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-rw-r--r--OpenSim/Region/Physics/Meshing/HelperTypes.cs6
1 files changed, 5 insertions, 1 deletions
diff --git a/OpenSim/Region/Physics/Meshing/HelperTypes.cs b/OpenSim/Region/Physics/Meshing/HelperTypes.cs
index aed6c45..5d9823c 100644
--- a/OpenSim/Region/Physics/Meshing/HelperTypes.cs
+++ b/OpenSim/Region/Physics/Meshing/HelperTypes.cs
@@ -192,7 +192,10 @@ public class Vertex : PhysicsVector, IComparable<Vertex>
192 { 192 {
193 return new Vertex(Y * v.Z - Z * v.Y, Z * v.X - X * v.Z, X * v.Y - Y * v.X); 193 return new Vertex(Y * v.Z - Z * v.Y, Z * v.X - X * v.Z, X * v.Y - Y * v.X);
194 } 194 }
195 195
196 // mono compiler moans about overloading operators hiding base
197 // operator but should not according to C# language spec
198 #pragma warning disable 0108
196 public static Vertex operator *(Vertex v, Quaternion q) 199 public static Vertex operator *(Vertex v, Quaternion q)
197 { 200 {
198 Matrix4 tm = q.computeMatrix(); 201 Matrix4 tm = q.computeMatrix();
@@ -250,6 +253,7 @@ public class Vertex : PhysicsVector, IComparable<Vertex>
250 v1.Z *= mul; 253 v1.Z *= mul;
251 return v1; 254 return v1;
252 } 255 }
256 #pragma warning restore 0108
253 257
254 258
255 public float dot(Vertex v) 259 public float dot(Vertex v)