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-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.cs14
-rw-r--r--OpenSim/Region/Framework/Scenes/SceneObjectPart.cs9
-rw-r--r--OpenSim/Region/Framework/Scenes/Tests/SceneObjectStatusTests.cs2
3 files changed, 13 insertions, 12 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs
index e488fe1..a87dfb7 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.cs
@@ -684,8 +684,8 @@ namespace OpenSim.Region.Framework.Scenes
684 //Animation states 684 //Animation states
685 m_useFlySlow = startupConfig.GetBoolean("enableflyslow", false); 685 m_useFlySlow = startupConfig.GetBoolean("enableflyslow", false);
686 686
687 PhysicalPrims = startupConfig.GetBoolean("physical_prim", true); 687 PhysicalPrims = startupConfig.GetBoolean("physical_prim", PhysicalPrims);
688 CollidablePrims = startupConfig.GetBoolean("collidable_prim", true); 688 CollidablePrims = startupConfig.GetBoolean("collidable_prim", CollidablePrims);
689 689
690 m_maxNonphys = startupConfig.GetFloat("NonphysicalPrimMax", m_maxNonphys); 690 m_maxNonphys = startupConfig.GetFloat("NonphysicalPrimMax", m_maxNonphys);
691 if (RegionInfo.NonphysPrimMax > 0) 691 if (RegionInfo.NonphysPrimMax > 0)
@@ -800,13 +800,11 @@ namespace OpenSim.Region.Framework.Scenes
800 StatsReporter.OnStatsIncorrect += m_sceneGraph.RecalculateStats; 800 StatsReporter.OnStatsIncorrect += m_sceneGraph.RecalculateStats;
801 } 801 }
802 802
803 /// <summary>
804 /// Mock constructor for scene group persistency unit tests.
805 /// SceneObjectGroup RegionId property is delegated to Scene.
806 /// </summary>
807 /// <param name="regInfo"></param>
808 public Scene(RegionInfo regInfo) 803 public Scene(RegionInfo regInfo)
809 { 804 {
805 PhysicalPrims = true;
806 CollidablePrims = true;
807
810 BordersLocked = true; 808 BordersLocked = true;
811 Border northBorder = new Border(); 809 Border northBorder = new Border();
812 northBorder.BorderLine = new Vector3(float.MinValue, float.MaxValue, (int)Constants.RegionSize); //<--- 810 northBorder.BorderLine = new Vector3(float.MinValue, float.MaxValue, (int)Constants.RegionSize); //<---
@@ -833,8 +831,6 @@ namespace OpenSim.Region.Framework.Scenes
833 m_eventManager = new EventManager(); 831 m_eventManager = new EventManager();
834 832
835 m_permissions = new ScenePermissions(this); 833 m_permissions = new ScenePermissions(this);
836
837// m_lastUpdate = Util.EnvironmentTickCount();
838 } 834 }
839 835
840 #endregion 836 #endregion
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
index 1592131..4bec2d4 100644
--- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
@@ -4290,7 +4290,10 @@ namespace OpenSim.Region.Framework.Scenes
4290 AddFlag(PrimFlags.Phantom); 4290 AddFlag(PrimFlags.Phantom);
4291 4291
4292 if (PhysActor != null) 4292 if (PhysActor != null)
4293 {
4293 RemoveFromPhysics(); 4294 RemoveFromPhysics();
4295 pa = null;
4296 }
4294 } 4297 }
4295 else // Not phantom 4298 else // Not phantom
4296 { 4299 {
@@ -4356,7 +4359,7 @@ namespace OpenSim.Region.Framework.Scenes
4356 { 4359 {
4357 pa.SetVolumeDetect(1); 4360 pa.SetVolumeDetect(1);
4358 AddFlag(PrimFlags.Phantom); // We set this flag also if VD is active 4361 AddFlag(PrimFlags.Phantom); // We set this flag also if VD is active
4359 this.VolumeDetectActive = true; 4362 VolumeDetectActive = true;
4360 } 4363 }
4361 } 4364 }
4362 else 4365 else
@@ -4364,9 +4367,9 @@ namespace OpenSim.Region.Framework.Scenes
4364 // Remove VolumeDetect in any case. Note, it's safe to call SetVolumeDetect as often as you like 4367 // Remove VolumeDetect in any case. Note, it's safe to call SetVolumeDetect as often as you like
4365 // (mumbles, well, at least if you have infinte CPU powers :-)) 4368 // (mumbles, well, at least if you have infinte CPU powers :-))
4366 if (pa != null) 4369 if (pa != null)
4367 PhysActor.SetVolumeDetect(0); 4370 pa.SetVolumeDetect(0);
4368 4371
4369 this.VolumeDetectActive = false; 4372 VolumeDetectActive = false;
4370 } 4373 }
4371 4374
4372 if (SetTemporary) 4375 if (SetTemporary)
diff --git a/OpenSim/Region/Framework/Scenes/Tests/SceneObjectStatusTests.cs b/OpenSim/Region/Framework/Scenes/Tests/SceneObjectStatusTests.cs
index 882031c..51751ef 100644
--- a/OpenSim/Region/Framework/Scenes/Tests/SceneObjectStatusTests.cs
+++ b/OpenSim/Region/Framework/Scenes/Tests/SceneObjectStatusTests.cs
@@ -62,6 +62,8 @@ namespace OpenSim.Region.Framework.Scenes.Tests
62 { 62 {
63 TestHelpers.InMethod(); 63 TestHelpers.InMethod();
64 64
65 m_scene.AddSceneObject(m_so1);
66
65 SceneObjectPart rootPart = m_so1.RootPart; 67 SceneObjectPart rootPart = m_so1.RootPart;
66 Assert.That(rootPart.Flags, Is.EqualTo(PrimFlags.None)); 68 Assert.That(rootPart.Flags, Is.EqualTo(PrimFlags.None));
67 69