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-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.Inventory.cs2
-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.cs2
-rw-r--r--OpenSim/Region/Framework/Scenes/SceneGraph.cs2
3 files changed, 3 insertions, 3 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
index 8760c84..ffbf7bf 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
@@ -1993,7 +1993,7 @@ namespace OpenSim.Region.Framework.Scenes
1993 1993
1994 // We can only call this after adding the scene object, since the scene object references the scene 1994 // We can only call this after adding the scene object, since the scene object references the scene
1995 // to find out if scripts should be activated at all. 1995 // to find out if scripts should be activated at all.
1996 group.CreateScriptInstances(param, true, DefaultScriptEngine, 2); 1996 group.CreateScriptInstances(param, true, DefaultScriptEngine, 3);
1997 1997
1998 group.ScheduleGroupForFullUpdate(); 1998 group.ScheduleGroupForFullUpdate();
1999 1999
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs
index 9fea2a0..b950dbd 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.cs
@@ -2442,7 +2442,7 @@ namespace OpenSim.Region.Framework.Scenes
2442 return false; 2442 return false;
2443 } 2443 }
2444 2444
2445 newObject.RootPart.ParentGroup.CreateScriptInstances(0, false, DefaultScriptEngine, 1); 2445 newObject.RootPart.ParentGroup.CreateScriptInstances(0, false, DefaultScriptEngine, 2);
2446 2446
2447 newObject.ResumeScripts(); 2447 newObject.ResumeScripts();
2448 2448
diff --git a/OpenSim/Region/Framework/Scenes/SceneGraph.cs b/OpenSim/Region/Framework/Scenes/SceneGraph.cs
index b86a564..8823df1 100644
--- a/OpenSim/Region/Framework/Scenes/SceneGraph.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneGraph.cs
@@ -1928,7 +1928,7 @@ namespace OpenSim.Region.Framework.Scenes
1928 copy.UpdateGroupRotationR(rot); 1928 copy.UpdateGroupRotationR(rot);
1929 } 1929 }
1930 1930
1931 copy.CreateScriptInstances(0, false, m_parentScene.DefaultScriptEngine, 0); 1931 copy.CreateScriptInstances(0, false, m_parentScene.DefaultScriptEngine, 1);
1932 copy.HasGroupChanged = true; 1932 copy.HasGroupChanged = true;
1933 copy.ScheduleGroupForFullUpdate(); 1933 copy.ScheduleGroupForFullUpdate();
1934 copy.ResumeScripts(); 1934 copy.ResumeScripts();