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-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.cs18
1 files changed, 0 insertions, 18 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs
index 36b9702..2006c2b 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.cs
@@ -3398,24 +3398,6 @@ namespace OpenSim.Region.Framework.Scenes
3398 3398
3399 #endregion 3399 #endregion
3400 3400
3401 public void ParcelMediaSetTime(float time)
3402 {
3403 //should be doing this by parcel, but as its only for testing
3404 // The use of Thread.Sleep here causes the following compiler error under mono 1.2.4
3405 // OpenSim/Region/Environment/Scenes/Scene.cs(3675,17): error CS0103: The name `Thread' does not exist
3406 // in the context of `<>c__CompilerGenerated17'
3407 // MW said it was okay to comment the body of this method out for now since the code is experimental
3408 // and will be replaced anyway
3409// ForEachClient(delegate(IClientAPI client)
3410// {
3411// client.SendParcelMediaCommand((uint)(2), ParcelMediaCommandEnum.Pause, 0);
3412// Thread.Sleep(10);
3413// client.SendParcelMediaCommand((uint)(64), ParcelMediaCommandEnum.Time, time);
3414// Thread.Sleep(200);
3415// client.SendParcelMediaCommand((uint)(4), ParcelMediaCommandEnum.Play, 0);
3416// });
3417 }
3418
3419 public void RegionHandleRequest(IClientAPI client, UUID regionID) 3401 public void RegionHandleRequest(IClientAPI client, UUID regionID)
3420 { 3402 {
3421 RegionInfo info; 3403 RegionInfo info;