diff options
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/Tests/ScenePresenceTeleportTests.cs')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/Tests/ScenePresenceTeleportTests.cs | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceTeleportTests.cs b/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceTeleportTests.cs index 297c66b..afd2779 100644 --- a/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceTeleportTests.cs +++ b/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceTeleportTests.cs | |||
@@ -136,6 +136,9 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
136 | SceneHelpers.SetupSceneModules(sceneB, config, etmB); | 136 | SceneHelpers.SetupSceneModules(sceneB, config, etmB); |
137 | SceneHelpers.SetupSceneModules(new Scene[] { sceneA, sceneB }, config, lscm); | 137 | SceneHelpers.SetupSceneModules(new Scene[] { sceneA, sceneB }, config, lscm); |
138 | 138 | ||
139 | // FIXME: Hack - this is here temporarily to revert back to older entity transfer behaviour | ||
140 | lscm.ServiceVersion = "SIMULATION/0.1"; | ||
141 | |||
139 | Vector3 teleportPosition = new Vector3(10, 11, 12); | 142 | Vector3 teleportPosition = new Vector3(10, 11, 12); |
140 | Vector3 teleportLookAt = new Vector3(20, 21, 22); | 143 | Vector3 teleportLookAt = new Vector3(20, 21, 22); |
141 | 144 | ||
@@ -454,6 +457,9 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
454 | SceneHelpers.SetupSceneModules(sceneA, config, new CapabilitiesModule(), etmA); | 457 | SceneHelpers.SetupSceneModules(sceneA, config, new CapabilitiesModule(), etmA); |
455 | SceneHelpers.SetupSceneModules(sceneB, config, new CapabilitiesModule(), etmB); | 458 | SceneHelpers.SetupSceneModules(sceneB, config, new CapabilitiesModule(), etmB); |
456 | 459 | ||
460 | // FIXME: Hack - this is here temporarily to revert back to older entity transfer behaviour | ||
461 | lscm.ServiceVersion = "SIMULATION/0.1"; | ||
462 | |||
457 | Vector3 teleportPosition = new Vector3(10, 11, 12); | 463 | Vector3 teleportPosition = new Vector3(10, 11, 12); |
458 | Vector3 teleportLookAt = new Vector3(20, 21, 22); | 464 | Vector3 teleportLookAt = new Vector3(20, 21, 22); |
459 | 465 | ||