aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/Framework
diff options
context:
space:
mode:
Diffstat (limited to 'OpenSim/Region/Framework')
-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.cs28
-rw-r--r--OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs16
2 files changed, 0 insertions, 44 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs
index 1f6d647..aa8b51a 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.cs
@@ -2112,21 +2112,6 @@ namespace OpenSim.Region.Framework.Scenes
2112 appearance = new AvatarAppearance(); 2112 appearance = new AvatarAppearance();
2113 } 2113 }
2114 2114
2115 //try
2116 //{
2117 // if (m_AvatarFactory != null)
2118 // {
2119 // if (m_AvatarFactory.TryGetAvatarAppearance(client.AgentId, out appearance))
2120 // return;
2121 // }
2122 //}
2123 //catch (Exception e)
2124 //{
2125 // m_log.ErrorFormat("[APPEARANCE]: Problem fetching appearance for avatar {0}, {1}",
2126 // client.Name, e);
2127 //}
2128
2129 //m_log.Warn("[APPEARANCE]: Appearance not found, returning default");
2130 } 2115 }
2131 2116
2132 /// <summary> 2117 /// <summary>
@@ -2692,19 +2677,6 @@ namespace OpenSim.Region.Framework.Scenes
2692 } 2677 }
2693 } 2678 }
2694 2679
2695 /// <summary>
2696 /// Agent is crossing the border into a neighbouring region. Tell the neighbour about it!
2697 /// </summary>
2698 /// <param name="regionHandle"></param>
2699 /// <param name="agentID"></param>
2700 /// <param name="position"></param>
2701 /// <param name="isFlying"></param>
2702 /// <returns></returns>
2703 public bool InformNeighbourOfCrossing(ulong regionHandle, UUID agentID, Vector3 position, bool isFlying)
2704 {
2705 return m_sceneGridService.CrossToNeighbouringRegion(regionHandle, agentID, position, isFlying);
2706 }
2707
2708 public void CrossAgentToNewRegion(ScenePresence agent, bool isFlying) 2680 public void CrossAgentToNewRegion(ScenePresence agent, bool isFlying)
2709 { 2681 {
2710 m_sceneGridService.CrossAgentToNewRegion(this, agent, isFlying); 2682 m_sceneGridService.CrossAgentToNewRegion(this, agent, isFlying);
diff --git a/OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs b/OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs
index 8271829..9a6bd87 100644
--- a/OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs
@@ -99,7 +99,6 @@ namespace OpenSim.Region.Framework.Scenes
99 99
100 m_regionInfo = regionInfos; 100 m_regionInfo = regionInfos;
101 m_commsProvider.GridService.gdebugRegionName = regionInfos.RegionName; 101 m_commsProvider.GridService.gdebugRegionName = regionInfos.RegionName;
102 m_commsProvider.InterRegion.rdebugRegionName = regionInfos.RegionName;
103 regionCommsHost = m_commsProvider.GridService.RegisterRegion(m_regionInfo); 102 regionCommsHost = m_commsProvider.GridService.RegisterRegion(m_regionInfo);
104 103
105 if (regionCommsHost != null) 104 if (regionCommsHost != null)
@@ -1017,16 +1016,6 @@ namespace OpenSim.Region.Framework.Scenes
1017 { 1016 {
1018 return previousNeighbours.FindAll(delegate(ulong handle) { return !currentNeighbours.Contains(handle); }); 1017 return previousNeighbours.FindAll(delegate(ulong handle) { return !currentNeighbours.Contains(handle); });
1019 } 1018 }
1020 /// <summary>
1021 /// Inform a neighbouring region that an avatar is about to cross into it.
1022 /// </summary>
1023 /// <param name="regionhandle"></param>
1024 /// <param name="agentID"></param>
1025 /// <param name="position"></param>
1026 public bool CrossToNeighbouringRegion(ulong regionhandle, UUID agentID, Vector3 position, bool isFlying)
1027 {
1028 return m_commsProvider.InterRegion.ExpectAvatarCrossing(regionhandle, agentID, position, isFlying);
1029 }
1030 1019
1031 public void CrossAgentToNewRegion(Scene scene, ScenePresence agent, bool isFlying) 1020 public void CrossAgentToNewRegion(Scene scene, ScenePresence agent, bool isFlying)
1032 { 1021 {
@@ -1205,11 +1194,6 @@ namespace OpenSim.Region.Framework.Scenes
1205 } 1194 }
1206 1195
1207 1196
1208 public bool PrimCrossToNeighboringRegion(ulong regionhandle, UUID primID, string objData, int XMLMethod)
1209 {
1210 return m_commsProvider.InterRegion.InformRegionOfPrimCrossing(regionhandle, primID, objData, XMLMethod);
1211 }
1212
1213 public Dictionary<string, string> GetGridSettings() 1197 public Dictionary<string, string> GetGridSettings()
1214 { 1198 {
1215 return m_commsProvider.GridService.GetGridSettings(); 1199 return m_commsProvider.GridService.GetGridSettings();