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path: root/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs
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Diffstat (limited to 'OpenSim/Region/Physics/OdePlugin/OdePlugin.cs')
-rw-r--r--OpenSim/Region/Physics/OdePlugin/OdePlugin.cs23
1 files changed, 20 insertions, 3 deletions
diff --git a/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs b/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs
index 646ccb5..2ba8827 100644
--- a/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs
+++ b/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs
@@ -308,7 +308,11 @@ namespace OpenSim.Region.Physics.OdePlugin
308 p = (OdePrim) prim; 308 p = (OdePrim) prim;
309 p.disableBody(); 309 p.disableBody();
310 } 310 }
311 d.GeomDestroy(((OdePrim)prim).prim_geom); 311 if (((OdePrim)prim).prim_geom != null)
312 {
313 if (((OdePrim)prim).prim_geom != (IntPtr) 0)
314 d.GeomDestroy(((OdePrim)prim).prim_geom);
315 }
312 _prims.Remove((OdePrim)prim); 316 _prims.Remove((OdePrim)prim);
313 317
314 } 318 }
@@ -1181,7 +1185,13 @@ namespace OpenSim.Region.Physics.OdePlugin
1181 IMesh mesh = _parent_scene.mesher.CreateMesh(oldname, _pbs, _size); 1185 IMesh mesh = _parent_scene.mesher.CreateMesh(oldname, _pbs, _size);
1182 // createmesh returns null when it's a shape that isn't a cube. 1186 // createmesh returns null when it's a shape that isn't a cube.
1183 if (mesh != null) 1187 if (mesh != null)
1184 setMesh(_parent_scene, mesh); 1188 {
1189 setMesh(_parent_scene, mesh);
1190 }
1191 else
1192 {
1193 prim_geom = d.CreateBox(_parent_scene.space, _size.X, _size.Y, _size.Z);
1194 }
1185 } else { 1195 } else {
1186 prim_geom = d.CreateBox(_parent_scene.space, _size.X, _size.Y, _size.Z); 1196 prim_geom = d.CreateBox(_parent_scene.space, _size.X, _size.Y, _size.Z);
1187 1197
@@ -1228,7 +1238,14 @@ namespace OpenSim.Region.Physics.OdePlugin
1228 if (this._parent_scene.needsMeshing(_pbs)) 1238 if (this._parent_scene.needsMeshing(_pbs))
1229 { 1239 {
1230 IMesh mesh = _parent_scene.mesher.CreateMesh(oldname, _pbs, _size); 1240 IMesh mesh = _parent_scene.mesher.CreateMesh(oldname, _pbs, _size);
1231 setMesh(_parent_scene, mesh); 1241 if (mesh != null)
1242 {
1243 setMesh(_parent_scene, mesh);
1244 }
1245 else
1246 {
1247 prim_geom = d.CreateBox(_parent_scene.space, _size.X, _size.Y, _size.Z);
1248 }
1232 } else { 1249 } else {
1233 prim_geom = d.CreateBox(_parent_scene.space, _size.X, _size.Y, _size.Z); 1250 prim_geom = d.CreateBox(_parent_scene.space, _size.X, _size.Y, _size.Z);
1234 } 1251 }