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Diffstat (limited to 'OpenSim/Region/OptionalModules/Scripting/ExtendedPhysics/ExtendedPhysics.cs')
-rwxr-xr-x | OpenSim/Region/OptionalModules/Scripting/ExtendedPhysics/ExtendedPhysics.cs | 623 |
1 files changed, 623 insertions, 0 deletions
diff --git a/OpenSim/Region/OptionalModules/Scripting/ExtendedPhysics/ExtendedPhysics.cs b/OpenSim/Region/OptionalModules/Scripting/ExtendedPhysics/ExtendedPhysics.cs new file mode 100755 index 0000000..ff4afbf --- /dev/null +++ b/OpenSim/Region/OptionalModules/Scripting/ExtendedPhysics/ExtendedPhysics.cs | |||
@@ -0,0 +1,623 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyrightD | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | using System; | ||
28 | using System.Collections.Generic; | ||
29 | using System.Linq; | ||
30 | using System.Reflection; | ||
31 | using System.Text; | ||
32 | using System.Threading; | ||
33 | |||
34 | using OpenSim.Framework; | ||
35 | using OpenSim.Region.CoreModules; | ||
36 | using OpenSim.Region.Framework; | ||
37 | using OpenSim.Region.Framework.Interfaces; | ||
38 | using OpenSim.Region.Framework.Scenes; | ||
39 | using OpenSim.Region.Physics.Manager; | ||
40 | |||
41 | using Mono.Addins; | ||
42 | using Nini.Config; | ||
43 | using log4net; | ||
44 | using OpenMetaverse; | ||
45 | |||
46 | namespace OpenSim.Region.OptionalModules.Scripting | ||
47 | { | ||
48 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule")] | ||
49 | public class ExtendedPhysics : INonSharedRegionModule | ||
50 | { | ||
51 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||
52 | private static string LogHeader = "[EXTENDED PHYSICS]"; | ||
53 | |||
54 | // ============================================================= | ||
55 | // Since BulletSim is a plugin, this these values aren't defined easily in one place. | ||
56 | // This table must correspond to an identical table in BSScene. | ||
57 | |||
58 | // Per scene functions. See BSScene. | ||
59 | |||
60 | // Per avatar functions. See BSCharacter. | ||
61 | |||
62 | // Per prim functions. See BSPrim. | ||
63 | public const string PhysFunctGetLinksetType = "BulletSim.GetLinksetType"; | ||
64 | public const string PhysFunctSetLinksetType = "BulletSim.SetLinksetType"; | ||
65 | public const string PhysFunctChangeLinkFixed = "BulletSim.ChangeLinkFixed"; | ||
66 | public const string PhysFunctChangeLinkType = "BulletSim.ChangeLinkType"; | ||
67 | public const string PhysFunctGetLinkType = "BulletSim.GetLinkType"; | ||
68 | public const string PhysFunctChangeLinkParams = "BulletSim.ChangeLinkParams"; | ||
69 | public const string PhysFunctAxisLockLimits = "BulletSim.AxisLockLimits"; | ||
70 | |||
71 | // ============================================================= | ||
72 | |||
73 | private IConfig Configuration { get; set; } | ||
74 | private bool Enabled { get; set; } | ||
75 | private Scene BaseScene { get; set; } | ||
76 | private IScriptModuleComms Comms { get; set; } | ||
77 | |||
78 | #region INonSharedRegionModule | ||
79 | |||
80 | public string Name { get { return this.GetType().Name; } } | ||
81 | |||
82 | public void Initialise(IConfigSource config) | ||
83 | { | ||
84 | BaseScene = null; | ||
85 | Enabled = false; | ||
86 | Configuration = null; | ||
87 | Comms = null; | ||
88 | |||
89 | try | ||
90 | { | ||
91 | if ((Configuration = config.Configs["ExtendedPhysics"]) != null) | ||
92 | { | ||
93 | Enabled = Configuration.GetBoolean("Enabled", Enabled); | ||
94 | } | ||
95 | } | ||
96 | catch (Exception e) | ||
97 | { | ||
98 | m_log.ErrorFormat("{0} Initialization error: {0}", LogHeader, e); | ||
99 | } | ||
100 | |||
101 | m_log.InfoFormat("{0} module {1} enabled", LogHeader, (Enabled ? "is" : "is not")); | ||
102 | } | ||
103 | |||
104 | public void Close() | ||
105 | { | ||
106 | if (BaseScene != null) | ||
107 | { | ||
108 | BaseScene.EventManager.OnObjectAddedToScene -= EventManager_OnObjectAddedToScene; | ||
109 | BaseScene.EventManager.OnSceneObjectPartUpdated -= EventManager_OnSceneObjectPartUpdated; | ||
110 | BaseScene = null; | ||
111 | } | ||
112 | } | ||
113 | |||
114 | public void AddRegion(Scene scene) | ||
115 | { | ||
116 | } | ||
117 | |||
118 | public void RemoveRegion(Scene scene) | ||
119 | { | ||
120 | if (BaseScene != null && BaseScene == scene) | ||
121 | { | ||
122 | Close(); | ||
123 | } | ||
124 | } | ||
125 | |||
126 | public void RegionLoaded(Scene scene) | ||
127 | { | ||
128 | if (!Enabled) return; | ||
129 | |||
130 | BaseScene = scene; | ||
131 | |||
132 | Comms = BaseScene.RequestModuleInterface<IScriptModuleComms>(); | ||
133 | if (Comms == null) | ||
134 | { | ||
135 | m_log.WarnFormat("{0} ScriptModuleComms interface not defined", LogHeader); | ||
136 | Enabled = false; | ||
137 | |||
138 | return; | ||
139 | } | ||
140 | |||
141 | // Register as LSL functions all the [ScriptInvocation] marked methods. | ||
142 | Comms.RegisterScriptInvocations(this); | ||
143 | Comms.RegisterConstants(this); | ||
144 | |||
145 | // When an object is modified, we might need to update its extended physics parameters | ||
146 | BaseScene.EventManager.OnObjectAddedToScene += EventManager_OnObjectAddedToScene; | ||
147 | BaseScene.EventManager.OnSceneObjectPartUpdated += EventManager_OnSceneObjectPartUpdated; | ||
148 | |||
149 | } | ||
150 | |||
151 | public Type ReplaceableInterface { get { return null; } } | ||
152 | |||
153 | #endregion // INonSharedRegionModule | ||
154 | |||
155 | private void EventManager_OnObjectAddedToScene(SceneObjectGroup obj) | ||
156 | { | ||
157 | } | ||
158 | |||
159 | // Event generated when some property of a prim changes. | ||
160 | private void EventManager_OnSceneObjectPartUpdated(SceneObjectPart sop, bool isFullUpdate) | ||
161 | { | ||
162 | } | ||
163 | |||
164 | [ScriptConstant] | ||
165 | public const int PHYS_CENTER_OF_MASS = 1 << 0; | ||
166 | |||
167 | [ScriptInvocation] | ||
168 | public string physGetEngineType(UUID hostID, UUID scriptID) | ||
169 | { | ||
170 | string ret = string.Empty; | ||
171 | |||
172 | if (BaseScene.PhysicsScene != null) | ||
173 | { | ||
174 | ret = BaseScene.PhysicsScene.EngineType; | ||
175 | } | ||
176 | |||
177 | return ret; | ||
178 | } | ||
179 | |||
180 | // Code for specifying params. | ||
181 | // The choice if 14700 is arbitrary and only serves to catch parameter code misuse. | ||
182 | [ScriptConstant] | ||
183 | public const int PHYS_AXIS_LOCK_LINEAR = 14700; | ||
184 | [ScriptConstant] | ||
185 | public const int PHYS_AXIS_LOCK_LINEAR_X = 14701; | ||
186 | [ScriptConstant] | ||
187 | public const int PHYS_AXIS_LIMIT_LINEAR_X = 14702; | ||
188 | [ScriptConstant] | ||
189 | public const int PHYS_AXIS_LOCK_LINEAR_Y = 14703; | ||
190 | [ScriptConstant] | ||
191 | public const int PHYS_AXIS_LIMIT_LINEAR_Y = 14704; | ||
192 | [ScriptConstant] | ||
193 | public const int PHYS_AXIS_LOCK_LINEAR_Z = 14705; | ||
194 | [ScriptConstant] | ||
195 | public const int PHYS_AXIS_LIMIT_LINEAR_Z = 14706; | ||
196 | [ScriptConstant] | ||
197 | public const int PHYS_AXIS_LOCK_ANGULAR = 14707; | ||
198 | [ScriptConstant] | ||
199 | public const int PHYS_AXIS_LOCK_ANGULAR_X = 14708; | ||
200 | [ScriptConstant] | ||
201 | public const int PHYS_AXIS_LIMIT_ANGULAR_X = 14709; | ||
202 | [ScriptConstant] | ||
203 | public const int PHYS_AXIS_LOCK_ANGULAR_Y = 14710; | ||
204 | [ScriptConstant] | ||
205 | public const int PHYS_AXIS_LIMIT_ANGULAR_Y = 14711; | ||
206 | [ScriptConstant] | ||
207 | public const int PHYS_AXIS_LOCK_ANGULAR_Z = 14712; | ||
208 | [ScriptConstant] | ||
209 | public const int PHYS_AXIS_LIMIT_ANGULAR_Z = 14713; | ||
210 | [ScriptConstant] | ||
211 | public const int PHYS_AXIS_UNLOCK_LINEAR = 14714; | ||
212 | [ScriptConstant] | ||
213 | public const int PHYS_AXIS_UNLOCK_LINEAR_X = 14715; | ||
214 | [ScriptConstant] | ||
215 | public const int PHYS_AXIS_UNLOCK_LINEAR_Y = 14716; | ||
216 | [ScriptConstant] | ||
217 | public const int PHYS_AXIS_UNLOCK_LINEAR_Z = 14717; | ||
218 | [ScriptConstant] | ||
219 | public const int PHYS_AXIS_UNLOCK_ANGULAR = 14718; | ||
220 | [ScriptConstant] | ||
221 | public const int PHYS_AXIS_UNLOCK_ANGULAR_X = 14719; | ||
222 | [ScriptConstant] | ||
223 | public const int PHYS_AXIS_UNLOCK_ANGULAR_Y = 14720; | ||
224 | [ScriptConstant] | ||
225 | public const int PHYS_AXIS_UNLOCK_ANGULAR_Z = 14721; | ||
226 | [ScriptConstant] | ||
227 | public const int PHYS_AXIS_UNLOCK = 14722; | ||
228 | // physAxisLockLimits() | ||
229 | [ScriptInvocation] | ||
230 | public int physAxisLock(UUID hostID, UUID scriptID, object[] parms) | ||
231 | { | ||
232 | int ret = -1; | ||
233 | if (!Enabled) return ret; | ||
234 | |||
235 | PhysicsActor rootPhysActor; | ||
236 | if (GetRootPhysActor(hostID, out rootPhysActor)) | ||
237 | { | ||
238 | object[] parms2 = AddToBeginningOfArray(rootPhysActor, null, parms); | ||
239 | ret = MakeIntError(rootPhysActor.Extension(PhysFunctAxisLockLimits, parms2)); | ||
240 | } | ||
241 | |||
242 | return ret; | ||
243 | } | ||
244 | |||
245 | [ScriptConstant] | ||
246 | public const int PHYS_LINKSET_TYPE_CONSTRAINT = 0; | ||
247 | [ScriptConstant] | ||
248 | public const int PHYS_LINKSET_TYPE_COMPOUND = 1; | ||
249 | [ScriptConstant] | ||
250 | public const int PHYS_LINKSET_TYPE_MANUAL = 2; | ||
251 | |||
252 | [ScriptInvocation] | ||
253 | public int physSetLinksetType(UUID hostID, UUID scriptID, int linksetType) | ||
254 | { | ||
255 | int ret = -1; | ||
256 | if (!Enabled) return ret; | ||
257 | |||
258 | // The part that is requesting the change. | ||
259 | SceneObjectPart requestingPart = BaseScene.GetSceneObjectPart(hostID); | ||
260 | |||
261 | if (requestingPart != null) | ||
262 | { | ||
263 | // The change is always made to the root of a linkset. | ||
264 | SceneObjectGroup containingGroup = requestingPart.ParentGroup; | ||
265 | SceneObjectPart rootPart = containingGroup.RootPart; | ||
266 | |||
267 | if (rootPart != null) | ||
268 | { | ||
269 | PhysicsActor rootPhysActor = rootPart.PhysActor; | ||
270 | if (rootPhysActor != null) | ||
271 | { | ||
272 | if (rootPhysActor.IsPhysical) | ||
273 | { | ||
274 | // Change a physical linkset by making non-physical, waiting for one heartbeat so all | ||
275 | // the prim and linkset state is updated, changing the type and making the | ||
276 | // linkset physical again. | ||
277 | containingGroup.ScriptSetPhysicsStatus(false); | ||
278 | Thread.Sleep(150); // longer than one heartbeat tick | ||
279 | |||
280 | // A kludge for the moment. | ||
281 | // Since compound linksets move the children but don't generate position updates to the | ||
282 | // simulator, it is possible for compound linkset children to have out-of-sync simulator | ||
283 | // and physical positions. The following causes the simulator to push the real child positions | ||
284 | // down into the physics engine to get everything synced. | ||
285 | containingGroup.UpdateGroupPosition(containingGroup.AbsolutePosition); | ||
286 | containingGroup.UpdateGroupRotationR(containingGroup.GroupRotation); | ||
287 | |||
288 | object[] parms2 = { rootPhysActor, null, linksetType }; | ||
289 | ret = MakeIntError(rootPhysActor.Extension(PhysFunctSetLinksetType, parms2)); | ||
290 | Thread.Sleep(150); // longer than one heartbeat tick | ||
291 | |||
292 | containingGroup.ScriptSetPhysicsStatus(true); | ||
293 | } | ||
294 | else | ||
295 | { | ||
296 | // Non-physical linksets don't have a physical instantiation so there is no state to | ||
297 | // worry about being updated. | ||
298 | object[] parms2 = { rootPhysActor, null, linksetType }; | ||
299 | ret = MakeIntError(rootPhysActor.Extension(PhysFunctSetLinksetType, parms2)); | ||
300 | } | ||
301 | } | ||
302 | else | ||
303 | { | ||
304 | m_log.WarnFormat("{0} physSetLinksetType: root part does not have a physics actor. rootName={1}, hostID={2}", | ||
305 | LogHeader, rootPart.Name, hostID); | ||
306 | } | ||
307 | } | ||
308 | else | ||
309 | { | ||
310 | m_log.WarnFormat("{0} physSetLinksetType: root part does not exist. RequestingPartName={1}, hostID={2}", | ||
311 | LogHeader, requestingPart.Name, hostID); | ||
312 | } | ||
313 | } | ||
314 | else | ||
315 | { | ||
316 | m_log.WarnFormat("{0} physSetLinsetType: cannot find script object in scene. hostID={1}", LogHeader, hostID); | ||
317 | } | ||
318 | return ret; | ||
319 | } | ||
320 | |||
321 | [ScriptInvocation] | ||
322 | public int physGetLinksetType(UUID hostID, UUID scriptID) | ||
323 | { | ||
324 | int ret = -1; | ||
325 | if (!Enabled) return ret; | ||
326 | |||
327 | PhysicsActor rootPhysActor; | ||
328 | if (GetRootPhysActor(hostID, out rootPhysActor)) | ||
329 | { | ||
330 | object[] parms2 = { rootPhysActor, null }; | ||
331 | ret = MakeIntError(rootPhysActor.Extension(PhysFunctGetLinksetType, parms2)); | ||
332 | } | ||
333 | else | ||
334 | { | ||
335 | m_log.WarnFormat("{0} physGetLinsetType: cannot find script object in scene. hostID={1}", LogHeader, hostID); | ||
336 | } | ||
337 | return ret; | ||
338 | } | ||
339 | |||
340 | [ScriptConstant] | ||
341 | public const int PHYS_LINK_TYPE_FIXED = 1234; | ||
342 | [ScriptConstant] | ||
343 | public const int PHYS_LINK_TYPE_HINGE = 4; | ||
344 | [ScriptConstant] | ||
345 | public const int PHYS_LINK_TYPE_SPRING = 9; | ||
346 | [ScriptConstant] | ||
347 | public const int PHYS_LINK_TYPE_6DOF = 6; | ||
348 | [ScriptConstant] | ||
349 | public const int PHYS_LINK_TYPE_SLIDER = 7; | ||
350 | |||
351 | // physChangeLinkType(integer linkNum, integer typeCode) | ||
352 | [ScriptInvocation] | ||
353 | public int physChangeLinkType(UUID hostID, UUID scriptID, int linkNum, int typeCode) | ||
354 | { | ||
355 | int ret = -1; | ||
356 | if (!Enabled) return ret; | ||
357 | |||
358 | PhysicsActor rootPhysActor; | ||
359 | PhysicsActor childPhysActor; | ||
360 | |||
361 | if (GetRootAndChildPhysActors(hostID, linkNum, out rootPhysActor, out childPhysActor)) | ||
362 | { | ||
363 | object[] parms2 = { rootPhysActor, childPhysActor, typeCode }; | ||
364 | ret = MakeIntError(rootPhysActor.Extension(PhysFunctChangeLinkType, parms2)); | ||
365 | } | ||
366 | |||
367 | return ret; | ||
368 | } | ||
369 | |||
370 | // physGetLinkType(integer linkNum) | ||
371 | [ScriptInvocation] | ||
372 | public int physGetLinkType(UUID hostID, UUID scriptID, int linkNum) | ||
373 | { | ||
374 | int ret = -1; | ||
375 | if (!Enabled) return ret; | ||
376 | |||
377 | PhysicsActor rootPhysActor; | ||
378 | PhysicsActor childPhysActor; | ||
379 | |||
380 | if (GetRootAndChildPhysActors(hostID, linkNum, out rootPhysActor, out childPhysActor)) | ||
381 | { | ||
382 | object[] parms2 = { rootPhysActor, childPhysActor }; | ||
383 | ret = MakeIntError(rootPhysActor.Extension(PhysFunctGetLinkType, parms2)); | ||
384 | } | ||
385 | |||
386 | return ret; | ||
387 | } | ||
388 | |||
389 | // physChangeLinkFixed(integer linkNum) | ||
390 | // Change the link between the root and the linkNum into a fixed, static physical connection. | ||
391 | [ScriptInvocation] | ||
392 | public int physChangeLinkFixed(UUID hostID, UUID scriptID, int linkNum) | ||
393 | { | ||
394 | int ret = -1; | ||
395 | if (!Enabled) return ret; | ||
396 | |||
397 | PhysicsActor rootPhysActor; | ||
398 | PhysicsActor childPhysActor; | ||
399 | |||
400 | if (GetRootAndChildPhysActors(hostID, linkNum, out rootPhysActor, out childPhysActor)) | ||
401 | { | ||
402 | object[] parms2 = { rootPhysActor, childPhysActor , PHYS_LINK_TYPE_FIXED }; | ||
403 | ret = MakeIntError(rootPhysActor.Extension(PhysFunctChangeLinkType, parms2)); | ||
404 | } | ||
405 | |||
406 | return ret; | ||
407 | } | ||
408 | |||
409 | // Code for specifying params. | ||
410 | // The choice if 14400 is arbitrary and only serves to catch parameter code misuse. | ||
411 | public const int PHYS_PARAM_MIN = 14401; | ||
412 | |||
413 | [ScriptConstant] | ||
414 | public const int PHYS_PARAM_FRAMEINA_LOC = 14401; | ||
415 | [ScriptConstant] | ||
416 | public const int PHYS_PARAM_FRAMEINA_ROT = 14402; | ||
417 | [ScriptConstant] | ||
418 | public const int PHYS_PARAM_FRAMEINB_LOC = 14403; | ||
419 | [ScriptConstant] | ||
420 | public const int PHYS_PARAM_FRAMEINB_ROT = 14404; | ||
421 | [ScriptConstant] | ||
422 | public const int PHYS_PARAM_LINEAR_LIMIT_LOW = 14405; | ||
423 | [ScriptConstant] | ||
424 | public const int PHYS_PARAM_LINEAR_LIMIT_HIGH = 14406; | ||
425 | [ScriptConstant] | ||
426 | public const int PHYS_PARAM_ANGULAR_LIMIT_LOW = 14407; | ||
427 | [ScriptConstant] | ||
428 | public const int PHYS_PARAM_ANGULAR_LIMIT_HIGH = 14408; | ||
429 | [ScriptConstant] | ||
430 | public const int PHYS_PARAM_USE_FRAME_OFFSET = 14409; | ||
431 | [ScriptConstant] | ||
432 | public const int PHYS_PARAM_ENABLE_TRANSMOTOR = 14410; | ||
433 | [ScriptConstant] | ||
434 | public const int PHYS_PARAM_TRANSMOTOR_MAXVEL = 14411; | ||
435 | [ScriptConstant] | ||
436 | public const int PHYS_PARAM_TRANSMOTOR_MAXFORCE = 14412; | ||
437 | [ScriptConstant] | ||
438 | public const int PHYS_PARAM_CFM = 14413; | ||
439 | [ScriptConstant] | ||
440 | public const int PHYS_PARAM_ERP = 14414; | ||
441 | [ScriptConstant] | ||
442 | public const int PHYS_PARAM_SOLVER_ITERATIONS = 14415; | ||
443 | [ScriptConstant] | ||
444 | public const int PHYS_PARAM_SPRING_AXIS_ENABLE = 14416; | ||
445 | [ScriptConstant] | ||
446 | public const int PHYS_PARAM_SPRING_DAMPING = 14417; | ||
447 | [ScriptConstant] | ||
448 | public const int PHYS_PARAM_SPRING_STIFFNESS = 14418; | ||
449 | [ScriptConstant] | ||
450 | public const int PHYS_PARAM_LINK_TYPE = 14419; | ||
451 | [ScriptConstant] | ||
452 | public const int PHYS_PARAM_USE_LINEAR_FRAMEA = 14420; | ||
453 | [ScriptConstant] | ||
454 | public const int PHYS_PARAM_SPRING_EQUILIBRIUM_POINT = 14421; | ||
455 | |||
456 | public const int PHYS_PARAM_MAX = 14421; | ||
457 | |||
458 | // Used when specifying a parameter that has settings for the three linear and three angular axis | ||
459 | [ScriptConstant] | ||
460 | public const int PHYS_AXIS_ALL = -1; | ||
461 | [ScriptConstant] | ||
462 | public const int PHYS_AXIS_LINEAR_ALL = -2; | ||
463 | [ScriptConstant] | ||
464 | public const int PHYS_AXIS_ANGULAR_ALL = -3; | ||
465 | [ScriptConstant] | ||
466 | public const int PHYS_AXIS_LINEAR_X = 0; | ||
467 | [ScriptConstant] | ||
468 | public const int PHYS_AXIS_LINEAR_Y = 1; | ||
469 | [ScriptConstant] | ||
470 | public const int PHYS_AXIS_LINEAR_Z = 2; | ||
471 | [ScriptConstant] | ||
472 | public const int PHYS_AXIS_ANGULAR_X = 3; | ||
473 | [ScriptConstant] | ||
474 | public const int PHYS_AXIS_ANGULAR_Y = 4; | ||
475 | [ScriptConstant] | ||
476 | public const int PHYS_AXIS_ANGULAR_Z = 5; | ||
477 | |||
478 | // physChangeLinkParams(integer linkNum, [ PHYS_PARAM_*, value, PHYS_PARAM_*, value, ...]) | ||
479 | [ScriptInvocation] | ||
480 | public int physChangeLinkParams(UUID hostID, UUID scriptID, int linkNum, object[] parms) | ||
481 | { | ||
482 | int ret = -1; | ||
483 | if (!Enabled) return ret; | ||
484 | |||
485 | PhysicsActor rootPhysActor; | ||
486 | PhysicsActor childPhysActor; | ||
487 | |||
488 | if (GetRootAndChildPhysActors(hostID, linkNum, out rootPhysActor, out childPhysActor)) | ||
489 | { | ||
490 | object[] parms2 = AddToBeginningOfArray(rootPhysActor, childPhysActor, parms); | ||
491 | ret = MakeIntError(rootPhysActor.Extension(PhysFunctChangeLinkParams, parms2)); | ||
492 | } | ||
493 | |||
494 | return ret; | ||
495 | } | ||
496 | |||
497 | private bool GetRootPhysActor(UUID hostID, out PhysicsActor rootPhysActor) | ||
498 | { | ||
499 | SceneObjectGroup containingGroup; | ||
500 | SceneObjectPart rootPart; | ||
501 | return GetRootPhysActor(hostID, out containingGroup, out rootPart, out rootPhysActor); | ||
502 | } | ||
503 | |||
504 | private bool GetRootPhysActor(UUID hostID, out SceneObjectGroup containingGroup, out SceneObjectPart rootPart, out PhysicsActor rootPhysActor) | ||
505 | { | ||
506 | bool ret = false; | ||
507 | rootPhysActor = null; | ||
508 | containingGroup = null; | ||
509 | rootPart = null; | ||
510 | |||
511 | SceneObjectPart requestingPart; | ||
512 | |||
513 | requestingPart = BaseScene.GetSceneObjectPart(hostID); | ||
514 | if (requestingPart != null) | ||
515 | { | ||
516 | // The type is is always on the root of a linkset. | ||
517 | containingGroup = requestingPart.ParentGroup; | ||
518 | if (containingGroup != null && !containingGroup.IsDeleted) | ||
519 | { | ||
520 | rootPart = containingGroup.RootPart; | ||
521 | if (rootPart != null) | ||
522 | { | ||
523 | rootPhysActor = rootPart.PhysActor; | ||
524 | if (rootPhysActor != null) | ||
525 | { | ||
526 | ret = true; | ||
527 | } | ||
528 | else | ||
529 | { | ||
530 | m_log.WarnFormat("{0} GetRootAndChildPhysActors: Root part does not have a physics actor. rootName={1}, hostID={2}", | ||
531 | LogHeader, rootPart.Name, hostID); | ||
532 | } | ||
533 | } | ||
534 | else | ||
535 | { | ||
536 | m_log.WarnFormat("{0} GetRootAndChildPhysActors: Root part does not exist. RequestingPartName={1}, hostID={2}", | ||
537 | LogHeader, requestingPart.Name, hostID); | ||
538 | } | ||
539 | } | ||
540 | else | ||
541 | { | ||
542 | m_log.WarnFormat("{0} GetRootAndChildPhysActors: Containing group missing or deleted. hostID={1}", LogHeader, hostID); | ||
543 | } | ||
544 | } | ||
545 | else | ||
546 | { | ||
547 | m_log.WarnFormat("{0} GetRootAndChildPhysActors: cannot find script object in scene. hostID={1}", LogHeader, hostID); | ||
548 | } | ||
549 | |||
550 | return ret; | ||
551 | } | ||
552 | |||
553 | // Find the root and child PhysActors based on the linkNum. | ||
554 | // Return 'true' if both are found and returned. | ||
555 | private bool GetRootAndChildPhysActors(UUID hostID, int linkNum, out PhysicsActor rootPhysActor, out PhysicsActor childPhysActor) | ||
556 | { | ||
557 | bool ret = false; | ||
558 | rootPhysActor = null; | ||
559 | childPhysActor = null; | ||
560 | |||
561 | SceneObjectGroup containingGroup; | ||
562 | SceneObjectPart rootPart; | ||
563 | |||
564 | if (GetRootPhysActor(hostID, out containingGroup, out rootPart, out rootPhysActor)) | ||
565 | { | ||
566 | SceneObjectPart linkPart = containingGroup.GetLinkNumPart(linkNum); | ||
567 | if (linkPart != null) | ||
568 | { | ||
569 | childPhysActor = linkPart.PhysActor; | ||
570 | if (childPhysActor != null) | ||
571 | { | ||
572 | ret = true; | ||
573 | } | ||
574 | else | ||
575 | { | ||
576 | m_log.WarnFormat("{0} GetRootAndChildPhysActors: Link part has no physical actor. rootName={1}, hostID={2}, linknum={3}", | ||
577 | LogHeader, rootPart.Name, hostID, linkNum); | ||
578 | } | ||
579 | } | ||
580 | else | ||
581 | { | ||
582 | m_log.WarnFormat("{0} GetRootAndChildPhysActors: Could not find linknum part. rootName={1}, hostID={2}, linknum={3}", | ||
583 | LogHeader, rootPart.Name, hostID, linkNum); | ||
584 | } | ||
585 | } | ||
586 | else | ||
587 | { | ||
588 | m_log.WarnFormat("{0} GetRootAndChildPhysActors: Root part does not have a physics actor. rootName={1}, hostID={2}", | ||
589 | LogHeader, rootPart.Name, hostID); | ||
590 | } | ||
591 | |||
592 | return ret; | ||
593 | } | ||
594 | |||
595 | // Return an array of objects with the passed object as the first object of a new array | ||
596 | private object[] AddToBeginningOfArray(object firstOne, object secondOne, object[] prevArray) | ||
597 | { | ||
598 | object[] newArray = new object[2 + prevArray.Length]; | ||
599 | newArray[0] = firstOne; | ||
600 | newArray[1] = secondOne; | ||
601 | prevArray.CopyTo(newArray, 2); | ||
602 | return newArray; | ||
603 | } | ||
604 | |||
605 | // Extension() returns an object. Convert that object into the integer error we expect to return. | ||
606 | private int MakeIntError(object extensionRet) | ||
607 | { | ||
608 | int ret = -1; | ||
609 | if (extensionRet != null) | ||
610 | { | ||
611 | try | ||
612 | { | ||
613 | ret = (int)extensionRet; | ||
614 | } | ||
615 | catch | ||
616 | { | ||
617 | ret = -1; | ||
618 | } | ||
619 | } | ||
620 | return ret; | ||
621 | } | ||
622 | } | ||
623 | } | ||