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-rw-r--r--OpenSim/Region/Framework/Scenes/SceneObjectPart.cs10
1 files changed, 7 insertions, 3 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
index 8d84557..dd797fc 100644
--- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
@@ -4144,9 +4144,13 @@ namespace OpenSim.Region.Framework.Scenes
4144 ScheduleFullUpdate(); 4144 ScheduleFullUpdate();
4145 } 4145 }
4146 4146
4147 // Added to handle bug in libsecondlife's TextureEntry.ToBytes() 4147 /// <summary>
4148 // not handling RGBA properly. Cycles through, and "fixes" the color 4148 /// Update the textures on the part.
4149 // info 4149 /// </summary>
4150 /// Added to handle bug in libsecondlife's TextureEntry.ToBytes()
4151 /// not handling RGBA properly. Cycles through, and "fixes" the color
4152 /// info
4153 /// <param name="tex"></param>
4150 public void UpdateTexture(Primitive.TextureEntry tex) 4154 public void UpdateTexture(Primitive.TextureEntry tex)
4151 { 4155 {
4152 //Color4 tmpcolor; 4156 //Color4 tmpcolor;