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1/*
2* Copyright (c) Contributors, http://opensimulator.org/
3* See CONTRIBUTORS.TXT for a full list of copyright holders.
4*
5* Redistribution and use in source and binary forms, with or without
6* modification, are permitted provided that the following conditions are met:
7* * Redistributions of source code must retain the above copyright
8* notice, this list of conditions and the following disclaimer.
9* * Redistributions in binary form must reproduce the above copyright
10* notice, this list of conditions and the following disclaimer in the
11* documentation and/or other materials provided with the distribution.
12* * Neither the name of the OpenSim Project nor the
13* names of its contributors may be used to endorse or promote products
14* derived from this software without specific prior written permission.
15*
16* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS AS IS AND ANY
17* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26*
27*/
28
29using System;
30using System.Collections.Generic;
31using System.Runtime.Remoting.Lifetime;
32using System.Threading;
33using OpenSim.Region.ScriptEngine.Common;
34using integer = System.Int32;
35using key = System.String;
36using vector = OpenSim.Region.ScriptEngine.Common.LSL_Types.Vector3;
37using rotation = OpenSim.Region.ScriptEngine.Common.LSL_Types.Quaternion;
38
39namespace OpenSim.Region.ScriptEngine.Common
40{
41 public class LSL_BaseClass : MarshalByRefObject, LSL_BuiltIn_Commands_Interface, IScript
42 {
43
44 //
45 // Included as base for any LSL-script that is compiled.
46 // Any function added here will be accessible to the LSL script. But it must also be added to "LSL_BuiltIn_Commands_Interface" in "OpenSim.Region.ScriptEngine.Common" class.
47 //
48 // Security note: This script will be running inside an restricted AppDomain. Currently AppDomain is not very restricted.
49 //
50
51 // Object never expires
52 public override Object InitializeLifetimeService()
53 {
54 //Console.WriteLine("LSL_BaseClass: InitializeLifetimeService()");
55 // return null;
56 ILease lease = (ILease)base.InitializeLifetimeService();
57
58 if (lease.CurrentState == LeaseState.Initial)
59 {
60 lease.InitialLeaseTime = TimeSpan.Zero; // TimeSpan.FromMinutes(1);
61 //lease.SponsorshipTimeout = TimeSpan.FromMinutes(2);
62 //lease.RenewOnCallTime = TimeSpan.FromSeconds(2);
63 }
64 return lease;
65 }
66
67
68 private Executor m_Exec;
69
70 Executor IScript.Exec
71 {
72 get
73 {
74 if (m_Exec == null)
75 m_Exec = new Executor(this);
76 return m_Exec;
77 }
78 }
79
80
81 public LSL_BuiltIn_Commands_Interface m_LSL_Functions;
82 private string _Source = "";
83 public string Source
84 {
85 get
86 {
87 return _Source;
88 }
89 set { _Source = value; }
90 }
91
92
93 public LSL_BaseClass()
94 {
95 }
96
97 public string State()
98 {
99 return m_LSL_Functions.State();
100 }
101
102
103
104 public void Start(LSL_BuiltIn_Commands_Interface LSL_Functions)
105 {
106 m_LSL_Functions = LSL_Functions;
107
108 //MainLog.Instance.Notice("ScriptEngine", "LSL_BaseClass.Start() called.");
109
110 // Get this AppDomain's settings and display some of them.
111 AppDomainSetup ads = AppDomain.CurrentDomain.SetupInformation;
112 Console.WriteLine("AppName={0}, AppBase={1}, ConfigFile={2}",
113 ads.ApplicationName,
114 ads.ApplicationBase,
115 ads.ConfigurationFile
116 );
117
118 // Display the name of the calling AppDomain and the name
119 // of the second domain.
120 // NOTE: The application's thread has transitioned between
121 // AppDomains.
122 Console.WriteLine("Calling to '{0}'.",
123 Thread.GetDomain().FriendlyName
124 );
125
126 return;
127 }
128
129
130 //
131 // DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs
132 //
133 // They are only forwarders to LSL_BuiltIn_Commands.cs
134 //
135 public double llSin(double f)
136 {
137 return m_LSL_Functions.llSin(f);
138 }
139
140 public double llCos(double f)
141 {
142 return m_LSL_Functions.llCos(f);
143 }
144
145 public double llTan(double f)
146 {
147 return m_LSL_Functions.llTan(f);
148 }
149
150 public double llAtan2(double x, double y)
151 {
152 return m_LSL_Functions.llAtan2(x, y);
153 }
154
155 public double llSqrt(double f)
156 {
157 return m_LSL_Functions.llSqrt(f);
158 }
159
160 public double llPow(double fbase, double fexponent)
161 {
162 return m_LSL_Functions.llPow(fbase, fexponent);
163 }
164
165 public int llAbs(int i)
166 {
167 return m_LSL_Functions.llAbs(i);
168 }
169
170 public double llFabs(double f)
171 {
172 return m_LSL_Functions.llFabs(f);
173 }
174
175 public double llFrand(double mag)
176 {
177 return m_LSL_Functions.llFrand(mag);
178 }
179
180 public int llFloor(double f)
181 {
182 return m_LSL_Functions.llFloor(f);
183 }
184
185 public int llCeil(double f)
186 {
187 return m_LSL_Functions.llCeil(f);
188 }
189
190 public int llRound(double f)
191 {
192 return m_LSL_Functions.llRound(f);
193 }
194
195 public double llVecMag(vector v)
196 {
197 return m_LSL_Functions.llVecMag(v);
198 }
199
200 public vector llVecNorm(vector v)
201 {
202 return m_LSL_Functions.llVecNorm(v);
203 }
204
205 public double llVecDist(vector a, vector b)
206 {
207 return m_LSL_Functions.llVecDist(a, b);
208 }
209
210 public vector llRot2Euler(rotation r)
211 {
212 return m_LSL_Functions.llRot2Euler(r);
213 }
214
215 public rotation llEuler2Rot(vector v)
216 {
217 return m_LSL_Functions.llEuler2Rot(v);
218 }
219
220 public rotation llAxes2Rot(vector fwd, vector left, vector up)
221 {
222 return m_LSL_Functions.llAxes2Rot(fwd, left, up);
223 }
224
225 public vector llRot2Fwd(rotation r)
226 {
227 return m_LSL_Functions.llRot2Fwd(r);
228 }
229
230 public vector llRot2Left(rotation r)
231 {
232 return m_LSL_Functions.llRot2Left(r);
233 }
234
235 public vector llRot2Up(rotation r)
236 {
237 return m_LSL_Functions.llRot2Up(r);
238 }
239
240 public rotation llRotBetween(vector start, vector end)
241 {
242 return m_LSL_Functions.llRotBetween(start, end);
243 }
244
245 public void llWhisper(int channelID, string text)
246 {
247 m_LSL_Functions.llWhisper(channelID, text);
248 }
249
250 public void llSay(int channelID, string text)
251 {
252 m_LSL_Functions.llSay(channelID, text);
253 }
254
255 //
256 // DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs
257 //
258 public void llShout(int channelID, string text)
259 {
260 m_LSL_Functions.llShout(channelID, text);
261 }
262
263 public int llListen(int channelID, string name, string ID, string msg)
264 {
265 return m_LSL_Functions.llListen(channelID, name, ID, msg);
266 }
267
268 public void llListenControl(int number, int active)
269 {
270 m_LSL_Functions.llListenControl(number, active);
271 }
272
273 public void llListenRemove(int number)
274 {
275 m_LSL_Functions.llListenRemove(number);
276 }
277
278 public void llSensor(string name, string id, int type, double range, double arc)
279 {
280 m_LSL_Functions.llSensor(name, id, type, range, arc);
281 }
282
283 public void llSensorRepeat(string name, string id, int type, double range, double arc, double rate)
284 {
285 m_LSL_Functions.llSensorRepeat(name, id, type, range, arc, rate);
286 }
287
288 public void llSensorRemove()
289 {
290 m_LSL_Functions.llSensorRemove();
291 }
292
293 public string llDetectedName(int number)
294 {
295 return m_LSL_Functions.llDetectedName(number);
296 }
297
298 public string llDetectedKey(int number)
299 {
300 return m_LSL_Functions.llDetectedKey(number);
301 }
302
303 public string llDetectedOwner(int number)
304 {
305 return m_LSL_Functions.llDetectedOwner(number);
306 }
307
308 public int llDetectedType(int number)
309 {
310 return m_LSL_Functions.llDetectedType(number);
311 }
312
313 public vector llDetectedPos(int number)
314 {
315 return m_LSL_Functions.llDetectedPos(number);
316 }
317
318 public vector llDetectedVel(int number)
319 {
320 return m_LSL_Functions.llDetectedVel(number);
321 }
322
323 public vector llDetectedGrab(int number)
324 {
325 return m_LSL_Functions.llDetectedGrab(number);
326 }
327
328 public rotation llDetectedRot(int number)
329 {
330 return m_LSL_Functions.llDetectedRot(number);
331 }
332
333 public int llDetectedGroup(int number)
334 {
335 return m_LSL_Functions.llDetectedGroup(number);
336 }
337
338 public int llDetectedLinkNumber(int number)
339 {
340 return m_LSL_Functions.llDetectedLinkNumber(number);
341 }
342
343 //
344 // DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs
345 //
346 public void llDie()
347 {
348 m_LSL_Functions.llDie();
349 }
350
351 public double llGround(vector offset)
352 {
353 return m_LSL_Functions.llGround(offset);
354 }
355
356 public double llCloud(vector offset)
357 {
358 return m_LSL_Functions.llCloud(offset);
359 }
360
361 public vector llWind(vector offset)
362 {
363 return m_LSL_Functions.llWind(offset);
364 }
365
366 public void llSetStatus(int status, int value)
367 {
368 m_LSL_Functions.llSetStatus(status, value);
369 }
370
371 public int llGetStatus(int status)
372 {
373 return m_LSL_Functions.llGetStatus(status);
374 }
375
376 public void llSetScale(vector scale)
377 {
378 m_LSL_Functions.llSetScale(scale);
379 }
380
381 public vector llGetScale()
382 {
383 return m_LSL_Functions.llGetScale();
384 }
385
386 public void llSetColor(vector color, int face)
387 {
388 m_LSL_Functions.llSetColor(color, face);
389 }
390
391 public double llGetAlpha(int face)
392 {
393 return m_LSL_Functions.llGetAlpha(face);
394 }
395
396 public void llSetAlpha(double alpha, int face)
397 {
398 m_LSL_Functions.llSetAlpha(alpha, face);
399 }
400
401 public vector llGetColor(int face)
402 {
403 return m_LSL_Functions.llGetColor(face);
404 }
405
406 public void llSetTexture(string texture, int face)
407 {
408 m_LSL_Functions.llSetTexture(texture, face);
409 }
410
411 public void llScaleTexture(double u, double v, int face)
412 {
413 m_LSL_Functions.llScaleTexture(u, v, face);
414 }
415
416 public void llOffsetTexture(double u, double v, int face)
417 {
418 m_LSL_Functions.llOffsetTexture(u, v, face);
419 }
420
421 public void llRotateTexture(double rotation, int face)
422 {
423 m_LSL_Functions.llRotateTexture(rotation, face);
424 }
425
426 public string llGetTexture(int face)
427 {
428 return m_LSL_Functions.llGetTexture(face);
429 }
430
431 //
432 // DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs
433 //
434 public void llSetPos(vector pos)
435 {
436 m_LSL_Functions.llSetPos(pos);
437 }
438
439 public vector llGetPos()
440 {
441 return m_LSL_Functions.llGetPos();
442 }
443
444 public vector llGetLocalPos()
445 {
446 return m_LSL_Functions.llGetLocalPos();
447 }
448
449 public void llSetRot(rotation rot)
450 {
451 m_LSL_Functions.llSetRot(rot);
452 }
453
454 public rotation llGetRot()
455 {
456 return m_LSL_Functions.llGetRot();
457 }
458
459 public rotation llGetLocalRot()
460 {
461 return m_LSL_Functions.llGetLocalRot();
462 }
463
464 public void llSetForce(vector force, int local)
465 {
466 m_LSL_Functions.llSetForce(force, local);
467 }
468
469 public vector llGetForce()
470 {
471 return m_LSL_Functions.llGetForce();
472 }
473
474 public int llTarget(vector position, double range)
475 {
476 return m_LSL_Functions.llTarget(position, range);
477 }
478
479 public void llTargetRemove(int number)
480 {
481 m_LSL_Functions.llTargetRemove(number);
482 }
483
484 public int llRotTarget(rotation rot, double error)
485 {
486 return m_LSL_Functions.llRotTarget(rot, error);
487 }
488
489 public void llRotTargetRemove(int number)
490 {
491 m_LSL_Functions.llRotTargetRemove(number);
492 }
493
494 public void llMoveToTarget(vector target, double tau)
495 {
496 m_LSL_Functions.llMoveToTarget(target, tau);
497 }
498
499 public void llStopMoveToTarget()
500 {
501 m_LSL_Functions.llStopMoveToTarget();
502 }
503
504 public void llApplyImpulse(vector force, int local)
505 {
506 m_LSL_Functions.llApplyImpulse(force, local);
507 }
508
509 //
510 // DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs
511 //
512 public void llApplyRotationalImpulse(vector force, int local)
513 {
514 m_LSL_Functions.llApplyRotationalImpulse(force, local);
515 }
516
517 public void llSetTorque(vector torque, int local)
518 {
519 m_LSL_Functions.llSetTorque(torque, local);
520 }
521
522 public vector llGetTorque()
523 {
524 return m_LSL_Functions.llGetTorque();
525 }
526
527 public void llSetForceAndTorque(vector force, vector torque, int local)
528 {
529 m_LSL_Functions.llSetForceAndTorque(force, torque, local);
530 }
531
532 public vector llGetVel()
533 {
534 return m_LSL_Functions.llGetVel();
535 }
536
537 public vector llGetAccel()
538 {
539 return m_LSL_Functions.llGetAccel();
540 }
541
542 public vector llGetOmega()
543 {
544 return m_LSL_Functions.llGetOmega();
545 }
546
547 public double llGetTimeOfDay()
548 {
549 return m_LSL_Functions.llGetTimeOfDay();
550 }
551
552 public double llGetWallclock()
553 {
554 return m_LSL_Functions.llGetWallclock();
555 }
556
557 public double llGetTime()
558 {
559 return m_LSL_Functions.llGetTime();
560 }
561
562 public void llResetTime()
563 {
564 m_LSL_Functions.llResetTime();
565 }
566
567 public double llGetAndResetTime()
568 {
569 return m_LSL_Functions.llGetAndResetTime();
570 }
571
572 public void llSound()
573 {
574 m_LSL_Functions.llSound();
575 }
576
577 public void llPlaySound(string sound, double volume)
578 {
579 m_LSL_Functions.llPlaySound(sound, volume);
580 }
581
582 public void llLoopSound(string sound, double volume)
583 {
584 m_LSL_Functions.llLoopSound(sound, volume);
585 }
586
587 public void llLoopSoundMaster(string sound, double volume)
588 {
589 m_LSL_Functions.llLoopSoundMaster(sound, volume);
590 }
591
592 public void llLoopSoundSlave(string sound, double volume)
593 {
594 m_LSL_Functions.llLoopSoundSlave(sound, volume);
595 }
596
597 public void llPlaySoundSlave(string sound, double volume)
598 {
599 m_LSL_Functions.llPlaySoundSlave(sound, volume);
600 }
601
602 //
603 // DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs
604 //
605 public void llTriggerSound(string sound, double volume)
606 {
607 m_LSL_Functions.llTriggerSound(sound, volume);
608 }
609
610 public void llStopSound()
611 {
612 m_LSL_Functions.llStopSound();
613 }
614
615 public void llPreloadSound(string sound)
616 {
617 m_LSL_Functions.llPreloadSound(sound);
618 }
619
620 public string llGetSubString(string src, int start, int end)
621 {
622 return m_LSL_Functions.llGetSubString(src, start, end);
623 }
624
625 public string llDeleteSubString(string src, int start, int end)
626 {
627 return m_LSL_Functions.llDeleteSubString(src, start, end);
628 }
629
630 public string llInsertString(string dst, int position, string src)
631 {
632 return m_LSL_Functions.llInsertString(dst, position, src);
633 }
634
635 public string llToUpper(string source)
636 {
637 return m_LSL_Functions.llToUpper(source);
638 }
639
640 public string llToLower(string source)
641 {
642 return m_LSL_Functions.llToLower(source);
643 }
644
645 public int llGiveMoney(string destination, int amount)
646 {
647 return m_LSL_Functions.llGiveMoney(destination, amount);
648 }
649
650 public void llMakeExplosion()
651 {
652 m_LSL_Functions.llMakeExplosion();
653 }
654
655 public void llMakeFountain()
656 {
657 m_LSL_Functions.llMakeFountain();
658 }
659
660 public void llMakeSmoke()
661 {
662 m_LSL_Functions.llMakeSmoke();
663 }
664
665 public void llMakeFire()
666 {
667 m_LSL_Functions.llMakeFire();
668 }
669
670 public void llRezObject(string inventory, vector pos, rotation rot, int param)
671 {
672 m_LSL_Functions.llRezObject(inventory, pos, rot, param);
673 }
674
675 public void llLookAt(vector target, double strength, double damping)
676 {
677 m_LSL_Functions.llLookAt(target, strength, damping);
678 }
679
680 public void llStopLookAt()
681 {
682 m_LSL_Functions.llStopLookAt();
683 }
684
685 public void llSetTimerEvent(double sec)
686 {
687 m_LSL_Functions.llSetTimerEvent(sec);
688 }
689
690 public void llSleep(double sec)
691 {
692 m_LSL_Functions.llSleep(sec);
693 }
694
695 //
696 // DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs
697 //
698 public double llGetMass()
699 {
700 return m_LSL_Functions.llGetMass();
701 }
702
703 public void llCollisionFilter(string name, string id, int accept)
704 {
705 m_LSL_Functions.llCollisionFilter(name, id, accept);
706 }
707
708 public void llTakeControls(int controls, int accept, int pass_on)
709 {
710 m_LSL_Functions.llTakeControls(controls, accept, pass_on);
711 }
712
713 public void llReleaseControls()
714 {
715 m_LSL_Functions.llReleaseControls();
716 }
717
718 public void llAttachToAvatar(int attachment)
719 {
720 m_LSL_Functions.llAttachToAvatar(attachment);
721 }
722
723 public void llDetachFromAvatar()
724 {
725 m_LSL_Functions.llDetachFromAvatar();
726 }
727
728 public void llTakeCamera()
729 {
730 m_LSL_Functions.llTakeCamera();
731 }
732
733 public void llReleaseCamera()
734 {
735 m_LSL_Functions.llReleaseCamera();
736 }
737
738 public string llGetOwner()
739 {
740 return m_LSL_Functions.llGetOwner();
741 }
742
743 public void llInstantMessage(string user, string message)
744 {
745 m_LSL_Functions.llInstantMessage(user, message);
746 }
747
748 public void llEmail(string address, string subject, string message)
749 {
750 m_LSL_Functions.llEmail(address, subject, message);
751 }
752
753 public void llGetNextEmail(string address, string subject)
754 {
755 m_LSL_Functions.llGetNextEmail(address, subject);
756 }
757
758 public string llGetKey()
759 {
760 return m_LSL_Functions.llGetKey();
761 }
762
763 public void llSetBuoyancy(double buoyancy)
764 {
765 m_LSL_Functions.llSetBuoyancy(buoyancy);
766 }
767
768 public void llSetHoverHeight(double height, int water, double tau)
769 {
770 m_LSL_Functions.llSetHoverHeight(height, water, tau);
771 }
772
773 public void llStopHover()
774 {
775 m_LSL_Functions.llStopHover();
776 }
777
778 public void llMinEventDelay(double delay)
779 {
780 m_LSL_Functions.llMinEventDelay(delay);
781 }
782
783 public void llSoundPreload()
784 {
785 m_LSL_Functions.llSoundPreload();
786 }
787
788 public void llRotLookAt(rotation target, double strength, double damping)
789 {
790 m_LSL_Functions.llRotLookAt(target, strength, damping);
791 }
792
793 //
794 // DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs
795 //
796 public int llStringLength(string str)
797 {
798 return m_LSL_Functions.llStringLength(str);
799 }
800
801 public void llStartAnimation(string anim)
802 {
803 m_LSL_Functions.llStartAnimation(anim);
804 }
805
806 public void llStopAnimation(string anim)
807 {
808 m_LSL_Functions.llStopAnimation(anim);
809 }
810
811 public void llPointAt()
812 {
813 m_LSL_Functions.llPointAt();
814 }
815
816 public void llStopPointAt()
817 {
818 m_LSL_Functions.llStopPointAt();
819 }
820
821 public void llTargetOmega(vector axis, double spinrate, double gain)
822 {
823 m_LSL_Functions.llTargetOmega(axis, spinrate, gain);
824 }
825
826 public int llGetStartParameter()
827 {
828 return m_LSL_Functions.llGetStartParameter();
829 }
830
831 public void llGodLikeRezObject(string inventory, vector pos)
832 {
833 m_LSL_Functions.llGodLikeRezObject(inventory, pos);
834 }
835
836 public void llRequestPermissions(string agent, int perm)
837 {
838 m_LSL_Functions.llRequestPermissions(agent, perm);
839 }
840
841 public string llGetPermissionsKey()
842 {
843 return m_LSL_Functions.llGetPermissionsKey();
844 }
845
846 public int llGetPermissions()
847 {
848 return m_LSL_Functions.llGetPermissions();
849 }
850
851 public int llGetLinkNumber()
852 {
853 return m_LSL_Functions.llGetLinkNumber();
854 }
855
856 public void llSetLinkColor(int linknumber, vector color, int face)
857 {
858 m_LSL_Functions.llSetLinkColor(linknumber, color, face);
859 }
860
861 public void llCreateLink(string target, int parent)
862 {
863 m_LSL_Functions.llCreateLink(target, parent);
864 }
865
866 public void llBreakLink(int linknum)
867 {
868 m_LSL_Functions.llBreakLink(linknum);
869 }
870
871 public void llBreakAllLinks()
872 {
873 m_LSL_Functions.llBreakAllLinks();
874 }
875
876 public string llGetLinkKey(int linknum)
877 {
878 return m_LSL_Functions.llGetLinkKey(linknum);
879 }
880
881 public string llGetLinkName(int linknum)
882 {
883 return m_LSL_Functions.llGetLinkName(linknum);
884 }
885
886 public int llGetInventoryNumber(int type)
887 {
888 return m_LSL_Functions.llGetInventoryNumber(type);
889 }
890
891 public string llGetInventoryName(int type, int number)
892 {
893 return m_LSL_Functions.llGetInventoryName(type, number);
894 }
895
896 //
897 // DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs
898 //
899 public void llSetScriptState(string name, int run)
900 {
901 m_LSL_Functions.llSetScriptState(name, run);
902 }
903
904 public double llGetEnergy()
905 {
906 return m_LSL_Functions.llGetEnergy();
907 }
908
909 public void llGiveInventory(string destination, string inventory)
910 {
911 m_LSL_Functions.llGiveInventory(destination, inventory);
912 }
913
914 public void llRemoveInventory(string item)
915 {
916 m_LSL_Functions.llRemoveInventory(item);
917 }
918
919 public void llSetText(string text, vector color, double alpha)
920 {
921 m_LSL_Functions.llSetText(text, color, alpha);
922 }
923
924 public double llWater(vector offset)
925 {
926 return m_LSL_Functions.llWater(offset);
927 }
928
929 public void llPassTouches(int pass)
930 {
931 m_LSL_Functions.llPassTouches(pass);
932 }
933
934 public string llRequestAgentData(string id, int data)
935 {
936 return m_LSL_Functions.llRequestAgentData(id, data);
937 }
938
939 public string llRequestInventoryData(string name)
940 {
941 return m_LSL_Functions.llRequestInventoryData(name);
942 }
943
944 public void llSetDamage(double damage)
945 {
946 m_LSL_Functions.llSetDamage(damage);
947 }
948
949 public void llTeleportAgentHome(string agent)
950 {
951 m_LSL_Functions.llTeleportAgentHome(agent);
952 }
953
954 public void llModifyLand(int action, int brush)
955 {
956 m_LSL_Functions.llModifyLand(action, brush);
957 }
958
959 public void llCollisionSound(string impact_sound, double impact_volume)
960 {
961 m_LSL_Functions.llCollisionSound(impact_sound, impact_volume);
962 }
963
964 public void llCollisionSprite(string impact_sprite)
965 {
966 m_LSL_Functions.llCollisionSprite(impact_sprite);
967 }
968
969 public string llGetAnimation(string id)
970 {
971 return m_LSL_Functions.llGetAnimation(id);
972 }
973
974 public void llResetScript()
975 {
976 m_LSL_Functions.llResetScript();
977 }
978
979 public void llMessageLinked(int linknum, int num, string str, string id)
980 {
981 m_LSL_Functions.llMessageLinked(linknum, num, str, id);
982 }
983
984 public void llPushObject(string target, vector impulse, vector ang_impulse, int local)
985 {
986 m_LSL_Functions.llPushObject(target, impulse, ang_impulse, local);
987 }
988
989 public void llPassCollisions(int pass)
990 {
991 m_LSL_Functions.llPassCollisions(pass);
992 }
993
994 public string llGetScriptName()
995 {
996 return m_LSL_Functions.llGetScriptName();
997 }
998
999 public int llGetNumberOfSides()
1000 {
1001 return m_LSL_Functions.llGetNumberOfSides();
1002 }
1003
1004 //
1005 // DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs
1006 //
1007 public rotation llAxisAngle2Rot(vector axis, double angle)
1008 {
1009 return m_LSL_Functions.llAxisAngle2Rot(axis, angle);
1010 }
1011
1012 public vector llRot2Axis(rotation rot)
1013 {
1014 return m_LSL_Functions.llRot2Axis(rot);
1015 }
1016
1017 public void llRot2Angle()
1018 {
1019 m_LSL_Functions.llRot2Angle();
1020 }
1021
1022 public double llAcos(double val)
1023 {
1024 return m_LSL_Functions.llAcos(val);
1025 }
1026
1027 public double llAsin(double val)
1028 {
1029 return m_LSL_Functions.llAsin(val);
1030 }
1031
1032 public double llAngleBetween(rotation a, rotation b)
1033 {
1034 return m_LSL_Functions.llAngleBetween(a, b);
1035 }
1036
1037 public string llGetInventoryKey(string name)
1038 {
1039 return m_LSL_Functions.llGetInventoryKey(name);
1040 }
1041
1042 public void llAllowInventoryDrop(int add)
1043 {
1044 m_LSL_Functions.llAllowInventoryDrop(add);
1045 }
1046
1047 public vector llGetSunDirection()
1048 {
1049 return m_LSL_Functions.llGetSunDirection();
1050 }
1051
1052 public vector llGetTextureOffset(int face)
1053 {
1054 return m_LSL_Functions.llGetTextureOffset(face);
1055 }
1056
1057 public vector llGetTextureScale(int side)
1058 {
1059 return m_LSL_Functions.llGetTextureScale(side);
1060 }
1061
1062 public double llGetTextureRot(int side)
1063 {
1064 return m_LSL_Functions.llGetTextureRot(side);
1065 }
1066
1067 public int llSubStringIndex(string source, string pattern)
1068 {
1069 return m_LSL_Functions.llSubStringIndex(source, pattern);
1070 }
1071
1072 public string llGetOwnerKey(string id)
1073 {
1074 return m_LSL_Functions.llGetOwnerKey(id);
1075 }
1076
1077 public vector llGetCenterOfMass()
1078 {
1079 return m_LSL_Functions.llGetCenterOfMass();
1080 }
1081
1082 public LSL_Types.list llListSort(LSL_Types.list src, int stride, int ascending)
1083 {
1084 return m_LSL_Functions.llListSort(src, stride, ascending);
1085 }
1086
1087 public int llGetListLength(LSL_Types.list src)
1088 {
1089 return m_LSL_Functions.llGetListLength(src);
1090 }
1091
1092 //
1093 // DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs
1094 //
1095 public int llList2Integer(LSL_Types.list src, int index)
1096 {
1097 return m_LSL_Functions.llList2Integer(src, index);
1098 }
1099
1100 public double osList2Double(LSL_Types.list src, int index)
1101 {
1102 return m_LSL_Functions.osList2Double(src, index);
1103 }
1104
1105 public string llList2String(LSL_Types.list src, int index)
1106 {
1107 return m_LSL_Functions.llList2String(src, index);
1108 }
1109
1110 public string llList2Key(LSL_Types.list src, int index)
1111 {
1112 return m_LSL_Functions.llList2Key(src, index);
1113 }
1114
1115 public vector llList2Vector(LSL_Types.list src, int index)
1116 {
1117 return m_LSL_Functions.llList2Vector(src, index);
1118 }
1119
1120 public rotation llList2Rot(LSL_Types.list src, int index)
1121 {
1122 return m_LSL_Functions.llList2Rot(src, index);
1123 }
1124
1125 public LSL_Types.list llList2List(LSL_Types.list src, int start, int end)
1126 {
1127 return m_LSL_Functions.llList2List(src, start, end);
1128 }
1129
1130 public LSL_Types.list llDeleteSubList(LSL_Types.list src, int start, int end)
1131 {
1132 return m_LSL_Functions.llDeleteSubList(src, start, end);
1133 }
1134
1135 public int llGetListEntryType(LSL_Types.list src, int index)
1136 {
1137 return m_LSL_Functions.llGetListEntryType(src, index);
1138 }
1139
1140 public string llList2CSV(LSL_Types.list src)
1141 {
1142 return m_LSL_Functions.llList2CSV(src);
1143 }
1144
1145 public LSL_Types.list llCSV2List(string src)
1146 {
1147 return m_LSL_Functions.llCSV2List(src);
1148 }
1149
1150 public LSL_Types.list llListRandomize(LSL_Types.list src, int stride)
1151 {
1152 return m_LSL_Functions.llListRandomize(src, stride);
1153 }
1154
1155 public LSL_Types.list llList2ListStrided(LSL_Types.list src, int start, int end, int stride)
1156 {
1157 return m_LSL_Functions.llList2ListStrided(src, start, end, stride);
1158 }
1159
1160 public vector llGetRegionCorner()
1161 {
1162 return m_LSL_Functions.llGetRegionCorner();
1163 }
1164
1165 public LSL_Types.list llListInsertList(LSL_Types.list dest, LSL_Types.list src, int start)
1166 {
1167 return m_LSL_Functions.llListInsertList(dest, src, start);
1168 }
1169
1170 public int llListFindList(LSL_Types.list src, LSL_Types.list test)
1171 {
1172 return m_LSL_Functions.llListFindList(src, test);
1173 }
1174
1175 public string llGetObjectName()
1176 {
1177 return m_LSL_Functions.llGetObjectName();
1178 }
1179
1180 public void llSetObjectName(string name)
1181 {
1182 m_LSL_Functions.llSetObjectName(name);
1183 }
1184
1185 public string llGetDate()
1186 {
1187 return m_LSL_Functions.llGetDate();
1188 }
1189
1190 public int llEdgeOfWorld(vector pos, vector dir)
1191 {
1192 return m_LSL_Functions.llEdgeOfWorld(pos, dir);
1193 }
1194
1195 public int llGetAgentInfo(string id)
1196 {
1197 return m_LSL_Functions.llGetAgentInfo(id);
1198 }
1199
1200 //
1201 // DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs
1202 //
1203 public void llAdjustSoundVolume(double volume)
1204 {
1205 m_LSL_Functions.llAdjustSoundVolume(volume);
1206 }
1207
1208 public void llSetSoundQueueing(int queue)
1209 {
1210 m_LSL_Functions.llSetSoundQueueing(queue);
1211 }
1212
1213 public void llSetSoundRadius(double radius)
1214 {
1215 m_LSL_Functions.llSetSoundRadius(radius);
1216 }
1217
1218 public string llKey2Name(string id)
1219 {
1220 return m_LSL_Functions.llKey2Name(id);
1221 }
1222
1223 public void llSetTextureAnim(int mode, int face, int sizex, int sizey, double start, double length, double rate)
1224 {
1225 m_LSL_Functions.llSetTextureAnim(mode, face, sizex, sizey, start, length, rate);
1226 }
1227
1228 public void llTriggerSoundLimited(string sound, double volume, vector top_north_east, vector bottom_south_west)
1229 {
1230 m_LSL_Functions.llTriggerSoundLimited(sound, volume, top_north_east, bottom_south_west);
1231 }
1232
1233 public void llEjectFromLand(string pest)
1234 {
1235 m_LSL_Functions.llEjectFromLand(pest);
1236 }
1237
1238 public void llParseString2List()
1239 {
1240 m_LSL_Functions.llParseString2List();
1241 }
1242
1243 public int llOverMyLand(string id)
1244 {
1245 return m_LSL_Functions.llOverMyLand(id);
1246 }
1247
1248 public string llGetLandOwnerAt(vector pos)
1249 {
1250 return m_LSL_Functions.llGetLandOwnerAt(pos);
1251 }
1252
1253 public string llGetNotecardLine(string name, int line)
1254 {
1255 return m_LSL_Functions.llGetNotecardLine(name, line);
1256 }
1257
1258 public vector llGetAgentSize(string id)
1259 {
1260 return m_LSL_Functions.llGetAgentSize(id);
1261 }
1262
1263 public int llSameGroup(string agent)
1264 {
1265 return m_LSL_Functions.llSameGroup(agent);
1266 }
1267
1268 public void llUnSit(string id)
1269 {
1270 m_LSL_Functions.llUnSit(id);
1271 }
1272
1273 public vector llGroundSlope(vector offset)
1274 {
1275 return m_LSL_Functions.llGroundSlope(offset);
1276 }
1277
1278 public vector llGroundNormal(vector offset)
1279 {
1280 return m_LSL_Functions.llGroundNormal(offset);
1281 }
1282
1283 public vector llGroundContour(vector offset)
1284 {
1285 return m_LSL_Functions.llGroundContour(offset);
1286 }
1287
1288 public int llGetAttached()
1289 {
1290 return m_LSL_Functions.llGetAttached();
1291 }
1292
1293 public int llGetFreeMemory()
1294 {
1295 return m_LSL_Functions.llGetFreeMemory();
1296 }
1297
1298 public string llGetRegionName()
1299 {
1300 return m_LSL_Functions.llGetRegionName();
1301 }
1302
1303 public double llGetRegionTimeDilation()
1304 {
1305 return m_LSL_Functions.llGetRegionTimeDilation();
1306 }
1307
1308 public double llGetRegionFPS()
1309 {
1310 return m_LSL_Functions.llGetRegionFPS();
1311 }
1312
1313 //
1314 // DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs
1315 //
1316 public void llParticleSystem(List<Object> rules)
1317 {
1318 m_LSL_Functions.llParticleSystem(rules);
1319 }
1320
1321 public void llGroundRepel(double height, int water, double tau)
1322 {
1323 m_LSL_Functions.llGroundRepel(height, water, tau);
1324 }
1325
1326 public void llGiveInventoryList()
1327 {
1328 m_LSL_Functions.llGiveInventoryList();
1329 }
1330
1331 public void llSetVehicleType(int type)
1332 {
1333 m_LSL_Functions.llSetVehicleType(type);
1334 }
1335
1336 public void llSetVehicledoubleParam(int param, double value)
1337 {
1338 m_LSL_Functions.llSetVehicledoubleParam(param, value);
1339 }
1340
1341 public void llSetVehicleVectorParam(int param, vector vec)
1342 {
1343 m_LSL_Functions.llSetVehicleVectorParam(param, vec);
1344 }
1345
1346 public void llSetVehicleRotationParam(int param, rotation rot)
1347 {
1348 m_LSL_Functions.llSetVehicleRotationParam(param, rot);
1349 }
1350
1351 public void llSetVehicleFlags(int flags)
1352 {
1353 m_LSL_Functions.llSetVehicleFlags(flags);
1354 }
1355
1356 public void llRemoveVehicleFlags(int flags)
1357 {
1358 m_LSL_Functions.llRemoveVehicleFlags(flags);
1359 }
1360
1361 public void llSitTarget(vector offset, rotation rot)
1362 {
1363 m_LSL_Functions.llSitTarget(offset, rot);
1364 }
1365
1366 public string llAvatarOnSitTarget()
1367 {
1368 return m_LSL_Functions.llAvatarOnSitTarget();
1369 }
1370
1371 public void llAddToLandPassList(string avatar, double hours)
1372 {
1373 m_LSL_Functions.llAddToLandPassList(avatar, hours);
1374 }
1375
1376 public void llSetTouchText(string text)
1377 {
1378 m_LSL_Functions.llSetTouchText(text);
1379 }
1380
1381 public void llSetSitText(string text)
1382 {
1383 m_LSL_Functions.llSetSitText(text);
1384 }
1385
1386 public void llSetCameraEyeOffset(vector offset)
1387 {
1388 m_LSL_Functions.llSetCameraEyeOffset(offset);
1389 }
1390
1391 public void llSetCameraAtOffset(vector offset)
1392 {
1393 m_LSL_Functions.llSetCameraAtOffset(offset);
1394 }
1395
1396 public string llDumpList2String(LSL_Types.list src, string seperator)
1397 {
1398 return m_LSL_Functions.llDumpList2String(src, seperator);
1399 }
1400
1401 public void llScriptDanger(vector pos)
1402 {
1403 m_LSL_Functions.llScriptDanger(pos);
1404 }
1405
1406 public void llDialog(string avatar, string message, LSL_Types.list buttons, int chat_channel)
1407 {
1408 m_LSL_Functions.llDialog(avatar, message, buttons, chat_channel);
1409 }
1410
1411 public void llVolumeDetect(int detect)
1412 {
1413 m_LSL_Functions.llVolumeDetect(detect);
1414 }
1415
1416 public void llResetOtherScript(string name)
1417 {
1418 m_LSL_Functions.llResetOtherScript(name);
1419 }
1420
1421 public int llGetScriptState(string name)
1422 {
1423 return m_LSL_Functions.llGetScriptState(name);
1424 }
1425
1426 public void llRemoteLoadScript()
1427 {
1428 m_LSL_Functions.llRemoteLoadScript();
1429 }
1430
1431 public void llSetRemoteScriptAccessPin(int pin)
1432 {
1433 m_LSL_Functions.llSetRemoteScriptAccessPin(pin);
1434 }
1435
1436 public void llRemoteLoadScriptPin(string target, string name, int pin, int running, int start_param)
1437 {
1438 m_LSL_Functions.llRemoteLoadScriptPin(target, name, pin, running, start_param);
1439 }
1440
1441 //
1442 // DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs
1443 //
1444 public void llOpenRemoteDataChannel()
1445 {
1446 m_LSL_Functions.llOpenRemoteDataChannel();
1447 }
1448
1449 public string llSendRemoteData(string channel, string dest, int idata, string sdata)
1450 {
1451 return m_LSL_Functions.llSendRemoteData(channel, dest, idata, sdata);
1452 }
1453
1454 public void llRemoteDataReply(string channel, string message_id, string sdata, int idata)
1455 {
1456 m_LSL_Functions.llRemoteDataReply(channel, message_id, sdata, idata);
1457 }
1458
1459 public void llCloseRemoteDataChannel(string channel)
1460 {
1461 m_LSL_Functions.llCloseRemoteDataChannel(channel);
1462 }
1463
1464 public string llMD5String(string src, int nonce)
1465 {
1466 return m_LSL_Functions.llMD5String(src, nonce);
1467 }
1468
1469 public void llSetPrimitiveParams(LSL_Types.list rules)
1470 {
1471 m_LSL_Functions.llSetPrimitiveParams(rules);
1472 }
1473
1474 public string llStringToBase64(string str)
1475 {
1476 return m_LSL_Functions.llStringToBase64(str);
1477 }
1478
1479 public string llBase64ToString(string str)
1480 {
1481 return m_LSL_Functions.llBase64ToString(str);
1482 }
1483
1484 public void llXorBase64Strings()
1485 {
1486 m_LSL_Functions.llXorBase64Strings();
1487 }
1488
1489 public void llRemoteDataSetRegion()
1490 {
1491 m_LSL_Functions.llRemoteDataSetRegion();
1492 }
1493
1494 public double llLog10(double val)
1495 {
1496 return m_LSL_Functions.llLog10(val);
1497 }
1498
1499 public double llLog(double val)
1500 {
1501 return m_LSL_Functions.llLog(val);
1502 }
1503
1504 public LSL_Types.list llGetAnimationList(string id)
1505 {
1506 return m_LSL_Functions.llGetAnimationList(id);
1507 }
1508
1509 public void llSetParcelMusicURL(string url)
1510 {
1511 m_LSL_Functions.llSetParcelMusicURL(url);
1512 }
1513
1514 public vector llGetRootPosition()
1515 {
1516 return m_LSL_Functions.llGetRootPosition();
1517 }
1518
1519 public rotation llGetRootRotation()
1520 {
1521 return m_LSL_Functions.llGetRootRotation();
1522 }
1523
1524 public string llGetObjectDesc()
1525 {
1526 return m_LSL_Functions.llGetObjectDesc();
1527 }
1528
1529 public void llSetObjectDesc(string desc)
1530 {
1531 m_LSL_Functions.llSetObjectDesc(desc);
1532 }
1533
1534 public string llGetCreator()
1535 {
1536 return m_LSL_Functions.llGetCreator();
1537 }
1538
1539 public string llGetTimestamp()
1540 {
1541 return m_LSL_Functions.llGetTimestamp();
1542 }
1543
1544 public void llSetLinkAlpha(int linknumber, double alpha, int face)
1545 {
1546 m_LSL_Functions.llSetLinkAlpha(linknumber, alpha, face);
1547 }
1548
1549 public int llGetNumberOfPrims()
1550 {
1551 return m_LSL_Functions.llGetNumberOfPrims();
1552 }
1553
1554 public string llGetNumberOfNotecardLines(string name)
1555 {
1556 return m_LSL_Functions.llGetNumberOfNotecardLines(name);
1557 }
1558
1559 public LSL_Types.list llGetBoundingBox(string obj)
1560 {
1561 return m_LSL_Functions.llGetBoundingBox(obj);
1562 }
1563
1564 public vector llGetGeometricCenter()
1565 {
1566 return m_LSL_Functions.llGetGeometricCenter();
1567 }
1568
1569 public void llGetPrimitiveParams()
1570 {
1571 m_LSL_Functions.llGetPrimitiveParams();
1572 }
1573
1574 //
1575 // DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs
1576 //
1577 public string llIntegerToBase64(int number)
1578 {
1579 return m_LSL_Functions.llIntegerToBase64(number);
1580 }
1581
1582 public int llBase64ToInteger(string str)
1583 {
1584 return m_LSL_Functions.llBase64ToInteger(str);
1585 }
1586
1587 public double llGetGMTclock()
1588 {
1589 return m_LSL_Functions.llGetGMTclock();
1590 }
1591
1592 public string llGetSimulatorHostname()
1593 {
1594 return m_LSL_Functions.llGetSimulatorHostname();
1595 }
1596
1597 public void llSetLocalRot(rotation rot)
1598 {
1599 m_LSL_Functions.llSetLocalRot(rot);
1600 }
1601
1602 public LSL_Types.list llParseStringKeepNulls(string src, LSL_Types.list seperators, LSL_Types.list spacers)
1603 {
1604 return m_LSL_Functions.llParseStringKeepNulls(src, seperators, spacers);
1605 }
1606
1607 public void llRezAtRoot(string inventory, vector position, vector velocity, rotation rot, int param)
1608 {
1609 m_LSL_Functions.llRezAtRoot(inventory, position, velocity, rot, param);
1610 }
1611
1612 public int llGetObjectPermMask(int mask)
1613 {
1614 return m_LSL_Functions.llGetObjectPermMask(mask);
1615 }
1616
1617 public void llSetObjectPermMask(int mask, int value)
1618 {
1619 m_LSL_Functions.llSetObjectPermMask(mask, value);
1620 }
1621
1622 public void llGetInventoryPermMask(string item, int mask)
1623 {
1624 m_LSL_Functions.llGetInventoryPermMask(item, mask);
1625 }
1626
1627 public void llSetInventoryPermMask(string item, int mask, int value)
1628 {
1629 m_LSL_Functions.llSetInventoryPermMask(item, mask, value);
1630 }
1631
1632 public string llGetInventoryCreator(string item)
1633 {
1634 return m_LSL_Functions.llGetInventoryCreator(item);
1635 }
1636
1637 public void llOwnerSay(string msg)
1638 {
1639 m_LSL_Functions.llOwnerSay(msg);
1640 }
1641
1642 public void llRequestSimulatorData(string simulator, int data)
1643 {
1644 m_LSL_Functions.llRequestSimulatorData(simulator, data);
1645 }
1646
1647 public void llForceMouselook(int mouselook)
1648 {
1649 m_LSL_Functions.llForceMouselook(mouselook);
1650 }
1651
1652 public double llGetObjectMass(string id)
1653 {
1654 return m_LSL_Functions.llGetObjectMass(id);
1655 }
1656
1657 public LSL_Types.list llListReplaceList(LSL_Types.list dest, LSL_Types.list src, int start, int end)
1658 {
1659 return m_LSL_Functions.llListReplaceList(dest, src, start, end);
1660 }
1661
1662 public void llLoadURL(string avatar_id, string message, string url)
1663 {
1664 m_LSL_Functions.llLoadURL(avatar_id, message, url);
1665 }
1666
1667 public void llParcelMediaCommandList(LSL_Types.list commandList)
1668 {
1669 m_LSL_Functions.llParcelMediaCommandList(commandList);
1670 }
1671
1672 public void llParcelMediaQuery()
1673 {
1674 m_LSL_Functions.llParcelMediaQuery();
1675 }
1676
1677 public int llModPow(int a, int b, int c)
1678 {
1679 return m_LSL_Functions.llModPow(a, b, c);
1680 }
1681
1682 //
1683 // DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs
1684 //
1685 public int llGetInventoryType(string name)
1686 {
1687 return m_LSL_Functions.llGetInventoryType(name);
1688 }
1689
1690 public void llSetPayPrice(int price, LSL_Types.list quick_pay_buttons)
1691 {
1692 m_LSL_Functions.llSetPayPrice(price, quick_pay_buttons);
1693 }
1694
1695 public vector llGetCameraPos()
1696 {
1697 return m_LSL_Functions.llGetCameraPos();
1698 }
1699
1700 public rotation llGetCameraRot()
1701 {
1702 return m_LSL_Functions.llGetCameraRot();
1703 }
1704
1705 public void llSetPrimURL()
1706 {
1707 m_LSL_Functions.llSetPrimURL();
1708 }
1709
1710 public void llRefreshPrimURL()
1711 {
1712 m_LSL_Functions.llRefreshPrimURL();
1713 }
1714
1715 public string llEscapeURL(string url)
1716 {
1717 return m_LSL_Functions.llEscapeURL(url);
1718 }
1719
1720 public string llUnescapeURL(string url)
1721 {
1722 return m_LSL_Functions.llUnescapeURL(url);
1723 }
1724
1725 public void llMapDestination(string simname, vector pos, vector look_at)
1726 {
1727 m_LSL_Functions.llMapDestination(simname, pos, look_at);
1728 }
1729
1730 public void llAddToLandBanList(string avatar, double hours)
1731 {
1732 m_LSL_Functions.llAddToLandBanList(avatar, hours);
1733 }
1734
1735 public void llRemoveFromLandPassList(string avatar)
1736 {
1737 m_LSL_Functions.llRemoveFromLandPassList(avatar);
1738 }
1739
1740 public void llRemoveFromLandBanList(string avatar)
1741 {
1742 m_LSL_Functions.llRemoveFromLandBanList(avatar);
1743 }
1744
1745 public void llSetCameraParams(LSL_Types.list rules)
1746 {
1747 m_LSL_Functions.llSetCameraParams(rules);
1748 }
1749
1750 public void llClearCameraParams()
1751 {
1752 m_LSL_Functions.llClearCameraParams();
1753 }
1754
1755 public double llListStatistics(int operation, LSL_Types.list src)
1756 {
1757 return m_LSL_Functions.llListStatistics(operation, src);
1758 }
1759
1760 public int llGetUnixTime()
1761 {
1762 return m_LSL_Functions.llGetUnixTime();
1763 }
1764
1765 public int llGetParcelFlags(vector pos)
1766 {
1767 return m_LSL_Functions.llGetParcelFlags(pos);
1768 }
1769
1770 public int llGetRegionFlags()
1771 {
1772 return m_LSL_Functions.llGetRegionFlags();
1773 }
1774
1775 public string llXorBase64StringsCorrect(string str1, string str2)
1776 {
1777 return m_LSL_Functions.llXorBase64StringsCorrect(str1, str2);
1778 }
1779
1780 public string llHTTPRequest(string url, LSL_Types.list parameters, string body)
1781 {
1782 return m_LSL_Functions.llHTTPRequest(url, parameters, body);
1783 }
1784
1785 public void llResetLandBanList()
1786 {
1787 m_LSL_Functions.llResetLandBanList();
1788 }
1789
1790 public void llResetLandPassList()
1791 {
1792 m_LSL_Functions.llResetLandPassList();
1793 }
1794
1795 public int llGetParcelPrimCount(vector pos, int category, int sim_wide)
1796 {
1797 return m_LSL_Functions.llGetParcelPrimCount(pos, category, sim_wide);
1798 }
1799
1800 public LSL_Types.list llGetParcelPrimOwners(vector pos)
1801 {
1802 return m_LSL_Functions.llGetParcelPrimOwners(pos);
1803 }
1804
1805 public int llGetObjectPrimCount(string object_id)
1806 {
1807 return m_LSL_Functions.llGetObjectPrimCount(object_id);
1808 }
1809
1810 //
1811 // DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs
1812 //
1813 public int llGetParcelMaxPrims(vector pos, int sim_wide)
1814 {
1815 return m_LSL_Functions.llGetParcelMaxPrims(pos, sim_wide);
1816 }
1817
1818 public LSL_Types.list llGetParcelDetails(vector pos, LSL_Types.list param)
1819 {
1820 return m_LSL_Functions.llGetParcelDetails(pos, param);
1821 }
1822
1823 //
1824 // OpenSim Functions
1825 //
1826 public string osSetDynamicTextureURL(string dynamicID, string contentType, string url, string extraParams,
1827 int timer)
1828 {
1829 return m_LSL_Functions.osSetDynamicTextureURL(dynamicID, contentType, url, extraParams, timer);
1830 }
1831
1832 public double osTerrainGetHeight(int x, int y)
1833 {
1834 return m_LSL_Functions.osTerrainGetHeight(x, y);
1835 }
1836
1837 public int osTerrainSetHeight(int x, int y, double val)
1838 {
1839 return m_LSL_Functions.osTerrainSetHeight(x, y, val);
1840 }
1841
1842 public int osRegionRestart(double seconds)
1843 {
1844 return m_LSL_Functions.osRegionRestart(seconds);
1845 }
1846
1847 // LSL CONSTANTS
1848 public const int TRUE = 1;
1849 public const int FALSE = 0;
1850 public const int STATUS_PHYSICS = 1;
1851 public const int STATUS_ROTATE_X = 2;
1852 public const int STATUS_ROTATE_Y = 4;
1853 public const int STATUS_ROTATE_Z = 8;
1854 public const int STATUS_PHANTOM = 16;
1855 public const int STATUS_SANDBOX = 32;
1856 public const int STATUS_BLOCK_GRAB = 64;
1857 public const int STATUS_DIE_AT_EDGE = 128;
1858 public const int STATUS_RETURN_AT_EDGE = 256;
1859 public const int AGENT = 1;
1860 public const int ACTIVE = 2;
1861 public const int PASSIVE = 4;
1862 public const int SCRIPTED = 8;
1863 public const int CONTROL_FWD = 1;
1864 public const int CONTROL_BACK = 2;
1865 public const int CONTROL_LEFT = 4;
1866 public const int CONTROL_RIGHT = 8;
1867 public const int CONTROL_UP = 16;
1868 public const int CONTROL_DOWN = 32;
1869 public const int CONTROL_ROT_LEFT = 256;
1870 public const int CONTROL_ROT_RIGHT = 512;
1871 public const int CONTROL_LBUTTON = 268435456;
1872 public const int CONTROL_ML_LBUTTON = 1073741824;
1873 public const int PERMISSION_DEBIT = 2;
1874 public const int PERMISSION_TAKE_CONTROLS = 4;
1875 public const int PERMISSION_REMAP_CONTROLS = 8;
1876 public const int PERMISSION_TRIGGER_ANIMATION = 16;
1877 public const int PERMISSION_ATTACH = 32;
1878 public const int PERMISSION_RELEASE_OWNERSHIP = 64;
1879 public const int PERMISSION_CHANGE_LINKS = 128;
1880 public const int PERMISSION_CHANGE_JOINTS = 256;
1881 public const int PERMISSION_CHANGE_PERMISSIONS = 512;
1882 public const int PERMISSION_TRACK_CAMERA = 1024;
1883 public const int AGENT_FLYING = 1;
1884 public const int AGENT_ATTACHMENTS = 2;
1885 public const int AGENT_SCRIPTED = 4;
1886 public const int AGENT_MOUSELOOK = 8;
1887 public const int AGENT_SITTING = 16;
1888 public const int AGENT_ON_OBJECT = 32;
1889 public const int AGENT_AWAY = 64;
1890 public const int AGENT_WALKING = 128;
1891 public const int AGENT_IN_AIR = 256;
1892 public const int AGENT_TYPING = 512;
1893 public const int AGENT_CROUCHING = 1024;
1894 public const int AGENT_BUSY = 2048;
1895 public const int AGENT_ALWAYS_RUN = 4096;
1896 public const int PSYS_PART_INTERP_COLOR_MASK = 1;
1897 public const int PSYS_PART_INTERP_SCALE_MASK = 2;
1898 public const int PSYS_PART_BOUNCE_MASK = 4;
1899 public const int PSYS_PART_WIND_MASK = 8;
1900 public const int PSYS_PART_FOLLOW_SRC_MASK = 16;
1901 public const int PSYS_PART_FOLLOW_VELOCITY_MASK = 32;
1902 public const int PSYS_PART_TARGET_POS_MASK = 64;
1903 public const int PSYS_PART_TARGET_LINEAR_MASK = 128;
1904 public const int PSYS_PART_EMISSIVE_MASK = 256;
1905 public const int PSYS_PART_FLAGS = 0;
1906 public const int PSYS_PART_START_COLOR = 1;
1907 public const int PSYS_PART_START_ALPHA = 2;
1908 public const int PSYS_PART_END_COLOR = 3;
1909 public const int PSYS_PART_END_ALPHA = 4;
1910 public const int PSYS_PART_START_SCALE = 5;
1911 public const int PSYS_PART_END_SCALE = 6;
1912 public const int PSYS_PART_MAX_AGE = 7;
1913 public const int PSYS_SRC_ACCEL = 8;
1914 public const int PSYS_SRC_PATTERN = 9;
1915 public const int PSYS_SRC_INNERANGLE = 10;
1916 public const int PSYS_SRC_OUTERANGLE = 11;
1917 public const int PSYS_SRC_TEXTURE = 12;
1918 public const int PSYS_SRC_BURST_RATE = 13;
1919 public const int PSYS_SRC_BURST_PART_COUNT = 15;
1920 public const int PSYS_SRC_BURST_RADIUS = 16;
1921 public const int PSYS_SRC_BURST_SPEED_MIN = 17;
1922 public const int PSYS_SRC_BURST_SPEED_MAX = 18;
1923 public const int PSYS_SRC_MAX_AGE = 19;
1924 public const int PSYS_SRC_TARGET_KEY = 20;
1925 public const int PSYS_SRC_OMEGA = 21;
1926 public const int PSYS_SRC_ANGLE_BEGIN = 22;
1927 public const int PSYS_SRC_ANGLE_END = 23;
1928 public const int PSYS_SRC_PATTERN_DROP = 1;
1929 public const int PSYS_SRC_PATTERN_EXPLODE = 2;
1930 public const int PSYS_SRC_PATTERN_ANGLE = 4;
1931 public const int PSYS_SRC_PATTERN_ANGLE_CONE = 8;
1932 public const int PSYS_SRC_PATTERN_ANGLE_CONE_EMPTY = 16;
1933 public const int VEHICLE_TYPE_NONE = 0;
1934 public const int VEHICLE_TYPE_SLED = 1;
1935 public const int VEHICLE_TYPE_CAR = 2;
1936 public const int VEHICLE_TYPE_BOAT = 3;
1937 public const int VEHICLE_TYPE_AIRPLANE = 4;
1938 public const int VEHICLE_TYPE_BALLOON = 5;
1939 public const int VEHICLE_LINEAR_FRICTION_TIMESCALE = 16;
1940 public const int VEHICLE_ANGULAR_FRICTION_TIMESCALE = 17;
1941 public const int VEHICLE_LINEAR_MOTOR_DIRECTION = 18;
1942 public const int VEHICLE_LINEAR_MOTOR_OFFSET = 20;
1943 public const int VEHICLE_ANGULAR_MOTOR_DIRECTION = 19;
1944 public const int VEHICLE_HOVER_HEIGHT = 24;
1945 public const int VEHICLE_HOVER_EFFICIENCY = 25;
1946 public const int VEHICLE_HOVER_TIMESCALE = 26;
1947 public const int VEHICLE_BUOYANCY = 27;
1948 public const int VEHICLE_LINEAR_DEFLECTION_EFFICIENCY = 28;
1949 public const int VEHICLE_LINEAR_DEFLECTION_TIMESCALE = 29;
1950 public const int VEHICLE_LINEAR_MOTOR_TIMESCALE = 30;
1951 public const int VEHICLE_LINEAR_MOTOR_DECAY_TIMESCALE = 31;
1952 public const int VEHICLE_ANGULAR_DEFLECTION_EFFICIENCY = 32;
1953 public const int VEHICLE_ANGULAR_DEFLECTION_TIMESCALE = 33;
1954 public const int VEHICLE_ANGULAR_MOTOR_TIMESCALE = 34;
1955 public const int VEHICLE_ANGULAR_MOTOR_DECAY_TIMESCALE = 35;
1956 public const int VEHICLE_VERTICAL_ATTRACTION_EFFICIENCY = 36;
1957 public const int VEHICLE_VERTICAL_ATTRACTION_TIMESCALE = 37;
1958 public const int VEHICLE_BANKING_EFFICIENCY = 38;
1959 public const int VEHICLE_BANKING_MIX = 39;
1960 public const int VEHICLE_BANKING_TIMESCALE = 40;
1961 public const int VEHICLE_REFERENCE_FRAME = 44;
1962 public const int VEHICLE_FLAG_NO_DEFLECTION_UP = 1;
1963 public const int VEHICLE_FLAG_LIMIT_ROLL_ONLY = 2;
1964 public const int VEHICLE_FLAG_HOVER_WATER_ONLY = 4;
1965 public const int VEHICLE_FLAG_HOVER_TERRAIN_ONLY = 8;
1966 public const int VEHICLE_FLAG_HOVER_GLOBAL_HEIGHT = 16;
1967 public const int VEHICLE_FLAG_HOVER_UP_ONLY = 32;
1968 public const int VEHICLE_FLAG_LIMIT_MOTOR_UP = 64;
1969 public const int VEHICLE_FLAG_MOUSELOOK_STEER = 128;
1970 public const int VEHICLE_FLAG_MOUSELOOK_BANK = 256;
1971 public const int VEHICLE_FLAG_CAMERA_DECOUPLED = 512;
1972 public const int INVENTORY_ALL = -1;
1973 public const int INVENTORY_NONE = -1;
1974 public const int INVENTORY_TEXTURE = 0;
1975 public const int INVENTORY_SOUND = 1;
1976 public const int INVENTORY_LANDMARK = 3;
1977 public const int INVENTORY_CLOTHING = 5;
1978 public const int INVENTORY_OBJECT = 6;
1979 public const int INVENTORY_NOTECARD = 7;
1980 public const int INVENTORY_SCRIPT = 10;
1981 public const int INVENTORY_BODYPART = 13;
1982 public const int INVENTORY_ANIMATION = 20;
1983 public const int INVENTORY_GESTURE = 21;
1984 public const int ATTACH_CHEST = 1;
1985 public const int ATTACH_HEAD = 2;
1986 public const int ATTACH_LSHOULDER = 3;
1987 public const int ATTACH_RSHOULDER = 4;
1988 public const int ATTACH_LHAND = 5;
1989 public const int ATTACH_RHAND = 6;
1990 public const int ATTACH_LFOOT = 7;
1991 public const int ATTACH_RFOOT = 8;
1992 public const int ATTACH_BACK = 9;
1993 public const int ATTACH_PELVIS = 10;
1994 public const int ATTACH_MOUTH = 11;
1995 public const int ATTACH_CHIN = 12;
1996 public const int ATTACH_LEAR = 13;
1997 public const int ATTACH_REAR = 14;
1998 public const int ATTACH_LEYE = 15;
1999 public const int ATTACH_REYE = 16;
2000 public const int ATTACH_NOSE = 17;
2001 public const int ATTACH_RUARM = 18;
2002 public const int ATTACH_RLARM = 19;
2003 public const int ATTACH_LUARM = 20;
2004 public const int ATTACH_LLARM = 21;
2005 public const int ATTACH_RHIP = 22;
2006 public const int ATTACH_RULEG = 23;
2007 public const int ATTACH_RLLEG = 24;
2008 public const int ATTACH_LHIP = 25;
2009 public const int ATTACH_LULEG = 26;
2010 public const int ATTACH_LLLEG = 27;
2011 public const int ATTACH_BELLY = 28;
2012 public const int ATTACH_RPEC = 29;
2013 public const int ATTACH_LPEC = 30;
2014 public const int LAND_LEVEL = 0;
2015 public const int LAND_RAISE = 1;
2016 public const int LAND_LOWER = 2;
2017 public const int LAND_SMOOTH = 3;
2018 public const int LAND_NOISE = 4;
2019 public const int LAND_REVERT = 5;
2020 public const int LAND_SMALL_BRUSH = 1;
2021 public const int LAND_MEDIUM_BRUSH = 2;
2022 public const int LAND_LARGE_BRUSH = 3;
2023 public const int DATA_ONLINE = 1;
2024 public const int DATA_NAME = 2;
2025 public const int DATA_BORN = 3;
2026 public const int DATA_RATING = 4;
2027 public const int DATA_SIM_POS = 5;
2028 public const int DATA_SIM_STATUS = 6;
2029 public const int DATA_SIM_RATING = 7;
2030 public const int ANIM_ON = 1;
2031 public const int LOOP = 2;
2032 public const int REVERSE = 4;
2033 public const int PING_PONG = 8;
2034 public const int SMOOTH = 16;
2035 public const int ROTATE = 32;
2036 public const int SCALE = 64;
2037 public const int ALL_SIDES = -1;
2038 public const int LINK_SET = -1;
2039 public const int LINK_ROOT = 1;
2040 public const int LINK_ALL_OTHERS = -2;
2041 public const int LINK_ALL_CHILDREN = -3;
2042 public const int LINK_THIS = -4;
2043 public const int CHANGED_INVENTORY = 1;
2044 public const int CHANGED_COLOR = 2;
2045 public const int CHANGED_SHAPE = 4;
2046 public const int CHANGED_SCALE = 8;
2047 public const int CHANGED_TEXTURE = 16;
2048 public const int CHANGED_LINK = 32;
2049 public const int CHANGED_ALLOWED_DROP = 64;
2050 public const int CHANGED_OWNER = 128;
2051 public const int TYPE_INVALID = 0;
2052 public const int TYPE_INTEGER = 1;
2053 public const int TYPE_double = 2;
2054 public const int TYPE_STRING = 3;
2055 public const int TYPE_KEY = 4;
2056 public const int TYPE_VECTOR = 5;
2057 public const int TYPE_ROTATION = 6;
2058 public const int REMOTE_DATA_CHANNEL = 1;
2059 public const int REMOTE_DATA_REQUEST = 2;
2060 public const int REMOTE_DATA_REPLY = 3;
2061
2062 public const int PRIM_MATERIAL = 2;
2063 public const int PRIM_PHYSICS = 3;
2064 public const int PRIM_TEMP_ON_REZ = 4;
2065 public const int PRIM_PHANTOM = 5;
2066 public const int PRIM_POSITION = 6;
2067 public const int PRIM_SIZE = 7;
2068 public const int PRIM_ROTATION = 8;
2069 public const int PRIM_TYPE = 9;
2070 public const int PRIM_TEXTURE = 17;
2071 public const int PRIM_COLOR = 18;
2072 public const int PRIM_BUMP_SHINY = 19;
2073 public const int PRIM_FULLBRIGHT = 20;
2074 public const int PRIM_FLEXIBLE = 21;
2075 public const int PRIM_TEXGEN = 22;
2076 public const int PRIM_CAST_SHADOWS = 24; // Not implemented, here for completeness sake
2077 public const int PRIM_POINT_LIGHT = 23; // Huh?
2078 public const int PRIM_TEXGEN_DEFAULT = 0;
2079 public const int PRIM_TEXGEN_PLANAR = 1;
2080 public const int PRIM_TYPE_BOX = 0;
2081 public const int PRIM_TYPE_CYLINDER = 1;
2082 public const int PRIM_TYPE_PRISM = 2;
2083 public const int PRIM_TYPE_SPHERE = 3;
2084 public const int PRIM_TYPE_TORUS = 4;
2085 public const int PRIM_TYPE_TUBE = 5;
2086 public const int PRIM_TYPE_RING = 6;
2087 public const int PRIM_TYPE_SCULPT = 7;
2088 public const int PRIM_HOLE_DEFAULT = 0;
2089 public const int PRIM_HOLE_CIRCLE = 16;
2090 public const int PRIM_HOLE_SQUARE = 32;
2091 public const int PRIM_HOLE_TRIANGLE = 48;
2092 public const int PRIM_MATERIAL_STONE = 0;
2093 public const int PRIM_MATERIAL_METAL = 1;
2094 public const int PRIM_MATERIAL_GLASS = 2;
2095 public const int PRIM_MATERIAL_WOOD = 3;
2096 public const int PRIM_MATERIAL_FLESH = 4;
2097 public const int PRIM_MATERIAL_PLASTIC = 5;
2098 public const int PRIM_MATERIAL_RUBBER = 6;
2099 public const int PRIM_MATERIAL_LIGHT = 7;
2100 public const int PRIM_SHINY_NONE = 0;
2101 public const int PRIM_SHINY_LOW = 1;
2102 public const int PRIM_SHINY_MEDIUM = 2;
2103 public const int PRIM_SHINY_HIGH = 3;
2104 public const int PRIM_BUMP_NONE = 0;
2105 public const int PRIM_BUMP_BRIGHT = 1;
2106 public const int PRIM_BUMP_DARK = 2;
2107 public const int PRIM_BUMP_WOOD = 3;
2108 public const int PRIM_BUMP_BARK = 4;
2109 public const int PRIM_BUMP_BRICKS = 5;
2110 public const int PRIM_BUMP_CHECKER = 6;
2111 public const int PRIM_BUMP_CONCRETE = 7;
2112 public const int PRIM_BUMP_TILE = 8;
2113 public const int PRIM_BUMP_STONE = 9;
2114 public const int PRIM_BUMP_DISKS = 10;
2115 public const int PRIM_BUMP_GRAVEL = 11;
2116 public const int PRIM_BUMP_BLOBS = 12;
2117 public const int PRIM_BUMP_SIDING = 13;
2118 public const int PRIM_BUMP_LARGETILE = 14;
2119 public const int PRIM_BUMP_STUCCO = 15;
2120 public const int PRIM_BUMP_SUCTION = 16;
2121 public const int PRIM_BUMP_WEAVE = 17;
2122
2123 public const int PRIM_SCULPT_TYPE_SPHERE = 1;
2124 public const int PRIM_SCULPT_TYPE_TORUS = 2;
2125 public const int PRIM_SCULPT_TYPE_PLANE = 3;
2126 public const int PRIM_SCULPT_TYPE_CYLINDER = 4;
2127
2128
2129 public const int MASK_BASE = 0;
2130 public const int MASK_OWNER = 1;
2131 public const int MASK_GROUP = 2;
2132 public const int MASK_EVERYONE = 3;
2133 public const int MASK_NEXT = 4;
2134 public const int PERM_TRANSFER = 8192;
2135 public const int PERM_MODIFY = 16384;
2136 public const int PERM_COPY = 32768;
2137 public const int PERM_MOVE = 524288;
2138 public const int PERM_ALL = 2147483647;
2139 public const int PARCEL_MEDIA_COMMAND_STOP = 0;
2140 public const int PARCEL_MEDIA_COMMAND_PAUSE = 1;
2141 public const int PARCEL_MEDIA_COMMAND_PLAY = 2;
2142 public const int PARCEL_MEDIA_COMMAND_LOOP = 3;
2143 public const int PARCEL_MEDIA_COMMAND_TEXTURE = 4;
2144 public const int PARCEL_MEDIA_COMMAND_URL = 5;
2145 public const int PARCEL_MEDIA_COMMAND_TIME = 6;
2146 public const int PARCEL_MEDIA_COMMAND_AGENT = 7;
2147 public const int PARCEL_MEDIA_COMMAND_UNLOAD = 8;
2148 public const int PARCEL_MEDIA_COMMAND_AUTO_ALIGN = 9;
2149 public const int PAY_HIDE = -1;
2150 public const int PAY_DEFAULT = -2;
2151 public const string NULL_KEY = "00000000-0000-0000-0000-000000000000";
2152 public const string EOF = "\n\n\n";
2153 public const double PI = 3.14159274f;
2154 public const double TWO_PI = 6.28318548f;
2155 public const double PI_BY_TWO = 1.57079637f;
2156 public const double DEG_TO_RAD = 0.01745329238f;
2157 public const double RAD_TO_DEG = 57.29578f;
2158 public const double SQRT2 = 1.414213538f;
2159
2160 // Can not be public const?
2161 public vector ZERO_VECTOR = new vector(0, 0, 0);
2162 public rotation ZERO_ROTATION = new rotation(0, 0, 0, 0);
2163
2164 }
2165} \ No newline at end of file