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Diffstat (limited to 'OpenSim/Region/ScriptEngine/Common/TRPC/TCPClient.cs')
-rw-r--r--OpenSim/Region/ScriptEngine/Common/TRPC/TCPClient.cs109
1 files changed, 109 insertions, 0 deletions
diff --git a/OpenSim/Region/ScriptEngine/Common/TRPC/TCPClient.cs b/OpenSim/Region/ScriptEngine/Common/TRPC/TCPClient.cs
new file mode 100644
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+++ b/OpenSim/Region/ScriptEngine/Common/TRPC/TCPClient.cs
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1using System;
2using System.Collections.Generic;
3using System.Diagnostics;
4using System.Net;
5using System.Net.Sockets;
6using System.Text;
7
8namespace OpenSim.Region.ScriptEngine.Common.TRPC
9{
10 public class TCPClient: TCPCommon.ClientInterface
11 {
12
13 public TCPClient()
14 {
15 }
16 private readonly Dictionary<int, TCPSocket> Clients = new Dictionary<int, TCPSocket>();
17 private int ClientCount = 0;
18
19
20 public event TCPCommon.ClientConnectedDelegate ClientConnected;
21 public event TCPCommon.DataReceivedDelegate DataReceived;
22 public event TCPCommon.DataSentDelegate DataSent;
23 public event TCPCommon.CloseDelegate Close;
24 public event TCPCommon.ConnectErrorDelegate ConnectError;
25
26
27 /// <summary>
28 /// Creates client connection
29 /// </summary>
30 public void Connect(string RemoteHost, int RemotePort)
31 {
32 Socket newsock = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
33 IPEndPoint ipe = new IPEndPoint(IPAddress.Parse(RemoteHost), RemotePort);
34 newsock.BeginConnect(ipe, new AsyncCallback(asyncConnected), newsock);
35
36
37 }
38
39 public void Disconnect(int ID)
40 {
41 Clients[ID].Disconnect();
42 }
43
44 void asyncConnected(IAsyncResult iar)
45 {
46 Socket client = (Socket)iar.AsyncState;
47 try
48 {
49 client.EndConnect(iar);
50
51
52 int id = ClientCount++;
53 TCPSocket S = new TCPSocket(id, client);
54
55 // Add to dictionary
56 Clients.Add(id, S);
57
58 // Add event handlers
59 S.Close += new TCPSocket.CloseDelegate(S_Close);
60 S.DataReceived += new TCPSocket.DataReceivedDelegate(S_DataReceived);
61 S.DataSent += new TCPSocket.DataSentDelegate(S_DataSent);
62
63 // Start it
64 S.Start();
65
66 Debug.WriteLine("Connection established: " + client.RemoteEndPoint.ToString());
67
68 // Fire Connected-event
69 if (ClientConnected != null)
70 ClientConnected(id, client.RemoteEndPoint);
71
72 }
73 catch (SocketException sex)
74 {
75 if (ConnectError != null)
76 ConnectError(sex.Message);
77 }
78 }
79
80
81
82
83 void S_DataSent(int ID, int length)
84 {
85 if (DataSent != null)
86 DataSent(ID, length);
87 }
88
89 void S_DataReceived(int ID, byte[] data, int offset, int length)
90 {
91 if (DataReceived != null)
92 DataReceived(ID, data, offset, length);
93 }
94
95 void S_Close(int ID)
96 {
97 if (Close != null)
98 Close(ID);
99 Clients.Remove(ID);
100 }
101
102 public void Send(int clientID, byte[] data, int offset, int len)
103 {
104 Clients[clientID].Send(clientID, data, offset, len);
105 }
106
107
108 }
109} \ No newline at end of file