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-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.cs57
-rw-r--r--OpenSim/Region/Framework/Scenes/SceneBase.cs20
2 files changed, 10 insertions, 67 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs
index 4d90e1b..70aceb1 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.cs
@@ -893,60 +893,6 @@ namespace OpenSim.Region.Framework.Scenes
893 return new GridRegion(RegionInfo); 893 return new GridRegion(RegionInfo);
894 } 894 }
895 895
896 /// <summary>
897 /// Given float seconds, this will restart the region.
898 /// </summary>
899 /// <param name="seconds">float indicating duration before restart.</param>
900 public virtual void Restart(float seconds)
901 {
902 // notifications are done in 15 second increments
903 // so .. if the number of seconds is less then 15 seconds, it's not really a restart request
904 // It's a 'Cancel restart' request.
905
906 // RestartNow() does immediate restarting.
907 if (seconds < 15)
908 {
909 m_restartTimer.Stop();
910 m_dialogModule.SendGeneralAlert("Restart Aborted");
911 }
912 else
913 {
914 // Now we figure out what to set the timer to that does the notifications and calls, RestartNow()
915 m_restartTimer.Interval = 15000;
916 m_incrementsof15seconds = (int)seconds / 15;
917 m_RestartTimerCounter = 0;
918 m_restartTimer.AutoReset = true;
919 m_restartTimer.Elapsed += new ElapsedEventHandler(RestartTimer_Elapsed);
920 m_log.Info("[REGION]: Restarting Region in " + (seconds / 60) + " minutes");
921 m_restartTimer.Start();
922 m_dialogModule.SendNotificationToUsersInRegion(
923 UUID.Random(), String.Empty, RegionInfo.RegionName + String.Format(": Restarting in {0} Minutes", (int)(seconds / 60.0)));
924 }
925 }
926
927 // The Restart timer has occured.
928 // We have to figure out if this is a notification or if the number of seconds specified in Restart
929 // have elapsed.
930 // If they have elapsed, call RestartNow()
931 public void RestartTimer_Elapsed(object sender, ElapsedEventArgs e)
932 {
933 m_RestartTimerCounter++;
934 if (m_RestartTimerCounter <= m_incrementsof15seconds)
935 {
936 if (m_RestartTimerCounter == 4 || m_RestartTimerCounter == 6 || m_RestartTimerCounter == 7)
937 m_dialogModule.SendNotificationToUsersInRegion(
938 UUID.Random(),
939 String.Empty,
940 RegionInfo.RegionName + ": Restarting in " + ((8 - m_RestartTimerCounter) * 15) + " seconds");
941 }
942 else
943 {
944 m_restartTimer.Stop();
945 m_restartTimer.AutoReset = false;
946 RestartNow();
947 }
948 }
949
950 // This causes the region to restart immediatley. 896 // This causes the region to restart immediatley.
951 public void RestartNow() 897 public void RestartNow()
952 { 898 {
@@ -969,7 +915,8 @@ namespace OpenSim.Region.Framework.Scenes
969 Close(); 915 Close();
970 916
971 m_log.Error("[REGION]: Firing Region Restart Message"); 917 m_log.Error("[REGION]: Firing Region Restart Message");
972 base.Restart(0); 918
919 base.Restart();
973 } 920 }
974 921
975 // This is a helper function that notifies root agents in this region that a new sim near them has come up 922 // This is a helper function that notifies root agents in this region that a new sim near them has come up
diff --git a/OpenSim/Region/Framework/Scenes/SceneBase.cs b/OpenSim/Region/Framework/Scenes/SceneBase.cs
index c71aefa..f343bc8 100644
--- a/OpenSim/Region/Framework/Scenes/SceneBase.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneBase.cs
@@ -218,18 +218,6 @@ namespace OpenSim.Region.Framework.Scenes
218 218
219 #region admin stuff 219 #region admin stuff
220 220
221 /// <summary>
222 /// Region Restart - Seconds till restart.
223 /// </summary>
224 /// <param name="seconds"></param>
225 public virtual void Restart(int seconds)
226 {
227 m_log.Error("[REGION]: passing Restart Message up the namespace");
228 restart handlerPhysicsCrash = OnRestart;
229 if (handlerPhysicsCrash != null)
230 handlerPhysicsCrash(RegionInfo);
231 }
232
233 public virtual bool PresenceChildStatus(UUID avatarID) 221 public virtual bool PresenceChildStatus(UUID avatarID)
234 { 222 {
235 return false; 223 return false;
@@ -562,6 +550,14 @@ namespace OpenSim.Region.Framework.Scenes
562 get { return false; } 550 get { return false; }
563 } 551 }
564 552
553 public void Restart()
554 {
555 // This has to be here to fire the event
556 restart handlerPhysicsCrash = OnRestart;
557 if (handlerPhysicsCrash != null)
558 handlerPhysicsCrash(RegionInfo);
559 }
560
565 public abstract bool CheckClient(UUID agentID, System.Net.IPEndPoint ep); 561 public abstract bool CheckClient(UUID agentID, System.Net.IPEndPoint ep);
566 } 562 }
567} 563}