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-rw-r--r--OpenSim/Region/Framework/Scenes/ScenePresence.cs4
1 files changed, 4 insertions, 0 deletions
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
index 7efd920..2cf0e9d 100644
--- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
@@ -2043,6 +2043,10 @@ namespace OpenSim.Region.Framework.Scenes
2043 look = new Vector3(0.99f, 0.042f, 0); 2043 look = new Vector3(0.99f, 0.042f, 0);
2044 } 2044 }
2045 2045
2046 // Check Default Location (Also See EntityTransferModule.TeleportAgentWithinRegion)
2047 if (AbsolutePosition.X == 128f && AbsolutePosition.Y == 128f)
2048 AbsolutePosition = Scene.RegionInfo.DefaultLandingPoint;
2049
2046 if (!MakeRootAgent(AbsolutePosition, flying, ref look)) 2050 if (!MakeRootAgent(AbsolutePosition, flying, ref look))
2047 { 2051 {
2048 m_log.DebugFormat( 2052 m_log.DebugFormat(