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-rw-r--r--OpenSim/Region/Framework/Scenes/Tests/SceneObjectDeRezTests.cs (renamed from OpenSim/Region/Framework/Scenes/Tests/SceneObjectUserTests.cs)10
-rw-r--r--OpenSim/Region/Framework/Scenes/Tests/SceneObjectUserGroupTests.cs87
2 files changed, 93 insertions, 4 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Tests/SceneObjectUserTests.cs b/OpenSim/Region/Framework/Scenes/Tests/SceneObjectDeRezTests.cs
index b3b99f4..39116b6 100644
--- a/OpenSim/Region/Framework/Scenes/Tests/SceneObjectUserTests.cs
+++ b/OpenSim/Region/Framework/Scenes/Tests/SceneObjectDeRezTests.cs
@@ -43,13 +43,14 @@ using OpenSim.Tests.Common.Setup;
43namespace OpenSim.Region.Framework.Scenes.Tests 43namespace OpenSim.Region.Framework.Scenes.Tests
44{ 44{
45 /// <summary> 45 /// <summary>
46 /// Tests manipulation of scene objects by users. 46 /// Tests derez of scene objects by users.
47 /// </summary> 47 /// </summary>
48 /// 48 /// <remarks>
49 /// This is at a level above the SceneObjectBasicTests, which act on the scene directly. 49 /// This is at a level above the SceneObjectBasicTests, which act on the scene directly.
50 /// FIXME: These tests are very incomplete - they only test for a few conditions. 50 /// TODO: These tests are very incomplete - they only test for a few conditions.
51 /// </remarks>
51 [TestFixture] 52 [TestFixture]
52 public class SceneObjectUserTests 53 public class SceneObjectDeRezTests
53 { 54 {
54 /// <summary> 55 /// <summary>
55 /// Test deleting an object from a scene. 56 /// Test deleting an object from a scene.
@@ -122,6 +123,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests
122 scene.DeRezObjects(client, localIds, UUID.Zero, DeRezAction.Delete, UUID.Zero); 123 scene.DeRezObjects(client, localIds, UUID.Zero, DeRezAction.Delete, UUID.Zero);
123 sogd.InventoryDeQueueAndDelete(); 124 sogd.InventoryDeQueueAndDelete();
124 125
126 // Object should still be in the scene.
125 SceneObjectPart retrievedPart = scene.GetSceneObjectPart(part.LocalId); 127 SceneObjectPart retrievedPart = scene.GetSceneObjectPart(part.LocalId);
126 Assert.That(retrievedPart.UUID, Is.EqualTo(part.UUID)); 128 Assert.That(retrievedPart.UUID, Is.EqualTo(part.UUID));
127 } 129 }
diff --git a/OpenSim/Region/Framework/Scenes/Tests/SceneObjectUserGroupTests.cs b/OpenSim/Region/Framework/Scenes/Tests/SceneObjectUserGroupTests.cs
new file mode 100644
index 0000000..c78038f
--- /dev/null
+++ b/OpenSim/Region/Framework/Scenes/Tests/SceneObjectUserGroupTests.cs
@@ -0,0 +1,87 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using System.Collections.Generic;
30using System.Reflection;
31using Nini.Config;
32using NUnit.Framework;
33using NUnit.Framework.SyntaxHelpers;
34using OpenMetaverse;
35using OpenSim.Framework;
36using OpenSim.Framework.Communications;
37using OpenSim.Region.CoreModules.Avatar.InstantMessage;
38using OpenSim.Region.CoreModules.World.Permissions;
39using OpenSim.Region.Framework.Interfaces;
40using OpenSim.Region.Framework.Scenes;
41using OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups;
42using OpenSim.Tests.Common;
43using OpenSim.Tests.Common.Mock;
44using OpenSim.Tests.Common.Setup;
45
46namespace OpenSim.Region.Framework.Scenes.Tests
47{
48 [TestFixture]
49 public class SceneObjectUserGroupTests
50 {
51 /// <summary>
52 /// Test share with group object functionality
53 /// </summary>
54 /// <remarks>This test is not yet fully implemented</remarks>
55 [Test]
56 public void TestShareWithGroup()
57 {
58 TestHelper.InMethod();
59// log4net.Config.XmlConfigurator.Configure();
60
61 UUID userId = UUID.Parse("10000000-0000-0000-0000-000000000001");
62
63 TestScene scene = SceneSetupHelpers.SetupScene();
64 IConfigSource configSource = new IniConfigSource();
65
66 IConfig startupConfig = configSource.AddConfig("Startup");
67 startupConfig.Set("serverside_object_permissions", true);
68
69 IConfig groupsConfig = configSource.AddConfig("Groups");
70 groupsConfig.Set("Enabled", true);
71 groupsConfig.Set("Module", "GroupsModule");
72 groupsConfig.Set("DebugEnabled", true);
73
74 SceneSetupHelpers.SetupSceneModules(
75 scene, configSource, new object[]
76 { new PermissionsModule(),
77 new GroupsModule(),
78 new MockGroupsServicesConnector() });
79
80 TestClient client = SceneSetupHelpers.AddRootAgent(scene, userId);
81
82 IGroupsModule groupsModule = scene.RequestModuleInterface<IGroupsModule>();
83
84 groupsModule.CreateGroup(client, "group1", "To boldly go", true, UUID.Zero, 5, true, true, true);
85 }
86 }
87} \ No newline at end of file