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Diffstat (limited to 'OpenSim/Region/ScriptEngine/Common/TRPC/TCPClient.cs')
-rw-r--r--OpenSim/Region/ScriptEngine/Common/TRPC/TCPClient.cs248
1 files changed, 124 insertions, 124 deletions
diff --git a/OpenSim/Region/ScriptEngine/Common/TRPC/TCPClient.cs b/OpenSim/Region/ScriptEngine/Common/TRPC/TCPClient.cs
index e0a46c5..c176a08 100644
--- a/OpenSim/Region/ScriptEngine/Common/TRPC/TCPClient.cs
+++ b/OpenSim/Region/ScriptEngine/Common/TRPC/TCPClient.cs
@@ -1,125 +1,125 @@
1using System; 1using System;
2using System.Collections.Generic; 2using System.Collections.Generic;
3using System.Diagnostics; 3using System.Diagnostics;
4using System.Net; 4using System.Net;
5using System.Net.Sockets; 5using System.Net.Sockets;
6using System.Text; 6using System.Text;
7 7
8namespace OpenSim.Region.ScriptEngine.Common.TRPC 8namespace OpenSim.Region.ScriptEngine.Common.TRPC
9{ 9{
10 public class TCPClient : TCPCommon.ClientInterface 10 public class TCPClient : TCPCommon.ClientInterface
11 { 11 {
12 12
13 public TCPClient() 13 public TCPClient()
14 { 14 {
15 } 15 }
16 private readonly Dictionary<int, TCPSocket> Clients = new Dictionary<int, TCPSocket>(); 16 private readonly Dictionary<int, TCPSocket> Clients = new Dictionary<int, TCPSocket>();
17 private int ClientCount = 0; 17 private int ClientCount = 0;
18 18
19 19
20 public event TCPCommon.ClientConnectedDelegate ClientConnected; 20 public event TCPCommon.ClientConnectedDelegate ClientConnected;
21 public event TCPCommon.DataReceivedDelegate DataReceived; 21 public event TCPCommon.DataReceivedDelegate DataReceived;
22 public event TCPCommon.DataSentDelegate DataSent; 22 public event TCPCommon.DataSentDelegate DataSent;
23 public event TCPCommon.CloseDelegate Close; 23 public event TCPCommon.CloseDelegate Close;
24 public event TCPCommon.ConnectErrorDelegate ConnectError; 24 public event TCPCommon.ConnectErrorDelegate ConnectError;
25 25
26 26
27 /// <summary> 27 /// <summary>
28 /// Creates client connection 28 /// Creates client connection
29 /// </summary> 29 /// </summary>
30 public void Connect(string RemoteHost, int RemotePort) 30 public void Connect(string RemoteHost, int RemotePort)
31 { 31 {
32 Socket newsock = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp); 32 Socket newsock = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
33 IPEndPoint ipe = new IPEndPoint(IPAddress.Parse(RemoteHost), RemotePort); 33 IPEndPoint ipe = new IPEndPoint(IPAddress.Parse(RemoteHost), RemotePort);
34 //newsock.BeginConnect(ipe, new AsyncCallback(asyncConnected), newsock); 34 //newsock.BeginConnect(ipe, new AsyncCallback(asyncConnected), newsock);
35 newsock.Connect(ipe); 35 newsock.Connect(ipe);
36 } 36 }
37 public int ConnectAndReturnID(string RemoteHost, int RemotePort) 37 public int ConnectAndReturnID(string RemoteHost, int RemotePort)
38 { 38 {
39 Socket newsock = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp); 39 Socket newsock = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
40 IPEndPoint ipe = new IPEndPoint(IPAddress.Parse(RemoteHost), RemotePort); 40 IPEndPoint ipe = new IPEndPoint(IPAddress.Parse(RemoteHost), RemotePort);
41 //newsock.BeginConnect(ipe, new AsyncCallback(asyncConnected), newsock); 41 //newsock.BeginConnect(ipe, new AsyncCallback(asyncConnected), newsock);
42 newsock.Connect(ipe); 42 newsock.Connect(ipe);
43 return ProcessConnection(newsock); 43 return ProcessConnection(newsock);
44 } 44 }
45 45
46 46
47 public void Disconnect(int ID) 47 public void Disconnect(int ID)
48 { 48 {
49 Clients[ID].Disconnect(); 49 Clients[ID].Disconnect();
50 } 50 }
51 51
52 void asyncConnected(IAsyncResult iar) 52 void asyncConnected(IAsyncResult iar)
53 { 53 {
54 Socket client = (Socket)iar.AsyncState; 54 Socket client = (Socket)iar.AsyncState;
55 client.EndConnect(iar); 55 client.EndConnect(iar);
56 ProcessConnection(client); 56 ProcessConnection(client);
57 } 57 }
58 58
59 private int ProcessConnection(Socket client) 59 private int ProcessConnection(Socket client)
60 { 60 {
61 try 61 try
62 { 62 {
63 63
64 64
65 65
66 int id = ClientCount++; 66 int id = ClientCount++;
67 TCPSocket S = new TCPSocket(id, client); 67 TCPSocket S = new TCPSocket(id, client);
68 68
69 // Add to dictionary 69 // Add to dictionary
70 Clients.Add(id, S); 70 Clients.Add(id, S);
71 71
72 // Add event handlers 72 // Add event handlers
73 S.Close += new TCPSocket.CloseDelegate(S_Close); 73 S.Close += new TCPSocket.CloseDelegate(S_Close);
74 S.DataReceived += new TCPSocket.DataReceivedDelegate(S_DataReceived); 74 S.DataReceived += new TCPSocket.DataReceivedDelegate(S_DataReceived);
75 S.DataSent += new TCPSocket.DataSentDelegate(S_DataSent); 75 S.DataSent += new TCPSocket.DataSentDelegate(S_DataSent);
76 76
77 // Start it 77 // Start it
78 S.Start(); 78 S.Start();
79 79
80 Debug.WriteLine("Connection established: " + client.RemoteEndPoint.ToString()); 80 Debug.WriteLine("Connection established: " + client.RemoteEndPoint.ToString());
81 81
82 // Fire Connected-event 82 // Fire Connected-event
83 if (ClientConnected != null) 83 if (ClientConnected != null)
84 ClientConnected(id, client.RemoteEndPoint); 84 ClientConnected(id, client.RemoteEndPoint);
85 85
86 return id; 86 return id;
87 } 87 }
88 catch (SocketException sex) 88 catch (SocketException sex)
89 { 89 {
90 if (ConnectError != null) 90 if (ConnectError != null)
91 ConnectError(sex.Message); 91 ConnectError(sex.Message);
92 } 92 }
93 return -1; 93 return -1;
94 } 94 }
95 95
96 96
97 97
98 98
99 void S_DataSent(int ID, int length) 99 void S_DataSent(int ID, int length)
100 { 100 {
101 if (DataSent != null) 101 if (DataSent != null)
102 DataSent(ID, length); 102 DataSent(ID, length);
103 } 103 }
104 104
105 void S_DataReceived(int ID, byte[] data, int offset, int length) 105 void S_DataReceived(int ID, byte[] data, int offset, int length)
106 { 106 {
107 if (DataReceived != null) 107 if (DataReceived != null)
108 DataReceived(ID, data, offset, length); 108 DataReceived(ID, data, offset, length);
109 } 109 }
110 110
111 void S_Close(int ID) 111 void S_Close(int ID)
112 { 112 {
113 if (Close != null) 113 if (Close != null)
114 Close(ID); 114 Close(ID);
115 Clients.Remove(ID); 115 Clients.Remove(ID);
116 } 116 }
117 117
118 public void Send(int clientID, byte[] data, int offset, int len) 118 public void Send(int clientID, byte[] data, int offset, int len)
119 { 119 {
120 Clients[clientID].Send(clientID, data, offset, len); 120 Clients[clientID].Send(clientID, data, offset, len);
121 } 121 }
122 122
123 123
124 } 124 }
125} \ No newline at end of file 125} \ No newline at end of file