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-rw-r--r--OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs11
-rw-r--r--OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs4
-rw-r--r--OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs8
3 files changed, 10 insertions, 13 deletions
diff --git a/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs b/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs
index 605645b..ee2d2db 100644
--- a/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs
+++ b/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs
@@ -861,12 +861,7 @@ namespace OpenSim.Region.OptionalModules.Agent.InternetRelayClientView.Server
861 Scene scene = (Scene)Scene; 861 Scene scene = (Scene)Scene;
862 AvatarAppearance appearance; 862 AvatarAppearance appearance;
863 scene.GetAvatarAppearance(this, out appearance); 863 scene.GetAvatarAppearance(this, out appearance);
864 List<byte> visualParams = new List<byte>(); 864 OnSetAppearance(appearance.Texture, (byte[])appearance.VisualParams.Clone());
865 foreach (byte visualParam in appearance.VisualParams)
866 {
867 visualParams.Add(visualParam);
868 }
869 OnSetAppearance(appearance.Texture.GetBytes(), visualParams);
870 } 865 }
871 866
872 public void SendRegionHandshake(RegionInfo regionInfo, RegionHandshakeArgs args) 867 public void SendRegionHandshake(RegionInfo regionInfo, RegionHandshakeArgs args)
@@ -1609,5 +1604,9 @@ namespace OpenSim.Region.OptionalModules.Agent.InternetRelayClientView.Server
1609 } 1604 }
1610 1605
1611 #endregion 1606 #endregion
1607
1608 public void SendRebakeAvatarTextures(UUID textureID)
1609 {
1610 }
1612 } 1611 }
1613} 1612}
diff --git a/OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs b/OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs
index f0bdf3b..ac8b98c 100644
--- a/OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs
+++ b/OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs
@@ -1101,5 +1101,9 @@ namespace OpenSim.Region.OptionalModules.World.NPC
1101 { 1101 {
1102 } 1102 }
1103 #endregion 1103 #endregion
1104
1105 public void SendRebakeAvatarTextures(UUID textureID)
1106 {
1107 }
1104 } 1108 }
1105} 1109}
diff --git a/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs b/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs
index b3bfe07..30a2675 100644
--- a/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs
+++ b/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs
@@ -163,13 +163,7 @@ namespace OpenSim.Region.OptionalModules.World.NPC
163 { 163 {
164 AvatarAppearance x = GetAppearance(p_cloneAppearanceFrom, p_scene); 164 AvatarAppearance x = GetAppearance(p_cloneAppearanceFrom, p_scene);
165 165
166 List<byte> wearbyte = new List<byte>(); 166 sp.SetAppearance(x.Texture, (byte[])x.VisualParams.Clone());
167 for (int i = 0; i < x.VisualParams.Length; i++)
168 {
169 wearbyte.Add(x.VisualParams[i]);
170 }
171
172 sp.SetAppearance(x.Texture.GetBytes(), wearbyte);
173 } 167 }
174 168
175 m_avatars.Add(npcAvatar.AgentId, npcAvatar); 169 m_avatars.Add(npcAvatar.AgentId, npcAvatar);