID, length);
108 }
109
110 void S_DataReceived(int ID, byte[] data, int offset, int length)
111 {
112 if (DataReceived != null)
113 DataReceived(ID, data, offset, length);
114 }
115
116 void S_Close(int ID)
117 {
118 if (Close != null)
119 Close(ID);
120 Clients.Remove(ID);
121 }
122
123 public void Send(int clientID, byte[] data, int offset, int len)
124 {
125 Clients[clientID].Send(clientID, data, offset, len);
126 }
127 }
128}