aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/Framework/Scenes/UndoState.cs
diff options
context:
space:
mode:
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/UndoState.cs')
-rw-r--r--OpenSim/Region/Framework/Scenes/UndoState.cs12
1 files changed, 6 insertions, 6 deletions
diff --git a/OpenSim/Region/Framework/Scenes/UndoState.cs b/OpenSim/Region/Framework/Scenes/UndoState.cs
index 7bbf1bd..8fff38f 100644
--- a/OpenSim/Region/Framework/Scenes/UndoState.cs
+++ b/OpenSim/Region/Framework/Scenes/UndoState.cs
@@ -46,7 +46,7 @@ namespace OpenSim.Region.Framework.Scenes
46 /// </summary> 46 /// </summary>
47 /// <param name="part"></param> 47 /// <param name="part"></param>
48 /// <param name="change">bit field with what is changed</param> 48 /// <param name="change">bit field with what is changed</param>
49 /// 49 ///
50 public UndoState(SceneObjectPart part, ObjectChangeType change) 50 public UndoState(SceneObjectPart part, ObjectChangeType change)
51 { 51 {
52 data = new ObjectChangeData(); 52 data = new ObjectChangeData();
@@ -73,7 +73,7 @@ namespace OpenSim.Region.Framework.Scenes
73 } 73 }
74 } 74 }
75 /// <summary> 75 /// <summary>
76 /// check if undo or redo is too old 76 /// check if undo or redo is too old
77 /// </summary> 77 /// </summary>
78 78
79 public bool checkExpire() 79 public bool checkExpire()
@@ -97,8 +97,8 @@ namespace OpenSim.Region.Framework.Scenes
97 /// </summary> 97 /// </summary>
98 /// <param name="part"></param> 98 /// <param name="part"></param>
99 /// <returns>true what fiels and related data are equal, False otherwise.</returns> 99 /// <returns>true what fiels and related data are equal, False otherwise.</returns>
100 /// 100 ///
101 public bool Compare(SceneObjectPart part, ObjectChangeType change) 101 public bool Compare(SceneObjectPart part, ObjectChangeType change)
102 { 102 {
103 if (data.change != change) // if diferent targets, then they are diferent 103 if (data.change != change) // if diferent targets, then they are diferent
104 return false; 104 return false;
@@ -130,7 +130,7 @@ namespace OpenSim.Region.Framework.Scenes
130 /// executes the undo or redo to a part or its group 130 /// executes the undo or redo to a part or its group
131 /// </summary> 131 /// </summary>
132 /// <param name="part"></param> 132 /// <param name="part"></param>
133 /// 133 ///
134 134
135 public void PlayState(SceneObjectPart part) 135 public void PlayState(SceneObjectPart part)
136 { 136 {
@@ -140,7 +140,7 @@ namespace OpenSim.Region.Framework.Scenes
140 140
141 if (grp != null) 141 if (grp != null)
142 { 142 {
143 grp.doChangeObject(part, data); 143 grp.doChangeObject(part, data);
144 } 144 }
145 part.Undoing = false; 145 part.Undoing = false;
146 } 146 }