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-rw-r--r--OpenSim/Region/Physics/OdePlugin/ODECharacter.cs10
1 files changed, 8 insertions, 2 deletions
diff --git a/OpenSim/Region/Physics/OdePlugin/ODECharacter.cs b/OpenSim/Region/Physics/OdePlugin/ODECharacter.cs
index 8397eb4..1b1c44a 100644
--- a/OpenSim/Region/Physics/OdePlugin/ODECharacter.cs
+++ b/OpenSim/Region/Physics/OdePlugin/ODECharacter.cs
@@ -1261,14 +1261,20 @@ namespace OpenSim.Region.Physics.OdePlugin
1261 { 1261 {
1262 m_requestedUpdateFrequency = ms; 1262 m_requestedUpdateFrequency = ms;
1263 m_eventsubscription = ms; 1263 m_eventsubscription = ms;
1264 CollisionEventsThisFrame.Clear(); 1264
1265 // Don't clear collision event reporting here. This is called directly from scene code and so can lead
1266 // to a race condition with the simulate loop
1267
1265 _parent_scene.AddCollisionEventReporting(this); 1268 _parent_scene.AddCollisionEventReporting(this);
1266 } 1269 }
1267 1270
1268 public override void UnSubscribeEvents() 1271 public override void UnSubscribeEvents()
1269 { 1272 {
1270 CollisionEventsThisFrame.Clear(); 1273 CollisionEventsThisFrame.Clear();
1271 _parent_scene.RemoveCollisionEventReporting(this); 1274
1275 // Don't clear collision event reporting here. This is called directly from scene code and so can lead
1276 // to a race condition with the simulate loop
1277
1272 m_requestedUpdateFrequency = 0; 1278 m_requestedUpdateFrequency = 0;
1273 m_eventsubscription = 0; 1279 m_eventsubscription = 0;
1274 } 1280 }