diff options
Diffstat (limited to 'OpenSim/Region/Framework')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/Scene.cs | 14 | ||||
-rw-r--r-- | OpenSim/Region/Framework/Scenes/SceneObjectPart.cs | 9 | ||||
-rw-r--r-- | OpenSim/Region/Framework/Scenes/Tests/SceneObjectStatusTests.cs | 2 |
3 files changed, 13 insertions, 12 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index e488fe1..a87dfb7 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs | |||
@@ -684,8 +684,8 @@ namespace OpenSim.Region.Framework.Scenes | |||
684 | //Animation states | 684 | //Animation states |
685 | m_useFlySlow = startupConfig.GetBoolean("enableflyslow", false); | 685 | m_useFlySlow = startupConfig.GetBoolean("enableflyslow", false); |
686 | 686 | ||
687 | PhysicalPrims = startupConfig.GetBoolean("physical_prim", true); | 687 | PhysicalPrims = startupConfig.GetBoolean("physical_prim", PhysicalPrims); |
688 | CollidablePrims = startupConfig.GetBoolean("collidable_prim", true); | 688 | CollidablePrims = startupConfig.GetBoolean("collidable_prim", CollidablePrims); |
689 | 689 | ||
690 | m_maxNonphys = startupConfig.GetFloat("NonphysicalPrimMax", m_maxNonphys); | 690 | m_maxNonphys = startupConfig.GetFloat("NonphysicalPrimMax", m_maxNonphys); |
691 | if (RegionInfo.NonphysPrimMax > 0) | 691 | if (RegionInfo.NonphysPrimMax > 0) |
@@ -800,13 +800,11 @@ namespace OpenSim.Region.Framework.Scenes | |||
800 | StatsReporter.OnStatsIncorrect += m_sceneGraph.RecalculateStats; | 800 | StatsReporter.OnStatsIncorrect += m_sceneGraph.RecalculateStats; |
801 | } | 801 | } |
802 | 802 | ||
803 | /// <summary> | ||
804 | /// Mock constructor for scene group persistency unit tests. | ||
805 | /// SceneObjectGroup RegionId property is delegated to Scene. | ||
806 | /// </summary> | ||
807 | /// <param name="regInfo"></param> | ||
808 | public Scene(RegionInfo regInfo) | 803 | public Scene(RegionInfo regInfo) |
809 | { | 804 | { |
805 | PhysicalPrims = true; | ||
806 | CollidablePrims = true; | ||
807 | |||
810 | BordersLocked = true; | 808 | BordersLocked = true; |
811 | Border northBorder = new Border(); | 809 | Border northBorder = new Border(); |
812 | northBorder.BorderLine = new Vector3(float.MinValue, float.MaxValue, (int)Constants.RegionSize); //<--- | 810 | northBorder.BorderLine = new Vector3(float.MinValue, float.MaxValue, (int)Constants.RegionSize); //<--- |
@@ -833,8 +831,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
833 | m_eventManager = new EventManager(); | 831 | m_eventManager = new EventManager(); |
834 | 832 | ||
835 | m_permissions = new ScenePermissions(this); | 833 | m_permissions = new ScenePermissions(this); |
836 | |||
837 | // m_lastUpdate = Util.EnvironmentTickCount(); | ||
838 | } | 834 | } |
839 | 835 | ||
840 | #endregion | 836 | #endregion |
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs index 1592131..4bec2d4 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs | |||
@@ -4290,7 +4290,10 @@ namespace OpenSim.Region.Framework.Scenes | |||
4290 | AddFlag(PrimFlags.Phantom); | 4290 | AddFlag(PrimFlags.Phantom); |
4291 | 4291 | ||
4292 | if (PhysActor != null) | 4292 | if (PhysActor != null) |
4293 | { | ||
4293 | RemoveFromPhysics(); | 4294 | RemoveFromPhysics(); |
4295 | pa = null; | ||
4296 | } | ||
4294 | } | 4297 | } |
4295 | else // Not phantom | 4298 | else // Not phantom |
4296 | { | 4299 | { |
@@ -4356,7 +4359,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
4356 | { | 4359 | { |
4357 | pa.SetVolumeDetect(1); | 4360 | pa.SetVolumeDetect(1); |
4358 | AddFlag(PrimFlags.Phantom); // We set this flag also if VD is active | 4361 | AddFlag(PrimFlags.Phantom); // We set this flag also if VD is active |
4359 | this.VolumeDetectActive = true; | 4362 | VolumeDetectActive = true; |
4360 | } | 4363 | } |
4361 | } | 4364 | } |
4362 | else | 4365 | else |
@@ -4364,9 +4367,9 @@ namespace OpenSim.Region.Framework.Scenes | |||
4364 | // Remove VolumeDetect in any case. Note, it's safe to call SetVolumeDetect as often as you like | 4367 | // Remove VolumeDetect in any case. Note, it's safe to call SetVolumeDetect as often as you like |
4365 | // (mumbles, well, at least if you have infinte CPU powers :-)) | 4368 | // (mumbles, well, at least if you have infinte CPU powers :-)) |
4366 | if (pa != null) | 4369 | if (pa != null) |
4367 | PhysActor.SetVolumeDetect(0); | 4370 | pa.SetVolumeDetect(0); |
4368 | 4371 | ||
4369 | this.VolumeDetectActive = false; | 4372 | VolumeDetectActive = false; |
4370 | } | 4373 | } |
4371 | 4374 | ||
4372 | if (SetTemporary) | 4375 | if (SetTemporary) |
diff --git a/OpenSim/Region/Framework/Scenes/Tests/SceneObjectStatusTests.cs b/OpenSim/Region/Framework/Scenes/Tests/SceneObjectStatusTests.cs index 882031c..51751ef 100644 --- a/OpenSim/Region/Framework/Scenes/Tests/SceneObjectStatusTests.cs +++ b/OpenSim/Region/Framework/Scenes/Tests/SceneObjectStatusTests.cs | |||
@@ -62,6 +62,8 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
62 | { | 62 | { |
63 | TestHelpers.InMethod(); | 63 | TestHelpers.InMethod(); |
64 | 64 | ||
65 | m_scene.AddSceneObject(m_so1); | ||
66 | |||
65 | SceneObjectPart rootPart = m_so1.RootPart; | 67 | SceneObjectPart rootPart = m_so1.RootPart; |
66 | Assert.That(rootPart.Flags, Is.EqualTo(PrimFlags.None)); | 68 | Assert.That(rootPart.Flags, Is.EqualTo(PrimFlags.None)); |
67 | 69 | ||