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Diffstat (limited to 'OpenSim/Region/Framework/Scenes/UndoState.cs')
-rw-r--r--OpenSim/Region/Framework/Scenes/UndoState.cs12
1 files changed, 6 insertions, 6 deletions
diff --git a/OpenSim/Region/Framework/Scenes/UndoState.cs b/OpenSim/Region/Framework/Scenes/UndoState.cs
index 6f6504c..68d4cb4 100644
--- a/OpenSim/Region/Framework/Scenes/UndoState.cs
+++ b/OpenSim/Region/Framework/Scenes/UndoState.cs
@@ -79,17 +79,17 @@ namespace OpenSim.Region.Framework.Scenes
79 } 79 }
80 else 80 else
81 { 81 {
82// m_log.DebugFormat(
83// "[UNDO STATE]: Storing undo position {0} for child part", part.OffsetPosition);
84 Position = part.OffsetPosition; 82 Position = part.OffsetPosition;
83 m_log.DebugFormat(
84 "[UNDO STATE]: Storing undo position {0} for child part", Position);
85 85
86// m_log.DebugFormat(
87// "[UNDO STATE]: Storing undo rotation {0} for child part", part.RotationOffset);
88 Rotation = part.RotationOffset; 86 Rotation = part.RotationOffset;
87 m_log.DebugFormat(
88 "[UNDO STATE]: Storing undo rotation {0} for child part", Rotation);
89 89
90// m_log.DebugFormat(
91// "[UNDO STATE]: Storing undo scale {0} for child part", part.Shape.Scale);
92 Scale = part.Shape.Scale; 90 Scale = part.Shape.Scale;
91 m_log.DebugFormat(
92 "[UNDO STATE]: Storing undo scale {0} for child part", Scale);
93 } 93 }
94 } 94 }
95 } 95 }