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-rw-r--r--OpenSim/Region/OptionalModules/Scripting/Minimodule/ISecurityCredential.cs36
-rw-r--r--OpenSim/Region/OptionalModules/Scripting/Minimodule/Interfaces/IAvatar.cs13
-rw-r--r--OpenSim/Region/OptionalModules/Scripting/Minimodule/Interfaces/IAvatarAttachment.cs42
-rw-r--r--OpenSim/Region/OptionalModules/Scripting/Minimodule/Interfaces/IObject.cs2
-rw-r--r--OpenSim/Region/OptionalModules/Scripting/Minimodule/MRMModule.cs135
-rw-r--r--OpenSim/Region/OptionalModules/Scripting/Minimodule/ObjectAccessor.cs22
-rw-r--r--OpenSim/Region/OptionalModules/Scripting/Minimodule/SOPObject.cs114
-rw-r--r--OpenSim/Region/OptionalModules/Scripting/Minimodule/SOPObjectMaterial.cs29
-rw-r--r--OpenSim/Region/OptionalModules/Scripting/Minimodule/SPAvatar.cs16
-rw-r--r--OpenSim/Region/OptionalModules/Scripting/Minimodule/SPAvatarAttachment.cs7
-rw-r--r--OpenSim/Region/OptionalModules/Scripting/Minimodule/SecurityCredential.cs62
-rw-r--r--OpenSim/Region/OptionalModules/Scripting/Minimodule/World.cs14
12 files changed, 424 insertions, 68 deletions
diff --git a/OpenSim/Region/OptionalModules/Scripting/Minimodule/ISecurityCredential.cs b/OpenSim/Region/OptionalModules/Scripting/Minimodule/ISecurityCredential.cs
new file mode 100644
index 0000000..533d176
--- /dev/null
+++ b/OpenSim/Region/OptionalModules/Scripting/Minimodule/ISecurityCredential.cs
@@ -0,0 +1,36 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
29{
30 public interface ISecurityCredential
31 {
32 ISocialEntity owner { get; }
33 bool CanEditObject(IObject target);
34 bool CanEditTerrain(int x, int y);
35 }
36} \ No newline at end of file
diff --git a/OpenSim/Region/OptionalModules/Scripting/Minimodule/Interfaces/IAvatar.cs b/OpenSim/Region/OptionalModules/Scripting/Minimodule/Interfaces/IAvatar.cs
index 849e3ca..03c1e95 100644
--- a/OpenSim/Region/OptionalModules/Scripting/Minimodule/Interfaces/IAvatar.cs
+++ b/OpenSim/Region/OptionalModules/Scripting/Minimodule/Interfaces/IAvatar.cs
@@ -32,19 +32,6 @@ using OpenMetaverse;
32 32
33namespace OpenSim.Region.OptionalModules.Scripting.Minimodule 33namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
34{ 34{
35 public interface IAvatarAttachment
36 {
37 //// <value>
38 /// Describes where on the avatar the attachment is located
39 /// </value>
40 int Location { get ; }
41
42 //// <value>
43 /// Accessor to the rez'ed asset, representing the attachment
44 /// </value>
45 IObject Asset { get; }
46 }
47
48 public interface IAvatar : IEntity 35 public interface IAvatar : IEntity
49 { 36 {
50 //// <value> 37 //// <value>
diff --git a/OpenSim/Region/OptionalModules/Scripting/Minimodule/Interfaces/IAvatarAttachment.cs b/OpenSim/Region/OptionalModules/Scripting/Minimodule/Interfaces/IAvatarAttachment.cs
new file mode 100644
index 0000000..1993948
--- /dev/null
+++ b/OpenSim/Region/OptionalModules/Scripting/Minimodule/Interfaces/IAvatarAttachment.cs
@@ -0,0 +1,42 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
29{
30 public interface IAvatarAttachment
31 {
32 //// <value>
33 /// Describes where on the avatar the attachment is located
34 /// </value>
35 int Location { get ; }
36
37 //// <value>
38 /// Accessor to the rez'ed asset, representing the attachment
39 /// </value>
40 IObject Asset { get; }
41 }
42} \ No newline at end of file
diff --git a/OpenSim/Region/OptionalModules/Scripting/Minimodule/Interfaces/IObject.cs b/OpenSim/Region/OptionalModules/Scripting/Minimodule/Interfaces/IObject.cs
index 6415250..19f7210 100644
--- a/OpenSim/Region/OptionalModules/Scripting/Minimodule/Interfaces/IObject.cs
+++ b/OpenSim/Region/OptionalModules/Scripting/Minimodule/Interfaces/IObject.cs
@@ -212,6 +212,6 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
212 bool Bright { get; set; } // SetPrimParms(FULLBRIGHT) 212 bool Bright { get; set; } // SetPrimParms(FULLBRIGHT)
213 double Bloom { get; set; } // SetPrimParms(GLOW) 213 double Bloom { get; set; } // SetPrimParms(GLOW)
214 bool Shiny { get; set; } // SetPrimParms(SHINY) 214 bool Shiny { get; set; } // SetPrimParms(SHINY)
215 bool BumpMap { get; set; } // SetPrimParms(BUMPMAP) [DEPRECIATE IN FAVOUR OF UUID?] 215 bool BumpMap { get; set; } // SetPrimParms(BUMPMAP) [DEPRECATE IN FAVOUR OF UUID?]
216 } 216 }
217} 217}
diff --git a/OpenSim/Region/OptionalModules/Scripting/Minimodule/MRMModule.cs b/OpenSim/Region/OptionalModules/Scripting/Minimodule/MRMModule.cs
index 5ed9af3..bf523dd 100644
--- a/OpenSim/Region/OptionalModules/Scripting/Minimodule/MRMModule.cs
+++ b/OpenSim/Region/OptionalModules/Scripting/Minimodule/MRMModule.cs
@@ -27,9 +27,14 @@
27 27
28using System; 28using System;
29using System.CodeDom.Compiler; 29using System.CodeDom.Compiler;
30using System.Collections;
30using System.Collections.Generic; 31using System.Collections.Generic;
32using System.Diagnostics;
31using System.IO; 33using System.IO;
32using System.Reflection; 34using System.Reflection;
35using System.Security;
36using System.Security.Permissions;
37using System.Security.Policy;
33using System.Text; 38using System.Text;
34using log4net; 39using log4net;
35using Microsoft.CSharp; 40using Microsoft.CSharp;
@@ -54,6 +59,9 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
54 59
55 private readonly MicroScheduler m_microthreads = new MicroScheduler(); 60 private readonly MicroScheduler m_microthreads = new MicroScheduler();
56 61
62
63 private IConfig m_config;
64
57 public void RegisterExtension<T>(T instance) 65 public void RegisterExtension<T>(T instance)
58 { 66 {
59 m_extensions[typeof (T)] = instance; 67 m_extensions[typeof (T)] = instance;
@@ -63,6 +71,8 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
63 { 71 {
64 if (source.Configs["MRM"] != null) 72 if (source.Configs["MRM"] != null)
65 { 73 {
74 m_config = source.Configs["MRM"];
75
66 if (source.Configs["MRM"].GetBoolean("Enabled", false)) 76 if (source.Configs["MRM"].GetBoolean("Enabled", false))
67 { 77 {
68 m_log.Info("[MRM] Enabling MRM Module"); 78 m_log.Info("[MRM] Enabling MRM Module");
@@ -112,25 +122,128 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
112 return script; 122 return script;
113 } 123 }
114 124
125 /// <summary>
126 /// Create an AppDomain that contains policy restricting code to execute
127 /// with only the permissions granted by a named permission set
128 /// </summary>
129 /// <param name="permissionSetName">name of the permission set to restrict to</param>
130 /// <param name="appDomainName">'friendly' name of the appdomain to be created</param>
131 /// <exception cref="ArgumentNullException">
132 /// if <paramref name="permissionSetName"/> is null
133 /// </exception>
134 /// <exception cref="ArgumentOutOfRangeException">
135 /// if <paramref name="permissionSetName"/> is empty
136 /// </exception>
137 /// <returns>AppDomain with a restricted security policy</returns>
138 /// <remarks>Substantial portions of this function from: http://blogs.msdn.com/shawnfa/archive/2004/10/25/247379.aspx
139 /// Valid permissionSetName values are:
140 /// * FullTrust
141 /// * SkipVerification
142 /// * Execution
143 /// * Nothing
144 /// * LocalIntranet
145 /// * Internet
146 /// * Everything
147 /// </remarks>
148 public static AppDomain CreateRestrictedDomain(string permissionSetName, string appDomainName)
149 {
150 if (permissionSetName == null)
151 throw new ArgumentNullException("permissionSetName");
152 if (permissionSetName.Length == 0)
153 throw new ArgumentOutOfRangeException("permissionSetName", permissionSetName,
154 "Cannot have an empty permission set name");
155
156 // Default to all code getting nothing
157 PolicyStatement emptyPolicy = new PolicyStatement(new PermissionSet(PermissionState.None));
158 UnionCodeGroup policyRoot = new UnionCodeGroup(new AllMembershipCondition(), emptyPolicy);
159
160 bool foundName = false;
161 PermissionSet setIntersection = new PermissionSet(PermissionState.Unrestricted);
162
163 // iterate over each policy level
164 IEnumerator levelEnumerator = SecurityManager.PolicyHierarchy();
165 while (levelEnumerator.MoveNext())
166 {
167 PolicyLevel level = levelEnumerator.Current as PolicyLevel;
168
169 // if this level has defined a named permission set with the
170 // given name, then intersect it with what we've retrieved
171 // from all the previous levels
172 if (level != null)
173 {
174 PermissionSet levelSet = level.GetNamedPermissionSet(permissionSetName);
175 if (levelSet != null)
176 {
177 foundName = true;
178 if (setIntersection != null)
179 setIntersection = setIntersection.Intersect(levelSet);
180 }
181 }
182 }
183
184 // Intersect() can return null for an empty set, so convert that
185 // to an empty set object. Also return an empty set if we didn't find
186 // the named permission set we were looking for
187 if (setIntersection == null || !foundName)
188 setIntersection = new PermissionSet(PermissionState.None);
189 else
190 setIntersection = new NamedPermissionSet(permissionSetName, setIntersection);
191
192 // if no named permission sets were found, return an empty set,
193 // otherwise return the set that was found
194 PolicyStatement permissions = new PolicyStatement(setIntersection);
195 policyRoot.AddChild(new UnionCodeGroup(new AllMembershipCondition(), permissions));
196
197 // create an AppDomain policy level for the policy tree
198 PolicyLevel appDomainLevel = PolicyLevel.CreateAppDomainLevel();
199 appDomainLevel.RootCodeGroup = policyRoot;
200
201 // create an AppDomain where this policy will be in effect
202 string domainName = appDomainName;
203 AppDomain restrictedDomain = AppDomain.CreateDomain(domainName);
204 restrictedDomain.SetAppDomainPolicy(appDomainLevel);
205
206 return restrictedDomain;
207 }
208
209
115 void EventManager_OnRezScript(uint localID, UUID itemID, string script, int startParam, bool postOnRez, string engine, int stateSource) 210 void EventManager_OnRezScript(uint localID, UUID itemID, string script, int startParam, bool postOnRez, string engine, int stateSource)
116 { 211 {
117 if (script.StartsWith("//MRM:C#")) 212 if (script.StartsWith("//MRM:C#"))
118 { 213 {
119 if (m_scene.GetSceneObjectPart(localID).OwnerID != m_scene.RegionInfo.MasterAvatarAssignedUUID 214 if (m_config.GetBoolean("OwnerOnly", true))
120 || 215 if (m_scene.GetSceneObjectPart(localID).OwnerID != m_scene.RegionInfo.MasterAvatarAssignedUUID
121 m_scene.GetSceneObjectPart(localID).CreatorID != m_scene.RegionInfo.MasterAvatarAssignedUUID) 216 || m_scene.GetSceneObjectPart(localID).CreatorID != m_scene.RegionInfo.MasterAvatarAssignedUUID)
122 return; 217 return;
123 218
124 script = ConvertMRMKeywords(script); 219 script = ConvertMRMKeywords(script);
125 220
126 try 221 try
127 { 222 {
128 m_log.Info("[MRM] Found C# MRM"); 223 AppDomain target;
224 if (m_config.GetBoolean("Sandboxed", true))
225 {
226 m_log.Info("[MRM] Found C# MRM - Starting in AppDomain with " +
227 m_config.GetString("SandboxLevel", "Internet") + "-level security.");
228
229 string domainName = UUID.Random().ToString();
230 target = CreateRestrictedDomain(m_config.GetString("SandboxLevel", "Internet"),
231 domainName);
232 }
233 else
234 {
235 m_log.Info("[MRM] Found C# MRM - Starting in current AppDomain");
236 m_log.Warn(
237 "[MRM] Security Risk: AppDomain is run in current context. Use only in trusted environments.");
238 target = AppDomain.CurrentDomain;
239 }
129 240
130 MRMBase mmb = (MRMBase)AppDomain.CurrentDomain.CreateInstanceFromAndUnwrap( 241 m_log.Info("[MRM] Unwrapping into target AppDomain");
242 MRMBase mmb = (MRMBase) target.CreateInstanceFromAndUnwrap(
131 CompileFromDotNetText(script, itemID.ToString()), 243 CompileFromDotNetText(script, itemID.ToString()),
132 "OpenSim.MiniModule"); 244 "OpenSim.MiniModule");
133 245
246 m_log.Info("[MRM] Initialising MRM Globals");
134 InitializeMRM(mmb, localID, itemID); 247 InitializeMRM(mmb, localID, itemID);
135 248
136 m_scripts[itemID] = mmb; 249 m_scripts[itemID] = mmb;
@@ -166,8 +279,14 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
166 279
167 public void GetGlobalEnvironment(uint localID, out IWorld world, out IHost host) 280 public void GetGlobalEnvironment(uint localID, out IWorld world, out IHost host)
168 { 281 {
169 world = new World(m_scene); 282 // UUID should be changed to object owner.
170 host = new Host(new SOPObject(m_scene, localID), m_scene, new ExtensionHandler(m_extensions), m_microthreads); 283 UUID owner = m_scene.RegionInfo.MasterAvatarAssignedUUID;
284 SEUser securityUser = new SEUser(owner, "Name Unassigned");
285 SecurityCredential creds = new SecurityCredential(securityUser, m_scene);
286
287 world = new World(m_scene, creds);
288 host = new Host(new SOPObject(m_scene, localID, creds), m_scene, new ExtensionHandler(m_extensions),
289 m_microthreads);
171 } 290 }
172 291
173 public void InitializeMRM(MRMBase mmb, uint localID, UUID itemID) 292 public void InitializeMRM(MRMBase mmb, uint localID, UUID itemID)
diff --git a/OpenSim/Region/OptionalModules/Scripting/Minimodule/ObjectAccessor.cs b/OpenSim/Region/OptionalModules/Scripting/Minimodule/ObjectAccessor.cs
index 4638ad0..6ba5ccf 100644
--- a/OpenSim/Region/OptionalModules/Scripting/Minimodule/ObjectAccessor.cs
+++ b/OpenSim/Region/OptionalModules/Scripting/Minimodule/ObjectAccessor.cs
@@ -40,10 +40,12 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
40 { 40 {
41 private readonly Scene m_scene; 41 private readonly Scene m_scene;
42 private readonly IEnumerator<EntityBase> m_sogEnum; 42 private readonly IEnumerator<EntityBase> m_sogEnum;
43 private readonly ISecurityCredential m_security;
43 44
44 public IObjEnum(Scene scene) 45 public IObjEnum(Scene scene, ISecurityCredential security)
45 { 46 {
46 m_scene = scene; 47 m_scene = scene;
48 m_security = security;
47 m_sogEnum = m_scene.Entities.GetAllByType<SceneObjectGroup>().GetEnumerator(); 49 m_sogEnum = m_scene.Entities.GetAllByType<SceneObjectGroup>().GetEnumerator();
48 } 50 }
49 51
@@ -66,7 +68,7 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
66 { 68 {
67 get 69 get
68 { 70 {
69 return new SOPObject(m_scene, m_sogEnum.Current.LocalId); 71 return new SOPObject(m_scene, m_sogEnum.Current.LocalId, m_security);
70 } 72 }
71 } 73 }
72 74
@@ -79,17 +81,19 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
79 public class ObjectAccessor : System.MarshalByRefObject, IObjectAccessor 81 public class ObjectAccessor : System.MarshalByRefObject, IObjectAccessor
80 { 82 {
81 private readonly Scene m_scene; 83 private readonly Scene m_scene;
84 private readonly ISecurityCredential m_security;
82 85
83 public ObjectAccessor(Scene scene) 86 public ObjectAccessor(Scene scene, ISecurityCredential security)
84 { 87 {
85 m_scene = scene; 88 m_scene = scene;
89 m_security = security;
86 } 90 }
87 91
88 public IObject this[int index] 92 public IObject this[int index]
89 { 93 {
90 get 94 get
91 { 95 {
92 return new SOPObject(m_scene, m_scene.Entities[(uint)index].LocalId); 96 return new SOPObject(m_scene, m_scene.Entities[(uint)index].LocalId, m_security);
93 } 97 }
94 } 98 }
95 99
@@ -97,7 +101,7 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
97 { 101 {
98 get 102 get
99 { 103 {
100 return new SOPObject(m_scene, m_scene.Entities[index].LocalId); 104 return new SOPObject(m_scene, m_scene.Entities[index].LocalId, m_security);
101 } 105 }
102 } 106 }
103 107
@@ -105,7 +109,7 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
105 { 109 {
106 get 110 get
107 { 111 {
108 return new SOPObject(m_scene, m_scene.Entities[index].LocalId); 112 return new SOPObject(m_scene, m_scene.Entities[index].LocalId, m_security);
109 } 113 }
110 } 114 }
111 115
@@ -117,20 +121,20 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
117 public IObject Create(Vector3 position, Quaternion rotation) 121 public IObject Create(Vector3 position, Quaternion rotation)
118 { 122 {
119 123
120 SceneObjectGroup sog = m_scene.AddNewPrim(m_scene.RegionInfo.MasterAvatarAssignedUUID, 124 SceneObjectGroup sog = m_scene.AddNewPrim(m_security.owner.GlobalID,
121 UUID.Zero, 125 UUID.Zero,
122 position, 126 position,
123 rotation, 127 rotation,
124 PrimitiveBaseShape.CreateBox()); 128 PrimitiveBaseShape.CreateBox());
125 129
126 IObject ret = new SOPObject(m_scene, sog.LocalId); 130 IObject ret = new SOPObject(m_scene, sog.LocalId, m_security);
127 131
128 return ret; 132 return ret;
129 } 133 }
130 134
131 public IEnumerator<IObject> GetEnumerator() 135 public IEnumerator<IObject> GetEnumerator()
132 { 136 {
133 return new IObjEnum(m_scene); 137 return new IObjEnum(m_scene, m_security);
134 } 138 }
135 139
136 IEnumerator IEnumerable.GetEnumerator() 140 IEnumerator IEnumerable.GetEnumerator()
diff --git a/OpenSim/Region/OptionalModules/Scripting/Minimodule/SOPObject.cs b/OpenSim/Region/OptionalModules/Scripting/Minimodule/SOPObject.cs
index bc26389..292e345 100644
--- a/OpenSim/Region/OptionalModules/Scripting/Minimodule/SOPObject.cs
+++ b/OpenSim/Region/OptionalModules/Scripting/Minimodule/SOPObject.cs
@@ -27,6 +27,7 @@
27 27
28using System; 28using System;
29using System.Collections.Generic; 29using System.Collections.Generic;
30using System.Security;
30using OpenMetaverse; 31using OpenMetaverse;
31using OpenMetaverse.Packets; 32using OpenMetaverse.Packets;
32using OpenSim.Framework; 33using OpenSim.Framework;
@@ -42,13 +43,22 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
42 { 43 {
43 private readonly Scene m_rootScene; 44 private readonly Scene m_rootScene;
44 private readonly uint m_localID; 45 private readonly uint m_localID;
46 private readonly ISecurityCredential m_security;
45 47
48 [Obsolete("Replace with 'credential' constructor [security]")]
46 public SOPObject(Scene rootScene, uint localID) 49 public SOPObject(Scene rootScene, uint localID)
47 { 50 {
48 m_rootScene = rootScene; 51 m_rootScene = rootScene;
49 m_localID = localID; 52 m_localID = localID;
50 } 53 }
51 54
55 public SOPObject(Scene rootScene, uint localID, ISecurityCredential credential)
56 {
57 m_rootScene = rootScene;
58 m_localID = localID;
59 m_security = credential;
60 }
61
52 /// <summary> 62 /// <summary>
53 /// This needs to run very, very quickly. 63 /// This needs to run very, very quickly.
54 /// It is utilized in nearly every property and method. 64 /// It is utilized in nearly every property and method.
@@ -59,6 +69,15 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
59 return m_rootScene.GetSceneObjectPart(m_localID); 69 return m_rootScene.GetSceneObjectPart(m_localID);
60 } 70 }
61 71
72 private bool CanEdit()
73 {
74 if (!m_security.CanEditObject(this))
75 {
76 throw new SecurityException("Insufficient Permission to edit object with UUID [" + GetSOP().UUID + "]");
77 }
78 return true;
79 }
80
62 #region OnTouch 81 #region OnTouch
63 82
64 private event OnTouchDelegate _OnTouch; 83 private event OnTouchDelegate _OnTouch;
@@ -68,14 +87,17 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
68 { 87 {
69 add 88 add
70 { 89 {
71 if (!_OnTouchActive) 90 if (CanEdit())
72 { 91 {
73 GetSOP().Flags |= PrimFlags.Touch; 92 if (!_OnTouchActive)
74 _OnTouchActive = true; 93 {
75 m_rootScene.EventManager.OnObjectGrab += EventManager_OnObjectGrab; 94 GetSOP().Flags |= PrimFlags.Touch;
95 _OnTouchActive = true;
96 m_rootScene.EventManager.OnObjectGrab += EventManager_OnObjectGrab;
97 }
98
99 _OnTouch += value;
76 } 100 }
77
78 _OnTouch += value;
79 } 101 }
80 remove 102 remove
81 { 103 {
@@ -95,7 +117,7 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
95 if (_OnTouchActive && m_localID == localID) 117 if (_OnTouchActive && m_localID == localID)
96 { 118 {
97 TouchEventArgs e = new TouchEventArgs(); 119 TouchEventArgs e = new TouchEventArgs();
98 e.Avatar = new SPAvatar(m_rootScene, remoteClient.AgentId); 120 e.Avatar = new SPAvatar(m_rootScene, remoteClient.AgentId, m_security);
99 e.TouchBiNormal = surfaceArgs.Binormal; 121 e.TouchBiNormal = surfaceArgs.Binormal;
100 e.TouchMaterialIndex = surfaceArgs.FaceIndex; 122 e.TouchMaterialIndex = surfaceArgs.FaceIndex;
101 e.TouchNormal = surfaceArgs.Normal; 123 e.TouchNormal = surfaceArgs.Normal;
@@ -130,13 +152,21 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
130 public string Name 152 public string Name
131 { 153 {
132 get { return GetSOP().Name; } 154 get { return GetSOP().Name; }
133 set { GetSOP().Name = value; } 155 set
156 {
157 if (CanEdit())
158 GetSOP().Name = value;
159 }
134 } 160 }
135 161
136 public string Description 162 public string Description
137 { 163 {
138 get { return GetSOP().Description; } 164 get { return GetSOP().Description; }
139 set { GetSOP().Description = value; } 165 set
166 {
167 if (CanEdit())
168 GetSOP().Description = value;
169 }
140 } 170 }
141 171
142 public IObject[] Children 172 public IObject[] Children
@@ -151,7 +181,7 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
151 int i = 0; 181 int i = 0;
152 foreach (KeyValuePair<UUID, SceneObjectPart> pair in my.ParentGroup.Children) 182 foreach (KeyValuePair<UUID, SceneObjectPart> pair in my.ParentGroup.Children)
153 { 183 {
154 rets[i++] = new SOPObject(m_rootScene, pair.Value.LocalId); 184 rets[i++] = new SOPObject(m_rootScene, pair.Value.LocalId, m_security);
155 } 185 }
156 186
157 return rets; 187 return rets;
@@ -160,7 +190,7 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
160 190
161 public IObject Root 191 public IObject Root
162 { 192 {
163 get { return new SOPObject(m_rootScene, GetSOP().ParentGroup.RootPart.LocalId); } 193 get { return new SOPObject(m_rootScene, GetSOP().ParentGroup.RootPart.LocalId, m_security); }
164 } 194 }
165 195
166 public IObjectMaterial[] Materials 196 public IObjectMaterial[] Materials
@@ -182,7 +212,11 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
182 public Vector3 Scale 212 public Vector3 Scale
183 { 213 {
184 get { return GetSOP().Scale; } 214 get { return GetSOP().Scale; }
185 set { GetSOP().Scale = value; } 215 set
216 {
217 if (CanEdit())
218 GetSOP().Scale = value;
219 }
186 } 220 }
187 221
188 public Quaternion WorldRotation 222 public Quaternion WorldRotation
@@ -202,15 +236,24 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
202 get { return GetSOP().AbsolutePosition; } 236 get { return GetSOP().AbsolutePosition; }
203 set 237 set
204 { 238 {
205 SceneObjectPart pos = GetSOP(); 239 if (CanEdit())
206 pos.UpdateOffSet(value - pos.AbsolutePosition); 240 {
241 SceneObjectPart pos = GetSOP();
242 pos.UpdateOffSet(value - pos.AbsolutePosition);
243 }
207 } 244 }
208 } 245 }
209 246
210 public Vector3 OffsetPosition 247 public Vector3 OffsetPosition
211 { 248 {
212 get { return GetSOP().OffsetPosition; } 249 get { return GetSOP().OffsetPosition; }
213 set { GetSOP().OffsetPosition = value; } 250 set
251 {
252 if (CanEdit())
253 {
254 GetSOP().OffsetPosition = value;
255 }
256 }
214 } 257 }
215 258
216 public Vector3 SitTarget 259 public Vector3 SitTarget
@@ -310,8 +353,10 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
310 353
311 public void Say(string msg) 354 public void Say(string msg)
312 { 355 {
313 SceneObjectPart sop = GetSOP(); 356 if (!CanEdit())
357 return;
314 358
359 SceneObjectPart sop = GetSOP();
315 m_rootScene.SimChat(msg, ChatTypeEnum.Say, sop.AbsolutePosition, sop.Name, sop.UUID, false); 360 m_rootScene.SimChat(msg, ChatTypeEnum.Say, sop.AbsolutePosition, sop.Name, sop.UUID, false);
316 } 361 }
317 362
@@ -503,6 +548,9 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
503 } 548 }
504 set 549 set
505 { 550 {
551 if (!CanEdit())
552 return;
553
506 GetSOP().PhysActor.RotationalVelocity = new PhysicsVector(value.X, value.Y, value.Z); 554 GetSOP().PhysActor.RotationalVelocity = new PhysicsVector(value.X, value.Y, value.Z);
507 } 555 }
508 } 556 }
@@ -516,6 +564,9 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
516 } 564 }
517 set 565 set
518 { 566 {
567 if (!CanEdit())
568 return;
569
519 GetSOP().PhysActor.Velocity = new PhysicsVector(value.X, value.Y, value.Z); 570 GetSOP().PhysActor.Velocity = new PhysicsVector(value.X, value.Y, value.Z);
520 } 571 }
521 } 572 }
@@ -529,6 +580,9 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
529 } 580 }
530 set 581 set
531 { 582 {
583 if (!CanEdit())
584 return;
585
532 GetSOP().PhysActor.Torque = new PhysicsVector(value.X, value.Y, value.Z); 586 GetSOP().PhysActor.Torque = new PhysicsVector(value.X, value.Y, value.Z);
533 } 587 }
534 } 588 }
@@ -551,27 +605,44 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
551 } 605 }
552 set 606 set
553 { 607 {
608 if (!CanEdit())
609 return;
610
554 GetSOP().PhysActor.Force = new PhysicsVector(value.X, value.Y, value.Z); 611 GetSOP().PhysActor.Force = new PhysicsVector(value.X, value.Y, value.Z);
555 } 612 }
556 } 613 }
557 614
558 public bool FloatOnWater 615 public bool FloatOnWater
559 { 616 {
560 set { GetSOP().PhysActor.FloatOnWater = value; } 617 set
618 {
619 if (!CanEdit())
620 return;
621 GetSOP().PhysActor.FloatOnWater = value;
622 }
561 } 623 }
562 624
563 public void AddForce(Vector3 force, bool pushforce) 625 public void AddForce(Vector3 force, bool pushforce)
564 { 626 {
627 if (!CanEdit())
628 return;
629
565 GetSOP().PhysActor.AddForce(new PhysicsVector(force.X, force.Y, force.Z), pushforce); 630 GetSOP().PhysActor.AddForce(new PhysicsVector(force.X, force.Y, force.Z), pushforce);
566 } 631 }
567 632
568 public void AddAngularForce(Vector3 force, bool pushforce) 633 public void AddAngularForce(Vector3 force, bool pushforce)
569 { 634 {
635 if (!CanEdit())
636 return;
637
570 GetSOP().PhysActor.AddAngularForce(new PhysicsVector(force.X, force.Y, force.Z), pushforce); 638 GetSOP().PhysActor.AddAngularForce(new PhysicsVector(force.X, force.Y, force.Z), pushforce);
571 } 639 }
572 640
573 public void SetMomentum(Vector3 momentum) 641 public void SetMomentum(Vector3 momentum)
574 { 642 {
643 if (!CanEdit())
644 return;
645
575 GetSOP().PhysActor.SetMomentum(new PhysicsVector(momentum.X, momentum.Y, momentum.Z)); 646 GetSOP().PhysActor.SetMomentum(new PhysicsVector(momentum.X, momentum.Y, momentum.Z));
576 } 647 }
577 648
@@ -586,6 +657,9 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
586 get { return m_sculptMap; } 657 get { return m_sculptMap; }
587 set 658 set
588 { 659 {
660 if (!CanEdit())
661 return;
662
589 m_sculptMap = value; 663 m_sculptMap = value;
590 SetPrimitiveSculpted(SculptMap, (byte) SculptType); 664 SetPrimitiveSculpted(SculptMap, (byte) SculptType);
591 } 665 }
@@ -598,6 +672,9 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
598 get { return m_sculptType; } 672 get { return m_sculptType; }
599 set 673 set
600 { 674 {
675 if (!CanEdit())
676 return;
677
601 m_sculptType = value; 678 m_sculptType = value;
602 SetPrimitiveSculpted(SculptMap, (byte) SculptType); 679 SetPrimitiveSculpted(SculptMap, (byte) SculptType);
603 } 680 }
@@ -654,6 +731,9 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
654 731
655 public void Play(UUID asset, double volume) 732 public void Play(UUID asset, double volume)
656 { 733 {
734 if (!CanEdit())
735 return;
736
657 GetSOP().SendSound(asset.ToString(), volume, true, 0); 737 GetSOP().SendSound(asset.ToString(), volume, true, 0);
658 } 738 }
659 739
diff --git a/OpenSim/Region/OptionalModules/Scripting/Minimodule/SOPObjectMaterial.cs b/OpenSim/Region/OptionalModules/Scripting/Minimodule/SOPObjectMaterial.cs
index 68f2f52..0cba6af 100644
--- a/OpenSim/Region/OptionalModules/Scripting/Minimodule/SOPObjectMaterial.cs
+++ b/OpenSim/Region/OptionalModules/Scripting/Minimodule/SOPObjectMaterial.cs
@@ -91,24 +91,45 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
91 public bool Bright 91 public bool Bright
92 { 92 {
93 get { return GetTexface().Fullbright; } 93 get { return GetTexface().Fullbright; }
94 set { throw new System.NotImplementedException(); } 94 set
95 {
96 Primitive.TextureEntry tex = m_parent.Shape.Textures;
97 Primitive.TextureEntryFace texface = tex.CreateFace((uint)m_face);
98 texface.Fullbright = value;
99 tex.FaceTextures[m_face] = texface;
100 m_parent.UpdateTexture(tex);
101 }
95 } 102 }
96 103
97 public double Bloom 104 public double Bloom
98 { 105 {
99 get { return GetTexface().Glow; } 106 get { return GetTexface().Glow; }
100 set { throw new System.NotImplementedException(); } 107 set
108 {
109 Primitive.TextureEntry tex = m_parent.Shape.Textures;
110 Primitive.TextureEntryFace texface = tex.CreateFace((uint)m_face);
111 texface.Glow = (float) value;
112 tex.FaceTextures[m_face] = texface;
113 m_parent.UpdateTexture(tex);
114 }
101 } 115 }
102 116
103 public bool Shiny 117 public bool Shiny
104 { 118 {
105 get { return GetTexface().Shiny != Shininess.None; } 119 get { return GetTexface().Shiny != Shininess.None; }
106 set { throw new System.NotImplementedException(); } 120 set
121 {
122 Primitive.TextureEntry tex = m_parent.Shape.Textures;
123 Primitive.TextureEntryFace texface = tex.CreateFace((uint)m_face);
124 texface.Shiny = value ? Shininess.High : Shininess.None;
125 tex.FaceTextures[m_face] = texface;
126 m_parent.UpdateTexture(tex);
127 }
107 } 128 }
108 129
109 public bool BumpMap 130 public bool BumpMap
110 { 131 {
111 get { throw new System.NotImplementedException(); } 132 get { return GetTexface().Bump == Bumpiness.None; }
112 set { throw new System.NotImplementedException(); } 133 set { throw new System.NotImplementedException(); }
113 } 134 }
114 } 135 }
diff --git a/OpenSim/Region/OptionalModules/Scripting/Minimodule/SPAvatar.cs b/OpenSim/Region/OptionalModules/Scripting/Minimodule/SPAvatar.cs
index ce2d339..4427426 100644
--- a/OpenSim/Region/OptionalModules/Scripting/Minimodule/SPAvatar.cs
+++ b/OpenSim/Region/OptionalModules/Scripting/Minimodule/SPAvatar.cs
@@ -25,28 +25,26 @@
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */ 26 */
27 27
28using System;
29using System.Reflection;
30using System.Collections; 28using System.Collections;
31using System.Collections.Generic; 29using System.Collections.Generic;
32 30using System.Security;
33using OpenMetaverse; 31using OpenMetaverse;
34using OpenSim.Region.Framework.Scenes; 32using OpenSim.Region.Framework.Scenes;
35using OpenSim.Region.Framework.Interfaces; 33using OpenSim.Region.Framework.Interfaces;
36 34
37using log4net;
38
39namespace OpenSim.Region.OptionalModules.Scripting.Minimodule 35namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
40{ 36{
41 class SPAvatar : System.MarshalByRefObject, IAvatar 37 class SPAvatar : System.MarshalByRefObject, IAvatar
42 { 38 {
43 private readonly Scene m_rootScene; 39 private readonly Scene m_rootScene;
44 private readonly UUID m_ID; 40 private readonly UUID m_ID;
41 private readonly ISecurityCredential m_security;
45 //private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); 42 //private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
46 43
47 public SPAvatar(Scene scene, UUID ID) 44 public SPAvatar(Scene scene, UUID ID, ISecurityCredential security)
48 { 45 {
49 m_rootScene = scene; 46 m_rootScene = scene;
47 m_security = security;
50 m_ID = ID; 48 m_ID = ID;
51 } 49 }
52 50
@@ -58,7 +56,7 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
58 public string Name 56 public string Name
59 { 57 {
60 get { return GetSP().Name; } 58 get { return GetSP().Name; }
61 set { throw new InvalidOperationException("Avatar Names are a read-only property."); } 59 set { throw new SecurityException("Avatar Names are a read-only property."); }
62 } 60 }
63 61
64 public UUID GlobalID 62 public UUID GlobalID
@@ -84,7 +82,9 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
84 foreach (DictionaryEntry element in internalAttachments) 82 foreach (DictionaryEntry element in internalAttachments)
85 { 83 {
86 Hashtable attachInfo = (Hashtable)element.Value; 84 Hashtable attachInfo = (Hashtable)element.Value;
87 attachments.Add(new SPAvatarAttachment(m_rootScene, this, (int)element.Key, new UUID((string)attachInfo["item"]), new UUID((string)attachInfo["asset"]))); 85 attachments.Add(new SPAvatarAttachment(m_rootScene, this, (int) element.Key,
86 new UUID((string) attachInfo["item"]),
87 new UUID((string) attachInfo["asset"]), m_security));
88 } 88 }
89 } 89 }
90 90
diff --git a/OpenSim/Region/OptionalModules/Scripting/Minimodule/SPAvatarAttachment.cs b/OpenSim/Region/OptionalModules/Scripting/Minimodule/SPAvatarAttachment.cs
index 9b684fe..570459a 100644
--- a/OpenSim/Region/OptionalModules/Scripting/Minimodule/SPAvatarAttachment.cs
+++ b/OpenSim/Region/OptionalModules/Scripting/Minimodule/SPAvatarAttachment.cs
@@ -39,10 +39,13 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
39 private readonly int m_location; 39 private readonly int m_location;
40 //private readonly UUID m_itemId; 40 //private readonly UUID m_itemId;
41 private readonly UUID m_assetId; 41 private readonly UUID m_assetId;
42
43 private readonly ISecurityCredential m_security;
42 44
43 public SPAvatarAttachment(Scene rootScene, IAvatar self, int location, UUID itemId, UUID assetId) 45 public SPAvatarAttachment(Scene rootScene, IAvatar self, int location, UUID itemId, UUID assetId, ISecurityCredential security)
44 { 46 {
45 m_rootScene = rootScene; 47 m_rootScene = rootScene;
48 m_security = security;
46 //m_parent = self; 49 //m_parent = self;
47 m_location = location; 50 m_location = location;
48 //m_itemId = itemId; 51 //m_itemId = itemId;
@@ -55,7 +58,7 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
55 { 58 {
56 get 59 get
57 { 60 {
58 return new SOPObject(m_rootScene, m_rootScene.GetSceneObjectPart(m_assetId).LocalId); 61 return new SOPObject(m_rootScene, m_rootScene.GetSceneObjectPart(m_assetId).LocalId, m_security);
59 } 62 }
60 } 63 }
61 } 64 }
diff --git a/OpenSim/Region/OptionalModules/Scripting/Minimodule/SecurityCredential.cs b/OpenSim/Region/OptionalModules/Scripting/Minimodule/SecurityCredential.cs
new file mode 100644
index 0000000..bc7f6cb
--- /dev/null
+++ b/OpenSim/Region/OptionalModules/Scripting/Minimodule/SecurityCredential.cs
@@ -0,0 +1,62 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using System.Collections.Generic;
30using System.Text;
31using OpenMetaverse;
32using OpenSim.Region.Framework.Scenes;
33
34namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
35{
36 class SecurityCredential : ISecurityCredential
37 {
38 private readonly ISocialEntity m_owner;
39 private readonly Scene m_scene;
40
41 public SecurityCredential(ISocialEntity m_owner, Scene m_scene)
42 {
43 this.m_owner = m_owner;
44 this.m_scene = m_scene;
45 }
46
47 public ISocialEntity owner
48 {
49 get { return m_owner; }
50 }
51
52 public bool CanEditObject(IObject target)
53 {
54 return m_scene.Permissions.CanEditObject(target.GlobalID, m_owner.GlobalID);
55 }
56
57 public bool CanEditTerrain(int x, int y)
58 {
59 return m_scene.Permissions.CanTerraformLand(m_owner.GlobalID, new Vector3(x, y, 0));
60 }
61 }
62}
diff --git a/OpenSim/Region/OptionalModules/Scripting/Minimodule/World.cs b/OpenSim/Region/OptionalModules/Scripting/Minimodule/World.cs
index 1ec4a33..da5ea0d 100644
--- a/OpenSim/Region/OptionalModules/Scripting/Minimodule/World.cs
+++ b/OpenSim/Region/OptionalModules/Scripting/Minimodule/World.cs
@@ -37,15 +37,17 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
37 public class World : System.MarshalByRefObject, IWorld, IWorldAudio 37 public class World : System.MarshalByRefObject, IWorld, IWorldAudio
38 { 38 {
39 private readonly Scene m_internalScene; 39 private readonly Scene m_internalScene;
40 private readonly ISecurityCredential m_security;
40 private readonly Heightmap m_heights; 41 private readonly Heightmap m_heights;
41 42
42 private readonly ObjectAccessor m_objs; 43 private readonly ObjectAccessor m_objs;
43 44
44 public World(Scene internalScene) 45 public World(Scene internalScene, ISecurityCredential securityCredential)
45 { 46 {
47 m_security = securityCredential;
46 m_internalScene = internalScene; 48 m_internalScene = internalScene;
47 m_heights = new Heightmap(m_internalScene); 49 m_heights = new Heightmap(m_internalScene);
48 m_objs = new ObjectAccessor(m_internalScene); 50 m_objs = new ObjectAccessor(m_internalScene, securityCredential);
49 } 51 }
50 52
51 #region Events 53 #region Events
@@ -84,7 +86,7 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
84 if (_OnNewUser != null) 86 if (_OnNewUser != null)
85 { 87 {
86 NewUserEventArgs e = new NewUserEventArgs(); 88 NewUserEventArgs e = new NewUserEventArgs();
87 e.Avatar = new SPAvatar(m_internalScene, presence.UUID); 89 e.Avatar = new SPAvatar(m_internalScene, presence.UUID, m_security);
88 _OnNewUser(this, e); 90 _OnNewUser(this, e);
89 } 91 }
90 } 92 }
@@ -144,7 +146,7 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
144 if (chat.Sender == null && chat.SenderObject != null) 146 if (chat.Sender == null && chat.SenderObject != null)
145 { 147 {
146 ChatEventArgs e = new ChatEventArgs(); 148 ChatEventArgs e = new ChatEventArgs();
147 e.Sender = new SOPObject(m_internalScene, ((SceneObjectPart) chat.SenderObject).LocalId); 149 e.Sender = new SOPObject(m_internalScene, ((SceneObjectPart) chat.SenderObject).LocalId, m_security);
148 e.Text = chat.Message; 150 e.Text = chat.Message;
149 151
150 _OnChat(this, e); 152 _OnChat(this, e);
@@ -154,7 +156,7 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
154 if (chat.Sender != null && chat.SenderObject == null) 156 if (chat.Sender != null && chat.SenderObject == null)
155 { 157 {
156 ChatEventArgs e = new ChatEventArgs(); 158 ChatEventArgs e = new ChatEventArgs();
157 e.Sender = new SPAvatar(m_internalScene, chat.SenderUUID); 159 e.Sender = new SPAvatar(m_internalScene, chat.SenderUUID, m_security);
158 e.Text = chat.Message; 160 e.Text = chat.Message;
159 161
160 _OnChat(this, e); 162 _OnChat(this, e);
@@ -207,7 +209,7 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
207 for (int i = 0; i < ents.Count; i++) 209 for (int i = 0; i < ents.Count; i++)
208 { 210 {
209 EntityBase ent = ents[i]; 211 EntityBase ent = ents[i];
210 rets[i] = new SPAvatar(m_internalScene, ent.UUID); 212 rets[i] = new SPAvatar(m_internalScene, ent.UUID, m_security);
211 } 213 }
212 214
213 return rets; 215 return rets;