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-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.cs5
1 files changed, 4 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs
index 3b8fbfd..7005c0a 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.cs
@@ -4133,7 +4133,10 @@ namespace OpenSim.Region.Framework.Scenes
4133 /// <returns>true if we handled it.</returns> 4133 /// <returns>true if we handled it.</returns>
4134 public virtual bool IncomingUpdateChildAgent(AgentPosition cAgentData) 4134 public virtual bool IncomingUpdateChildAgent(AgentPosition cAgentData)
4135 { 4135 {
4136 //m_log.Debug(" XXX Scene IncomingChildAgentDataUpdate POSITION in " + RegionInfo.RegionName); 4136// m_log.DebugFormat(
4137// "[SCENE PRESENCE]: IncomingChildAgentDataUpdate POSITION for {0} in {1}, position {2}",
4138// cAgentData.AgentID, Name, cAgentData.Position);
4139
4137 ScenePresence childAgentUpdate = GetScenePresence(cAgentData.AgentID); 4140 ScenePresence childAgentUpdate = GetScenePresence(cAgentData.AgentID);
4138 if (childAgentUpdate != null) 4141 if (childAgentUpdate != null)
4139 { 4142 {