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-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.cs20
1 files changed, 10 insertions, 10 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs
index 5005ac9..4b87f92 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.cs
@@ -81,8 +81,6 @@ namespace OpenSim.Region.Framework.Scenes
81 81
82 protected Timer m_restartWaitTimer = new Timer(); 82 protected Timer m_restartWaitTimer = new Timer();
83 83
84 protected Thread m_updateEntitiesThread;
85
86 public SimStatsReporter StatsReporter; 84 public SimStatsReporter StatsReporter;
87 85
88 protected List<RegionInfo> m_regionRestartNotifyList = new List<RegionInfo>(); 86 protected List<RegionInfo> m_regionRestartNotifyList = new List<RegionInfo>();
@@ -945,11 +943,8 @@ namespace OpenSim.Region.Framework.Scenes
945 HeartbeatThread = null; 943 HeartbeatThread = null;
946 } 944 }
947 m_lastUpdate = Environment.TickCount; 945 m_lastUpdate = Environment.TickCount;
948 HeartbeatThread = new Thread(new ParameterizedThreadStart(Heartbeat)); 946
949 HeartbeatThread.SetApartmentState(ApartmentState.MTA); 947 HeartbeatThread = Watchdog.StartThread(Heartbeat, "Heartbeat for region " + RegionInfo.RegionName, ThreadPriority.Normal, false);
950 HeartbeatThread.Name = string.Format("Heartbeat for region {0}", RegionInfo.RegionName);
951 HeartbeatThread.Priority = ThreadPriority.AboveNormal;
952 HeartbeatThread.Start();
953 } 948 }
954 949
955 /// <summary> 950 /// <summary>
@@ -976,12 +971,13 @@ namespace OpenSim.Region.Framework.Scenes
976 /// <summary> 971 /// <summary>
977 /// Performs per-frame updates regularly 972 /// Performs per-frame updates regularly
978 /// </summary> 973 /// </summary>
979 /// <param name="sender"></param> 974 private void Heartbeat()
980 /// <param name="e"></param>
981 private void Heartbeat(object sender)
982 { 975 {
983 if (!Monitor.TryEnter(m_heartbeatLock)) 976 if (!Monitor.TryEnter(m_heartbeatLock))
977 {
978 Watchdog.RemoveThread();
984 return; 979 return;
980 }
985 981
986 try 982 try
987 { 983 {
@@ -998,6 +994,8 @@ namespace OpenSim.Region.Framework.Scenes
998 Monitor.Pulse(m_heartbeatLock); 994 Monitor.Pulse(m_heartbeatLock);
999 Monitor.Exit(m_heartbeatLock); 995 Monitor.Exit(m_heartbeatLock);
1000 } 996 }
997
998 Watchdog.RemoveThread();
1001 } 999 }
1002 1000
1003 /// <summary> 1001 /// <summary>
@@ -1146,6 +1144,8 @@ namespace OpenSim.Region.Framework.Scenes
1146 1144
1147 if ((maintc < (m_timespan * 1000)) && maintc > 0) 1145 if ((maintc < (m_timespan * 1000)) && maintc > 0)
1148 Thread.Sleep(maintc); 1146 Thread.Sleep(maintc);
1147
1148 Watchdog.UpdateThread();
1149 } 1149 }
1150 } 1150 }
1151 1151