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-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.cs14
1 files changed, 11 insertions, 3 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs
index 7db99e1..418cfbf 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.cs
@@ -3483,10 +3483,18 @@ namespace OpenSim.Region.Framework.Scenes
3483 { 3483 {
3484 reason = String.Empty; 3484 reason = String.Empty;
3485 3485
3486 bool result = CommsManager.UserService.VerifySession(agent.AgentID, agent.SessionID); 3486 IAuthenticationService auth = RequestModuleInterface<IAuthenticationService>();
3487 m_log.Debug("[CONNECTION BEGIN]: User authentication returned " + result); 3487 if (auth == null)
3488 {
3489 reason = String.Format("Failed to authenticate user {0} {1} in region {2}. Authentication service does not exist.", agent.firstname, agent.lastname, RegionInfo.RegionName);
3490 return false;
3491 }
3492
3493 bool result = auth.Verify(agent.AgentID, agent.SecureSessionID.ToString(), 30);
3494
3495 m_log.Debug("[CONNECTION BEGIN]: Session authentication returned " + result);
3488 if (!result) 3496 if (!result)
3489 reason = String.Format("Failed to authenticate user {0} {1}, access denied.", agent.firstname, agent.lastname); 3497 reason = String.Format("Failed to authenticate user {0} {1}, access denied to region {2}.", agent.firstname, agent.lastname, RegionInfo.RegionName);
3490 3498
3491 return result; 3499 return result;
3492 } 3500 }