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-rw-r--r--OpenSim/Region/Framework/Scenes/Animation/ScenePresenceAnimator.cs2
-rw-r--r--OpenSim/Region/Framework/Scenes/SceneObjectPart.cs7
-rw-r--r--OpenSim/Region/Framework/Scenes/ScenePresence.cs2
3 files changed, 6 insertions, 5 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Animation/ScenePresenceAnimator.cs b/OpenSim/Region/Framework/Scenes/Animation/ScenePresenceAnimator.cs
index de4c5fb..a90e0f3 100644
--- a/OpenSim/Region/Framework/Scenes/Animation/ScenePresenceAnimator.cs
+++ b/OpenSim/Region/Framework/Scenes/Animation/ScenePresenceAnimator.cs
@@ -131,7 +131,7 @@ namespace OpenSim.Region.Framework.Scenes.Animation
131 anim, m_scenePresence.ControllingClient.NextAnimationSequenceNumber, m_scenePresence.UUID)) 131 anim, m_scenePresence.ControllingClient.NextAnimationSequenceNumber, m_scenePresence.UUID))
132 { 132 {
133 // 16384 is CHANGED_ANIMATION 133 // 16384 is CHANGED_ANIMATION
134 m_scenePresence.SendScriptEventToAttachments("changed", new Object[] { 16384 }); 134 m_scenePresence.SendScriptEventToAttachments("changed", new Object[] { (int)Changed.ANIMATION});
135 SendAnimPack(); 135 SendAnimPack();
136 } 136 }
137 } 137 }
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
index 7036884..69f9627 100644
--- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
@@ -56,9 +56,10 @@ namespace OpenSim.Region.Framework.Scenes
56 LINK = 32, 56 LINK = 32,
57 ALLOWED_DROP = 64, 57 ALLOWED_DROP = 64,
58 OWNER = 128, 58 OWNER = 128,
59 REGION_RESTART = 256, 59 REGION = 256,
60 REGION = 512, 60 TELEPORT = 512,
61 TELEPORT = 1024 61 REGION_RESTART = 1024,
62 ANIMATION = 16384
62 } 63 }
63 64
64 // I don't really know where to put this except here. 65 // I don't really know where to put this except here.
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
index e073a9b..4c17615 100644
--- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
@@ -3460,7 +3460,7 @@ namespace OpenSim.Region.Framework.Scenes
3460 if (m == null) // No script engine loaded 3460 if (m == null) // No script engine loaded
3461 continue; 3461 continue;
3462 3462
3463 m.PostObjectEvent(grp.RootPart.UUID, "changed", new Object[] { 16384 }); 3463 m.PostObjectEvent(grp.RootPart.UUID, "changed", new Object[] { (int)Changed.ANIMATION });
3464 } 3464 }
3465 } 3465 }
3466 } 3466 }