diff options
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/Scene.Inventory.cs | 21 |
1 files changed, 18 insertions, 3 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs index 1bb7075..953dd56 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs | |||
@@ -916,6 +916,9 @@ namespace OpenSim.Region.Framework.Scenes | |||
916 | SceneObjectGroup group = part.ParentGroup; | 916 | SceneObjectGroup group = part.ParentGroup; |
917 | if (group != null) | 917 | if (group != null) |
918 | { | 918 | { |
919 | if (!Permissions.CanEditObjectInventory(part.UUID, remoteClient.AgentId)) | ||
920 | return; | ||
921 | |||
919 | TaskInventoryItem item = group.GetInventoryItem(localID, itemID); | 922 | TaskInventoryItem item = group.GetInventoryItem(localID, itemID); |
920 | if (item == null) | 923 | if (item == null) |
921 | return; | 924 | return; |
@@ -1055,9 +1058,21 @@ namespace OpenSim.Region.Framework.Scenes | |||
1055 | return; | 1058 | return; |
1056 | } | 1059 | } |
1057 | 1060 | ||
1058 | // Only owner can copy | 1061 | TaskInventoryItem item = part.Inventory.GetInventoryItem(itemId); |
1059 | if (remoteClient.AgentId != taskItem.OwnerID) | 1062 | if ((item.CurrentPermissions & (uint)PermissionMask.Copy) == 0) |
1060 | return; | 1063 | { |
1064 | // If the item to be moved is no copy, we need to be able to | ||
1065 | // edit the prim. | ||
1066 | if (!Permissions.CanEditObjectInventory(part.UUID, remoteClient.AgentId)) | ||
1067 | return; | ||
1068 | } | ||
1069 | else | ||
1070 | { | ||
1071 | // If the item is copiable, then we just need to have perms | ||
1072 | // on it. The delete check is a pure rights check | ||
1073 | if (!Permissions.CanDeleteObject(part.UUID, remoteClient.AgentId)) | ||
1074 | return; | ||
1075 | } | ||
1061 | 1076 | ||
1062 | MoveTaskInventoryItem(remoteClient, folderId, part, itemId); | 1077 | MoveTaskInventoryItem(remoteClient, folderId, part, itemId); |
1063 | } | 1078 | } |