diff options
Diffstat (limited to 'OpenSim/Region/Framework')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/Animation/ScenePresenceAnimator.cs | 2 | ||||
-rw-r--r-- | OpenSim/Region/Framework/Scenes/SceneObjectPart.cs | 7 | ||||
-rw-r--r-- | OpenSim/Region/Framework/Scenes/ScenePresence.cs | 2 |
3 files changed, 6 insertions, 5 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Animation/ScenePresenceAnimator.cs b/OpenSim/Region/Framework/Scenes/Animation/ScenePresenceAnimator.cs index de4c5fb..a90e0f3 100644 --- a/OpenSim/Region/Framework/Scenes/Animation/ScenePresenceAnimator.cs +++ b/OpenSim/Region/Framework/Scenes/Animation/ScenePresenceAnimator.cs | |||
@@ -131,7 +131,7 @@ namespace OpenSim.Region.Framework.Scenes.Animation | |||
131 | anim, m_scenePresence.ControllingClient.NextAnimationSequenceNumber, m_scenePresence.UUID)) | 131 | anim, m_scenePresence.ControllingClient.NextAnimationSequenceNumber, m_scenePresence.UUID)) |
132 | { | 132 | { |
133 | // 16384 is CHANGED_ANIMATION | 133 | // 16384 is CHANGED_ANIMATION |
134 | m_scenePresence.SendScriptEventToAttachments("changed", new Object[] { 16384 }); | 134 | m_scenePresence.SendScriptEventToAttachments("changed", new Object[] { (int)Changed.ANIMATION}); |
135 | SendAnimPack(); | 135 | SendAnimPack(); |
136 | } | 136 | } |
137 | } | 137 | } |
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs index 7036884..69f9627 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs | |||
@@ -56,9 +56,10 @@ namespace OpenSim.Region.Framework.Scenes | |||
56 | LINK = 32, | 56 | LINK = 32, |
57 | ALLOWED_DROP = 64, | 57 | ALLOWED_DROP = 64, |
58 | OWNER = 128, | 58 | OWNER = 128, |
59 | REGION_RESTART = 256, | 59 | REGION = 256, |
60 | REGION = 512, | 60 | TELEPORT = 512, |
61 | TELEPORT = 1024 | 61 | REGION_RESTART = 1024, |
62 | ANIMATION = 16384 | ||
62 | } | 63 | } |
63 | 64 | ||
64 | // I don't really know where to put this except here. | 65 | // I don't really know where to put this except here. |
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index e073a9b..4c17615 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs | |||
@@ -3460,7 +3460,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
3460 | if (m == null) // No script engine loaded | 3460 | if (m == null) // No script engine loaded |
3461 | continue; | 3461 | continue; |
3462 | 3462 | ||
3463 | m.PostObjectEvent(grp.RootPart.UUID, "changed", new Object[] { 16384 }); | 3463 | m.PostObjectEvent(grp.RootPart.UUID, "changed", new Object[] { (int)Changed.ANIMATION }); |
3464 | } | 3464 | } |
3465 | } | 3465 | } |
3466 | } | 3466 | } |