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-rw-r--r--OpenSim/Region/Framework/Scenes/ScenePresence.cs8
1 files changed, 0 insertions, 8 deletions
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
index affb844..82d9abf 100644
--- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
@@ -178,8 +178,6 @@ namespace OpenSim.Region.Framework.Scenes
178 178
179 private Quaternion m_bodyRot = Quaternion.Identity; 179 private Quaternion m_bodyRot = Quaternion.Identity;
180 180
181 private Quaternion m_bodyRotPrevious = Quaternion.Identity;
182
183 private const int LAND_VELOCITYMAG_MAX = 12; 181 private const int LAND_VELOCITYMAG_MAX = 12;
184 182
185 public bool IsRestrictedToRegion; 183 public bool IsRestrictedToRegion;
@@ -592,12 +590,6 @@ namespace OpenSim.Region.Framework.Scenes
592 } 590 }
593 } 591 }
594 592
595 public Quaternion PreviousRotation
596 {
597 get { return m_bodyRotPrevious; }
598 set { m_bodyRotPrevious = value; }
599 }
600
601 /// <summary> 593 /// <summary>
602 /// If this is true, agent doesn't have a representation in this scene. 594 /// If this is true, agent doesn't have a representation in this scene.
603 /// this is an agent 'looking into' this scene from a nearby scene(region) 595 /// this is an agent 'looking into' this scene from a nearby scene(region)