aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs
diff options
context:
space:
mode:
Diffstat (limited to 'OpenSim/Region/Physics/OdePlugin/OdePlugin.cs')
-rw-r--r--OpenSim/Region/Physics/OdePlugin/OdePlugin.cs21
1 files changed, 21 insertions, 0 deletions
diff --git a/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs b/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs
index 083b7db..0e03e81 100644
--- a/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs
+++ b/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs
@@ -242,6 +242,7 @@ namespace OpenSim.Region.Physics.OdePlugin
242 private readonly HashSet<OdeCharacter> _taintedActors = new HashSet<OdeCharacter>(); 242 private readonly HashSet<OdeCharacter> _taintedActors = new HashSet<OdeCharacter>();
243 private readonly List<d.ContactGeom> _perloopContact = new List<d.ContactGeom>(); 243 private readonly List<d.ContactGeom> _perloopContact = new List<d.ContactGeom>();
244 private readonly List<PhysicsActor> _collisionEventPrim = new List<PhysicsActor>(); 244 private readonly List<PhysicsActor> _collisionEventPrim = new List<PhysicsActor>();
245 private readonly HashSet<OdeCharacter> _badCharacter = new HashSet<OdeCharacter>();
245 public Dictionary<IntPtr, String> geom_name_map = new Dictionary<IntPtr, String>(); 246 public Dictionary<IntPtr, String> geom_name_map = new Dictionary<IntPtr, String>();
246 public Dictionary<IntPtr, PhysicsActor> actor_name_map = new Dictionary<IntPtr, PhysicsActor>(); 247 public Dictionary<IntPtr, PhysicsActor> actor_name_map = new Dictionary<IntPtr, PhysicsActor>();
247 private bool m_NINJA_physics_joints_enabled = false; 248 private bool m_NINJA_physics_joints_enabled = false;
@@ -1677,6 +1678,14 @@ namespace OpenSim.Region.Physics.OdePlugin
1677 } 1678 }
1678 } 1679 }
1679 } 1680 }
1681 public void BadCharacter(OdeCharacter chr)
1682 {
1683 lock (_badCharacter)
1684 {
1685 if (!_badCharacter.Contains(chr))
1686 _badCharacter.Add(chr);
1687 }
1688 }
1680 1689
1681 public override void RemoveAvatar(PhysicsActor actor) 1690 public override void RemoveAvatar(PhysicsActor actor)
1682 { 1691 {
@@ -2975,6 +2984,18 @@ namespace OpenSim.Region.Physics.OdePlugin
2975 } 2984 }
2976 } 2985 }
2977 2986
2987 lock (_badCharacter)
2988 {
2989 if (_badCharacter.Count > 0)
2990 {
2991 foreach (OdeCharacter chr in _badCharacter)
2992 {
2993 RemoveCharacter(chr);
2994 }
2995 _badCharacter.Clear();
2996 }
2997 }
2998
2978 lock (_activeprims) 2999 lock (_activeprims)
2979 { 3000 {
2980 //if (timeStep < 0.2f) 3001 //if (timeStep < 0.2f)