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-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.cs2
1 files changed, 2 insertions, 0 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs
index f052c65..95d69a1 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.cs
@@ -1025,6 +1025,7 @@ namespace OpenSim.Region.Framework.Scenes
1025 float physicsFPS = 0; 1025 float physicsFPS = 0;
1026 1026
1027 frameMS = Environment.TickCount; 1027 frameMS = Environment.TickCount;
1028
1028 try 1029 try
1029 { 1030 {
1030 // Increment the frame counter 1031 // Increment the frame counter
@@ -1152,6 +1153,7 @@ namespace OpenSim.Region.Framework.Scenes
1152 if ((maintc < (m_timespan * 1000)) && maintc > 0) 1153 if ((maintc < (m_timespan * 1000)) && maintc > 0)
1153 Thread.Sleep(maintc); 1154 Thread.Sleep(maintc);
1154 1155
1156 // Tell the watchdog that this thread is still alive
1155 Watchdog.UpdateThread(); 1157 Watchdog.UpdateThread();
1156 } 1158 }
1157 } 1159 }