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Diffstat (limited to 'OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/ScriptEngine.cs')
-rw-r--r--OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/ScriptEngine.cs4
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/ScriptEngine.cs b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/ScriptEngine.cs
index 0d551c6..93a947b 100644
--- a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/ScriptEngine.cs
+++ b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/ScriptEngine.cs
@@ -53,7 +53,7 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase
53 public EventQueueManager m_EventQueueManager; // Executes events, handles script threads 53 public EventQueueManager m_EventQueueManager; // Executes events, handles script threads
54 public ScriptManager m_ScriptManager; // Load, unload and execute scripts 54 public ScriptManager m_ScriptManager; // Load, unload and execute scripts
55 public AppDomainManager m_AppDomainManager; // Handles loading/unloading of scripts into AppDomains 55 public AppDomainManager m_AppDomainManager; // Handles loading/unloading of scripts into AppDomains
56 public AsyncLSLCommandManager m_ASYNCLSLCommandManager; // Asyncronous LSL commands (commands that returns with an event) 56 public AsyncCommandManager m_ASYNCLSLCommandManager; // Asyncronous LSL commands (commands that returns with an event)
57 public static MaintenanceThread m_MaintenanceThread; // Thread that does different kinds of maintenance, for example refreshing config and killing scripts that has been running too long 57 public static MaintenanceThread m_MaintenanceThread; // Thread that does different kinds of maintenance, for example refreshing config and killing scripts that has been running too long
58 58
59 public IConfigSource ConfigSource; 59 public IConfigSource ConfigSource;
@@ -110,7 +110,7 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase
110 newScriptManager.Start(); 110 newScriptManager.Start();
111 m_ScriptManager = newScriptManager; 111 m_ScriptManager = newScriptManager;
112 m_AppDomainManager = new AppDomainManager(this); 112 m_AppDomainManager = new AppDomainManager(this);
113 m_ASYNCLSLCommandManager = new AsyncLSLCommandManager(this); 113 m_ASYNCLSLCommandManager = new AsyncCommandManager(this);
114 if (m_MaintenanceThread == null) 114 if (m_MaintenanceThread == null)
115 m_MaintenanceThread = new MaintenanceThread(); 115 m_MaintenanceThread = new MaintenanceThread();
116 116