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Diffstat (limited to 'OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventManager.cs')
-rw-r--r--OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventManager.cs64
1 files changed, 32 insertions, 32 deletions
diff --git a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventManager.cs b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventManager.cs
index a32a132..250a5df 100644
--- a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventManager.cs
+++ b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventManager.cs
@@ -76,13 +76,13 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase
76 public void changed(uint localID, uint change) 76 public void changed(uint localID, uint change)
77 { 77 {
78 // Add to queue for all scripts in localID, Object pass change. 78 // Add to queue for all scripts in localID, Object pass change.
79 myScriptEngine.m_EventQueueManager.AddToObjectQueue(localID,"changed", new object[] {(int) change}); 79 myScriptEngine.m_EventQueueManager.AddToObjectQueue(localID, "changed", EventQueueManager.llDetectNull, new object[] { (int)change });
80 } 80 }
81 81
82 public void touch_start(uint localID, LLVector3 offsetPos, IClientAPI remoteClient) 82 public void touch_start(uint localID, LLVector3 offsetPos, IClientAPI remoteClient)
83 { 83 {
84 // Add to queue for all scripts in ObjectID object 84 // Add to queue for all scripts in ObjectID object
85 myScriptEngine.m_EventQueueManager.AddToObjectQueue(localID, "touch_start", new object[] {(int) 1}); 85 myScriptEngine.m_EventQueueManager.AddToObjectQueue(localID, "touch_start", EventQueueManager.llDetectNull, new object[] { (int)1 });
86 } 86 }
87 87
88 public void OnRezScript(uint localID, LLUUID itemID, string script) 88 public void OnRezScript(uint localID, LLUUID itemID, string script)
@@ -109,47 +109,47 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase
109 109
110 public void state_exit(uint localID, LLUUID itemID) 110 public void state_exit(uint localID, LLUUID itemID)
111 { 111 {
112 myScriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "state_exit"); 112 myScriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "state_exit", EventQueueManager.llDetectNull);
113 } 113 }
114 114
115 public void touch(uint localID, LLUUID itemID) 115 public void touch(uint localID, LLUUID itemID)
116 { 116 {
117 myScriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "touch"); 117 myScriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "touch", EventQueueManager.llDetectNull);
118 } 118 }
119 119
120 public void touch_end(uint localID, LLUUID itemID) 120 public void touch_end(uint localID, LLUUID itemID)
121 { 121 {
122 myScriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "touch_end"); 122 myScriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "touch_end", EventQueueManager.llDetectNull);
123 } 123 }
124 124
125 public void collision_start(uint localID, LLUUID itemID) 125 public void collision_start(uint localID, LLUUID itemID)
126 { 126 {
127 myScriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "collision_start"); 127 myScriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "collision_start", EventQueueManager.llDetectNull);
128 } 128 }
129 129
130 public void collision(uint localID, LLUUID itemID) 130 public void collision(uint localID, LLUUID itemID)
131 { 131 {
132 myScriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "collision"); 132 myScriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "collision", EventQueueManager.llDetectNull);
133 } 133 }
134 134
135 public void collision_end(uint localID, LLUUID itemID) 135 public void collision_end(uint localID, LLUUID itemID)
136 { 136 {
137 myScriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "collision_end"); 137 myScriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "collision_end", EventQueueManager.llDetectNull);
138 } 138 }
139 139
140 public void land_collision_start(uint localID, LLUUID itemID) 140 public void land_collision_start(uint localID, LLUUID itemID)
141 { 141 {
142 myScriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "land_collision_start"); 142 myScriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "land_collision_start", EventQueueManager.llDetectNull);
143 } 143 }
144 144
145 public void land_collision(uint localID, LLUUID itemID) 145 public void land_collision(uint localID, LLUUID itemID)
146 { 146 {
147 myScriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "land_collision"); 147 myScriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "land_collision", EventQueueManager.llDetectNull);
148 } 148 }
149 149
150 public void land_collision_end(uint localID, LLUUID itemID) 150 public void land_collision_end(uint localID, LLUUID itemID)
151 { 151 {
152 myScriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "land_collision_end"); 152 myScriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "land_collision_end", EventQueueManager.llDetectNull);
153 } 153 }
154 154
155 // Handled by long commands 155 // Handled by long commands
@@ -160,108 +160,108 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase
160 160
161 public void listen(uint localID, LLUUID itemID) 161 public void listen(uint localID, LLUUID itemID)
162 { 162 {
163 myScriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "listen"); 163 myScriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "listen", EventQueueManager.llDetectNull);
164 } 164 }
165 165
166 public void on_rez(uint localID, LLUUID itemID) 166 public void on_rez(uint localID, LLUUID itemID)
167 { 167 {
168 myScriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "on_rez"); 168 myScriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "on_rez", EventQueueManager.llDetectNull);
169 } 169 }
170 170
171 public void sensor(uint localID, LLUUID itemID) 171 public void sensor(uint localID, LLUUID itemID)
172 { 172 {
173 myScriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "sensor"); 173 myScriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "sensor", EventQueueManager.llDetectNull);
174 } 174 }
175 175
176 public void no_sensor(uint localID, LLUUID itemID) 176 public void no_sensor(uint localID, LLUUID itemID)
177 { 177 {
178 myScriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "no_sensor"); 178 myScriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "no_sensor", EventQueueManager.llDetectNull);
179 } 179 }
180 180
181 public void control(uint localID, LLUUID itemID) 181 public void control(uint localID, LLUUID itemID)
182 { 182 {
183 myScriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "control"); 183 myScriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "control", EventQueueManager.llDetectNull);
184 } 184 }
185 185
186 public void money(uint localID, LLUUID itemID) 186 public void money(uint localID, LLUUID itemID)
187 { 187 {
188 myScriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "money"); 188 myScriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "money", EventQueueManager.llDetectNull);
189 } 189 }
190 190
191 public void email(uint localID, LLUUID itemID) 191 public void email(uint localID, LLUUID itemID)
192 { 192 {
193 myScriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "email"); 193 myScriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "email", EventQueueManager.llDetectNull);
194 } 194 }
195 195
196 public void at_target(uint localID, LLUUID itemID) 196 public void at_target(uint localID, LLUUID itemID)
197 { 197 {
198 myScriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "at_target"); 198 myScriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "at_target", EventQueueManager.llDetectNull);
199 } 199 }
200 200
201 public void not_at_target(uint localID, LLUUID itemID) 201 public void not_at_target(uint localID, LLUUID itemID)
202 { 202 {
203 myScriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "not_at_target"); 203 myScriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "not_at_target", EventQueueManager.llDetectNull);
204 } 204 }
205 205
206 public void at_rot_target(uint localID, LLUUID itemID) 206 public void at_rot_target(uint localID, LLUUID itemID)
207 { 207 {
208 myScriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "at_rot_target"); 208 myScriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "at_rot_target", EventQueueManager.llDetectNull);
209 } 209 }
210 210
211 public void not_at_rot_target(uint localID, LLUUID itemID) 211 public void not_at_rot_target(uint localID, LLUUID itemID)
212 { 212 {
213 myScriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "not_at_rot_target"); 213 myScriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "not_at_rot_target", EventQueueManager.llDetectNull);
214 } 214 }
215 215
216 public void run_time_permissions(uint localID, LLUUID itemID) 216 public void run_time_permissions(uint localID, LLUUID itemID)
217 { 217 {
218 myScriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "run_time_permissions"); 218 myScriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "run_time_permissions", EventQueueManager.llDetectNull);
219 } 219 }
220 220
221 public void changed(uint localID, LLUUID itemID) 221 public void changed(uint localID, LLUUID itemID)
222 { 222 {
223 myScriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "changed"); 223 myScriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "changed", EventQueueManager.llDetectNull);
224 } 224 }
225 225
226 public void attach(uint localID, LLUUID itemID) 226 public void attach(uint localID, LLUUID itemID)
227 { 227 {
228 myScriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "attach"); 228 myScriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "attach", EventQueueManager.llDetectNull);
229 } 229 }
230 230
231 public void dataserver(uint localID, LLUUID itemID) 231 public void dataserver(uint localID, LLUUID itemID)
232 { 232 {
233 myScriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "dataserver"); 233 myScriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "dataserver", EventQueueManager.llDetectNull);
234 } 234 }
235 235
236 public void link_message(uint localID, LLUUID itemID) 236 public void link_message(uint localID, LLUUID itemID)
237 { 237 {
238 myScriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "link_message"); 238 myScriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "link_message", EventQueueManager.llDetectNull);
239 } 239 }
240 240
241 public void moving_start(uint localID, LLUUID itemID) 241 public void moving_start(uint localID, LLUUID itemID)
242 { 242 {
243 myScriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "moving_start"); 243 myScriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "moving_start", EventQueueManager.llDetectNull);
244 } 244 }
245 245
246 public void moving_end(uint localID, LLUUID itemID) 246 public void moving_end(uint localID, LLUUID itemID)
247 { 247 {
248 myScriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "moving_end"); 248 myScriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "moving_end", EventQueueManager.llDetectNull);
249 } 249 }
250 250
251 public void object_rez(uint localID, LLUUID itemID) 251 public void object_rez(uint localID, LLUUID itemID)
252 { 252 {
253 myScriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "object_rez"); 253 myScriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "object_rez", EventQueueManager.llDetectNull);
254 } 254 }
255 255
256 public void remote_data(uint localID, LLUUID itemID) 256 public void remote_data(uint localID, LLUUID itemID)
257 { 257 {
258 myScriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "remote_data"); 258 myScriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "remote_data", EventQueueManager.llDetectNull);
259 } 259 }
260 260
261 // Handled by long commands 261 // Handled by long commands
262 public void http_response(uint localID, LLUUID itemID) 262 public void http_response(uint localID, LLUUID itemID)
263 { 263 {
264 // myScriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "http_response"); 264 // myScriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "http_response", EventQueueManager.llDetectNull);
265 } 265 }
266 } 266 }
267} \ No newline at end of file 267} \ No newline at end of file