diff options
Diffstat (limited to 'OpenSim/Region/Physics/BulletSPlugin/BSParam.cs')
-rwxr-xr-x | OpenSim/Region/Physics/BulletSPlugin/BSParam.cs | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/OpenSim/Region/Physics/BulletSPlugin/BSParam.cs b/OpenSim/Region/Physics/BulletSPlugin/BSParam.cs index 980d405..5ebeace 100755 --- a/OpenSim/Region/Physics/BulletSPlugin/BSParam.cs +++ b/OpenSim/Region/Physics/BulletSPlugin/BSParam.cs | |||
@@ -37,7 +37,7 @@ namespace OpenSim.Region.Physics.BulletSPlugin | |||
37 | { | 37 | { |
38 | public static class BSParam | 38 | public static class BSParam |
39 | { | 39 | { |
40 | private static string LogHeader = "[BULLETSIM PARAMETERS]"; | 40 | private static string LogHeader = "[BULLETSIM PARAMETERS]"; |
41 | 41 | ||
42 | // Tuning notes: | 42 | // Tuning notes: |
43 | // From: http://bulletphysics.org/Bullet/phpBB3/viewtopic.php?t=6575 | 43 | // From: http://bulletphysics.org/Bullet/phpBB3/viewtopic.php?t=6575 |
@@ -51,7 +51,7 @@ public static class BSParam | |||
51 | // This is separate/independent from the collision margin. The collision margin increases the object a bit | 51 | // This is separate/independent from the collision margin. The collision margin increases the object a bit |
52 | // to improve collision detection performance and accuracy. | 52 | // to improve collision detection performance and accuracy. |
53 | // =================== | 53 | // =================== |
54 | // From: | 54 | // From: |
55 | 55 | ||
56 | // Level of Detail values kept as float because that's what the Meshmerizer wants | 56 | // Level of Detail values kept as float because that's what the Meshmerizer wants |
57 | public static float MeshLOD { get; private set; } | 57 | public static float MeshLOD { get; private set; } |
@@ -636,7 +636,7 @@ public static class BSParam | |||
636 | new ParameterDefn<bool>("ShouldDisableContactPoolDynamicAllocation", "Enable to allow large changes in object count", | 636 | new ParameterDefn<bool>("ShouldDisableContactPoolDynamicAllocation", "Enable to allow large changes in object count", |
637 | false, | 637 | false, |
638 | (s) => { return ShouldDisableContactPoolDynamicAllocation; }, | 638 | (s) => { return ShouldDisableContactPoolDynamicAllocation; }, |
639 | (s,v) => { ShouldDisableContactPoolDynamicAllocation = v; | 639 | (s,v) => { ShouldDisableContactPoolDynamicAllocation = v; |
640 | s.UnmanagedParams[0].shouldDisableContactPoolDynamicAllocation = NumericBool(v); } ), | 640 | s.UnmanagedParams[0].shouldDisableContactPoolDynamicAllocation = NumericBool(v); } ), |
641 | new ParameterDefn<bool>("ShouldForceUpdateAllAabbs", "Enable to recomputer AABBs every simulator step", | 641 | new ParameterDefn<bool>("ShouldForceUpdateAllAabbs", "Enable to recomputer AABBs every simulator step", |
642 | false, | 642 | false, |